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> Hero Lab - Less than fully happy Customer, Issue resolution less than stellar
Ryu
post May 19 2013, 07:21 AM
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QUOTE (SpellBinder @ May 18 2013, 07:26 AM) *
Yes, silly, considering the brief printing about cyberlimb armor doesn't expressly state this. Of course, having an armored cyberfoot adding to your overall B/I values is also silly... (IMG:style_emoticons/default/spin.gif)

And what if a character was crazy enough to get a full replacement of every cyberlimb, including torso & skull, and armor each to the max of 4?

Well...
1) It was stated by the devs back then that 24 points of armor from cyberlimbs is considered acceptable because of taking up that much capacity/ressources. I agree with that because:
2) A dp of ~40 for damage resistance is not invincible mode. Unless your campaign lets you get that armor and everyone else is still restricted to heavy pistols.
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Elfenlied
post May 19 2013, 11:31 AM
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Not to mention that such a character has a hard time getting additional IPs, making her a rather mediocre combatant.
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Ryu
post May 19 2013, 05:04 PM
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On top of being easily noticed and remembered in social situations, yes. She goes in the van with the other (much more squishy) combat drones, and waits for taking the punishment. There are more proactive ways of playing the tank.

Nothing wrong with adding a few points if you have the capacity to spare, so this should be made to work.
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SpellBinder
post May 19 2013, 06:09 PM
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And this wasn't intended to bring up the feasibility of such an armored character, but how those backing Hero Lab would rule the armor of such a character (+4/+4 or +24/+24?). Remember, their ruling is that cyberlimb armor doesn't apply at all unless you're taking a called shot.
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Tanegar
post May 19 2013, 06:34 PM
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So, if I take a round in the torso, but it wasn't a called shot, I don't get the +4/+4 cyberarmor; and if it was a called shot, I do? What?
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SpellBinder
post May 19 2013, 06:38 PM
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Yes, according to this:
QUOTE (Elfenlied @ May 17 2013, 09:23 PM) *
They do not allow Cyberlimb armor to apply at all unless it is a Called Shot against said Cyberlimb.
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Stahlseele
post May 19 2013, 06:51 PM
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That's even worse than the SR3 System, where Cyber-Limb-Armor was averaged across the whole body O.o
And high Armor-Pools ain't worth as much, if you convert high physical to high stun damage, because you need to soak the stun damage still, with a much shorter track, right?
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Redjack
post May 19 2013, 07:07 PM
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QUOTE (http://wolflair.com/index.php?context=hero_lab)
We license the right to produce data packages for almost every game system Hero Lab supports. That means we’re working directly with the companies that produce your favorite games, so we can ensure that our software supports their games optimally.
This is my biggest gripe. In addition to the formatting errors that still linger, I expected that the program would follow the rules and that an error such as this (the devs not understanding a rule) would be resolved pretty quickly.

At this point, I vote with my money and will not buy anymore add ons/future additions. Programs like Chummer or even my word document character sheets at least get the rules right (in my case, enhancements vs sensor capacity) and display all the text I enter for details.
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SpellBinder
post May 20 2013, 04:24 AM
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Good choice I say, Redjack.

QUOTE (Stahlseele @ May 19 2013, 11:51 AM) *
That's even worse than the SR3 System, where Cyber-Limb-Armor was averaged across the whole body O.o
And high Armor-Pools ain't worth as much, if you convert high physical to high stun damage, because you need to soak the stun damage still, with a much shorter track, right?
Yup. Though you've given me an idea on a character. Will have to dive into the books to check on feasibility.
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Redjack
post Jun 21 2013, 02:44 PM
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* LINK *
In the interest of circling back on this, it appears a couple of weeks ago this came back into the queue and the official word came down as we all expected so an update is somewhere in the works.

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Novocrane
post Jun 21 2013, 03:05 PM
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So they still haven't noticed cameras can capture still photos, video, trideo, and sound? Or that vision enhancements aren't stand alone sensors? Hmm.
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Redjack
post Jun 21 2013, 03:36 PM
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QUOTE (Novocrane @ Jun 21 2013, 09:05 AM) *
Or that vision enhancements aren't stand alone sensors? Hmm.
JMH's reply seems to imply that as well. I have no words.
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darthmord
post Jun 23 2013, 06:19 AM
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QUOTE (Redjack @ Jun 21 2013, 10:36 AM) *
JMH's reply seems to imply that as well. I have no words.


Unfortunately, playing whack-a-mole is sometimes the only way to make the corrections that are needed.

If it makes you feel any better, I'm still grousing about a BattleTech ruling made my Randall Bills many years ago (before CBT) over a rule interpretation that made a few of my 'mech designs non-legal yet are customary & common modifications made to real-life vehicles (modding to have a bigger engine).

(I wanted to put an engine into a 'mech that by the formulas would have given it a 3.25 hex walking speed. The bigger engine would have held more heat sinks which was the purpose of the design. By my own question, I noted this would be held to a 3 hex walk and 5 hex run for the purpose of gameplay. He stated that doing so was illegal according to the rules and never gave a page citation despite the rules being silent on that point even through the current edition nowadays.)
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Ryu
post Jun 23 2013, 07:16 AM
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QUOTE (Redjack @ Jun 21 2013, 05:36 PM) *
JMH's reply seems to imply that as well. I have no words.

Not trying to mess things up, promise. Does JMH not say "yes, you can get more sensors by installing a camera that has sensor slots on itīs own", making the setup in your OP totally legal?

That is exactly what should happen IMO, so I either donīt get the wording or the problem.
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Redjack
post Jun 23 2013, 03:46 PM
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QUOTE (Ryu @ Jun 23 2013, 02:16 AM) *
Not trying to mess things up, promise. Does JMH not say "yes, you can get more sensors by installing a camera that has sensor slots on itīs own", making the setup in your OP totally legal?

That is exactly what should happen IMO, so I either donīt get the wording or the problem.
QUOTE (Lone Wolf Forums)
JMH: That indeed is a puzzle! But the phrasing of the Arsenal text makes it sound like yes, you can get additional sensor slots by installing things that have sensors already installed on them, so that's the interpretation I'm going to have to go with.
Two things leave me wanting more.
- First: I was home for a more definitive response rather than one that read to me like he was acquiescing.
- Second: As I read the various rules, I take that senor capacity and sensor {enhancement} capacity are not quite the same thing; the list of sensors and sensor enhancements are not the same. This potentially leads us to yet another problem if they are treated as synonymous. i.e. if adding a R6 camera to a drone wit a sensor capacity of 5 yields a drone with a capacity of (5 - 1 + 6). A more definitive response would insure no further misunderstandings.

Am I happy a change that *appears* to support RAW is in the works? Absolutely.
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Ryu
post Jun 23 2013, 06:56 PM
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Thanks for clarifying. (IMG:style_emoticons/default/smile.gif)

1.) Iīll take it. Wouldnīt have liked to wait for the next erratum.
2.) Yes, not the same, and both the English and the German wordings are clear on that. My post was worded badly, but is fortunately not in print (IMG:style_emoticons/default/wink.gif)

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