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> [OOC] Hijacked - LowInt ops, Out of Character for Low intensity
Thanee
post Aug 1 2013, 06:25 AM
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https://www.youtube.com/watch?v=Dy6uLfermPU (IMG:style_emoticons/default/biggrin.gif)

Bye
Thanee
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Mach_Ten
post Aug 1 2013, 07:46 AM
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am waiting on your IP 3/4 actions Thanee (IMG:style_emoticons/default/smile.gif)


***EDIT***

IP 3
Nova - 18
LongShot - 12

IP 4 (what the hell?)
Nova - 18
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phlapjack77
post Aug 1 2013, 07:57 AM
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QUOTE (Thanee @ Aug 1 2013, 02:25 PM) *

Thanks for this, somehow I'd missed this skit and wasn't sure what ya'll were talking about (IMG:style_emoticons/default/smile.gif)


QUOTE (Mach_Ten @ Aug 1 2013, 03:46 PM) *
am waiting on your IP 3/4 actions Thanee (IMG:style_emoticons/default/smile.gif)
NOW WHO'S THE CREEPER!??11!

oh wait...this is game related....carry on...
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Raiden
post Aug 1 2013, 03:37 PM
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so for my 3rd IP longshot will be shooting the angry spider cousin.
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Mach_Ten
post Aug 1 2013, 03:59 PM
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QUOTE (Raiden @ Aug 1 2013, 04:37 PM) *
so for my 3rd IP longshot will be shooting the angry spider cousin.

okay same modifiers for visibility
but my defense goes up for better cover (IMG:style_emoticons/default/smile.gif)

you see a shadow of movement beyond the vehicles as a person is dragged scrwaming into the smoke, he seems unable to fight back at this point, only able to scream in absolute terror
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Raiden
post Aug 1 2013, 04:47 PM
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so wide long burst followed by wide short burst.
14d6.hits(5)=3, 14d6.hits(5)=6
so 3 hits on the first shot with defender at -5 to dodge,
6 hits on second shot with defender at a total of -3 to dodge.
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Thanee
post Aug 1 2013, 05:21 PM
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Can we see the spiderthings that got the guard?

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Thanee
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Mach_Ten
post Aug 1 2013, 07:52 PM
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QUOTE (Thanee @ Aug 1 2013, 06:21 PM) *
Can we see the spiderthings that got the guard?

Perception at -3 ... Not that that means anything to you with your more pool than Deadpool ! (IMG:style_emoticons/default/wink.gif)
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Mach_Ten
post Aug 1 2013, 08:02 PM
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QUOTE (Raiden @ Aug 1 2013, 05:47 PM) *
so wide long burst followed by wide short burst.
14d6.hits(5)=3, 14d6.hits(5)=6
so 3 hits on the first shot with defender at -5 to dodge,
6 hits on second shot with defender at a total of -3 to dodge.

The first burst causes some damage to the already stricken vehicle, paint sparks and ricochets.

The second nets 3 hits and i get 2 hits on damage resist, theres a squeaaal of insect pain as something drags itself away from the man with the gun.

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Thanee
post Aug 1 2013, 10:00 PM
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Perception -> 5 hits

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Thanee
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Mach_Ten
post Aug 2 2013, 07:54 AM
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QUOTE (Thanee @ Aug 1 2013, 11:00 PM) *
Perception -> 5 hits

They are trying to stick to the dark corners and behind the smoke which doesn't seem to be worrying them too much ,

but as a cloud wafts overhead you catch a fleeting glimpse of a large arachnoid shape.

it's definately 8-legged, but it's carapace looks hard and chitinous like a very agile crab,

it rears upside down, clinging to the ceiling with its hind 4 legs and "spits" a hissing glob of fluid at some unseen target in the smoke.

then scuttles back into obscurity after whatever it hit.

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phlapjack77
post Aug 2 2013, 07:59 AM
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QUOTE (Mach_Ten @ Aug 2 2013, 03:54 PM) *
They are trying to stick to the dark corners and behind the smoke which doesn't seem to be worrying them too much ,

but as a cloud wafts overhead you catch a fleeting glimpse of a large arachnoid shape.

it's definately 8-legged, but it's carapace looks hard and chitinous like a very agile crab,

it rears upside down, clinging to the ceiling with its hind 4 legs and "spits" a hissing glob of fluid at some unseen target in the smoke.

then scuttles back into obscurity after whatever it hit.

