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> Wireless Control of Spirits, Via Satellite Matrix Uplink
JanessaVR
post Mar 6 2013, 08:20 PM
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QUOTE (Jaid @ Mar 6 2013, 11:58 AM) *
and on the other other hand, what a complete and utter waste of bound spirit resources (on account of, as was pointed out, there's a pretty major range limit for summoning only, and that's 3 bound services if you want to specifically order it to maintain those 3 powers, plus another to follow conditional orders... a more generalized "protect this object" would cut it down to 1 though, i suppose, though the spirit could then make choices you might not like, such as the best way to protect the object being to hide it and go smash something that would threaten it).

This is just inventing trouble where there is none - the spirits are told to not let items come to harm; if the spirit seemed (or proved) hostile, we'd modify the wording to include that possibility. Of course, we also have a GM that doesn't make a habit of maliciously screwing over her players for the hell of it, so we don't have to worry about nonsense like that.


QUOTE (Jaid @ Mar 6 2013, 11:58 AM) *
seriously though, you're having *that* hard of a time finding a drone that the AI could use to provide overwatch for itself? just chuck some stormclouds in the sky. problem solved.

As previously stated, my issue with the drones I saw as best for the job was the cost per drone - a customized "mini-blimp" good for extended use and armed with a small squadron of micro/mini-drones for defense was coming in at well over $100k each as I worked with the models and mods in Arsenal, and I wanted a good half dozen in service at once. If such slow, (relatively) big, tempting targets were shot down, that's a loss of probably pushing close to $1 million all together.

Also, the AI is not providing overwatch for itself - it's providing overwatch for a team in the field; it's safely somewhere else.
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KarmaInferno
post Mar 6 2013, 09:41 PM
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I tried to get a Braille display by my GM once for a Task spirit to operate a commlink, but it didn't fly.

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-k
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JanessaVR
post Mar 6 2013, 09:49 PM
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QUOTE (KarmaInferno @ Mar 6 2013, 01:41 PM) *
I tried to get a Braille display by my GM once for a Task spirit to operate a commlink, but it didn't fly.

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-k

Actually, that's brilliant! I fail to see why that would not be valid. Unless your GM is going to rule that spirits have no sense of touch, how would that not work?
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Ixal
post Mar 6 2013, 10:43 PM
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QUOTE (JanessaVR @ Mar 6 2013, 08:20 PM) *
As previously stated, my issue with the drones I saw as best for the job was the cost per drone - a customized "mini-blimp" good for extended use and armed with a small squadron of micro/mini-drones for defense was coming in at well over $100k each as I worked with the models and mods in Arsenal, and I wanted a good half dozen in service at once. If such slow, (relatively) big, tempting targets were shot down, that's a loss of probably pushing close to $1 million all together.

Also, the AI is not providing overwatch for itself - it's providing overwatch for a team in the field; it's safely somewhere else.


Wouldn't it be simpler to just get a very high flying drone for that? I mean, how many of your opponents have anti air missiles to shoot it down?
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JanessaVR
post Mar 6 2013, 10:51 PM
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QUOTE (Ixal @ Mar 6 2013, 02:43 PM) *
Wouldn't it be simpler to just get a very high flying drone for that? I mean, how many of your opponents have anti air missiles to shoot it down?

Do they need one? CD Dragonflies (from Arsenal, pp. 117-118) are fairly cheap - pack one with a bit of explosives for a kamikaze run...and no more mini-blimp. A $2,500 drone eliminates a $100k+ plus drone. A good transaction for the opposition - it's what I would do, and is mentioned as an explicit use for CD Dragonflies on p. 118.
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DMiller
post Mar 7 2013, 01:56 AM
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I think your idea is a very interesting one, and I don't see why it wouldn't work. In the short term the spirits would be cheaper but I still think drones would be cheaper in the long run.

The idea of a dragonfly-bomb flying up to kill the blimp is possible, however if the blimp has 5 dragonflys of its own (charging) they could be dispatched to take out the inbound bomb. You would likely lose a dragonfly in that battle, but the dragonflys are cheaper to replace than the blimp. If the blimp takes enough damage that it will crash, any dragonflys still on it could launch so you don't lose them as well.

