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> Magic effects on character in VR, What is perceived source of magical effect on body of VR matrix user
Machine Ghost
post Oct 30 2013, 07:48 PM
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I am looking for some thoughts on what psychological effect is reasonable for things like the Fear SR4A295 critter power on someone that is either in VR, or jumped in as a rigger. That is when the power is directed at the meat body of the character. What / where will the target perceive as the source of the fear, and where would/could they run to 'apparent safety'?

If the target is a jumped in rigger, the Fear could apply to their drone self/body, and cause them to run away while still jumped in, but what if the rigger is in a vehicle, and the source of the fear is in the same vehicle?

Options I see:
  • Fear the matrix itself: log out, jack out is safety
  • Fear the current location / node in the matrix: run somewhere else in the matrix
  • Fear the user commlink node in the matrix (physically closed to the Fear source)
  • Fear the physical source of the Fear: jackout then physically run away

SR4 context currently, but similar could apply to other rule sets.
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