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> OOC: SRM04-00: Back in Business, OOC thread for Back in Business
Slacker
post Nov 9 2012, 09:40 PM
Post #126


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You are correct in that Trace typically takes multiple initiative passes. It's an extended test. Be aware though that this action is your second/last initiative pass in the combat round and IC, being a purely digital form automatically has 3 initiative passes....

Anyway, with that kind of roll on your edit, you definitely succeed in turning off the alert.
And then it's the IC's turn for two inititiative passes before you go again....
When the wings first left the pilot's hand they had made it to just under half way to you. On the next pass, they seem to slow down, but still they make it to roughly 2/3 of the way to you.
And on it's final pass? Like I said, the dice are not with you. The wings turn back into an inanimate object as they pin themselves to your avatars chest.

"You do not have a ticket to board this plain sir. Security should arrive shortly to escort you from the premises. Thank you for flying Seattle-Air we will be in touch..." says the pilot. He makes no further move towards you, but you can tell that the node is once more in alert status and the "sky" outside the windows is getting stormy.


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Slacker
post Nov 9 2012, 09:43 PM
Post #127


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At this point, I would recommend your next action be to try to redirect the Trace (Opposed Hacking + Spoof vs. the tracking icon’s
Computer + Track) and get out before the security spider arrives.

edit: just noticed you didn't load spoof yet. But really this scene wasn't meant to be so rough on you. So I'll let you roll it as if you had already loaded Spoof. For a change, the IC didn't roll so well and so you only have to beat its 2 successes.
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taeksosin
post Nov 9 2012, 09:47 PM
Post #128


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...don't I have three IP in meatspace thanks to improved reflexes 2? I was under the belief that extended to matrix actions as well when I'm utilizing AR.
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post Nov 9 2012, 10:09 PM
Post #129


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My apologies, you would be correct. For some reason I was thinking you only had two passes.

Still, you have a threshold of 6 for the attempt to Disarm (System 3 + Firewall 3). So you tried to swat the pilot's wings way (or however you wish to describe your attempt to disarm the IC) before it moves in for the last bit and affixes to your avatar. And the security spider would still be alerted.

So, we are at the top of the combat round again. What would you like to do? You can continue to try to disarm the IC, try spoofing the trace, or something else entirely.
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taeksosin
post Nov 9 2012, 10:49 PM
Post #130


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My apologies if I wasn't clear in my previous post. I'd assumed that cancelling the alert against my account would restore my admin access, and if that were th e case that I would then be able to just deactivate them Ic with my third ip, the same as moving a program from running to just loaded. I'm fine with the current outcome, and will post again later when I've had time to think and poke at my books (IMG:style_emoticons/default/smile.gif)
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Slacker
post Nov 10 2012, 12:24 AM
Post #131


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In all honestly, I don't have that much experience with the hacking rules and I was unable to find anything at all in the core book or in Unwired regarding how or even if an alert can be turned off. If you find something specific please do reference it here and we can play accordingly.

I did find a could things of note though, one is that when one node goes on alert, all the nodes in a network go on alert. So even if you were to turn off the alert on this node, you have not gained access to the various other nodes I mentioned this one is connected to.

Since the IC is part of the security for the network of nodes, I'm ruling that you would not be able to just turn it off from this public facing node.
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post Nov 10 2012, 04:10 AM
Post #132


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Ok... seems we need to back it up a little because the GM forgot about a itty-bitty modifier that basically makes it impossible for this level of program to trace Quixote. My apologies for the confusion.

So, instead of getting 5 successes on its initial Trace roll, it critically glitched and the pilot's wings flew away to smash into the stewardess, crashing the alert (for this node).

With that in mind, what will Quixote do next?
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taeksosin
post Nov 10 2012, 05:59 PM
Post #133


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Going to utilize the stewardess to go looking for the information on Fiona Craig on the day she would have landed (since the alert is cancelled, I should be an acceptable admin now). Going to roll a standard data search + browse, if there's any bonus for the stewardess assisting feel free to toss those dice out yourself. Since I think it's a standard action to data search, that'll end this IP for me (at the point where I just wanna get the info and get out, heh).
Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) (12d6.hits(5)=3)

Edit: Dang browser freaked out and submitted my roll a bunch of times. I took the first one listed for the time I did the roll at. Shame too, that 6 success one was pretty.
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post Nov 10 2012, 06:52 PM
Post #134


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I'll give you +3 dice for her assistance, though i just rolled it for this first test to no effect. You can roll them the rest of the time. Data search has a threshold for info (i think I posted it earlier). 6 Successes would give you the general flight info, to get info specific to Fiona you'll need a 12 successes.

