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> So our GM did something really weird to us..., Looking for solutions
DamHawke
post Jan 13 2013, 04:31 PM
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Our last mission terminated in everyone getting KO'd after collectively failing our will saves. Our PCs all wake up locked in a hospital room 3 months later not knowing what happened, but everyone having ill effects of whatever-happened-to-us during those 3 months.

Note, this campaign has little to no magic in it (no mages, period. Phys adepts are the only thing allowed)

Here's what everyone woke up with:

Rigger had been forcibly removed from his vehicle by unknown means and had gotten some form of dumpshock, now he has a -2 to all mental based checks for an indefinite time.

Our Street Sam now has an uncontrollable rage and the urge to tear people apart with his bare hands, which he has to do at least once a day else he'll turn on his team mates. Also received an inexplicable extra +4 DP on all social tests on Dwarves, Elves and Humans, with a -4 for Orks and Trolls.

The Face got affected with a perma-boner and a need to 'slake his thirst' with elven women (too specific if you asked me). Also has to do it at least once a day or he's literally distracted to the point of uselessness.

And sadly our elven lady sniper, er. Seems to be expecting. It shocked all of us really. (The face had then proceeded to ball up mumbling 'I didn't do it" till we all escaped)

After the game I had asked the opinion of another GM about our game that day and he remarked that what the Face and the Street Sam are afflicted with seems a lot like a Geas, which if memory serves, is supposed to affect only characters with magic, which there are NONE in the team.

Any thoughts? because we are thinking of taking up this argument the next time we have game. Or at least any suggestions on how to counteract all this madness because I have a strong feel that our GM might make us stick to this..
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BishopMcQ
post Jan 13 2013, 04:36 PM
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Look into PAB programming and reprogramming is my off-the-cuff suggestion for IC stuff.

OOC, talk to the GM. If none of the players are having fun, talk and see what he wants out of this and his goals. Games are meant to be fun and if he's the only one having fun, it's not a good game.
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NiL_FisK_Urd
post Jan 13 2013, 05:00 PM
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Your Face and Sam are more likely to have a Mania (Augmentation, ~p.160).
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_Pax._
post Jan 13 2013, 05:01 PM
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What in the nineteen frozen hells did you do, to piss your GM off that badly?!?
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thorya
post Jan 13 2013, 05:05 PM
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He had one your character's raped? Really? And he didn't talk with you guys about it before hand? This guy sounds like a creep. What rules he used doesn't matter. Talk to him out of character.
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DamHawke
post Jan 13 2013, 05:29 PM
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QUOTE (BishopMcQ @ Jan 14 2013, 12:36 AM) *
Look into PAB programming and reprogramming is my off-the-cuff suggestion for IC stuff.

OOC, talk to the GM. If none of the players are having fun, talk and see what he wants out of this and his goals. Games are meant to be fun and if he's the only one having fun, it's not a good game.

Gonna check it out, thanks. We do enjoy his games a lot, but this had to be the biggest WTF he's ever served us. But we do intend to ask him his motivations.

QUOTE (NiL_FisK_Urd @ Jan 14 2013, 01:00 AM) *
Your Face and Sam are more likely to have a Mania (Augmentation, ~p.160).

Quite possible. Looking that up, thanks.

QUOTE (_Pax._ @ Jan 14 2013, 01:01 AM) *
What in the nineteen frozen hells did you do, to piss your GM off that badly?!?

I wish I knew! The only thing I can think of is all the minmaxing a couple of our teamies do.

QUOTE (thorya @ Jan 14 2013, 01:05 AM) *
He had one your character's raped? Really? And he didn't talk with you guys about it before hand? This guy sounds like a creep. What rules he used doesn't matter. Talk to him out of character.

We don't know if that's what really happened (we hope it isn't the case) but the player himself didn't care too much. Our GM did say he would have never done it if the player was female though.
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Manunancy
post Jan 13 2013, 05:30 PM
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It sounds like a pointelss power trip from the GM more than anyhting else, a sort of 'wow i screwed them so good i'm a powerfull evil GM [insert evil laugh here]'- or at leats it's the impression it leaves me.

One thing I would try for the characters with urges is to experiment how those react to VR satisfaction - if the result is positive, it can be a fairly safe way to deal with the problem.

But first and foremost I would ask to the GM out of game what the heck is the point of this shennigan.
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Bushw4cker
post Jan 13 2013, 05:41 PM
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One of the mistakes I made when I first started GMing was trying to control the direction of the plot. I wanted certain things to happen because I had a set story in mind. GM's need to let their players have control of their characters. You can't just say something happened to a player's character. You need to give them a chance to make some rolls.
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_Pax._
post Jan 13 2013, 05:43 PM
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If I were one of the players in that group, my first reaction woudl be to think long and hard if I wanted to REMAIN in that group.

If the answer to that was "yes", my second reaction would be to bust out HeroLab, and make a new character.

