OOC: SRM04-00: Back in Business, OOC thread for Back in Business |
OOC: SRM04-00: Back in Business, OOC thread for Back in Business |
Dec 9 2012, 10:12 PM
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#526
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Still waiting on everybody else's Init rolls.
Currently: Legs 12 - 1 Pass Ghost Gator 12 - 2 Passes Doberman Drone 7 - 3 Passes Quixote: 6 - 3 Passes |
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Dec 10 2012, 03:55 AM
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#527
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Moving Target Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 |
Sorry, I've been away from computer for the weekend.
I don't think Gardner had any reason to drop his Increase Reflexes spell, so assuming that's still up: Initiative 7 + 2 (spell) - 1 (wounds) + 2 hits = 10 Initiative; 3 passes |
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Dec 10 2012, 02:50 PM
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#528
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Moving Target Group: Members Posts: 648 Joined: 26-February 02 Member No.: 1,396 |
Can you glitch initiative?
6D6E5 => 0 | ones: 1 |
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Dec 10 2012, 04:21 PM
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#529
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Moving Target Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
Reaction 4 + Intuition 4 = 3 hits. Initiative 11, 1 pass since I stupidly didn't say that TW would have turned his reflexes back on when they entered the Underground. Sorry, apparently I'm off my game.
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Dec 11 2012, 01:48 AM
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#530
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
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Dec 11 2012, 01:53 AM
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#531
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
I've had to go out of town suddenly. So I'm not going to be able to post much for the next couple days.
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Dec 11 2012, 03:07 PM
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#532
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Moving Target Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
Righto, see you when you get back.
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Dec 11 2012, 11:07 PM
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#533
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Moving Target Group: Members Posts: 428 Joined: 23-September 11 From: Vegas Member No.: 38,733 |
Have a safe trip, we'll be waiting.
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Dec 12 2012, 05:01 PM
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#534
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Target Group: Members Posts: 90 Joined: 11-August 10 Member No.: 18,923 |
What they said. (IMG:style_emoticons/default/biggrin.gif)
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Dec 13 2012, 11:18 PM
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#535
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Target Group: Members Posts: 90 Joined: 11-August 10 Member No.: 18,923 |
I have to apologize in advance - my youngest decided today would be a good day to drop daddy's computer on the floor, and now my hard drive has to be replaced. It'll be a couple days before I can post.
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Dec 14 2012, 04:32 AM
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#536
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Ok. I'm finally back, but it's just in time for Forces In Motion to be away.
It looks like the initiative order is going to be: Plant Spirit - I'll say Gardner can give him a command as a free action in order for him to get a chance at the Ghost Gatore before it kills somebody. Legs Ghost Gator Tundra Wolf Gardner Doberman Drone Quixote Mr. White. |
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Dec 14 2012, 03:08 PM
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#537
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Moving Target Group: Members Posts: 428 Joined: 23-September 11 From: Vegas Member No.: 38,733 |
I's dead. *starts working on his gator wrestling Ork Underground citizen backup character* (IMG:style_emoticons/default/biggrin.gif)
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Dec 14 2012, 05:08 PM
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#538
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Moving Target Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
Hope that plant can bind up that gator so we can blow it away before we get taek playing a character with a banjo and two teef. (IMG:style_emoticons/default/wink.gif)
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Dec 14 2012, 06:15 PM
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#539
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
I's dead. *starts working on his gator wrestling Ork Underground citizen backup character* (IMG:style_emoticons/default/biggrin.gif) Actually, you took enough damage from that first bite that you got knocked to the ground out of the immediate reach of the Gator. It will have to come out of the tunnel it was hidden in if it wants to attack you again. Plus, you'll get to defend too. It had only gotten 2 successes on the attack, if it wasn't a surprise you'd have blocked it without too much difficulty. |
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Dec 14 2012, 10:43 PM
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#540
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Moving Target Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 |
Ah, right, the Plant Spirit.
