My Assistant
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Jul 26 2013, 03:18 PM
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#451
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
so, how mighty is this editor then?
can in game assets be changed? can new assets be made? |
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Jul 26 2013, 03:23 PM
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#452
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Target ![]() Group: Members Posts: 93 Joined: 26-February 02 From: Chicago, IL Member No.: 390 |
that's possible, but it's not built in to the functionality of the editor.
you have to do some messing around with the actual files to do it. http://www.youtube.com/watch?v=40zp63SkX8E |
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Jul 26 2013, 03:39 PM
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#453
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
in the youtube comments there it says you can add new props by way of the editor now.
but messing around with the files will probably still work too . . i might try my hand at porting some more ware, weapons and armor into the game . . is it possible to tell the game that it gets to chose this gear too? or are there no randomized NPCs but all hand crafted static ones? |
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Jul 26 2013, 03:48 PM
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#454
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I see a lot of bitching on the Steam forums, and I understand why. I should point out that I'm actually glad I'm banned from the steam forums* or I'd be wasting all my time refuting the criticisms of the game. "It's not what I expected" -> "Did you not...read anything HBS said about the game during development?" *I pre-ordered a game called Dungeons that advertised itself as the successor to Dungeon Keeper. It was absolutely shit, the tutorial was only about 35% informative, the game play strategy made no sense, and it was in no way "like" Dungeon Keeper. So I posted this massive review/bitchfest on the steam forums and finished off with "and this is why I try before I buy, even if that means torrenting." So I was banned for "advocating piracy." I also got Steam to refund the money I spent on that game. Also, funnily enough, the developer called me a troll on the official forums. |
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Jul 26 2013, 04:16 PM
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#455
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,009 Joined: 25-September 06 From: Paris, France Member No.: 9,466 |
The steam forum comments are both funny and sad at the same time:
"How can it call itself a RPG? It has no loot!" "There are too many dialogs, there should be an option to skip them!" It's quite horrible what decades of Diablo and CoD will do to people. |
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Jul 26 2013, 04:19 PM
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#456
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,973 Joined: 4-June 10 Member No.: 18,659 |
It's quite horrible what decades of Diablo and CoD will do to people. And how. I saw complaints earlier about not being able to follow the storyline, and the guy was asked 'did you read the loading screens?' 'No, they're just fillers anyway, why would I read that shit?' *headdesk* |
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Jul 26 2013, 04:20 PM
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#457
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,930 Joined: 9-April 05 From: Scandinavian Union Member No.: 7,310 |
I understand your pain Draco... To long we've been searching for a worthy heir... War of the overworld is the first game I've seen that seem to get it.
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Jul 26 2013, 04:27 PM
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#458
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
to be honest . .
i think the people saying "no loot? fuck this noise!" are actually right. |
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Jul 26 2013, 04:43 PM
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#459
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
to be honest . . i think the people saying "no loot? fuck this noise!" are actually right. Well yeah, ripping out the cyberware of "dying" people to fund your own crap. Isn't that normal? Would be cool to be able to shock your accomplices/friends by "Ooooh, look... i think he's got an internal cyberdeck... let's take it with us" |
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Jul 26 2013, 04:49 PM
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#460
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
to be honest . . i think the people saying "no loot? fuck this noise!" are actually right. From a Shadowrun perspective: I've think "loot their body" has no place in a game that's typically not about exploring caves (or concentration camps...) to see what you can find. From a more general RPG perspective: It's a fixture of the genre, especially on PC, so I can see why a lot of folks who don't play SR as PnP expect looting. |
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Jul 26 2013, 04:57 PM
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#461
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Well yeah, ripping out the cyberware of "dying" people to fund your own crap. Isn't that normal? Would be cool to be able to shock your accomplices/friends by "Ooooh, look... i think he's got an internal cyberdeck... let's take it with us" From a Shadowrun perspective: I've think "loot their body" has no place in a game that's typically not about exploring caves (or concentration camps...) to see what you can find. From a more general RPG perspective: It's a fixture of the genre, especially on PC, so I can see why a lot of folks who don't play SR as PnP expect looting. Dudes, did you see the fuck-hueg pig-sticker the Halloweenie-Troll had? I WANTED THAT FOR MY CHARACTER DAMN IT! Looting as was done in the fallout-series would have been boss to have ._. |
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Jul 26 2013, 05:12 PM
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#462
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Moving Target ![]() ![]() Group: Members Posts: 493 Joined: 7-December 07 From: Kiev, USSR Member No.: 14,536 |
The no-loot aspect was irritating, but I only ran out of yen once. Luckily, a friendly J gave me a sidejob that I took care of myself. (The joys of hotwiring turrets.) I pretty much had all the money I needed for ware and guns, and finished with 17k. Looting would have been nice, but all in all, not much was lost. The game was a solid 8.5/10.