Because all of that, above? Without discussing with the players at all? Is pure bullshit.
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Lionhearted
post Jan 13 2013, 05:50 PM
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Compulsions with absolutely no chance to resist? Oh I know exactly what that is! It's called Drop bear, thor shot, orbital cow or roll a new character syndrome.
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Critias
post Jan 13 2013, 06:00 PM
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I don't think a "Hey, so what's up with all this, buddy? I don't want to ruin some big twist ending or whatever, but lots of us aren't very comfortable with this weird new direction. We promise not to metagame about it, if you promise to just honestly tell us what's going on and why you think it's awesome" type conversation is beyond the pale, here. I know we're only getting one side (so I'm not suggesting anything stronger), but I would...yeah. I would at least talk to your GM, OOC, and try to just figure out what's going on.
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Umidori
post Jan 13 2013, 06:00 PM
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You wake up in a "hospital"? Is this a hospital-hospital? Or a high-security-corporate-research-facility-medical-ward-with-no-windows-hospital?

Because if you've been the playthings of mad corporate science for three months, this all makes a lot more sense...

~Umi
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Modular Man
post Jan 13 2013, 11:05 PM
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So, the way I see this:
You woke up in a hospital with a huge amount of time passed. That screams "surgery" to me. Has anybody checked on their essence value? Without a mage, this can be way hard to tell.
If you got something implanted: Maybe it is a datajack or sim module sporting a personafix BTL? This would explain the sudden compulsions - they literally added something to your very mind. PAB programming could do something similar and also needs a rather huge timeframe. Both also means that every character got the same treatment, but just a different version of it, which kinda feels plausible to me.
Also: Maybe the sniper is not really pregnant, but rather just thinks she is? A mind that has been tampered with could produce a lot of these symptoms.

A cyberware scanner is mandatory, I'd say.

Anyhow: Somebody's toying with you. Find out who, and quickly. Do the unexpected, whatever that means. If raised paranoia is appropriate, check whether you have been implanted additional monitoring cyberware - could somebody be looking through your eyes? A check for data feeds and wireless signals can reveal that very easily.

You're in a hospital. Who else knows that you are there, who runs it, is there any data or witness? If empty, trash the place until somebody shows up. I'd refer to that as throwing an in-character temper tantrum. It's what I'd do (IMG:style_emoticons/default/nyahnyah.gif)

A GM of mine once threw me in a somewhat similar situation and I was very uncomfortable with it. Since then I have learned, gotten more enthusiastic towards mysteries and, well, implanted my characters with omega contingencies a GM can hardly take from me (IMG:style_emoticons/default/nyahnyah.gif)

So, if you are very uncomfortable with the general situation of the game, a talk to the GM could help, as suggested before. Or, maybe, think of the scenario as a challenge. Rise up to that challenge! GM wants to play crazy? Can do. (IMG:style_emoticons/default/biggrin.gif)
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Shortstraw
post Jan 13 2013, 11:19 PM
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QUOTE (Modular Man @ Jan 14 2013, 09:05 AM) *
Also: Maybe the sniper is not really pregnant, but rather just thinks she is? A mind that has been tampered with could produce a lot of these symptoms.

Maybe it's an adorable 8 pound bouncing baby bomb.
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DamHawke
post Jan 14 2013, 06:23 AM
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QUOTE (Manunancy @ Jan 14 2013, 01:30 AM) *
One thing I would try for the characters with urges is to experiment how those react to VR satisfaction - if the result is positive, it can be a fairly safe way to deal with the problem.

Thanks for the suggest. Though the Sam isn't gonna be able to use this 'cause he went and chose the Simsense Vertigo neg quality.

QUOTE (Umidori @ Jan 14 2013, 02:00 AM) *
You wake up in a "hospital"? Is this a hospital-hospital? Or a high-security-corporate-research-facility-medical-ward-with-no-windows-hospital?

Because if you've been the playthings of mad corporate science for three months, this all makes a lot more sense...

~Umi

Seemed to be a regular hospital, albeit a small one. Just the door was locked and there was one elf nurse keeping an eye on us. Broke out very easily, no one stopped us. Sniper even took her with us after we konked her unconscious.

QUOTE
Rise up to that challenge! GM wants to play crazy? Can do. (IMG:style_emoticons/default/biggrin.gif)

Damn straight. Time to push that paranoia button.
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Makki
post Jan 14 2013, 07:22 AM
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a little crunch note: If you're rewarded with negative qualities (and that's what happened), but it's not your fault and nothing you did caused it, then crunch-wise you've actually been rewarded negative karma. You should demand some equal compensation. Just for the sake of character advancement.

if your GM keeps you going with his bad GMing (unless he can prove to you, that everything fits together in the end), then I would counterstrike. Buy loads of explosives, blow up everything he describes. no more face-to-face conversation, only VR.No more following the plot, but investing 24/7 in finding out what happened to me. Etc
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phlapjack77
post Jan 14 2013, 07:40 AM
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Your characters are trapped in some kind of BTL - VR simulation. Free your mind.

