2075: Stormy Waters, [SR5] Persistent World OoC Multi-threaded pbp[Recruitment Always Open] |
2075: Stormy Waters, [SR5] Persistent World OoC Multi-threaded pbp[Recruitment Always Open] |
Jul 11 2013, 12:07 PM
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#1
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
EDIT: This has been rewritten in light of various new sourcebooks and rule clarifications and the opening up of the campaign on Dumpshock and ShadowGrid
*** The shadows of Seattle are only so big, the events of a run in one area may well have more than a butterfly effect on the lives of other runners at the far end of the ‘plex. This campaign / living world pbp hopes to address some of that effect by running standalone threads that share a common background / metaplot, potential contacts etc. This is a multi IC thread game, cross forum, with two unifying OoCs, one here on Dumpshock and the other on ShadowGrid. Events in one IC can and will spill over into the others although you don't have to follow the others if you don't want to, the individual ICs will be playable in isolation...timelines will vary along with location etc but common themes/ threads will be woven throughout. Recruitment is always open! Jump in, all are welcome! *** This thread is an extension of the very successful 2072 thread started by Unsound on Dumpshock, [IC, OOC] and I am now opening it cross forum to attract more potential players. ShadowGrid OoC: <<Here>> Dumpshock OoC: You are in it! For current IC threads please refer to the second post in each respective OoC Obsidian Portal Campaign Page <<Stormy Waters>> *** All three character gen levels from SR5 will be accommodated to provide players and GMs with a wide range of options. Normal folks/low powered/street level, typical runners and prime runners - for those with high powered tastes (probably once more sourcebooks are available)! In addition there will be games that use a vastly reduced statted generation as dice rolling is significantly less important in that particular thread (for example Circles of Power on Dumpshock). In addition to players I’d welcome anyone who would like to GM within the framework of the multi-thread! *** Character Gen RAW applies unless specifically stated otherwise. All current books are available (including the pdf minis like Assassin’s Primer). Check with your GM if you want to use any of the optional rules. In addition each GM will provide a freebie intro contact, who might be a fixer, Johnson or anyone needed to get the runners into the game. Stat Lite Character Gen Please refer to the summary posts for the individual threads where details will be available. Street Scum No priority A, choose twice from E, maximum gear availability is 10 Prime Runner / High Life Choose twice from priority A, no priority E, no maximum gear availability SR4 to SR5 Conversion I know there will be some people who crave SR4 powers / equipment etc that hasn’t been reworked yet. For now we will keep a list of conversions for things that aren’t covered by the core rulebook, based on forum discussions and agreements within these threads. These will count as miniRAW for the purposes of this thread. They can be superseded as their equivalents come to light in forthcoming books. Character Advancement Every two IC posts you make will net you 1 karma and 2,000 nuyen. This means a much faster progression than is normally achieved in a pbp game. Karma and cash can usually be spent mid game (subject to your GMing agreeing), with some purchases just being retconned, some needing some IC justification. If you are posting in multiple IC threads you can in theory allocate the karma/cash in whichever way you want. This is mostly applicable if you are posting IC information that isn’t directly from the POV of one of your characters – in the past we’ve had JackPoint type info posts, news flashes, anything that adds flavour to the game world is perfectly acceptable! Edge Refresh This will be down to the GM of the individual sub-thread. I will tend to refresh it for every major scene which may be slightly more often than is strictly RAW but works ok given the typical progression of pbp games. *** House Rules and Combat Options (so far): RG2: Target Size Modifiers will be applied. Otherwise the various additional rules from sourcebooks can be applied according to the needs/desires of the players and GM. Spirits / sprites summoned at a level over magic / resonance will almost always roll edge to resist summoning – you have been warned! Background count is considered to be a min. of 1 in the barrens and other locations noted by your GM but this will not generally be applied as runners are considered to have acclimatised themselves to the effects (without the need for the Homeground quality). So you know when background count does strike that the GM has something nasty in store for you! *** Game Resources Editable master contact list: <<2075 Cast of Shadows>> If anyone wants a copy of the SR5 excel character generator I’ve been working up with Slacker, admau and others please PM me with an email address or post it here if you don’t mind anyone else seeing it. *** Any questions please fire away! I’ll try and update this first post as appropriate. This post has been edited by Aria: Jul 28 2015, 08:42 PM |
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Jul 11 2013, 12:07 PM
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#2
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Rather than keep on maintaining link threads in two places the master list of ongoing games will be on SG
<<IC Threads>> This post has been edited by Aria: Jan 13 2017, 01:22 PM |
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Jul 11 2013, 12:07 PM
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#3
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
PC Links by Sub-Thread:
Thread: General IC Player: Adamu Character: Al Guthrie Human adept Player: Aria Character: Swift Changeling infiltrator Thread: Tribes Player: Aria Characters: Briar & Cam & Silkie Player: Vegas Character: Maus Player: rythymhack Character: Pendulum Player: 8-Bit Character: Gunner Thread: Through the Looking Glass Player: Vegas Character: Ali Moneaux - Sneaky, forgettable adept Player: RdMarquis Character: Morgan "LeFey" Senlis - Face/Technomancer Player: adamu Character: Al - Dockworker Player: Mr Joshua Character: Jan - Samurai Player: Jayde Moon Character: <<Betsy "Rodeo" Matthews>> - Human Spellslinger Player: 8-Bit Character: <<Phantom>> - Human adept infiltrator Player: Shadowrenamon Character: <<PsyOp>> Human TM Player: AlyW Character: <<Samara>> Elven combat medic Missing PCs / Finished Threads: [ Spoiler ]
This post has been edited by Aria: Jul 30 2015, 12:20 PM |
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Jul 11 2013, 12:07 PM
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#4
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Ok, 2072 is about wrapped up. For anyone who is ongoing into 2072 (or for any old players that feel the urge to rejoin us) the post count is here (I did say karma earned carries over didn't I?) (IMG:style_emoticons/default/biggrin.gif)
[ Spoiler ] Finished 2075 Games: Game Face [ Spoiler ] Fast Food Fight [ Spoiler ] Looking Glass [ Spoiler ] Circles of Power I [ Spoiler ]
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Jul 11 2013, 02:59 PM
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#5
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Runner Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Do I need to request to be in the new "Game Face" thread, or should I make a char and jump right in? I'm thinking of troll-with-a-sledgehammer (CC street sam-ish)
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Jul 12 2013, 11:55 AM
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#6
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Do I need to request to be in the new "Game Face" thread, or should I make a char and jump right in? I'm thinking of troll-with-a-sledgehammer (CC street sam-ish) Feel free to post up a sheet, you've got the first slot (IMG:style_emoticons/default/biggrin.gif) |
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Jul 14 2013, 03:43 PM
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#7
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Moving Target Group: Members Posts: 100 Joined: 28-November 09 Member No.: 17,909 |
I'm interested!
Currently looking at either a magician or some kind of decker. Weirdly enough, plain mundane decking is more interesting/less intimidating for me than the technomancer counterpart. I have this idea of a universtiy student doing runs on the side to get enough money for tuition or family. How viable would that be? Thinking a National SINner. |
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Jul 15 2013, 04:01 AM
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#8
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Runner Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Dog
Male Human Street Sam [ Spoiler ] Background [ Spoiler ] Pre-genned rolls [ Spoiler ]
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Jul 15 2013, 12:01 PM
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#9
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'm interested! Currently looking at either a magician or some kind of decker. Weirdly enough, plain mundane decking is more interesting/less intimidating for me than the technomancer counterpart. I have this idea of a universtiy student doing runs on the side to get enough money for tuition or family. How viable would that be? Thinking a National SINner. Sounds great! The 'freebie' fixer you'll be getting from me started out as one of my runners with a very similar back story and she played out fine (IMG:style_emoticons/default/smile.gif) |
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Jul 15 2013, 12:04 PM
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#10
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Following a couple of queries I've had about the possibility of confusing IC threads with multiple plot lines going on in them I'm going to suggest that the separate sub-threads have their own IC thread with a combined OoC here so that people can see what is going on in the 'wider world' without having to plough through IC they don't want to and risk missing a relevant IC post. I would advocate reading all the IC you can of course as events will hopefully spill from one to another...you'll just have to keep the knowledge OoC (IMG:style_emoticons/default/smile.gif)
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Jul 15 2013, 05:59 PM
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#11
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Moving Target Group: Members Posts: 100 Joined: 28-November 09 Member No.: 17,909 |
I won't be able to make any characters until about Sunday or Monday next week, just a heads up (IMG:style_emoticons/default/smile.gif)
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Jul 16 2013, 06:34 AM
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#12
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Shooting Target Group: Members Posts: 1,547 Joined: 29-July 10 From: PAN Hidden Member No.: 18,869 |
Copperhead will be joining. Have only scanned the sr5 preview rules and still struggling with finding time to gm own thread so may take some time to get her converted
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Jul 18 2013, 05:10 AM
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#13
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Running Target Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
I am thinking of getting back into the pbp community after getting swept up in life for awhile. Game Faces sounds interesting and I am thinking of a Human TM that is decent in the Matrix, but we really shines as a general support character. EDIT: Sheet added below.
Lyzabeth Almas [ Spoiler ] |
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Jul 18 2013, 12:41 PM
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#14
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I've linked your sheet and phlapjack's at the start of the thread for completeness...looking forward to GMing this, just need to go and absorb the quick start rules and perhaps browse the main book too (the rest I'll just have to look up as we go (IMG:style_emoticons/default/nyahnyah.gif) ).