-D
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Jaid
post Mar 7 2013, 02:59 AM
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QUOTE (JanessaVR @ Mar 6 2013, 03:08 PM) *
It's not a computer display - it's just a plexiglas globe with a physical movable arrow in the center. None of the things the spirits are expected to look at are electronic display screens. Just plain physical items - I explicitly took that into account when designing the items.

that's nice. what are you gonna do about the fact that transparent objects are not transparent to astral perception?

and also, why in hang would you spend millions on a drone to carry sensors?

- buy a stormcloud (or some other common inexpensive drone)
- load it with sensors that cost a few thousand nuyen, assuming you don't just stick with the default ones.
- why the hell would you give it a 1 million nuyen fleet of war drones?

you're not taking part in open full-scale warfare. you're hunting down vampires and juggernauts and such. also, you really shouldn't worry about missiles... courtesy of bad rule-writing, missiles are a joke. worry about farmers with shotguns, because at least when they hit your eye in the sky, they actually hit it... a missile, on the other hand, well... when a missile "hits" you it actually just means it blew up somewhere in the vicinity. and the more anti-vehicular the missile gets, the more useless it is against vehicles.

and if blimps don't work for you, pick something faster and more manoeuvrable. and then don't spend a million nuyen on it for no good reason. problem solved.

if you're really worried about it, you can have a single spirit protect up to it's Force targets with a single power... have a spirit use concealment on the drones, *if* the situation even calls for it (which, unless you have a very different concept of what legal SINs and legitimate business means than i do, it won't 99.9% of the time). hell hounds don't carry sniper rifles with them typically, so you should be just fine.
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JanessaVR
post Mar 7 2013, 03:42 AM
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QUOTE (Jaid @ Mar 6 2013, 06:59 PM) *
that's nice. what are you gonna do about the fact that transparent objects are not transparent to astral perception?
...

If it's actually in the rules that materialized spirits can't see through transparent glass or Plexiglas, then that's overruled at our table on the grounds that it's really, really stupid. Page reference, please (just out of curiosity, it won’t negate a ruling for our table on the grounds that we haven’t abdicated all common sense). So that’s not an issue.

As for the rest, see DMiller’s mini-blimp and drones builds – he came astonishingly close to what I came up with when I was going for the purely technological approach.

For my part, I’m sticking with what I’ve come up with.
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Tanegar
post Mar 7 2013, 03:55 AM
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You still haven't addressed the (truly excellent) questions of why a fully legit paranormal extermination service has a fleet of war drones and is worried about them getting shot down.
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JanessaVR
post Mar 7 2013, 04:06 AM
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QUOTE (Tanegar @ Mar 6 2013, 07:55 PM) *
You still haven't addressed the (truly excellent) questions of why a fully legit paranormal extermination service has a fleet of war drones and is worried about them getting shot down.

A) They're not "war drones" - as I previously stated, they're "cans of sensors" and otherwise unarmed. They're not even armored. So I don't see why they're being classified as "war drones."
B) One of our primary services is Infected extermination. Now, while all of them are filthy abominations that desperately need to be burned alive as soon as possible, that doesn't make them necessarily stupid. A ghoul can shoot a rifle with a scope, and if going up against a vampire or wendigo, I expect spellcasting response from such targets; and if they can see it, they can hit it as magic is LOS.

That's why.
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Tanegar
post Mar 7 2013, 04:12 AM
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You say you developed these platforms as an alternative to carrier drones full of combat drones; why did you need the combat drones?

Also, magic only works if the caster can beat Object Resistance, which is 5+ for drones according to the table in SR4A, p. 183. How often is the average spellcaster, rolling Magic 3 + Spellcasting 3, going to get five or more hits?
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JanessaVR
post Mar 7 2013, 04:16 AM
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QUOTE (Tanegar @ Mar 6 2013, 08:12 PM) *
You say you developed these platforms as an alternative to carrier drones full of combat drones; why did you need the combat drones?

Also, magic only works if the caster can beat Object Resistance, which is 5+ for drones according to the table in SR4A, p. 183. How often is the average spellcaster, rolling Magic 3 + Spellcasting 3, going to get five or more hits?

To protect the fat mini-blimp full of sensors lumbering along in the sky - otherwise even a single CD Dragonfly could rip it up and crash it. In a world of small attack drones, if you don't have your own small attack drones to guard the larger drones, then they're just targets.

