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#26
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,229 Joined: 20-December 10 From: Land of the Oatcakes Member No.: 19,241 ![]() |
exactly. it doesn't matter if the security corp payed full price or not. the simple fact is, it's worth that much to sell to everyone else (well, everyone else who isn't a megacorp anyways). obviously, you won't get full price for it (although you're getting full value if you wanted a set of skillwires yourself), but it still sells for quite a bit. then add in the fact that it's a rent-a-cop, and can reasonably expect to be making the sort of people who are low on morals angry (ie the sort of people who are reasonably likely to kill you for the cyberware you've got implanted) on a semi-regular basis, well... i for one wouldn't want to be the manager who made that choice (IMG:style_emoticons/default/nyahnyah.gif) (although that said, i wouldn't take this sort of thing to a generic fence... this is the sort of thing that you really want an organlegger contact for). How would someone know that the rent-a-cop had skillwires and a chipped heavy though? I would think that the level of opponent who can figure that out (by scanning or matrix or visual perception or whatever) isn't the sort of opponent who's going to rip cyberware out of a corpse. You know, the professional level. Street level runners are much more likely to, but much less likely to know it's there in the first place. Especially if obtaining said cyberware means storming a machinegun nest, which I think was the scenario we were going with. |
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#27
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Moving Target ![]() ![]() Group: Members Posts: 598 Joined: 12-October 05 Member No.: 7,835 ![]() |
"This is a machine gun. We're going to teach you how to use it."
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#28
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 ![]() |
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#29
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Moving Target ![]() ![]() Group: Members Posts: 664 Joined: 26-September 11 Member No.: 39,030 ![]() |
I prefer the Descartes Dualing Sword. Higher base damage than the razor, even if it has lower AP.
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#30
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
exactly. it doesn't matter if the security corp payed full price or not. the simple fact is, it's worth that much to sell to everyone else (well, everyone else who isn't a megacorp anyways). obviously, you won't get full price for it (although you're getting full value if you wanted a set of skillwires yourself), but it still sells for quite a bit. then add in the fact that it's a rent-a-cop, and can reasonably expect to be making the sort of people who are low on morals angry (ie the sort of people who are reasonably likely to kill you for the cyberware you've got implanted) on a semi-regular basis, well... i for one wouldn't want to be the manager who made that choice (IMG:style_emoticons/default/nyahnyah.gif) (although that said, i wouldn't take this sort of thing to a generic fence... this is the sort of thing that you really want an organlegger contact for). Also if you do go down this route, please take the time to run a tag eraser over the goodies and power down/remove any backup power cells they may have. You would be surprised at the number of gangers who have decided to play 'chop the cop' and are caught with the still bloody parts in the trunk of their ride because it was still transmitting it's ID. |
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#31
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,973 Joined: 3-October 07 From: Fairfax, VA Member No.: 13,526 ![]() |
One other problem with suppressive fire. The penalty is to skill checks. Not being hit isn't a skill check, so the suppressive fire penalty doesn't apply.
Beyond that, machineguns are completely terrible. My Missions character is humping around an M202 and I've gotten disgusted that firing it is so completely a waste of time and nuyen. 10P with an AP of -2 is going to moderately wound a random mook in an armored jacket. To step up to a round that actually hurts (APDS or explosive) means you're spending 160 to 240 nuyen per action of suppressive fire. For 300Y, a semi-auto burst from an MGL-12 will put 20S with an AP of -4 into everyone in an area much larger than the suppression zone, with none of them getting any sort of defense test at all. Buy a Crockett for range, and MGL-12 for engaging large numbers of targets, and put your MG on the shelf. Even in a vehicle mount, the superior damage code of assault rifles like the Alpha and Raiden mean you come out ahead. |
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#32
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
One other problem with suppressive fire. The penalty is to skill checks. Not being hit isn't a skill check, so the suppressive fire penalty doesn't apply. Beyond that, machineguns are completely terrible. My Missions character is humping around an M202 and I've gotten disgusted that firing it is so completely a waste of time and nuyen. 10P with an AP of -2 is going to moderately wound a random mook in an armored jacket. To step up to a round that actually hurts (APDS or explosive) means you're spending 160 to 240 nuyen per action of suppressive fire. For 300Y, a semi-auto burst from an MGL-12 will put 20S with an AP of -4 into everyone in an area much larger than the suppression zone, with none of them getting any sort of defense test at all. Buy a Crockett for range, and MGL-12 for engaging large numbers of targets, and put your MG on the shelf. Even in a vehicle mount, the superior damage code of assault rifles like the Alpha and Raiden mean you come out ahead. I think it comes down to ammo usage, though. I'd imagine with a belt-fed weapon you'd be more willing to throw down more long bursts or full auto actions- making your weapon more effective than it's limited ammo alternative. So it's a trade off- slightly higher damage, or a weapon that won't run out of ammo? Time spent reloading your Ares Alpha is time you aren't putting lead downrange, and I don't believe 100% of all encounters are completed in 1 box of ammo. Don't get me wrong- machine guns are pretty awful. But I can see their usefulness, at least in limited circumstances. |
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#33
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
