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#1
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,405 Joined: 23-February 04 From: Honolulu, HI Member No.: 6,099 ![]() |
So, I was wondering if anyone has started a community level update to the various Street Magic (4th) totems to SR5 standards?
If not, shall we start one here? Who knows, maybe it can get incorporated into the 'real stuff' when the SR5 version of Street Magic comes out. |
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#2
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
It's sad when I saw the title of the thread and the first thing I thought was 'What, Wolf got Fat?'
Because pudgy Totems are all the rage..... But a more serious note, will have to dig out the books and see what we can come up with. Street Magic had quite a few good ones to convert. |
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#3
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 ![]() |
this is so simple, not even worth the effort ^^ Can be done on a case by case bases and no GM will ever disagree. just add 0.5 worth of adept powers to them.
Oak All: +2 Arcana tests Magician: +2 Plant Spirits Adept: one free level of Mystic Armor ok, those with dice penalties need light reworking SR3 totems on the other hand might be more interesting. Cheetah All: +2 Running test Magician: +2 Combat Spells or Beast Spirits (choose one) Adept: Wall Running OR two free levels of Attribute Boost (Strength) OR Improved Ability (Running9 OR Improved Potential (Physical) OR Killing Hands Drawback: Must have Reaction 4. Must succeed in a Composure (3) test to choose a subtle, more complicated approach on any given task. |
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#4
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
Cheetah All: +2 Running test Magician: +2 Combat Spells or Beast Spirits (choose one) Adept: Wall Running OR two free levels of Attribute Boost (Strength) OR Improved Ability (Running9 OR Improved Potential (Physical) OR Killing Hands Drawback: Must have Reaction 4. Must succeed in a Composure (3) test to choose a subtle, more complicated approach on any given task. Friends must succeed in a Willpower + Charisma (3) test NOT to ask you to run every small errand, like getting the pizza from the take away down the street. (IMG:style_emoticons/default/nyahnyah.gif) |
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#5
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
Friends must succeed in a Willpower + Charisma (3) test NOT to ask you to run every small errand, like getting the pizza from the take away down the street. (IMG:style_emoticons/default/nyahnyah.gif) That would be the result of a Wireless Bonus... |
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#6
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Moving Target ![]() ![]() Group: Members Posts: 336 Joined: 18-June 08 Member No.: 16,062 ![]() |
Indeed... an so the wireless boni for mentor spirits are born!
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#7
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
One totem we desperately need: The Walrus. (goo goo g'joob.)
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Lo-Fi Version | Time is now: 15th June 2025 - 12:51 AM |
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