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Jul 18 2013, 10:37 PM
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#15
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Running Target Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
I have a question about something that was lost from SR4 to SR5 that I am going to miss a lot with my TM and that is that the Technomancer's BioPersona is no longer able to be part of a PAN. What that means for TMs is that they can no longer run their Smartgun systems through their Persona (ie. Smartlink in gun slaved to Persona which also has the smartlink in your contacts slaved to it, allowing you to use the whole thing.) It also eliminates a lot of other things you used to be able to do with your gear. I think I am going to house rule it in any games I run, but I wanted to know your opinion on the matter.
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Jul 18 2013, 11:10 PM
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#16
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Moving Target Group: Members Posts: 865 Joined: 31-December 03 From: Shadows of Britain Member No.: 5,944 |
I'm quite keen to try and get back into the PbP thing too, especially with the new edition. Room for one more?
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Jul 19 2013, 06:01 AM
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#17
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Running Target Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
After playing around with the rules and character creation a little more, I think I might change my concept to a Corporate Born SINner (NeoNet to be precise) decker that finally saw the light of the oppression of the megas, especially NeoNet and their development of the Grid Overwatch Division, and decided to get out and work against it from the Shadows. Still a Matrix savvy support character, he is just quite a bit better in the Matrix and has the resources to do more in the meat, as well as being a Neo Anarchist (intentional NeoNet pun). His story sounds a lot more fun for me at this time, so I am wondering if I can switch him out for Lyzabeth at this time?
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Jul 19 2013, 08:41 AM
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#18
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jacked in Group: Admin Posts: 9,332 Joined: 26-February 02 Member No.: 463 |
This sounds like a really cool project. (IMG:style_emoticons/default/smile.gif)
I will look into making some sort of Mage character (probably Mystic Adept, because I like versatile characters). Bye Thanee |
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Jul 19 2013, 12:04 PM
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#19
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
I'm quite keen to try and get back into the PbP thing too, especially with the new edition. Room for one more? Recruitment always open! People come and go in pbp games so I never refuse anyone that wants in (IMG:style_emoticons/default/smile.gif) After playing around with the rules and character creation a little more, I think I might change my concept to a Corporate Born SINner (NeoNet to be precise) decker that finally saw the light of the oppression of the megas, especially NeoNet and their development of the Grid Overwatch Division, and decided to get out and work against it from the Shadows. Still a Matrix savvy support character, he is just quite a bit better in the Matrix and has the resources to do more in the meat, as well as being a Neo Anarchist (intentional NeoNet pun). His story sounds a lot more fun for me at this time, so I am wondering if I can switch him out for Lyzabeth at this time? No problem, just post a new sheet...keep the TM open for now, you might find you want to play her in one of the other sub threads at a later date?!? (IMG:style_emoticons/default/smile.gif) This sounds like a really cool project. (IMG:style_emoticons/default/smile.gif) I will look into making some sort of Mage character (probably Mystic Adept, because I like versatile characters). Bye Thanee The more the merrier! (IMG:style_emoticons/default/biggrin.gif) |
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Jul 19 2013, 04:09 PM
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#20
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Moving Target Group: Members Posts: 865 Joined: 31-December 03 From: Shadows of Britain Member No.: 5,944 |
Well, played around with a few ideas (was looking at sporting some chrome) then it occurred I've never gone adept.
So here is "Tide" (real name Rapheal Ambergood) [ Spoiler ] Contacts done, background lower down. Rolls: [ Spoiler ] Hope that's okay, still haven't had a verification back through and my Ipad ate the independent rolls i was making lats night. |
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Jul 19 2013, 04:16 PM
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#21
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Thanks Moirdryd! Can you stick some spoiler tags on your post please when you get a sec?
@All making characters: I'd appreciate some look at the '20 questions' when you get a chance or a paragraph or two on background if that suits you better. I've added Slacker's Fast Food Fight to the list of threads, I'll add PCs there as they are posted up...mine included, must get on with more than one thing at once (IMG:style_emoticons/default/nyahnyah.gif) |
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Jul 19 2013, 04:21 PM
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#22
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Moving Target Group: Members Posts: 865 Joined: 31-December 03 From: Shadows of Britain Member No.: 5,944 |
Since I haven't ever really used them... How do I do that? (IMG:style_emoticons/default/smile.gif)
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Jul 19 2013, 04:23 PM
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#23
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Since I haven't ever really used them... How do I do that? (IMG:style_emoticons/default/smile.gif) Put a [*spoiler*] at the front and [*/spoiler*] at the end but omit the * s If in doubt on tags I tend to quote someone else's post and see how they've done things! |
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Jul 19 2013, 04:26 PM
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#24
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Moving Target Group: Members Posts: 865 Joined: 31-December 03 From: Shadows of Britain Member No.: 5,944 |
awesome
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Jul 19 2013, 11:10 PM
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#25
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Moving Target Group: Members Posts: 865 Joined: 31-December 03 From: Shadows of Britain Member No.: 5,944 |
Here's a rudimentary back story for Tide. Short and sweet as is.
[ Spoiler ]
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Lo-Fi Version | Time is now: 26th November 2024 - 03:38 PM |
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