Is it too early to start quoting Samuel Jackson? (IMG:style_emoticons/default/biggrin.gif)
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Mach_Ten
post Aug 2 2013, 08:02 AM
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QUOTE (phlapjack77 @ Aug 2 2013, 08:59 AM) *
Is it too early to start quoting Samuel Jackson? (IMG:style_emoticons/default/biggrin.gif)

SPIDERS .. on a Mutha-Fuggin' BOAT !

and that's MISTER Jackson, to you !
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Thanee
post Aug 2 2013, 08:21 AM
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Nova will head towards Longshot's position, then (still invisible).

She will notify her team-mates via comm, that she is moving.

Bye
Thanee
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phlapjack77
post Aug 2 2013, 08:39 AM
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QUOTE (Thanee @ Aug 2 2013, 04:21 PM) *
Nova will head towards Longshot's position, then (still invisible).

She will notify her team-mates via comm, that she is moving.

And all of us still are participating in the tacnet, so there shouldn't be surprises in terms of knowing where fellow teammates are.

although, who's to say that we can be level-headed enough to remember to check the tacnet when we're being attacked by mutha-drekkin' giant carnivorous paranormal spider-things...
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Thanee
post Aug 2 2013, 08:44 AM
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Better safe than sorry! (IMG:style_emoticons/default/biggrin.gif)

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Thanee
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Mach_Ten
post Aug 2 2013, 08:48 AM
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QUOTE (Thanee @ Aug 2 2013, 09:21 AM) *
Nova will head towards Longshot's position, then (still invisible).

She will notify her team-mates via comm, that she is moving.

your movement is split up over your Init passes,

Nova and Crispy get as far as the door at the bottom of the stairs this combat turn,

Nova while still able to do 4 IP's worth of stuff, (Obviously women adepts are even Better at multi-tasking) (IMG:style_emoticons/default/smile.gif)
does not make you able to move further unless, as I stated before, you want to make some sprinting and gymnastics tests over the tilted and uneven ground in the dark.

So, with that in mind you can peer into the room looking for spiders as a simple action for IP3 ... what's the rest of your actions please.
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Mach_Ten
post Aug 2 2013, 01:00 PM
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and while you do that, we can move back to the top,

Actually, on 5 hits on perception I'll give you a bit more info, first off you swear that one of the blighters is 'looking right at you!'
and secondly you see movement around air vents in the ceiling.

by the end of turn 2 IP3/4 you'll be able to move at normal speed and get to Longshot's position by going around vehicles and debris

The smoke is going to put a -2 on all actions unless you have some form of breathing apparatus etc. to negate the stinging eyes and cough in your throat

INIT ORDER

IP 1
Nova - 18
LongShot - 12
Crispy - 12
bad guys & Friends - 10
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Thanee
post Aug 2 2013, 08:55 PM
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Not doing anything, then. Only if I catch sight of one of the spiders, in which case, I will send some magic its way.

Bye
Thanee
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Mach_Ten
post Aug 3 2013, 04:22 PM
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QUOTE (Thanee @ Aug 2 2013, 09:55 PM) *
Not doing anything, then. Only if I catch sight of one of the spiders, in which case, I will send some magic its way.

Okay, on your last IP and first IP you have a target, cast away

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Thanee
post Aug 3 2013, 07:18 PM
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Visibility Modifiers?

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Thanee
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Mach_Ten
post Aug 4 2013, 01:41 AM
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QUOTE (Thanee @ Aug 3 2013, 08:18 PM) *
Visibility Modifiers?

Bye
Thanee

standard -2.
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Thanee
post Aug 4 2013, 06:12 AM
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Ok.

IP 4

Nova casts Stunbolt on one of the spiderthings.

Stunbolt Force 7 -> 2 hits; no Drain

Resist with Willpower (and if it has something like that, Magic Resistance or Counterspelling).

0 hits: 9S damage
1 hit: 8S damage
2+ hits: 0 damage

Bye
Thanee
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Mach_Ten
post Aug 4 2013, 08:32 AM
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QUOTE (Thanee @ Aug 4 2013, 07:12 AM) *
Ok.

IP 4

Nova casts Stunbolt on one of the spiderthings.

Stunbolt Force 7 -> 2 hits; no Drain

Resist with Willpower (and if it has something like that, Magic Resistance or Counterspelling).

0 hits: 9S damage
1 hit: 8S damage
2+ hits: 0 damage

Bye
Thanee

It resists with 2 hits, gives you a spidery finger gesture and scuttles off
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Thanee
post Aug 4 2013, 06:52 PM
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IP 1

Nova casts Stunbolt on another spiderthing. Not exactly stellar either, though. (IMG:style_emoticons/default/wink.gif)

Stunbolt Force 9 -> 1 hit; no Drain (forgot to add the .hits(5) there)

Resist with Willpower (and if it has something like that, Magic Resistance or Counterspelling).

0 hits: 10S damage
1+ hits: no damage

Bye
Thanee
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