My Assistant
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Apr 30 2013, 10:57 PM
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#26
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,641 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
The 'Dassult Tech' would be a mistake in the picture, but the blog post only states that the big panorama is the Tenochtitlán Skyline. Since there is no Puget Sound visible near the big pyramid thing, nor the Space Needle, I'd say it's as advertised (IMG:style_emoticons/default/smile.gif)
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Apr 30 2013, 10:59 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 525 Joined: 20-December 12 Member No.: 66,005 |
Well, now time for me to peek into the old Aztlan book to see if there really are two pyramids in that sprawl...
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Apr 30 2013, 11:00 PM
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#28
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,641 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
No, no. I meant that there are two pyramids in the Seattle 'plex (IMG:style_emoticons/default/smile.gif)
I interpreted Ixal's 'They also have a big Pyramid in the middle' as Seattle. In Tenochtitlán itself I suspect a bit more than only two pyramids. |
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Apr 30 2013, 11:15 PM
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#29
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Yeah, because I was about to say; the blogpost claims that the city is supposed to be Tenochtitlán. ... ...sooooo first error for SR5? Sorry if I was unclear: The cityscape picture is not of the city the fiction takes place in. The cover art picture -- which was already released -- is linked to the intro fic. |
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Apr 30 2013, 11:26 PM
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#30
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,077 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
Assuming that the story reflects the actual crunch, cyberdecks can seemingly be a cluster of modified commlinks and other components (including "those goggles of his, half shooting glasses and half supercomputers"), rather than a single device in the shape of a C64.
...and one point of criticism: A newly summoned insect spirit cannot affect the material world. Only True Form spirits (which have inhabited a vessel) gain the Materialization power; that is one of the reasons why bugs need to play Body Snatchers from Outer Space. |
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Apr 30 2013, 11:32 PM
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#31
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Assuming that the story reflects the actual crunch, cyberdecks can seemingly be a cluster of modified commlinks and other components (including "those goggles of his, half shooting glasses and half supercomputers"), rather than a single device in the shape of a C64. I go out of my way for my stories to reflect actual crunch. It may or may not be exactly what you just described, but...my stories reflect actual crunch. QUOTE ...and one point of criticism: A newly summoned insect spirit cannot affect the material world. Only True Form spirits (which have inhabited a vessel) gain the Materialization power; that is one of the reasons why bugs need to play Body Snatchers from Outer Space. I'm not going to spoil later fiction or anything like that, but -- this was not a mistake. A concession was made (on my part) to the artwork, and it may not be exactly what it looks like, but it was NOT a retcon or an error, FWIW. |
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Apr 30 2013, 11:47 PM
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#32
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Moving Target ![]() ![]() Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
"We can neither confirm nor deny...." (IMG:style_emoticons/default/grinbig.gif)
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May 1 2013, 01:38 AM
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#33
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Moving Target ![]() ![]() Group: Members Posts: 734 Joined: 4-November 09 Member No.: 17,844 |
bugs the new voodoo munckinry? c/d
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May 1 2013, 01:47 AM
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#34
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 |
Perhaps bugs are getting even more dangerous...
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May 1 2013, 02:05 AM
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#35
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Moving Target ![]() ![]() Group: Members Posts: 525 Joined: 20-December 12 Member No.: 66,005 |
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May 1 2013, 04:47 AM
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#36
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
So the eggheads of Ares R&D figured out how to bring bug spirits directly into the material plane... Well SHIT. Don't tell me you let people play as PC insect shamans (or you yourself played as one). well, i haven't gotten around to reading it yet, but speculatively: - it could be a free spirit that happens to look like an insect - it could be a free spirit that is also an insect spirit - in the event that it is a true form, it could have simply been previously bound and the magician simply called it into active duty, so to speak |
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May 1 2013, 01:52 PM
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#37
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Moving Target ![]() ![]() Group: Members Posts: 315 Joined: 9-May 10 Member No.: 18,563 |
"...all she could see of him was the faintly glowing blade and the occasional muzzle flash of a point-black shot."
