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> SR5: Die Pools, February 1 blog article, and what it might mean
Lionhearted
post Feb 2 2013, 01:48 PM
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Does that make edge limit breaks?
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Draco18s
post Feb 2 2013, 01:53 PM
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QUOTE (Lionhearted @ Feb 2 2013, 08:48 AM) *
Does that make edge limit breaks?


Yes.

Yes it does.
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Lionhearted
post Feb 2 2013, 01:56 PM
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Actually the system as a whole is refered to as limits, accuracy is the version applied to weapons.
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Sengir
post Feb 2 2013, 02:10 PM
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QUOTE (Draco18s @ Feb 2 2013, 02:39 PM) *
They didn't call it accuracy.

Straight from the horse's mouth, also note the capitalization:
QUOTE
Weapons in Fifth Edition have a statistic called Accuracy


Something else...mundanes now have higher limits for their abilities, but still limits. What about Magic and Resonance, will the sky remain the limit?
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Draco18s
post Feb 2 2013, 02:16 PM
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QUOTE (Lionhearted @ Feb 2 2013, 08:56 AM) *
Actually the system as a whole is refered to as limits, accuracy is the version applied to weapons.


Go go gadget inaccurate memory powers!
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_Pax._
post Feb 2 2013, 02:36 PM
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QUOTE (Sengir @ Feb 2 2013, 09:10 AM) *
Something else...mundanes now have higher limits for their abilities, but still limits. What about Magic and Resonance, will the sky remain the limit?

Um ... what?

Magic and Resonance are attributes - the only ones without a static Maximum. If you initiate/submerge often enough, you could have either attribute at 50, 100, 500 ...!

Meanwhile, both Magicians and Technomancers will benefit equally in the increased skill cap. Magic 8, Spellcasting 12? Yayy, you!
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Sengir
post Feb 2 2013, 03:23 PM
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QUOTE (_Pax._ @ Feb 2 2013, 03:36 PM) *
Magic and Resonance are attributes - the only ones without a static Maximum. If you initiate/submerge often enough, you could have either attribute at 50, 100, 500 ...!

...which allows awakened and TMs unlimited progression, while mundanes will only be able to broaden their skillset sooner rather than later.

Higher skill limits (hopefully) give everyone some more progression, which is good. But if Magic and Resonance remain uncapped, the problem is only postponed.
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Draco18s
post Feb 2 2013, 03:28 PM
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QUOTE (Sengir @ Feb 2 2013, 10:23 AM) *
But if Magic and Resonance remain uncapped, the problem is only postponed.


Not really. I mean, by the time a mundane actually hits the cap, the game would have to be like 500 Karma. Sure the mage still has places he can go, but the game has been going on for so long that it's an anomaly.
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Sengir
post Feb 2 2013, 03:36 PM
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QUOTE (Draco18s @ Feb 2 2013, 04:28 PM) *
Not really. I mean, by the time a mundane actually hits the cap, the game would have to be like 500 Karma.

You either just broke your NDA, or this remains to be seen (IMG:style_emoticons/default/wink.gif)

And for something different once again, this from the blog comments:
QUOTE
>Morg
>Posted February 2, 2013 at 10:03 am | Permalink
>
>So is this how you will be doing programs for the matrix as well? Hacking/Computer + Int Limited by program?


jhardy
Posted February 2, 2013 at 12:12 pm | Permalink

Not quite. It will be Attribute and Skill limited by cyberdeck (yes, cyberdeck) attributes. Programs will add some functionality and provide other bonuses.
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Lionhearted
post Feb 2 2013, 03:47 PM
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QUOTE
Cyberdeck

and there was much rejoicing
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Sengir
post Feb 2 2013, 03:55 PM
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QUOTE (Lionhearted @ Feb 2 2013, 04:47 PM) *
and there was much rejoicing

That much was already known from the hidden stories (IMG:style_emoticons/default/wink.gif)
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Lionhearted
post Feb 2 2013, 03:57 PM
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I don't follow that thread (IMG:style_emoticons/default/nyahnyah.gif)
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Falconer
post Feb 2 2013, 04:42 PM
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Draco:
There is no point arguing... to some people even if raising magic/resonance is horrendously expensive... just the mere fact they can continue is enough to set them off. Even if it does not actually happen in practice because the costs are too prohibitive.


