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> OOC: SRM04-00: Back in Business, OOC thread for Back in Business
ChromeZephyr
post Feb 6 2013, 06:56 PM
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So, are we abandoning the boat idea in favor of the surprise truck delivery?
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Dak
post Feb 6 2013, 07:01 PM
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Eh, I'm inclined to. The whole idea of burning the boat is the hope that it'll be a distraction and perhaps draw some of the gang out of the warehouse. Going the truck route is a little more guaranteed in my mind. They could simply ignore the burning boat - if they even know that its on fire. They'll damn sure know that someone drove a truck into their front door.
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Dak
post Feb 6 2013, 07:02 PM
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I think we're kinda grasping at straws. We're down to 3 of us, and not really in a good position to be storming a pet store, much less a criminal's warehouse.
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Slacker
post Feb 6 2013, 07:06 PM
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QUOTE (Dak @ Feb 6 2013, 12:24 PM) *
How about this - let's steal a vehicle- preferably something heavy, big SUV, loading truck, something like that. Then we drive it through he side wall of the warehouse and come out shooting.


If you recall, you're all underground and much of the way here you had to travel on foot. Large vehicles have no use down here. Most of the smugglers use modified trikes or atvs to haul cargo around. Definitely won't be finding much more than an old beat up pickup truck and that might take you some time.
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ChromeZephyr
post Feb 6 2013, 07:06 PM
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That had occurred to me, as well. The difficulty we're up against, I mean.
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Kiirnodel
post Feb 6 2013, 07:11 PM
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I tend to agree. One reason why I was hoping for a sneakier entrance was that it helps us get the drop on our opposition. It lets us get into place before they can really do anything. Particularly to keep them from doing something to our primary objective (Fiona).
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Dak
post Feb 6 2013, 07:11 PM
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QUOTE (Slacker @ Feb 6 2013, 01:06 PM) *
If you recall, you're all underground and much of the way here you had to travel on foot. Large vehicles have no use down here. Most of the smugglers use modified trikes or atvs to haul cargo around. Definitely won't be finding much more than an old beat up pickup truck and that might take you some time.


Damn.
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Slacker
post Feb 6 2013, 07:14 PM
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QUOTE (Dak @ Feb 6 2013, 01:11 PM) *
Damn.


Not to say it can't work. The front door is a wooden door and a pickup truck could certainly crash through it with enough speed. The question is how much speed you can get going on the fairly narrow streets.
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Kiirnodel
post Feb 6 2013, 07:17 PM
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QUOTE (Dak @ Feb 6 2013, 02:02 PM) *
I think we're kinda grasping at straws. We're down to 3 of us, and not really in a good position to be storming a pet store, much less a criminal's warehouse.


Yeah... at this point I'm really wishing I had all the advancements my character has earned since we started this months ago. Like I said before, this character is one I've played at conventions and earned other Missions rewards with. I've played at a convention since and earned enough to buy myself a Power Focus (and learned a spell or two). The bit of extra power would be useful. But that's a bit more retcon than I'd care to deal with, and it's easier to just go with what I started with.

/end pointless mumblings...
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Kiirnodel
post Feb 6 2013, 07:18 PM
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QUOTE (Slacker @ Feb 6 2013, 02:14 PM) *
Not to say it can't work. The front door is a wooden door and a pickup truck could certainly crash through it with enough speed. The question is how much speed you can get going on the fairly narrow streets.


Plus how much it will hurt us (inside the truck) to do that...
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Slacker
post Feb 6 2013, 07:36 PM
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QUOTE (Kiirnodel @ Feb 6 2013, 01:18 PM) *
Plus how much it will hurt us (inside the truck) to do that...


There is that. (IMG:style_emoticons/default/smile.gif)
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ChromeZephyr
post Feb 6 2013, 07:51 PM
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Hmmm..well, perhaps we should consider the boat angle again. How do we guarantee that some of his people come and at least take a look? Play three sides to the con? One side to fuck with it, one side tipped off to it that can let Jack know, and Jack to respond? Or are we getting too complex for a quick con at that point?
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Dak
post Feb 6 2013, 07:56 PM
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The more complicated a plan, the more likely its failure.