So on the pilot's next pass, he again throws a pair of pilot wings at you, but your Stealth program makes it slide right off you and hit the large display that was display current arrival/departures. The image of the pilot becomes staticy for a a split second. Then he shakes his head. "I'm sorry sir. I should get back to my duties. Safe flying to you."

In game terms, he critically glitched again and the alert has ended across the entire network of nodes. You can again act outside initiative.

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taeksosin
post Nov 10 2012, 07:31 PM
Post #135


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Data-search a rooney

Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)=4)
Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)=3)

Think that hits the threshold for information on her. If it's possible to further drill down in this node (ie, get records of her commlink interacting with airport services (ie, she bought a soykaf from that vending machine, hailed a taxi at X exit, etc.) I'd like to attempt that as well with the following searches. If the assistant doesn't apply anymore, feel free to knock off the last three dice on each roll.

Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)=6)
Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)=4)
Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)=5)
Browse (6) + Data Search (4) + PuSHeD (1) + Encephalon (1) + 3 (Node Assistance) (15d6.hits(5)= 8)
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post Nov 11 2012, 01:01 AM
Post #136


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You were able to find her flight information and confirm that the she arrived in Seattle on it. You are even able to find a photo ID from her passport. There are links in her file to encrypted information on another node for her SIN and banking information used to purchase the ticket. You do see that the only residence listed on the passport is in Greece.

From what you have browsed on this node and the way the stewardess says "I'm sorry sir, I don't understand your query" when you start searching for data such as purchases she made and such that this node only has rudimentary customer data and flight data. It is a customer facing node designed to assist people in booking flights and knowing flight times.

You do find a file listing services offered by the airport including the list of 3 different cab companies and 5 different car rental companies with kiosks at the air-port. But those companies would have their own system for customer interaction. The stewardess points down one hallway that will guide you to where you can pick a rental company to navigate to; or to the glass doors to your right that will connect you to the cab company nodes for your convenience.
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taeksosin
post Nov 11 2012, 01:33 AM
Post #137


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I assume if I wanna start playing in those other nodes, my current admin access does not apply and I'd need to hack a new account, yeah?
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post Nov 11 2012, 01:50 AM
Post #138


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That would be correct, basically the visualization of the hallway and the glass doorways are the Matrix equivalent of a hyperlink to a different website. They are not even connected to this network of nodes.

The encrypted files I mention for her SIN and banking info seem to be linked to one of the secure doors behind the stewardess. That would also be another node, but is part of this network of nodes. Your admin privileges on this node would allow you to open the door for you to try to connect to it, but you would not have any special privileges upon reaching that other node. And it will likely be a much harder node to crack considering it has banking info on it.

You would guess some of the other doors would lead to a security office node that would have camera footage, data on MAD scanners and other devices in the airport proper, etc; another may lead to the air traffic control towers system, another might lead to a personnel database with scheduling and such.

You would need to Analyze each if you want to get an idea of where they go.
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taeksosin
post Nov 11 2012, 01:54 AM
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Yeah, I'll throw an analyze out to get an idea of where various nodes lead. Feel free to provide them in whatever order, the main one Quixote is interested in locating is the security section. If it's possible to analyze said node as well to determine system and firewall after finding it, that'd be great.

Analyze (6) + Computer (4) + PuSHeD (1) + Encephalon (1) (12d6.hits(5)=5)
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Slacker
post Nov 11 2012, 04:15 AM
Post #140


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Which would you prefer, seeing the system/firewall of nodes or what they lead to?
Basically the nodes range from 3/3 to 5/5. But I'm not going to tell you all of that at once.
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taeksosin
post Nov 11 2012, 05:49 AM
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Well, rest of you guys, any suggestions? Wants me to try poking around the security section for footage of her and possibly try tracking her through the airport via the footage, or should I start looking for cab/car rental records?
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Kiirnodel
post Nov 11 2012, 08:31 AM
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I doubt she is still at the airport, or I guess I should say hope she isn't. I don't want to think about what we would have to go through to get in and get her if she were...