As far as his counterpoint... I've said it before... the problem is there are not enough magical spellcasting skills... spellcasting is the one skill to rule them all... one skill for all spels no matter they be combat, healing, mindrape, utility.... Since one skill gets used for everything with only 5 karma to learn a new spell/trick way to use that skill to replace another skill in many cases (such as replacing disguise skill with an illusion spell).

Just like there used to be only one firearms skill... that should probably be broken out into more individual casting skills.


Another unintended consequence of this is magic will see a slight nerf if they are removing equipment bonuses from things like foci... because counterspelling will now scale to 12... adding a lot more resistance dice than it has in the past. (short of high initiate grades and that one metamagic).
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apple
post Feb 2 2013, 04:49 PM
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QUOTE (Lionhearted @ Feb 2 2013, 11:47 AM) *
and there was much rejoicing


Not really if the cyberdecks are the old clunky steampunk abomination von SR123. *sigh*

SYL
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Sengir
post Feb 2 2013, 05:16 PM
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QUOTE (Falconer @ Feb 2 2013, 05:42 PM) *
There is no point arguing...

Hint: Starting an argument with "this is not worth arguing, but here are my arguments" is like hitting on a girl after telling everyone that she looks like a cow's rear...
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Falconer
post Feb 2 2013, 05:25 PM
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No, it's an acknowledgement that you're not going to change THAT person's point of view. So going into posts with the goal of persuading them is probably not going to do anything more than erupt in an extended session of 'he said, she said' as each airs their opinions repeatedly.

The best you can do in those cases is to simply write your position for everyone... and not tailor it specifically to a single poster. Know your audience.
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Stahlseele
post Feb 2 2013, 05:29 PM
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so . . a reboot then?
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Lionhearted
post Feb 2 2013, 05:33 PM
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QUOTE (apple @ Feb 2 2013, 05:49 PM) *
Not really if the cyberdecks are the old clunky steampunk abomination von SR123. *sigh*

SYL

Fairly neutral to the whole deal, but some people seem to adore plugging themselves into keyboards...
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Sengir
post Feb 2 2013, 05:53 PM
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QUOTE (Falconer @ Feb 2 2013, 06:25 PM) *
No, it's an acknowledgement that you're not going to change THAT person's point of view.

I don't have a POV on something unknown. If raising attributes becomes the cheaper choice after 100 Karma, mages get a clear advantage. If unlimited attribute increases only become a boon after 750 Karma, meh, that's only "win more"
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All4BigGuns
post Feb 2 2013, 05:58 PM
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QUOTE (Sengir @ Feb 2 2013, 11:53 AM) *
I don't have a POV on something unknown. If raising attributes becomes the cheaper choice after 100 Karma, mages get a clear advantage. If unlimited attribute increases only become a boon after 7 Karma, meh, that's only "win more"


100 karma is a long way into a character's career, and a lot of times a game doesn't go on that long (things tend to happen like people moving away, deciding to play something else or any number of things).
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tasti man LH
post Feb 2 2013, 08:46 PM
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QUOTE (Lionhearted @ Feb 2 2013, 09:33 AM) *
Fairly neutral to the whole deal, but some people seem to adore plugging themselves into keyboards...


As long as commlinks don't "suddenly" stop working, it'll be all good.

Because mother of god, retconns are the bane of my existence....

*grumbles darkly about Spider Man and One More Day*

On the other hand, this'll make the transition for my players from SR4 -> SR5 all the more easier...(IMG:style_emoticons/default/biggrin.gif)
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Nath
post Feb 2 2013, 09:04 PM
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As far as the spoiler stories went, it seems new security designs were introduced for Matrix security, making existing hacking software completely useless overnight. Fastjack and others were able to hack their way through the new system only with specific hardware they created from scratch.
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Lionhearted
post Feb 2 2013, 09:29 PM
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How does that affect those that don't rely on hardware one may wonder...
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tasti man LH
post Feb 2 2013, 09:33 PM
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Well, the Eye of the Hurricanes stories do suggest that something funky is happening regarding the Resonance and that's its' screwing with TMs...
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Lionhearted
post Feb 2 2013, 09:48 PM
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Building on the whole dissonance thing?
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