There's also the question of how do we plan to get back out of the underground, possibly with Jack all trussed up?
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ChromeZephyr
post Feb 6 2013, 08:07 PM
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Only way I can think of, offhand...is with the damned boat. Dragging his ass back out the way we came would be excessively difficult if he's unconscious, practically impossible is he's not.
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Dak
post Feb 6 2013, 08:20 PM
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I still feel like we've got no /good/ plan here. But maybe I'm missing something.

Does Gardner have anything that will open the door?

Does Tundra Wolf happen to have a shape charge on him? (IMG:style_emoticons/default/nyahnyah.gif) There was some mention earlier of trying to procure some explosives. That's an option of course, but eats up additional time. And money.

We can wait and see if people go out for food and then try to attack.

We can just say fuck it and knock on the door and try to wing it.

We can try to burn the boat and hope that helps our case some, but then that eliminates a possible avenue of escape.

There was some mention of boosting someone up to climb in a 2nd floor window. At the moment this looks like a descent idea, though I've no idea what one runner (Tundra Wolf maybe?) would do once in there all by himself.
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ChromeZephyr
post Feb 6 2013, 08:49 PM
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Nope, left the damned grenades at home. Rather stupid of me, in hindsight. If we knock again, we deserve the bullet between the eyes we get; this isn't Mr. Bean. As for what I could do in there by myself, it depends. Do we have a distraction elsewhere? With an assault rifle, surprise, and the drone downstairs I could do quite a bit of damage. Though that makes keeping Jack alive a little more problematic. Better if we could get Gardner up there, he could multi-stunbolt whoever's in the room plus still be able to handle the elemental if it gets brought back up.

Not a lot of good options here.
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Kiirnodel
post Feb 7 2013, 03:49 AM
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QUOTE (Dak @ Feb 6 2013, 03:20 PM) *
I still feel like we've got no /good/ plan here. But maybe I'm missing something.

Does Gardner have anything that will open the door?

Does Tundra Wolf happen to have a shape charge on him? (IMG:style_emoticons/default/nyahnyah.gif) There was some mention earlier of trying to procure some explosives. That's an option of course, but eats up additional time. And money.

We can wait and see if people go out for food and then try to attack.

We can just say fuck it and knock on the door and try to wing it.

We can try to burn the boat and hope that helps our case some, but then that eliminates a possible avenue of escape.

There was some mention of boosting someone up to climb in a 2nd floor window. At the moment this looks like a descent idea, though I've no idea what one runner (Tundra Wolf maybe?) would do once in there all by himself.


I don't have any gear that will mess with the door, and except for a really powerful spirit my magic can't affect the door from the outside.
I would be ok with trying to climb up through the window, but I'm not sure what could give me the boost up... so it might work best if I help you guys up and then I come in by way of a tied off rope or some such.
We could try to find some cheap explosives for a breach, but I would rather err on the sneaky side if we can.

Any chance for a hint from the gm on something that maybe our characters feel is plausible? We've brainstormed a lot and are having some trouble with the loss of some of our expertise in the group...
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Slacker
post Feb 7 2013, 02:31 PM
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Offhand, the truck into the front door sounds like a good distraction for the other two to try to sneak in while everybody is busy. Though whoever drives the truck will be in some serious danger.

Burning Jack's boat could either at most get 1 or 2 of his men to go see what the problem is and report back. With how paranoid and frazzled he is. He's not likely to leave the significant defenses he has at his place. Of course, waiting around may get you that same result if he ever sends somebody out for food.

Shaped or other explosive charge may be useful. it would certainly get you in through a point they aren't expecting.

Btw, do you guys recall that the building to the right of Jack's is a one story building and the building to the left is a 3 story building? For reference the living room Mr. White talked to Jack in is on the left side of his building and his bedroom/possible location of Fiona is on the right side.

Another possibility would be tossing a grenade at the front door, then having TundraWolf using suppressive fire to keep all the downstairs defences occupied while Gardner and Mr. White do something.

Basically, I tend to think the distraction + sneaking/breaking in is your best bet.

Metagaming I'll say Jack is not likely to allow anybody to leave the warehouse for a few hours after Mr. White left due to paranoia, possibly not until morning (though that might mean they are tired and hungry enough to suffer penalties if you want to try for that). If you are worried about something more happening to Fiona, you may not want to wait.
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Kiirnodel
post Feb 7 2013, 03:36 PM
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QUOTE (Slacker @ Feb 7 2013, 09:31 AM) *
Offhand, the truck into the front door sounds like a good distraction for the other two to try to sneak in while everybody is busy. Though whoever drives the truck will be in some serious danger.

