Let's Play... Shadowrun Returns! |
Let's Play... Shadowrun Returns! |
Jul 19 2013, 06:33 AM
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#1
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
So I got into the Beta a while back, and got the ok to post a few Let's Play videos. The first one is mostly chargen and the tutorial, though there's a little bit of opening story spoilers, so be careful. The second video (once it loads) and further will be all spoilers, so watch at your own peril. (IMG:style_emoticons/default/smile.gif)
http://youtu.be/HMUrW7bgXvA |
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Jul 19 2013, 06:46 AM
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#2
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Running Target Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
Woo, I have been enjoying a handful of the Let's Plays that I have found on YouTube to tide over the time until it releases.
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Jul 19 2013, 07:33 AM
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#3
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Runner Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
So I got into the Beta a while back, and got the ok to post a few Let's Play videos. The first one is mostly chargen and the tutorial, though there's a little bit of opening story spoilers, so be careful. The second video (once it loads) and further will be all spoilers, so watch at your own peril. (IMG:style_emoticons/default/smile.gif) http://youtu.be/HMUrW7bgXvA Thanks Bull, it was fun. |
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Jul 19 2013, 07:41 AM
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#4
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jacked in Group: Admin Posts: 8,915 Joined: 26-February 02 Member No.: 463 |
Ah, I have been wondering when it will finally be released. Got it on preorder since quite a while already and didn't really follow the news.
Looks really nice, looking forward to trying it myself. (IMG:style_emoticons/default/smile.gif) Bye Thanee |
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Jul 19 2013, 09:05 AM
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#5
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
Ok, videos temporarily disabled while we make sure I got permission from the right guy at Harebrained. (IMG:style_emoticons/default/smile.gif)
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Jul 19 2013, 09:39 AM
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#6
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
Same with the preorder, and the game looks to be fun.
I especially like the idea of the editor, how easy is it to use? Also can this be run on a tablet? Going to stick mine on a regular PC, but just wonder if I make little adventures could I get a second game running on a tablet and load an edited setting into for the kids to play through on? |
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Jul 19 2013, 12:59 PM
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#7
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Running Target Group: Members Posts: 1,468 Joined: 5-December 06 From: Somewhere in the Flooding, CalFree Member No.: 10,215 |
Same with the preorder, and the game looks to be fun. I especially like the idea of the editor, how easy is it to use? Also can this be run on a tablet? Going to stick mine on a regular PC, but just wonder if I make little adventures could I get a second game running on a tablet and load an edited setting into for the kids to play through on? Yeah, they built it to be played on Mac/PC/Linux as well as on tablets and iPads. |
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Jul 19 2013, 01:02 PM
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#8
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Moving Target Group: Members Posts: 219 Joined: 28-April 09 From: Munich/Free State of Bavaria/Allied German States Member No.: 17,119 |
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Jul 19 2013, 02:16 PM
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#9
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Moving Target Group: Members Posts: 423 Joined: 18-August 08 From: Dear lord help me, Maryland Member No.: 16,254 |
Ok, videos temporarily disabled while we make sure I got permission from the right guy at Harebrained. (IMG:style_emoticons/default/smile.gif) D'oh! Looking forward to seeing them. |
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Jul 19 2013, 02:19 PM
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#10
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
But are Levels generated on a PC playable on a tablet? I believe that was the main question. Indeed, that would be a concern, I should have worded that better. Worst case scenario and it has to be scenarios built on a mac to go on an ipad, I can play on my pc and get a second copy for the wife's mac to design scenarios for the granddaughter to play through on her ipad. Never too young to start learning how to run. (IMG:style_emoticons/default/nyahnyah.gif) |
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Jul 19 2013, 02:29 PM
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#11
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Moving Target Group: Members Posts: 251 Joined: 7-September 10 Member No.: 19,020 |
Level editors these days typically create a proprietary map file that is interpreted by the game engine. (Look at WC3 and SC2 for an example of this.) Which means, if they've done it right, a level editor file (such as .sc2 and .wcm) should function cross-platform because it's just code fed into the engine to be interpreted.
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Jul 19 2013, 06:01 PM
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#12
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Moving Target Group: Members Posts: 239 Joined: 20-August 08 Member No.: 16,261 |
They should just release it today. I'm tired of waiting.
