My Assistant
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Feb 23 2013, 02:58 AM
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#51
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 |
Just expect the NPCs to do the same thing as well. Got a burly ork toting around a full auto Panther cannon? Well, look out for the really burly troll down the street doing the exact same thing. No, you see, the PC is the really burly Fomori down the street and at best the GM can clone the exact same build and have the PC's twin to do the exact same thing. |
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Feb 23 2013, 03:16 AM
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#52
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
At least you got the point. (IMG:style_emoticons/default/nyahnyah.gif)
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Feb 23 2013, 06:14 AM
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#53
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
i think the cocoon can only be placed into vehicles, not drones O.o If you are referring to the line about drones not carrying passengers, a lot of folks view that as descriptive rather than restrictive. Because by default, it is true most drones are not designed with passengers in mind. Right away, though, we have exceptions - at least two wheelchair drones are in Arsenal. Under the mod rules the Rigger Cocoon is "standard", meaning it can be put on medium or larger drones. Some GMs may additionally require actual passenger space, which can be handled by the Special Storage mod. -k |
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Feb 24 2013, 03:12 PM
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#54
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
Oh come on. Of course the assault cannon ammunition is "exotic". No other guns use it. Geez.
There is only one kind of ammounition, where you really have a grey area. And that would be the battery packs. (Because they are the general ammunition for any kind of energy weapon...) And yes, recoil rules in SR are silly. Starting with ignoring the size of the bullet in general and resetting after every pass... |
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Feb 24 2013, 03:45 PM
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#55
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
There is only one kind of ammounition, where you really have a grey area. And that would be the battery packs. (Because they are the general ammunition for any kind of energy weapon...) That same argument could be made for the assault cannon shells. OK, since Arsenal assault cannons can also shoot AV shells. But having different projectiles is not something only assault cannons have (almost every firearm can do that).And yes, recoil rules in SR are silly. I partially agree on the first part but the lack of differentiation between weapon types may be simply due to the granularity of the rules. What's wrong with the reset? Resetting after each pass is not more silly than resetting after each round. The time it takes for the bullets to leave the weapon is much shorter than the time an action phase occupies. So it is not unreasonable to assume that the character takes the rest of the time to get the weapon under control. Starting with ignoring the size of the bullet in general and resetting after every pass... |
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Feb 25 2013, 08:50 AM
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#56
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 |
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Feb 25 2013, 10:41 AM
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#57
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
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Feb 25 2013, 10:52 AM
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#58
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 |
They all use the standart ammunition. After the rules, you can. QUOTE ("SR4A @ p. 323) Ammunition is defined first by its various types (standard, gel, APDS, etc.), second by the class of gun for which it was made (light pistol, assault rifle, MMG, etc.), and third as cased or caseless. For simplicity, each kind of gun can trade ammo with another of its class; for example, all light pistols can share ammo. At the gamemaster’s discretion, other weapon types may be allowed to share ammunition (some different firearm types do use the same ammunition in real life). In these basic rules, the difference between cased and caseless ammunition is that caseless ammo has its own propellant and does not have a cartridge case. A gun can fire cased or caseless ammo, but not both. Go home, Irion. You are drunk. (IMG:style_emoticons/default/nyahnyah.gif) ~Umi |
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Feb 25 2013, 01:49 PM
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#59
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
An assault cannon round is mentioned as being the same sort of ammunition used by the main weapons of some light tanks.