Should be point-blank? If you can get me an advance copy of the SR5E rulebook, I'll find editing mistakes for free! (IMG:style_emoticons/default/grinbig.gif) Oh, I enjoyed the story, btw! |
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May 1 2013, 01:54 PM
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#38
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,641 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
Notice the disclaimer on p. 1 (IMG:style_emoticons/default/wink.gif)
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May 1 2013, 02:11 PM
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#39
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,077 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
well, i haven't gotten around to reading it yet, but speculatively: - it could be a free spirit that happens to look like an insect - it could be a free spirit that is also an insect spirit - in the event that it is a true form, it could have simply been previously bound and the magician simply called it into active duty, so to speak The story is quite clear in that the spirit gets summoned with all bells and whistles, the mage does not just snap her fingers to call up a spirit from the side lines. Yep, it looks like Ares found a way to bring bugs into the material plane directly, which would be REALLY bad. And not just because of the bugs. The fluff reason bugs without a host cannot Materialize and suffer Evanescence is that they come from a far-off metaplane and therefore need an anchor in our world, now beings from the deep metaplane of ohfuck apparently have an easier time coming over... |
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May 1 2013, 05:51 PM
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#40
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,973 Joined: 4-June 10 Member No.: 18,659 |
So the eggheads of Ares R&D figured out how to bring bug spirits directly into the material plane... Well SHIT. Don't tell me you let people play as PC insect shamans (or you yourself played as one). No (IMG:style_emoticons/default/nuyen.gif) bet says we'll see as 'how do I optimize my new insect shaman' thread within a week of release. (IMG:style_emoticons/default/spin.gif) |
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May 1 2013, 06:05 PM
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#41
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Target ![]() Group: Members Posts: 19 Joined: 21-August 05 From: France Member No.: 7,584 |
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May 1 2013, 06:11 PM
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#42
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Tilting at Windmills ![]() ![]() ![]() ![]() Group: Members Posts: 1,636 Joined: 26-February 02 From: Amarillo, TX, CAS Member No.: 388 |
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May 1 2013, 06:15 PM
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#43
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
The ACHE is a modern Egyptian-style pyramid with a flat top, while the Aztechnology Arcology is a modern South American-style Stepped Pyramid.
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May 1 2013, 06:58 PM
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#44
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Target ![]() Group: Members Posts: 86 Joined: 12-September 11 Member No.: 37,825 |
"Anatomy of a Shadowrun" was great. I'd love to see these SR5 characters pointed out with beginner stats and used as the POV and example characters throughout the rules. Liberal use of that, and explaining where the dice fell during the fluff would be a great help to everyone while they learn the new system, IMO.
Thorguild |
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May 1 2013, 07:16 PM
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#45
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
No (IMG:style_emoticons/default/nuyen.gif) bet says we'll see as 'how do I optimize my new insect shaman' thread within a week of release. (IMG:style_emoticons/default/spin.gif) With a bullet to the brain pan! |
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May 1 2013, 07:24 PM
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#46
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
With a bullet to the brain pan! you clearly didn't spend enough time trying to kill bugs as a child. one bullet? not reliable enough. use a flamethrower, or chemical weapons (IMG:style_emoticons/default/nyahnyah.gif) |
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May 1 2013, 07:33 PM
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#47
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,755 Joined: 5-September 06 From: UCAS Member No.: 9,313 |
you clearly didn't spend enough time trying to kill bugs as a child. one bullet? not reliable enough. use a flamethrower, or chemical weapons (IMG:style_emoticons/default/nyahnyah.gif) Kill it with fire, definitely applies here. |
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May 1 2013, 09:37 PM
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#48
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
"Anatomy of a Shadowrun" was great. I'd love to see these SR5 characters pointed out with beginner stats and used as the POV and example characters throughout the rules. Liberal use of that, and explaining where the dice fell during the fluff would be a great help to everyone while they learn the new system, IMO. Thorguild I think you will enjoy the Intro Box Set, when it comes out. |
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May 1 2013, 10:46 PM
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#49
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
you clearly didn't spend enough time trying to kill bugs as a child. one bullet? not reliable enough. use a flamethrower, or chemical weapons (IMG:style_emoticons/default/nyahnyah.gif) Talking about the shaman here, not the bugs. |
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May 1 2013, 10:56 PM
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#50
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Moving Target ![]() ![]() Group: Members Posts: 869 Joined: 8-March 02 Member No.: 2,252 |
Still applies, Bigity.
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Lo-Fi Version | Time is now: 8th September 2023 - 08:47 AM |
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