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#1
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Moving Target ![]() ![]() Group: Members Posts: 732 Joined: 5-April 08 From: Ottawa, Canada Member No.: 15,847 ![]() |
This really should be changed:
1) Taking Aim is a Simple Action. Performing any other action before shooting, including 'Free Actions', breaks Aim. 2) Called Shot is a Free Action. You can't aim to perform a called shot. 3) Adept Centering is a Free Action. A physical adept cannot try to focus while lining up a shot. Ergo - snipers (even adept snipers) always, always target center mass. This makes me wonder why a called shot is a free action, and isn't, instead, part of an actual attack action. |
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#2
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
This really should be changed: 1) Taking Aim is a Simple Action. Performing any other action before shooting, including 'Free Actions', breaks Aim. 2) Called Shot is a Free Action. You can't aim to perform a called shot. 3) Adept Centering is a Free Action. A physical adept cannot try to focus while lining up a shot. Ergo - snipers (even adept snipers) always, always target center mass. This makes me wonder why a called shot is a free action, and isn't, instead, part of an actual attack action. It's not the best wording, but Called Shot is actually taken combined with the attack action, not taken before. It can't interrupt the aim. |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 732 Joined: 5-April 08 From: Ottawa, Canada Member No.: 15,847 ![]() |
Well, that's good to know for Called Shot, but apparently a sniper talking to his spotter screws his aim, since talking's a Free Action. Seriously... this is sort of annoying. 'I have the target, D'OH!' And of course, forget a combat adept using a mantra to help him focus while he aims - not going to happen.
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#4
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,516 Joined: 26-February 02 Member No.: 463 ![]() |
Well, just use common sense. (IMG:style_emoticons/default/smile.gif)
Call a Shot has to be taken before you start aiming, BTW. So you first Call a Shot, then Take Aim, Take Aim, ..., Take Aim, then Fire Weapon. Bye Thanee |
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#5
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
or Call, Center, Aim ... Aim, shoot
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#6
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
Call a Shot (p163) says
QUOTE This action must be combined with a Fire Weapon, Throw Weapon, or Melee Attack Action. Adept Centering should probably say something similar (combined with), and there should probably be an explanation of "combined with" that explicitly allows "combined with" free actions to not interrupt multi-action sequences (such as Take Aim) so long as the free action is "combined with" the terminal action in the sequence. Sounds like errata. |
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#7
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,516 Joined: 26-February 02 Member No.: 463 ![]() |
SR4A p. 146
QUOTE CALL A SHOT A character may “call a shot” (aim for a vulnerable portion of a target) with this Free Action. See Called Shots, p.161. This action must be immediately followed by a Take Aim, Fire Weapon, Throw Weapon, or Melee Unarmed Attack. Bye Thanee |
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#8
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 ![]() |
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#9
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
Isn't it now ......
Forget to switch Wireless off, Call the shot, Center, Aim, Get Weapon hacked, Curse, Fire Spirit manifests atop you, Try to fight it off with Stun Baton, Baton gets hacked because that damn hacker is still around, Try to run, Get shot in the leg by enemy sniper who doesn't want you to leave so soon, Throw yourself off the rooftop into the river to lose the Fire Spirit and decker (noise for water), discover it's Flushing Friday at the AZ pyramid and the water has a lovely green glow in the evening, drag yourself back onto shore downstream and hail an autocab, halfway home cab gets jumped into by enemy rigger who sends you a joyride through the orc/troll section of the Barrens while blaring Humanis Rock, drag your beaten, burned, bleeding body back to your hole in the wall only to find the Street Sammy aiming a Warhawk at you when you enter, who then shoots you in your good leg and steps over you dropping a card atop you along the way out with just the word 'Don't' on it. Or so I have been told... (IMG:style_emoticons/default/biggrin.gif) |
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#10
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
why did he have wireless on to begin with?
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#11
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 ![]() |
why did he have wireless on to begin with? Duh... So he can be hacked, giving the Hacker something to do in combat. Apparently you missed the Memo. (IMG:style_emoticons/default/eek.gif) |
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#12
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
Duh... So he can be hacked, giving the Hacker something to do in combat. Apparently you missed the Memo. (IMG:style_emoticons/default/eek.gif) Evidently your Smartgun Link needs to consult NAWS (the North American Weather Service) now before it can properly help you take a shot. |
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#13
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 ![]() |
Nah, it's probing the hundreds of other devices near your target to confirm wind and positioning.