How would someone know that the rent-a-cop had skillwires and a chipped heavy though? I would think that the level of opponent who can figure that out (by scanning or matrix or visual perception or whatever) isn't the sort of opponent who's going to rip cyberware out of a corpse. You know, the professional level. Street level runners are much more likely to, but much less likely to know it's there in the first place. Especially if obtaining said cyberware means storming a machinegun nest, which I think was the scenario we were going with. It really depends on the definition of "professional". It is not as if there is a code of conduct for people who do illegal things for other people who cannot be linked to such illegal carrying-ons. A more sensible approach would be to ask if such a highly skilled person would earn more if he did so than if he did not. |
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#34
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
At the moment the Ares alpha is better than most MGs at being an MG. I'm sure after the Arsenal equivalent is out you would be able to mod it to being belt fed. And those that say blah blah blah that's not realistic there is an M-16 mod kit out there that makes it a better SAW than the SAW is. MGs should be horrifying, unfortunately right now they just aren't. I heavily disagree that an M16 converted to FA and Belt Feed would make a better SAW than the SAW... I really liked my M16A2... I LOVED my SAW... |
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#35
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I think it comes down to ammo usage, though. I'd imagine with a belt-fed weapon you'd be more willing to throw down more long bursts or full auto actions- making your weapon more effective than it's limited ammo alternative. So it's a trade off- slightly higher damage, or a weapon that won't run out of ammo? Time spent reloading your Ares Alpha is time you aren't putting lead downrange, and I don't believe 100% of all encounters are completed in 1 box of ammo. Don't get me wrong- machine guns are pretty awful. But I can see their usefulness, at least in limited circumstances. This discussion is a disconnect, though, from Reality to Game. In reality, very few people are willing to risk getting dead by operating in a suppressive fire zone. In the game, hoewver, all it takes is the decision to do so (since no one really dies), and a character with a semi-competant design to almost completely ignore the ramifications of the Suppresion zone. Unfortunately, the mechanics do not support the reality. Suppressive fire from fully automatic weapons designed for sustained fire is a devastating thing. Suppressive fire from fully automatic weapons using grenades is truly horrifying. |
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#36
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 ![]() |
How would someone know that the rent-a-cop had skillwires and a chipped heavy though? I would think that the level of opponent who can figure that out (by scanning or matrix or visual perception or whatever) isn't the sort of opponent who's going to rip cyberware out of a corpse. You know, the professional level. Street level runners are much more likely to, but much less likely to know it's there in the first place. Especially if obtaining said cyberware means storming a machinegun nest, which I think was the scenario we were going with. because they broadcast their existence. it's a basic matrix perception test, and it doesn't take a heavy investment to make said test successfully (and there is significant motivation to find out in advance whether the cop in question is augmented or not). furthermore, unless you're wiring *all* employees, you're stuck in the same situation as before; your one guy who is (essentially) "trained" to be your heavy weapons specialist gets taken out, and there goes any value your heavy weapons were bringing to the security force. which means you need to chip the whole force (now, they may not know he's running a heavy weapons skillsoft, but the skillwires and skilljack, well, those have to be wireless enabled if you want them to work well). in SR4, chipping your employees made a lot of sense. it was cheap (quite likely far cheaper than training), it was fast (almost definitely far faster than training), and it meant that the employee was both in debt to you and had no actual skills to take elsewhere; it would be cheaper for someone to wire up their own personnel rather than extracting yours, and the benefit was significant because you could basically have a small workforce that can instantly change their skillset to emulate a very broad range of training. in SR5, rating 4 skillwires + skilljack represents a 160,000 nuyen value in the person that receives it. 120,000 if you consider that once you've ripped them out, they will undoubtedly count as used cyberware i suppose. that's a pretty significant investment, and i don't care how you look at it, with the level of brutal competition the megas have against each other, even the price for themselves isn't going to be chump change (otherwise someone would offer them at a lower price to take over the market, until they reach roughly the point where the value is correct, since this is basically a luxury item that people can just choose to not buy anyways; 160,000 will buy you an awful lot of education, so it's not like there's a huge market of people getting them implanted as a replacement to education at those costs). |
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#37
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
I have said it before, and I will say it again. ANY security/Military/Govenrment Agent, etc. that advertises their 'ware via activated wireless enabled capabilities deserves to be shot. That is about as dumb as you can get... Anyone in the industry would NEVER have such glaring security holes enabled.
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#38
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
I have said it before, and I will say it again. ANY security/Military/Govenrment Agent, etc. that advertises their 'ware via activated wireless enabled capabilities deserves to be shot. That is about as dumb as you can get... Anyone in the industry would NEVER have such glaring security holes enabled. And yet that still seems to be one of the foundations of this edition of Deckerrun; everything wireless with some kind of [bad] enticement to make you want to run wireless for [mostly] peanuts in benefits.