If we assume that by "some light tanks" they're actually talking about "infantry fighting vehicles," then it makes sense to assume that that means the assault cannon rounds are basically autocannon ammunition, and troll-portable assault cannons are really just REALLY FRIGGING BIG anti-material rifles/carbines chambered for those autocannon rounds. Basically, it's like a 30mm rifle. 30mm weapons can and are made to be fully automatic. Granted that in modern times we tend to mount those on things like helicoptors and such, but even so, IRL we don't have soldiers the size of trolls to carry them. So, yes, you can definitely make a Panther AC (or any other kind of assault cannon) fire at full auto. Now, why would you want to is another matter, because frankly that's probably stupid unless you're using it from a fixed or semi-fixed position, anywhere you can have a huge box full of ammo on a belt. You might prefer burst fire, or semiautomatic, for a more practical application... But honestly, when you just have to kill everymotherfucker in every room of a building that's facing you dead, nothing beats autocannon fire. (Also, you should definitely be able to get AC ammo in the various ammunition varieties... But even the best fixer is going to (a) look at you funny and (b) have a hard time scoring you 2,000 rounds of autocannon EX-EX.) |
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Feb 25 2013, 02:06 PM
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#60
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 |
Having found myself shoulder deep in the working mechanism of a 30mm Cannon trying to catch a piece of moving machinery with my bare hands before the breech closes (3 kilos of solid gunmetal (IMG:style_emoticons/default/smile.gif) and takes my hand with it
Then, having been sat in a tank firing (SA) 30mm shells at a target 2.5KM away RARDEN Cannon 30mm Calibre I can happily say I would Not like to try and fire or be on the pointy end of it .. in ANY firing mode, the -> "Ammunition" ALONE is 17 cm LONG or in the form of caseless up to 25 cm long. and Three cm width considering a few things 1) the sheer time it takes the mechanism to Fire - recoil over 2 feet of barrel - collect new round - carry round 2 feet forward - breech lock --- fire -- etc. 2) the amount of force generated by that amount of ammo charge ( the old rule of equal and opposite forces) 3) the exisiting size & weight of the weapon and the encumbrance of it, the Barrel is over 4 metres long (IMG:style_emoticons/default/smile.gif) the absolute best you could expect would be BF (wide burst) not FA in a full complex action ( like the savalette guardian pistol ?) the firer would need to compensate a huge amount of recoil to get the round anywhere near target as well as being able to carry it in the first place. and be able to avoid getting knocked flat on his arse by the force of the shot (these are tank mounted for a reason. the force in the round takes it on a FOUR Kilometre journey That said, 70 years of technological progress could quite easily see that weapon compacted and simplified and easily made into a beast of a machine but pure physics alone says, the second shot is gonna go SO wide it's not worth it (IMG:style_emoticons/default/smile.gif) but the value of doing it is another discussion over the ability to just do it. As for the Ammo,, they come in any flavour you want ,, APDS HEAT, and should be considered Anti-vehicular by design. this is NOT a man hunter it's a tank killer You buy an MMG and "under-Barrel mount" it for killing people, even then the machine guns of today are suppressive fire .. full auto puts 30 rounds into a 50m^2 area .. they are not precise ( due to barrel heat and recoil etc.) Hooo Boy ... some one made this ! 25mm man portable fully auto Grenade launcher .... not quite assault cannon ... but ... I want one ! |
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Feb 25 2013, 02:43 PM
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#61
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
30mm seems a bit large for what the BBB describes as "common to the primary weapon in many small tanks". The Marder and Wiesel for example use 20mm cannons. That brings the calibre much closer to those of anti-tank rifles. Assuming the assault cannon is a modern successor of an anti-tank rifle also fits the size of the panther (essentially man-portable) much better than assuming an actual cannon.
But yeah the XM307 is a much more plausible weapon that the beefed up anti-tank rifles. But then again IRL LAWs and other rockets can actually hit the broad side of a barn. |
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Feb 25 2013, 03:02 PM
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#62
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,113 Joined: 24-January 13 From: Here to Eternity Member No.: 70,521 |
30mm seems a bit large for what the BBB describes as "common to the primary weapon in many small tanks". The Marder and Wiesel for example use 20mm cannons. That brings the calibre much closer to those of anti-tank rifles. Assuming the assault cannon is a modern successor of an anti-tank rifle also fits the size of the panther (essentially man-portable) much better than assuming an actual cannon. But yeah the XM307 is a much more plausible weapon that the beefed up anti-tank rifles. But then again IRL LAWs and other rockets can actually hit the broad side of a barn. there does seem to be some discrepancy on the size of the round on the panther ... so many tanks .. so many variants in ammo 30mm vs 50 cal vs 5.56 mm also called Panther vs Barret vs LMG I'd suggest 20-25mm would be the range to look at as anything larger os 150 kilos of weapon without ammo, without gyro mounts and tripods and yada yada and just could not be wielded in any way let alone be effective ! I do like a full auto mini grenade launcher with a 2KM range though .... it is just .. tasty (IMG:style_emoticons/default/smile.gif) Don't get me started on LAW .. in SR3 a purpose built anti tank weapon is not considered AV ... but my new mantra is "this is not RL .. this is NOT RL !" |
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Feb 25 2013, 03:50 PM
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#63
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,536 Joined: 13-July 09 Member No.: 17,389 |