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Jul 26 2013, 05:16 PM
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#463
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
The RNG seems problematic, but without being able to see under the hood I can't track it down. I feel like the seed gets stuck sometimes, much like it would do in NWN, although I could see it happen there. "I just rolled 9 ones in a row". I've even seen Master of Monsters like scenarios with it, missing a 98% chance to hit 3 times in a row while a 30ish percent chance was nailed repeatedly.
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Jul 26 2013, 05:20 PM
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#464
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
I understand your pain Draco... To long we've been searching for a worthy heir... War of the overworld is the first game I've seen that seem to get it. Indeed. (Did you play Dungeons at all? It's horrible as a game, even ignoring the fact that it's "trying" to be Dungeon Keeper) |
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Jul 26 2013, 05:25 PM
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#465
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Moving Target ![]() ![]() Group: Members Posts: 239 Joined: 20-August 08 Member No.: 16,261 |
Hotspur, Elven Decker, is sporting a datajack, basic optics (+3 accuracy), and -- for no real reason but that he ended up with an arm, IC -- got a basic cyberarm installed. All it does is give a HP bonus, but I figure I can upgrade it later, and in the meantime it helps my Combat Decker be a little more Combat-y. Ha! Switch elf to Ork and you're describing Finn, my combat decker. Just finished the first offical "run" and I'm absolutely loving the game. Writing is awesome, I love the text-based-throwback style with descriptions and emotions, really brings me back to my FRUA days. Speaking of... I wonder how long until we start seeing some classic adventure packs (Queen Euphoria, DOA, etc) showing up as user created (or official, I'd pay) mods? That would be neat. As noted below, my one quibble (and very minor) would be that I'd love to have been able to pick up some of those sweet guns off the corpses that I've been making. My shotgun and light pistol seem to be adequate though, so its pretty minor. |
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Jul 26 2013, 05:28 PM
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#466
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
The RNG seems problematic, but without being able to see under the hood I can't track it down. I feel like the seed gets stuck sometimes, much like it would do in NWN, although I could see it happen there. "I just rolled 9 ones in a row". I've even seen Master of Monsters like scenarios with it, missing a 98% chance to hit 3 times in a row while a 30ish percent chance was nailed repeatedly. they are saved in a file i think. so afterwards you should be able to check into that. edit: look for the dumpbox folder and the files in there. |
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Jul 26 2013, 06:00 PM
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#467
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Shooting Target ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 1,973 Joined: 4-June 10 Member No.: 18,659 |
I am reduced to small, pleased noises of glee as I cradle my Fairlight.
My team currently includes someone quite... Artful. |
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Jul 26 2013, 06:04 PM
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#468
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Moving Target ![]() ![]() Group: Members Posts: 239 Joined: 20-August 08 Member No.: 16,261 |
Awesome.
I had to stop today before my first real matrix "run", but I did manage to jump in there for a different scene briefly. Its interesting in there, but is there a way to stealth, or is it basically just combat? I didn't see any progs that would seem to help with being sneaky (sleazy?). |
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Jul 26 2013, 06:25 PM
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#469
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
they are saved in a file i think. so afterwards you should be able to check into that. edit: look for the dumpbox folder and the files in there. Thanks Stahl, I'll check that out. I'm really curious because I play tons of games that use RNGs and certain times you can tell when they aren't working right (like learning lower difficulties on XCOM modify your roll even though you show a low success chance). |
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Jul 26 2013, 06:30 PM
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#470
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
i have taken a look into one of the files, it's kinda strange looking to me.
you can probably make more sense of that. |
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Jul 26 2013, 08:08 PM
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#471
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
Is there a point to hiring a decker? Two times Ive done that, and there has been nothing to hack.
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Jul 26 2013, 08:15 PM
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#472
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,579 Joined: 30-May 06 From: SoCal Member No.: 8,626 |
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Jul 26 2013, 08:20 PM
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#473
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Moving Target ![]() ![]() Group: Members Posts: 213 Joined: 19-August 10 Member No.: 18,949 |
Some of the later stuff can use a decker, but in the first section (the Ripper), deckers don't have much use.
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Jul 26 2013, 08:21 PM
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#474
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
Ok thanks, just making sure I'm not totally wasting money
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Jul 26 2013, 08:21 PM
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#475
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Moving Target ![]() ![]() Group: Members Posts: 525 Joined: 20-December 12 Member No.: 66,005 |
Is there a point to hiring a decker? Two times Ive done that, and there has been nothing to hack. Pretty sure the folks at HBS said something about how decking was actually the last thing they added to the game, and as such there wouldn't be much of it in default campaign. But hey, there's the map editor if you wanted to make more Matrix-heavy runs. |
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Lo-Fi Version | Time is now: 13th April 2022 - 02:17 AM |
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