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#14
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Moving Target ![]() ![]() Group: Members Posts: 250 Joined: 22-December 09 Member No.: 17,988 ![]() |
Why aren't you running silent and have you smartgun system and smartlink slaved to your commlink???
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#15
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
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#16
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,416 Joined: 4-March 06 From: Albuquerque Member No.: 8,334 ![]() |
It lets really proficient people take more accurate shot. But yeah, being of no benefit to low-dice pool users is a little bit odd, given the history of the device.
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#17
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Moving Target ![]() ![]() Group: Members Posts: 336 Joined: 18-June 08 Member No.: 16,062 ![]() |
It may have made a bit more sense, to switch the base and wirelessboni on this one.
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#18
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
wireless bonus: Checking the weather conditions to ensure you are more likely to hit (acc+2)
yup, sounds more appropriate. |
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#19
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Moving Target ![]() ![]() Group: Members Posts: 250 Joined: 22-December 09 Member No.: 17,988 ![]() |
Because then your Smartlink doesn't actually do anything to help you shoot, duh![/SR5"Logic"] ?? Where do you get that from? You are still connected to the matrix with the smartlink, only through the commlink, and you are running silent which makes it harder to see you. |
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#20
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
Running Silent is basically pointless for anyone who's not running a Deck. The test to detect someone who is running silent is a Computer+Intuition[DP] vs Logic+Sleaze. Since Commlinks have no Sleaze score it is a pure Logic test which means that at best, you're looking at somewhere around 10 vs 6 dice & that is assuming you have a max 6 Logic.
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#21
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Moving Target ![]() ![]() Group: Members Posts: 250 Joined: 22-December 09 Member No.: 17,988 ![]() |
Running Silent is basically pointless for anyone who's not running a Deck. The test to detect someone who is running silent is a Computer+Intuition[DP] vs Logic+Sleaze. Since Commlinks have no Sleaze score it is a pure Logic test which means that at best, you're looking at somewhere around 10 vs 6 dice & that is assuming you have a max 6 Logic. That's after you decide that there might be someone there and pass a matrix perception test (I know... not hard, but it is still a test that has the potential to fail). Then you have to choose which hidden icon you are going to run the above test on (presumably the entire group is running silent... at least my whole group does) because the matrix perception test only tells you that there is a/are hidden icon(s) in the node/within 100 meters of you. And presumably you, as the decker, are also running silent (otherwise the opposing decker would see you 100m away) which means that your matrix perception and the detection tests are both at -2 dice. |
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#22
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
yes, but consider that you can get a ton of information off of a single perception test, you get 1 question for every net hit on your Perception test.
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#23
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
why did he have wireless on to begin with? That was a humor point to allow the rest of the tale to be set up. Funny how the rest of the pain and misery the poor sniper underwent was just taken in stride. (IMG:style_emoticons/default/wink.gif) But it is not improbable that a sniper might not be offline and prepping for the main shot, flip on wireless long enough to center/take aim before taking the shot then go dark again. It would be a very small window of time for an enemy decker to locate and react to. Not impossible, but would probably favour the sniper getting the shot off at least. Myself, I would stay dark (offline) unless there was special circumstances where having the (temporary) link up would be beneficial. |
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#24
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Moving Target ![]() ![]() Group: Members Posts: 651 Joined: 20-July 12 From: Arizona Member No.: 53,066 ![]() |
I would agree, & looking at my Sniper...aside from a possible 2 dice (he already has 16 not sure if 2 more will make a difference before he grabs Karma) he doesn't need to take himself online for much of anything, unless he is breaking into somewhere for his Autopicker...then he goes on, then off in a matter of seconds.
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#25
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Target ![]() Group: Members Posts: 81 Joined: 11-March 08 Member No.: 15,761 ![]() |
yes, but consider that you can get a ton of information off of a single perception test, you get 1 question for every net hit on your Perception test. Keep in mind that a single Matrix Perception test will alert you to all hidden icons within 100m. After that though, you need to do individual opposed Matrix Perception tests against each hidden icon to get information. So, if you have a team of six runners all with Running Silent enabled it can take an enemy hacker quite some time (as Matrix Perception is a Complex Action) to find the right Icons to brick. Slaving your stuff to your Decker's deck is always a good idea, but if you don't have a Decker available slaving to a high-DR commlink is a good idea. Assuming Intuition & Willpower of 3 your gear would get a defensive pool of 9 with a 5,000 (IMG:style_emoticons/default/nuyen.gif) commlink. Much better then the defense pool of 5 otherwise (average DR of 2.) |
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