30mm seems a bit large for what the BBB describes as "common to the primary weapon in many small tanks". The Marder and Wiesel for example use 20mm cannons. That brings the calibre much closer to those of anti-tank rifles. Assuming the assault cannon is a modern successor of an anti-tank rifle also fits the size of the panther (essentially man-portable) much better than assuming an actual cannon. But yeah the XM307 is a much more plausible weapon that the beefed up anti-tank rifles. But then again IRL LAWs and other rockets can actually hit the broad side of a barn. Light Tanks in WW2 (assuming Light Tank is synonymous with small tank). Panzer II - 20mm Panzer 35(t) - 37mm Panzer 38(t) - 37mm M2A4 - 37mm M3 Stuart - 37mm BT Tank - 45mm Type 98 - 37mm All other light tanks were using machine gun weapons rather than large caliber cannon. If 30mm is still the standard for a light tank in 2070.... |
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Feb 25 2013, 04:19 PM
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#64
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Moving Target ![]() ![]() Group: Members Posts: 449 Joined: 9-July 09 From: midwest Member No.: 17,368 |
I think they were looking at something like the M2 Bradley IFVs which use a 25mm gun. Or any of the many other IFV's (which at least in looks, are much closer to tanks then just the beefed up APCs that they are) that use 20-30mm guns.
Either way, 20mm is a good sight bigger than the .50 (~13mm) ammo that the Barret uses. I'd say that fits the bill pretty well, and any bigger is just ridiculous. I've held a GAU-8 round. I can't see even a troll in heavy military armor firing a weapon designed to fire that and still be standing afterwards. |
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Feb 25 2013, 05:16 PM
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#65
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Target ![]() Group: Members Posts: 27 Joined: 14-January 13 Member No.: 68,602 |
Interesting...
I aways though this: the reason the Panther Cannon was Single Shot was freaking game balance. In the old "18Deadly" days, one shot was almost 100% (over)kill. Was about gamming style and character style. Now the "Minigun+gyromount" guy was able to kill even 3 enemies in one round, but there was a lot more randomness and crazieness, tons of recoil and multitarget penalties, very messy. That was the important diference. When I see that people are managing to use "recoiless" miniguns and "full automatic assaut cannons", the game balance and differences between playing styles just go down the drain - the game becomes a poor, powerplaying game. Ence we have the "optimum" choices. This remminds me of an old D&D discussion about staves and rods for wizards. I wanted my wizard to use a staff, but what I wanted to do with it was considered - in game terms - a rod. The DM, wisely allowed me to use a staff, fitting the character concept and apearence, that was a rod in mechanical/rules terms. As aways, just an opinion, trying to look at the big picture and trying to remmember why we play RPGs. |
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Feb 25 2013, 05:18 PM
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#66
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
In the game of Shadowrun, when it comes down to mundane technology and game balance versus verisimilitude, game balance can eat a dick, in my opinion. Tech is already the poor man's option if given a choice between tech or magic.
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Feb 25 2013, 05:51 PM
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#67
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Target ![]() Group: Members Posts: 27 Joined: 14-January 13 Member No.: 68,602 |
In the game of Shadowrun, when it comes down to mundane technology and game balance versus verisimilitude, game balance can eat a dick, in my opinion. Tech is already the poor man's option if given a choice between tech or magic. I see your point, but I was just trying to keep the comparison between different kinds of tech: let's not make this an arms race (almost literaly). Magic was not a factor in my post. Verisimilitude is desired, but we are talking about futuristic techs, in an alternate universe. On top of that the rules systems will never, ever, be able to grasp "reality"; so I advocate game balance instead, in a way that the aftermentioned "mini-gun guy" and "panther cannon dude" can both have fun, in different styles, in the same party, without anyone being "sub-optimal". At least every single DM, in every single group that I saw trying to use rules "in the way he saw reality", failed miserably, becuse the "reality" is just too damm complex, and we are not playing in a simulator, its an RPG (a game of interpretation, its about having fun). Thats why I aways keep an eye at game balance, and uniqueness of choices. (IMG:style_emoticons/default/nyahnyah.gif) |
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Feb 25 2013, 06:06 PM
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#68
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
Still, Standart ammunition. You do not seem to get it. What you quote is fluff. Buying 20 shots for your shotgun is (seen from the rules) exactly the same as buying 20 rounds for your light pistol. As a matter of fact, they do not act differently in ANY way. You may declare them as shotgun rounds. But as a matter of fact, thats happening when you write them next to your weapon. What you buy is generic ammo (after the rules). Please learn to distinguish between fluff and game mechanics. There are games with different costs, weights, availabilities etc. for small arm ammunition. Shadowrun is not one of them. @ShadowDragon8685 QUOTE In the game of Shadowrun, when it comes down to mundane technology and game balance versus verisimilitude, game balance can eat a dick, in my opinion. Tech is already the poor man's option if given a choice between tech or magic. It is not as much about game balance as it is about making silly arguments. It is quite clear what is meant by non-exotic ammo... And I am sorry, there are very few things less exotic than the assault cannon. |
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Feb 25 2013, 06:24 PM
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#69
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Irion, you're steadfastly sticking to an irrational interpretation which is nowhere spelled out in the rules.