Relevant
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All4BigGuns
post Jan 14 2013, 07:40 AM
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QUOTE (DamHawke @ Jan 13 2013, 11:29 AM) *
We don't know if that's what really happened (we hope it isn't the case) but the player himself didn't care too much. Our GM did say he would have never done it if the player was female though.


The last sentence makes it COMPLETELY ridiculous. If he doesn't like male players playing female characters, then he needs to get over it. Doing that to their character over that is just abusive and petty.
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phlapjack77
post Jan 14 2013, 08:14 AM
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QUOTE (All4BigGuns @ Jan 14 2013, 03:40 PM) *
The last sentence makes it COMPLETELY ridiculous. If he doesn't like male players playing female characters, then he needs to get over it. Doing that to their character over that is just abusive and petty.

Going through my head just now
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Smirnov
post Jan 14 2013, 08:24 AM
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It may be offtoic, but I'm really surprised by some of the reactions in the thread.
I mean, what has happened is a pretty slow day for me, as a player and as a game master. I mean, the party goes to sleep and wakes a bit messed up. They didn't have to live through the experimentation, the whole thing may probably be reversed... That's a bit amateurish move to my taste (by the very reason that player usually go 'wtf?!' don't know what to do), but nothing horrible. I had a daemon impersonate a player character and the player was playing him the whole session without knowing. The big surprise came only at the end of the game. And that's just the first example that comes to me, not the most complex thing I did or had experienced.
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Makki
post Jan 14 2013, 09:32 AM
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QUOTE (Smirnov @ Jan 14 2013, 10:24 AM) *
It may be offtoic, but I'm really surprised by some of the reactions in the thread.
I mean, what has happened is a pretty slow day for me, as a player and as a game master. I mean, the party goes to sleep and wakes a bit messed up. They didn't have to live through the experimentation, the whole thing may probably be reversed... That's a bit amateurish move to my taste (by the very reason that player usually go 'wtf?!' don't know what to do), but nothing horrible. I had a daemon impersonate a player character and the player was playing him the whole session without knowing. The big surprise came only at the end of the game. And that's just the first example that comes to me, not the most complex thing I did or had experienced.

Playing an RPG character I'd like to make the choices of what happens to him. IF, the GM starts intervening, I will ask: Why did this happen and is this reasonable within the setting we agreed on at the beginning?

For the given example the answer has to be minimum something like "you all got knocked out. a megacorp you really pissed of a few months ago found you and snatched you. Because you are deniable assets they put you into their PAB programming experimental facility." Followed up by an OOC explanation of how they found me, while I'm a professional shadowrunner, working 24/7 not to be found. I don't like "because I'm the GM-decisions" that yre not backed up by reason.
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Smirnov
post Jan 14 2013, 09:51 AM
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I must say, that's some low level of trust between players. As Joker would say, 'Why so insecure?'

Playing with actual people is by definition surrendering part of you authority over your character, especially in the conventional games where there is no translation of game master rights between players. The easiest example is any form of mind control, a totally viable in-game instrument, which would choose what the character does for you. In case of Influence, the character may even like it. And I'm not even going into the semantic of combat, where a lot of things happen to characters against their players' wills. For example, they are getting killed.
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Makki
post Jan 14 2013, 10:10 AM
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QUOTE (Smirnov @ Jan 14 2013, 11:51 AM) *
For example, they are getting killed.

If the circumstances made combat inevitable and the opposition is overwhelming and has reason to kill me and I didn't prepare accordingly, then death is my fault (or the dice's) and I'm OK with it.
You're saying it's a low level of trust. You're damn right. Can we trust the GM to be reasonable and not make "because-I-am-the-GM-decisions"?!
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Smirnov
post Jan 14 2013, 10:18 AM
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If I don't trust the GM or any of the players, I won't be playing with them. The same goes the other way - if my players don't trust me, there will be no game. Not only because I won't do it, but because even if i try, it will fail.
And have yet to meet a GM to do anything just because he's a GM and can do things. Every time something not too pleasant happened or some mistakes were made, there were reasons, for the most time well-intended reasons like making everyone happy.
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DuckEggBlue Omeg...
post Jan 14 2013, 11:06 AM
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I don't quite get the extreme reactions either. If you don't have some faith in your GM and will jump down his throat everytime something unexpected happens you're really limiting your game. If I understand correctly, this just happened, and sure it could turn out terrible, but it might also be part of some awesome plot. I think I'd try to see where this is going before judging too harshly. And then slam the GM for his bullshit IF it turns out to be rubbish.

QUOTE (Makki @ Jan 14 2013, 05:52 PM) *
No more following the plot, but investing 24/7 in finding out what happened to me.


If you're assuming that finding out what happened is NOT the plot, then your negative reaction makes more sense, also your ideas about campaigns are very different to my own.
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