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#26
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I wouldn't allow a spell that would allow anyone to walk up to a command bunker (bomb-proof building) and 1 complex action later be standing on the inside of it. That is too powerful a spell, so just using OR is out. Opposed tests are in the game and there are exceptions to the rules dotted all throughout the rules as written. Using an opposed test for a single manipulation spell IMO would be a good place for an exception. But as always it's only a suggestion and YMMV. (IMG:style_emoticons/default/smile.gif) It does not acutally work that way, though. Read up on the actual Shape spells. You break down the Barrier Rating of the Wall (assuming you beat the OR) Force at a time until it has "erroded" to Zero. This happens every action the spell is sustained and you will eventually have a hole (if a door is your choice of shape) that you can maneuver through. |
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#27
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 681 Joined: 23-March 10 From: Japan Member No.: 18,343 ![]() |
How about an opposed test between the spellcaster and the Structure + Armor Rating of the wall? Something simple like a drywall would be almost instant walkthrough. But a normal human could kick a hole in that. Structural stuff like an exterior wall would need an initiate / overcasting and a high dicepool. Better use edge! Command bunker - good luck, even if you are a great dragon! That was my suggestion, just removing the threshold from the original spll post. (IMG:style_emoticons/default/smile.gif) How about instant veto on warded areas? I don't see a problem with that at all. It does not acutally work that way, though. Read up on the actual Shape spells. You break down the Barrier Rating of the Wall (assuming you beat the OR) Force at a time until it has "erroded" to Zero. This happens every action the spell is sustained and you will eventually have a hole (if a door is your choice of shape) that you can maneuver through. This isn't about the shape spells, it's about the "Secret Door" spell above. Shape is permanent, secret door isn't. The shape spells are more versatile as well. |
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#28
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
This isn't about the shape spells, it's about the "Secret Door" spell above. Shape is permanent, secret door isn't. The shape spells are more versatile as well. Gotcha... Yes, I really do like the "Shape" Spells. While they are extremely versatile (Especially if you take a base material), they do have their limitations. |
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Lo-Fi Version | Time is now: 15th June 2025 - 07:09 AM |
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