For the record, its initiative is 12 + 2 hits -> 14 total; 2 Passes I'm not sure if it's feasible for the Plant Spirit to have been following us around while materialized, so it probably has to spend it's first pass showing up (Materialization is a Complex Action). But it will do that between the group and the Gator. At first chance it will use the Engulf power on the Gator: Melee Attack -> 4 hits. DV: 6S + net hits resisted by Body+half Impact. If it is successful, the Gator can't move. It can try to break out by making an Opposed Test using its Strength+Body. Technically, calling and commanding the spirit is a Simple Action each, so I understand if you want me to give up my action of the first Pass. Gardner, when he has a chance will hit the Gator with a Stunbolt Force 7. Spellcasting: only 1 hit (darn wound modifiers). Drain: 5 hits (grr! at least no damage even if it doesn't manage to resist). |
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Dec 15 2012, 03:09 PM
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#541
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Ah, right, the Plant Spirit. For the record, its initiative is 12 + 2 hits -> 14 total; 2 Passes I'm not sure if it's feasible for the Plant Spirit to have been following us around while materialized, so it probably has to spend it's first pass showing up (Materialization is a Complex Action). But it will do that between the group and the Gator. At first chance it will use the Engulf power on the Gator: Melee Attack -> 4 hits. DV: 6S + net hits resisted by Body+half Impact. If it is successful, the Gator can't move. It can try to break out by making an Opposed Test using its Strength+Body. Technically, calling and commanding the spirit is a Simple Action each, so I understand if you want me to give up my action of the first Pass. Gardner, when he has a chance will hit the Gator with a Stunbolt Force 7. Spellcasting: only 1 hit (darn wound modifiers). Drain: 5 hits (grr! at least no damage even if it doesn't manage to resist). I'm saying the Spirit was already materialized and giving you a free command action (the beast is going to be hard enough as is). So your plant spirit sends out ropy vines to pull the giant Gator into being Engulfed.... And without growl or any other sound coming from it, the Gatorade snaps and claws its way free before the vines can get any purchase on it. (He got 5 hits on his parry roll). At least the spirit is between the group and it now. -------------- Time for Legs turn. |
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Dec 15 2012, 03:12 PM
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#542
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Oh and I guess I will go ahead and post the Gator's actions since it goes at the same time as Legs. It snaps out at the plant spirit getting 4 hits on 8P -2AP damage.
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Dec 15 2012, 04:29 PM
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#543
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Moving Target Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 |
The spirit got 3 hits on its dodge, so it would take 9P -2 AP. It has Hardened Armor 12 against non-magical attacks. So it takes no damage.
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Dec 17 2012, 04:22 AM
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#544
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
The spirit got 3 hits on its dodge, so it would take 9P -2 AP. It has Hardened Armor 12 against non-magical attacks. So it takes no damage. Not looking at my book right now but hardened armor is equal to its magic rating which is the spirits force(6) unless the plant spirits are drasticly different from other spirits that I remember. So you do still need to resist damage. |
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Dec 17 2012, 04:35 AM
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#545
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Not looking at my book right now but hardened armor is equal to its magic rating which is the spirits force(6) unless the plant spirits are drasticly different from other spirits that I remember. So you do still need to resist damage. Actually I don't even see Hardened Armor as an optional power for Plant Spirits. So how does your spirit have the Hardened Armor Power? |
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Dec 17 2012, 05:05 AM
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#546
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Moving Target Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 |
Actually I don't even see Hardened Armor as an optional power for Plant Spirits. So how does your spirit have the Hardened Armor Power? Sorry, I had meant to add the phrase "has Immunity to Normal Weapons which gives it..." right before I mentioned the armor. The Materialization Power gives that. The armor value given from immunity is equal to twice the critter's Magic (spirit's force). |
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Dec 17 2012, 02:22 PM
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#547
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
Sorry, I had meant to add the phrase "has Immunity to Normal Weapons which gives it..." right before I mentioned the armor. The Materialization Power gives that. The armor value given from immunity is equal to twice the critter's Magic (spirit's force). What about an awakened giant ghost gator makes you think anything about it's teeth would be considered a Normal Weapon? This thing could have attacked the Spirit even before it materialized. So. The spirit does need to roll to resist damage with just its Body rating since it doesn't have any actual armor. |
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Dec 17 2012, 05:26 PM
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#548
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Moving Target Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
So, my pass next?
Free: Activate wired reflexes, Initiative moves to 13 with 3 IPs. Simple: Ready AK-97 (shoulder it to take advantage of shock pad, smartlink comes online, safety off) Simple: Long burst (narrow). Any negative modifiers I should know about before I roll, Slacker? |
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Dec 17 2012, 05:35 PM
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#549
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Runner Group: Members Posts: 3,420 Joined: 30-October 03 Member No.: 5,776 |
So, my pass next? Free: Activate wired reflexes, Initiative moves to 13 with 3 IPs. Simple: Ready AK-97 (shoulder it to take advantage of shock pad, smartlink comes online, safety off) Simple: Long burst (narrow). Any negative modifiers I should know about before I roll, Slacker? Let's say a -1 for how crowded the tunnel is. We didn't specify what order all of you are in, but that spirit is certainly taking up most of the visible space between you and the gator so some sort of penalty is in order. |
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Dec 17 2012, 05:49 PM
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#550
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Moving Target Group: Members Posts: 614 Joined: 27-September 12 Member No.: 56,316 |
What about an awakened giant ghost gator makes you think anything about it's teeth would be considered a Normal Weapon? This thing could have attacked the Spirit even before it materialized. So. The spirit does need to roll to resist damage with just its Body rating since it doesn't have any actual armor. Sorry, didn't think/know that a straight up Bite would be considered a Magical attack. The spirit is going to go ahead and spend an Edge to augment its damage resistance. It gets 7 hits, taking 2 damage. |
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