So I would say that you should start working your way through how she left instead... Find out where she was headed, then I can use that picture to possible try and find her with my spirit once we have a better starting point...
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taeksosin
post Nov 11 2012, 09:20 AM
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Well, part of the idea behind getting into security is to track her from cam to cam after she got off the plane, allowing us to hopefully determine what brand cab/rental car she got into, or if she was taken before getting even that far. I'm more than willing to go searching through the cab companies, but at three of those and a few car rental agencies...well...won't take a long game time (minutes I'd imagine due to matrix speeds) but it might drag out in posting.
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Kiirnodel
post Nov 11 2012, 09:41 AM
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With her SIN/commlink info, you might be able to a bit of searching without doing a full-blown hack maybe? I really don't know how easy some info would be to get... or if in this setting just all companies keep everything proprietary and private (possible based on some of the stuff I've seen in Shadowrun).
For now, I just know that Gardner is chilling in the back seat, and while I'm willing to lend a hand if I can, I don't think there really is a way for me to do anything. I don't mind waiting a bit longer if it's safer for you (and us), but feel free to go with what you think your character would do...
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taeksosin
post Nov 11 2012, 10:05 AM
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Hokay. Slacker, I'd like to track down the security node and analyze it if possible with the number of hits that I got. If I only get a partial analysis, I'd prefer the firewall value first please and thank you.
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Slacker
post Nov 11 2012, 01:17 PM
Post #146


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You are able to figure out that the door with the iconography of a MAD scanner built into the frame is the most likely candidate for security cameras and the like. It's got a rating 5 firewall. You'd have log onto the node to get more than that.
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taeksosin
post Nov 11 2012, 03:21 PM
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Alrighty then. Going to take a moment to unload encrypt and decrypt, and load spoof. This should have me running Analyze, Attack, Browse, Edit, Exploit, Stealth, Spoof. Chummer still lists me as being at full Response.

After doing that, going to edit the access log to get rid of my traces.
Edit (6) + Computer(4) + PuSHeD (1) + Encephalon (1) (12d6.hits(5)=4)

Attempting to hack into the security office.
Going for Admin Access: Exploit + Hacking vs Firewall + 6
Exploit (5) + Hacking (6) + PuSHeD (1) + Encephalon (1) + Codeslinger-Exploit (2) + Optimization-Exploit (1) (16d6.hits(5)=8)
Exploit (5) + Hacking (6) + PuSHeD (1) + Encephalon (1) + Codeslinger-Exploit (2) + Optimization-Exploit (1) (16d6.hits(5)=3)
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post Nov 12 2012, 04:07 AM
Post #148


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You may have wanted to take a look around before just jumping to try to get admin privileges, especially with a Spider sitting in front of a virtual array of computer screens.
As you step through the doorway behind the stewardess, the scenery drastically changes. It is still exceptionally clean, but where the previous node had been bright with cheerful light, this one is rather dark and the only illumination appears to be from simulated terminal screens.

Many of the screens are easily identified about as video feeds from cameras on site at the airport. Others seem to have be showing stats on security systems such as MAD scanners and roaming drones. While still others show environments far too idealized to be the real world. So you'd guess they look in on the other nodes of this network.

Immediate following your first roll for Admin access, you notice a figure sitting in front of the monitors manipulating a keyboard which produces a flash red light and the screen is filled....well it's filled with an image of your avatar. The Spider just managed to get the 5 hits needed to see through your Stealth program. He smoothly turns around and confidently says to you "So, I take it that wasn't a false alarm a moment ago. Goody goody. It has been a while since some full thought they could hack an international airports security system."

The Spider looks over your avatar... "And through AR even!?! You are either a noob at this or just plain stupid."

Anyway, it's your action again and you are aware that the network of nodes is again on alert.
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taeksosin
post Nov 12 2012, 09:48 AM
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I'm hoping/thinking that multi-tasking, with it's free action observe in detail perk, will allow me a free action for matrix perception as well. If it does, I'd like to analyze the spider's icon and determine what programs he has running. If I'm not directly involved in combat quiiiiiite yet (since neither side has technically attacked) I'd like to use my second free action to analyze him again. Again, looking for what programs he's running. If matrix perception isn't a free action/I don't get two actions, just lemme know.

Analyze (6) + Computer (4) + PuSHeD (1) + Encephalon (1) (12d6.hits(5)=2)
Analyze (6) + Computer (4) + PuSHeD (1) + Encephalon (1) (12d6.hits(5)=4)

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post Nov 12 2012, 01:17 PM
Post #150


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Sure... let's see, he is running Analyze, Armor, Attack, Blackout, Bio-Feedback Filter, Browse, Command, ECCM, Edit, Encrypt, Medic, Scan, and Track.

What kind of information about the Spider are you looking for other than what programs he's running?
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