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#39
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
I have said it before, and I will say it again. ANY security/Military/Govenrment Agent, etc. that advertises their 'ware via activated wireless enabled capabilities deserves to be shot. That is about as dumb as you can get... Anyone in the industry would NEVER have such glaring security holes enabled. And a bank would never put any money in an ATM, where just anyone could come by and steal it. |
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#40
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 ![]() |
in SR5, rating 4 skillwires + skilljack represents a 160,000 nuyen value in the person that receives it. 120,000 if you consider that once you've ripped them out, they will undoubtedly count as used cyberware i suppose. that's a pretty significant investment, and i don't care how you look at it, with the level of brutal competition the megas have against each other, even the price for themselves isn't going to be chump change (otherwise someone would offer them at a lower price to take over the market, until they reach roughly the point where the value is correct, since this is basically a luxury item that people can just choose to not buy anyways; 160,000 will buy you an awful lot of education, so it's not like there's a huge market of people getting them implanted as a replacement to education at those costs). Those are retail prices. If you wanted to fudge it, you could say that megas (in particular, those that are known for software/cyber) could produce / implant their operators at cost- in this case, an out-patient procedure and a 5 nuyen chip. -DrZ |
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#41
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
Well, let's consider the actual fencing value for a second...
At Rating 4, retail is 160000. Modify by x0.75 because it qualifies now as used. Now apply the x0.25 modifier for the base fencing value, and that's only 30000 for some very hot 'ware. The PR1 Ganger Lieutenant can just BARELY find a buyer, and he damn well best hope he doesn't glitch. Then he gets to default on negotiation against the closest thing he knows to a Fixer - the book's sample Bartender. He gets to put 3 Negotiation dice against the Bartender's 9, meaning that the Bartender gets to reduce the price modifier to x0.15. That leaves 18000 to split between everyone involved in getting this stuff. And in order to get it, they take a big ass risk and then have to try to hock some seriously hot merch. Frankly, I'd apply a further price reduction based on how much heat is on this stuff. And then, in response, a Corp team comes along and wipes out their gang, because that crap is bad for business and productivi- I mean morale. And always remember two things: The corp that put it in there didn't pay retail, and they mean to recycle the whole thing once they're done with that guard. |
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#42
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 ![]() |
Something that also came to mind. How skilled at removing said wires will any of these gangers be? Certainly wouldn't be like removing a cyberarm where you could rip it off and leave fleshy bits on the chrome.
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#43
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Target ![]() Group: Members Posts: 81 Joined: 11-March 08 Member No.: 15,761 ![]() |
Not to mention the time involved. Or how much dead weight dragging around the whole body would be. Not to mention the DocWagon style biomonitor that's telling HRT exactly where the dead employee is. Just not worth it, imho.
Heck, were I GM'ing things I'd probably give a high chance that the 'ware was ruined by whatever killed the guy... *shrug* |
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#44
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Target ![]() Group: Members Posts: 37 Joined: 24-July 13 Member No.: 132,306 ![]() |
Not to mention the time involved. Or how much dead weight dragging around the whole body would be. Not to mention the DocWagon style biomonitor that's telling HRT exactly where the dead employee is. Just not worth it, imho. Heck, were I GM'ing things I'd probably give a high chance that the 'ware was ruined by whatever killed the guy... *shrug* Thats why Jesus invemted Flesh to Goop. Or is that not in the new edition? |
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#45
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 ![]() |
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#46
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,962 Joined: 27-February 13 Member No.: 76,875 ![]() |
Thats why Jesus invemted Flesh to Goop. Or is that not in the new edition? No Turn To Goo yet - and the addition of a mage to do that takes us well beyond the simple, basic, common threat that was being suggested as making this such a bad idea, especially giving that spells are resisted with two Attributes rather than one in SR5, so the roll would become harder to win (demanding a decent Spellcasting+Magic and a reasonable Force). |
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#47
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Yeah, removing skillwires wouldn't be a simple task. It's a complex system of dozens of parts, and if you break anything the wires would be ruined. You'd need a full cybersurgery shop and expertise to do it, even if you didn't care to keep the subject alive.
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#48
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Double post. Stupid phone.
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#49
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Moving Target ![]() ![]() Group: Members Posts: 750 Joined: 9-August 06 Member No.: 9,059 ![]() |
A reasonable (but not fair) extension of the Not Enough Bullets rule for Suppressive Fire suggests you only need to fire two bullets per 1m wide zone, so if you want to go super crazy let your players suppress a 2m hallway with 4 bullets per Combat Turn.
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#50
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Canon Companion ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 8,021 Joined: 2-March 03 From: The Morgue, Singapore LTG Member No.: 4,187 ![]() |
I heavily disagree that an M16 converted to FA and Belt Feed would make a better SAW than the SAW... I really liked my M16A2... I LOVED my SAW... I am not too sure about that. I was an automatic weapons gunner too, except I was trained on the Ultimax instead of the American SAW. And I must say that apart from the ability to put more rounds in the air in a short period of time, I don't really like my SAW as compared to my M-16. Any burst more than 3 rounds almost always saw the rest of the rounds flying off some place else other than the target/s. And if I wanted to suppress, multiple 3 round bursts from my 16 worked better. Maybe if I was using drum mags for my SAW, it would be better, but I really doubt it. In any case, I was issued magazines with same ammo capacity as the M-16's. |
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