As for the spellcasters, why take chances? And our GM believes in "proportional opposition" - as long we're playing Magic 6, Spellcasting/Conjuring 6 mages, well then, our opposition will be at least that, or likely higher than that.
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Tanegar
post Mar 7 2013, 04:30 AM
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QUOTE (JanessaVR @ Mar 6 2013, 11:06 PM) *
Now, while all of them are filthy abominations that desperately need to be burned alive as soon as possible, that doesn't make them necessarily stupid. A ghoul can shoot a rifle with a scope, and if going up against a vampire or wendigo, I expect spellcasting response from such targets; and if they can see it, they can hit it as magic is LOS.

I had the impression that the PCC is one of the more liberal jurisdiction when it comes to Awakened rights; where does it say that even non-feral Infected are considered vermin?
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JanessaVR
post Mar 7 2013, 04:37 AM
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QUOTE (Tanegar @ Mar 6 2013, 08:30 PM) *
I had the impression that the PCC is one of the more liberal jurisdiction when it comes to Awakened rights; where does it say that even non-feral Infected are considered vermin?

Starting to get off track from the actual thread topic, but suffice it to say that all of the touchy-feely nonsense that has been so prevalent throughout 4th Edition about how the Infected are cute, cuddly bunnies and a poor, oppressed minority group has not filtered down to our campaign. The Infected are monsters that routinely snack on anyone they can get their claws on and are treated as such; there are still bounties on them throughout the NAN, UCAS, and CAS in our Sixth World.
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Tanegar
post Mar 7 2013, 06:19 AM
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*shrug* Your campaign, your world. Still doesn't explain why, if there are groups of Infected sophisticated enough to have access to drones and AA weapons, the PCC is sending out a crew of civilian contractors rather than, you know, the Army.
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JanessaVR
post Mar 7 2013, 06:41 AM
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QUOTE (Tanegar @ Mar 6 2013, 10:19 PM) *
*shrug* Your campaign, your world. Still doesn't explain why, if there are groups of Infected sophisticated enough to have access to drones and AA weapons, the PCC is sending out a crew of civilian contractors rather than, you know, the Army.

Well, if things were that well policed everywhere and law and order was always that efficient, there wouldn't be any shadowrunners roaming around the shadows either, would there? (IMG:style_emoticons/default/smile.gif)

It's still at least nominally the "dark cyberpunk future" - if it wasn't, there would be no traditional shadowrun campaigns, either. And I just expect the opposition to be armed, not necessarily with any really serious military hardware. But by definition a lot of the things we hunt live in the shadows - it's not a stretch to assume they can shop at the local black market, just like any shadowrunner, so I plan accordingly. Rifles with scopes? Small (relatively cheap) attack drones? Spellcasting? Sure, those I expect to encounter. Aircraft carriers, fighter squadrons, and tanks - not so much.
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DMiller
post Mar 7 2013, 07:40 AM
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I do think you idea has merits, the sensor box + spirit on the surface looks like a good choice (for short term costs).

However...
You've commented on the ability of a sniper to take out the blimp, and the drone-bomb idea. I had a further thought on the drone-bomb idea. You could load 8 modified dragonflys for surveillance and 2 (mostly) unmodified dragonflys for close-air support. That would still allow for a lot of information gathering while protecting the carrier a little better (and cheaper).

As to the sniper, Looking at the perception thresholds and modifiers, the blimp might still be in some danger (if it pilots close enough to be hit). The Perception Threshold to see the GTS Tower is 1 (SR4 p117, Large/Obvious). The modifiers to the perception test should be: -4 (Chameleon Coating), +3 (Actively Looking), -3 (Far Away), +3 (Visual Enhancement) which leaves a standard Perception -1 test with a threshold of 1. Now if you consider the chameleon coating to obscure the target (above and beyond the base -4) that threshold jumps up to a 3. Either way the sniper will likely spot the blimp. As long as the blimp stays on the move, the sniper at least will not be able to line up a clean shot on it.

You could also combine the two options. Use the purly tech option for the most part and when you are going up against a well equipped infected group add the spirit's guard and concealment into the mix to really protect the devices. Movement power could also be very useful.

With GM approval you could use the "Similar Models" optional rule and have all the drones coming from the same manufacturer and ask about a bulk discount as well. (Sorry IRL reference) IRL most companies will provide a discount if you are ordering sets of items in bulk. I'd call 5 carriers and 50 mini-drones bulk.