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Jul 19 2013, 06:08 PM
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#13
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Moving Target Group: Members Posts: 132 Joined: 18-May 12 From: Tacoma Member No.: 52,460 |
Same here. I've been glaring at my Steam account in some vain hope that I can will it to be the 25th already.
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Jul 19 2013, 06:18 PM
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#14
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Moving Target Group: Members Posts: 697 Joined: 18-August 07 Member No.: 12,735 |
Same... I'm hoping the level editor isn't any harder than Neverwinter Knights was. If it's as confusing as the Foundry for NeverWinter the MMO I'll be very disappointed.
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Jul 19 2013, 06:45 PM
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#15
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Moving Target Group: Members Posts: 427 Joined: 22-January 10 From: Seattle Member No.: 18,067 |
Same... I'm hoping the level editor isn't any harder than Neverwinter Knights was. If it's as confusing as the Foundry for NeverWinter the MMO I'll be very disappointed. They said it's "ugly and powerful." Doesn't necessarily imply difficulty of use, but... yeah, I wouldn't bet on it being as simple as NWN was. |
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Jul 19 2013, 06:49 PM
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#16
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
There's a couple of tutorials from the HBS guys on YouTube for the editor if you wanna check them out.
Yeah, not quite as a simple as NWN, but not too much more difficult. Buildings are just time consuming, since you kind of assemble them like lego pieces. |
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Jul 19 2013, 06:53 PM
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#17
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Moving Target Group: Members Posts: 427 Joined: 22-January 10 From: Seattle Member No.: 18,067 |
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Jul 19 2013, 06:54 PM
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#18
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Grumpy Old Ork Decker Group: Admin Posts: 3,794 Joined: 26-February 02 From: Orwell, Ohio Member No.: 50 |
Lego Shadowrun would be... AWESOME!
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Jul 19 2013, 07:01 PM
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#19
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Moving Target Group: Members Posts: 427 Joined: 22-January 10 From: Seattle Member No.: 18,067 |
You know, I almost said that even if it was terrible, it would still be pretty good... but after thinking about it a little, I'm pretty sure that such a thing would be like a perfect storm of "so bad it's good" and "so good it's awesome."
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Jul 19 2013, 07:03 PM
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#20
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
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Jul 19 2013, 07:10 PM
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#21
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Moving Target Group: Members Posts: 115 Joined: 5-March 09 From: Bay Area, CA Member No.: 16,942 |
But are Levels generated on a PC playable on a tablet? I believe that was the main question. No they aren't. The tablet version won't be able to download user created content or make content. They mentioned maybe doing a release of some of the highest rated user created stuff for tablets but that would be far down the line. |
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Jul 19 2013, 07:12 PM
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#22
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Shooting Target Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
So...a tablet version is good for 12ish hours of play?
I'll stick to PC thanks. |
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Jul 19 2013, 07:17 PM
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#23
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Moving Target Group: Members Posts: 973 Joined: 8-January 10 Member No.: 18,018 |
You know, I almost said that even if it was terrible, it would still be pretty good... but after thinking about it a little, I'm pretty sure that such a thing would be like a perfect storm of "so bad it's good" and "so good it's awesome." Sounds like Pizza and Sex (IMG:style_emoticons/default/nyahnyah.gif) That said, Lego would be awesome for most visible cyberware. Got cyberlegs? Exchange the lower part! |
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Jul 19 2013, 08:22 PM
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#24
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Runner Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 |
Lego damage would be awesome as well.. instead of blood splatter you see lego bits go flying
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Jul 19 2013, 08:29 PM
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#25
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Target Group: Members Posts: 30 Joined: 17-March 05 From: Who ordered the pizza? Member No.: 7,184 |
There's a couple of tutorials from the HBS guys on YouTube for the editor if you wanna check them out. Yeah, not quite as a simple as NWN, but not too much more difficult. Buildings are just time consuming, since you kind of assemble them like lego pieces. The terrain building looks pretty tedious, but the conversation and event scripting looks WAY easier than NWN. Honestly, I hope they release a lot more content packs, because Seattle and Berlin are not going to be enough for me. I want a lot of outdoor environs, not just urban. Winter, forest, jungle, etc. |
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Lo-Fi Version | Time is now: 29th March 2024 - 03:10 PM |
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