Arrows are exotic, crossbow bolts are exotic. Grenades are exotic (though there is, in fact, an FA grenade launcher.) Rockets are exotic, ferrous SLUGS from a railgun are exotic! Assault cannon rounds are a normal bullet writ large. It doesn't have some bullshit clockwork mechanism in it, it's a propellant charge at the ass-end of a bullet, either held together by a brass case or epoxied together in the manufacturing process. It's loaded into the chamber by a recoil mechanism, it fires electrically or with the dropping of a hammer, and the weapon recoils as the round leaves the barrel, causing the weapon to chamber another round and, as necessary, ejecting a case in the process. Making that process happen very, very quickly, and continue to operate as long as the rifleman holds the trigger down is not new technology. By the time of Shadowrun 4, it's almost two fucking centuries old: the first fully-automatic firearm to operate on that principle was produced in 1887. |
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Feb 25 2013, 06:27 PM
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#70
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
@ShadowDragon8685
What destinguishs an assault cannon round from an arrow/bolt rulewise? |
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Feb 25 2013, 06:28 PM
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#71
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,507 Joined: 11-November 08 Member No.: 16,582 |
I guess the problem with game balance and verisimilitude starts with the poor performance of a single shot from dedicated FA weapons (MMG, HMG) compared to the single shot from a sniper rifle/AMR even though they should be similar. A burst from an MMG would need 3 net hits to penetrate a Mitsubishi Nightsky whereas the Ranger Arms would need only need one. Not to mention that without modification the attack from the machine gun costs at least three times as much.
So people who want the dakka dakka flavor instead of the big badaboom flavor seek options to rival or exceed the other flavor's crunch. @irion: Nothing. And before you start building FA bows, bows still have the unusual loading mechanism. |
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Feb 25 2013, 06:54 PM
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#72
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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Feb 25 2013, 06:59 PM
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#73
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
@Tymeaus Jalynsfein
Thats true for everything... So? There ain't any exotic ammunition? |
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Feb 25 2013, 07:08 PM
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#74
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,631 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
Consider this: There are only exactly two kinds of assault cannon ammunition. No frangible, no Hi-C, no APDS, etc. pp., just AV and regular ammo.
Every non-exotic kind of ammunition is available in just about every variation, with few exceptions (Deathdealer rounds only available for certain kinds of weapons come to mind; and aren't there door openers for shotguns only?) I'll go out on a limb with Irion here and say, yep. Assault cannon rounds are exotic ammunition. Just as gauss rifle rounds are. |
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Feb 25 2013, 07:13 PM
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#75
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Consider this: There are only exactly two kinds of assault cannon ammunition. No frangible, no Hi-C, no APDS, etc. pp., just AV and regular ammo. Every non-exotic kind of ammunition is available in just about every variation, with few exceptions (Deathdealer rounds only available for certain kinds of weapons come to mind; and aren't there door openers for shotguns only?) I'll go out on a limb with Irion here and say, yep. Assault cannon rounds are exotic ammunition. Just as gauss rifle rounds are. Of course Assault Canon Rounds are Exotic. Irion is not stating that, I do not think. I could be mistaking in that, but that is how he is reading, anyways. |
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