Burning Jack's boat could either at most get 1 or 2 of his men to go see what the problem is and report back. With how paranoid and frazzled he is. He's not likely to leave the significant defenses he has at his place. Of course, waiting around may get you that same result if he ever sends somebody out for food.

Shaped or other explosive charge may be useful. it would certainly get you in through a point they aren't expecting.

Btw, do you guys recall that the building to the right of Jack's is a one story building and the building to the left is a 3 story building? For reference the living room Mr. White talked to Jack in is on the left side of his building and his bedroom/possible location of Fiona is on the right side.

Another possibility would be tossing a grenade at the front door, then having TundraWolf using suppressive fire to keep all the downstairs defences occupied while Gardner and Mr. White do something.

Basically, I tend to think the distraction + sneaking/breaking in is your best bet.

Metagaming I'll say Jack is not likely to allow anybody to leave the warehouse for a few hours after Mr. White left due to paranoia, possibly not until morning (though that might mean they are tired and hungry enough to suffer penalties if you want to try for that). If you are worried about something more happening to Fiona, you may not want to wait.


I had forgotten about the nearby buildings actually. I would say that we should try to make a distraction happen out front while we sneak in through the back window (which from the sound of things might be where Fiona is being held). The question is, can we make a distraction that is noticeable to get there attention but not so much that it makes them overly wary. I would say we try to convince somebody local to cause a commotion across the street. Might not even take any momey if Mr. White is convincing enough. Tell them that someone is trying to cheat them or sfeal from them: and voila.

That seem good?

(I apologize for any possible bad editing, I only have my smart phone to post from right now)
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Slacker
post Feb 7 2013, 03:57 PM
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On the back there is only one window and it opens into the living room where Mr. White talked to Jack. On the front. There are two windows, one that opens into the living room and one that opens to a different room.
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Kiirnodel
post Feb 7 2013, 04:05 PM
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QUOTE (Slacker @ Feb 7 2013, 10:57 AM) *
On the back there is only one window and it opens into the living room where Mr. White talked to Jack. On the front. There are two windows, one that opens into the living room and one that opens to a different room.


Ah, I see where I got confused, I was thinking right on the picture you gave us, not right as we looked at the building from the street, derp. Does that one story building but up against the warehouse? I'm not looking now but I recall the picture showing another rectangle right up against the one representing the one for Jack's warehouse.
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Slacker
post Feb 7 2013, 04:14 PM
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QUOTE (Kiirnodel @ Feb 7 2013, 10:05 AM) *
Ah, I see where I got confused, I was thinking right on the picture you gave us, not right as we looked at the building from the street, derp. Does that one story building but up against the warehouse? I'm not looking now but I recall the picture showing another rectangle right up against the one representing the one for Jack's warehouse.


Yes, both buildings on either side of Jack's warehouse are right up against his. They each share a wall with his warehouse.
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Kiirnodel
post Feb 7 2013, 04:56 PM
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QUOTE (Slacker @ Feb 7 2013, 11:14 AM) *
Yes, both buildings on either side of Jack's warehouse are right up against his. They each share a wall with his warehouse.


Alright, so I'm thinking we climb onto the right side building, then up onto the roof, then rappel down to the window. Shouldn't be too difficult (easier than lifting someone up to mess with the window)... just need the distraction to make sure we have an easier time avoiding notice.

So, talk to some locals and try to convince some people to make a big commotion near Jack's place? That's right down Mr. White's alley me thinks.
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Dak
post Feb 7 2013, 04:59 PM
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We could certainly do that - or we could try to get our hands on some shaped explosives and blow a hole in the roof over the room where we believe Fiona is.

Instant skylight. We drop in, secure the room, secure Fiona, and then we can see about getting Jack and that stone.
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Kiirnodel
post Feb 7 2013, 05:03 PM
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QUOTE (Dak @ Feb 7 2013, 11:59 AM) *
We could certainly do that - or we could try to get our hands on some shaped explosives and blow a hole in the roof over the room where we believe Fiona is.

Instant skylight. We drop in, secure the room, secure Fiona, and then we can see about getting Jack and that stone.


Are you trained in Demolitions? Because I really only want try to use explosives (over the person were trying to save!) if we have someone actually trained in using them...
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