Just my 2¥
-D
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DMiller
post Mar 7 2013, 07:51 AM
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As an aside: If this is a legit business... Where's your insurance? As a business a hefty percentage of your company income should be being siphoned off into business expenses (advertising, building maintenance, insurance, etc.). With insurance you shouldn't be paying the full replacement value of lost or damaged equipment (and people).

Just a thought.

-D
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JanessaVR
post Mar 7 2013, 08:14 AM
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DMiller:
Let me crunch some build #'s and get back to you. I don't delete things I've worked on, so I'll pull those builds out of archive.

As for the insurance, actually I hadn't considered that. (IMG:style_emoticons/default/smile.gif) That said, the insurance rates for a company of essentially legit mercenaries (when we're not doing other, more mundane magical security consulting jobs) probably isn't cheap.

"You want us to insure all your fancy gear...that you're taking into dangerous situations...on a regular basis. Ok, here's your monthly policy payment amount."

"...Ahhhhh!!!! I could buy a sports car with that amount!"

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DMiller
post Mar 7 2013, 08:25 AM
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QUOTE (JanessaVR @ Mar 7 2013, 05:14 PM) *
"...Ahhhhh!!!! I could buy a sports car with that amount!"

This is true, that's why I suggested a large portion of the company income going into expenses. As a GM (depending on the pay scale you are seeing) I'd probably go with 60% of your income goes into company maintenance. This would provide everyone with a low lifestyle (living in the company building), insurance (you'd still have to pay 25% of cost on hospital and equipment repairs/replacement), limited access to a garage (vehicle shop or maybe a facility), and limited access to an armory (weapon repair shop). It would also provide for advertising to get your name out, so you might see more business.

Again that would very much depend on how much you were being paid as a group for the jobs you do. The other 40% would then be split between members of the team for their own use.

-D
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JanessaVR
post Mar 7 2013, 08:46 AM
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Well, actually, we prefer High lifestyles as a group.

That said, we market ourselves as a higher-end security/extermination firm. Don't plan on spending less than lower 5 figures if you call PPD. Quality costs, after all. (IMG:style_emoticons/default/smile.gif)
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DMiller
post Mar 7 2013, 08:53 AM
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(IMG:style_emoticons/default/smile.gif)

Five figures as a team sounds about right for the service you are providing. I think with that in mind, my numbers would stand. As a GM I would allow players to upgrade the provided low lifestyle if they chose to do so.

It's funny, our shadow team had 4 members, we were pulling down 5-figure+ jobs as a team and my character still lives in a middle lifestyle. Two of our team are living Luxury, and one low (almost to squatter).

-D
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FuelDrop
post Mar 7 2013, 09:45 AM
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Of course, if you're all awakened and you're hunting dual-natured critters, shouldn't your first port of call for recon be watcher spirits? against non-spellcaster opposition a clause to avoid getting into arms reach should be all you need to keep them safe (watchers are far faster than any ghoul, after all, and gravity isn't an issue). They're free, easily replaced (Buy hits on the summoning check to minimize drain), and can spot a dual-natured predator even if they're hiding among a crowd of unawakened civilians. Have a well-worked-out set of standard instructions (which you keep amending and improving with every watcher that snuffs it), and have the watchers work in pairs so that one can report on how the other one snuffed it through sheer stupidity (so you can amend your instructions accordingly). Check with your GM about how long a set of instructions they can remember.

Not as good as drone senses, sure, but they're free and easily replaceable.
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Tanegar
post Mar 7 2013, 05:41 PM
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QUOTE (JanessaVR @ Mar 6 2013, 11:06 PM) *
A ghoul can shoot a rifle with a scope

Actually, and I don't know why it took so long for this to occur to me, a ghoul cannot shoot a rifle, or any other firearm. By RAW, ghouls are blind and rely on scent and astral perception.
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Ixal
post Mar 7 2013, 05:52 PM
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QUOTE (Tanegar @ Mar 7 2013, 05:41 PM) *
Actually, and I don't know why it took so long for this to occur to me, a ghoul cannot shoot a rifle, or any other firearm. By RAW, ghouls are blind and rely on scent and astral perception.


They can shoot guns. They just won't see what they are shooting at through a scope (glass is not transparent on the astral).
But shooting a gun "from the hip" towards an enemy you see on the astral will work. It won't be the most accurate fire though as the Ghoul can't really see the gun he is holding and aims more by feeling the gun in his hand + seeing the direction of his arm.
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