My Assistant
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Jan 17 2014, 06:25 PM
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#26
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
In SR3 you needed: A Chipjack. And then to use Knowsoft(knowledge skills) a know-soft-connection addon for the chipjack. And then to use DataSoft(Maps, Text-Files, Images) you needed a built in GPS and Image-System in the eyes. For Active Soft(Active skills that allow you to do stuff without actually know how anything works) you needed A Datajack. Skillwires. If you wanted to use more than one skill at a time, you needed Skilliwirs with highr Memory Capacity in which to load the active Skills. Or more than one Datajack. Or implanted Storage which had to be connected to both the datajack and the skillwires via a router technically. Or you needed a skillsoft jukebox, which acted as a router/several external datajacks into which you would put the skillsoft chips/sticks. And then you could only ever use one skill at a time and had to spend actions to switch between the skills. And then there are the odd questions like: What do i connect the skillsoft jukebox to in my body? Do i need a Datajack for that? If i want to control the jukebox via DNI Mod, do i need 2 Datajacks and have it hooked up to both of them or is it a 2 way connection and i only need one? And the Expert Driver for Skillsoft is a Chipjack Addon, as far as i remember . . so does it work for active soft, which goes into Datajacks? Choices, Choices... (IMG:style_emoticons/default/smile.gif) SR4/A was so much cleaner in that regard. (IMG:style_emoticons/default/smile.gif) |
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Jan 17 2014, 06:28 PM
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#27
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
that sound quite difficult (IIRC you needed a Calculator for the MP necessary to run a Talentsoft) Its way more easy in SR4A and even in SR5 even though You have to pay a Fortune for Skillwires. I'm mourning the "destruction" of one dystopian aspect though. In SR4A I always Imagend hundreds of cheap Labor (Orks & Humans, even Elves) that got a cheap Level 3 Skillwire and and the beginning of their Shift they got the necessary Skills transmitted Via WiFi . And the end of their Shift they got the Skill erased. So they where kept "Stupid",they didn't need any Training and where forced to work for the Con that provides everything for them Now in SR5 when You need 63.000 ¥ ( Plus Medical Cost) this is too expensive to make sense (Even if its cheaper for the Con maybe 50 % ?) The Megacons won't never pay 30.000 - 75.000 for one single Worker -Not counting the Price for the Talentsoft itself ! So this Metropolis (Fritz Lang Movie 1910 IIRC) Like Mass-waiting-queue of dirty exhaustet lowclass Workers trotting to and from MegaFactories is no more !Not in SR5 not with this Stupid Rules ! Its a shame that CGL is destroying its own Dystopia . Which makes me a sad Panda (IMG:style_emoticons/default/frown.gif) He who dances like a sad Panda Medicineman You know, Germany does not have indigenous Pandas Either... Just sayin' (IMG:style_emoticons/default/smile.gif) |
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Jan 17 2014, 06:28 PM
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#28
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
it's corp in this language.
and SR3 works best with the NSRCG anyways, which has the numbers for the MP cost there already. |
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Jan 17 2014, 06:36 PM
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#29
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
it's corp in this language. and SR3 works best with the NSRCG anyways, which has the numbers for the MP cost there already. I know ist Corp, but I'm Oldschool thats why I always use the Word Megacon (at least since OCP from Robocop or from Judge Dread) QUOTE You know, Germany does not have indigenous Pandas Either... Just sayin' Not during Carnival (IMG:style_emoticons/default/wink.gif) than You have Hundreds of indigenous Pandas here especially in Düsseldorf,Cologne and Munich with an Offtopic (but still sad) Dance Medicineman |
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Jan 17 2014, 06:38 PM
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#30
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I know ist Corp, but I'm Oldschool thats why I always use the Word Megacon (at least since OCP from Robocop or from Judge Dread) Not during Carnival (IMG:style_emoticons/default/wink.gif) than You have Hundreds of indigenous Pandas here especially in Düsseldorf,Cologne and Munich with an Offtopic (but still sad) Dance Medicineman Awesome... If still a bit sad that you do not have Pandas year round. (IMG:style_emoticons/default/frown.gif) |
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Jan 17 2014, 06:43 PM
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#31
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
Naaah, Carnival ain't awesome ! its like Mardi Gras but with less neclasses, less fleshed tits (less ,not none) but more bad Weather much more bad Music and much more drunken Fu**ing
German Carneval (just like the Oktoberfest) is nothing to envy us for (and Pandas are quite boring If they don't know any Kung Fu....) HougH! Medicineman |
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Jan 17 2014, 06:49 PM
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#32
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Naaah, Carnival ain't awesome ! its like Mardi Gras but with less neclasses, less fleshed tits (less ,not none) but more bad Weather much more bad Music and much more drunken Fu**ing German Carneval (just like the Oktoberfest) is nothing to envy us for (and Pandas are quite boring If they don't know any Kung Fu....) HougH! Medicineman Wow... There go my dreams of going to a German Carnival... (IMG:style_emoticons/default/frown.gif) I DO like Oktoberfest, however (even if I don't drink beer). There is (or at least was) a pretty decent one held every year down in Texas. Pandas are cute, though. And definitely a lot more exciting when trained in Kung Fu. (IMG:style_emoticons/default/smile.gif) Far more than those pony/unicorn... things! (IMG:style_emoticons/default/smile.gif) |
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Jan 17 2014, 06:52 PM
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#33
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,893 Joined: 8-August 13 From: New Jersey , USA Member No.: 140,076 |
Having never played 4e, the interesting shift in pricing from 3e to 5e.
For instance. In order to have a Knowsoft at Rating 6 in 3e, you could have: A chipjack: 1,000, .2 essence A Rating 6 Knowsoft: 16,200 in 5e, you need: A Skilljack Rating 6 120,000, .6 essence A Rating 6 Knowsoft 12,000 That is a fairly huge jump in price. For Activesofts, its much weirder. 3e - A chipjack: 1,000 .2 essence Skillwires 3, - able to run 1 rating 3 skill at a time: 40,500, .6 essence Active Soft Rating 3, 2,700 5e A Skilljack Rating 3, 60,000 .3 essence A Skillwires Rating 3, 60,000 .3 essence A Rating 3 Activesoft, 15,000 However, change that to a rating 6 skill, 3e - A chipjack: 1,000 .2 essence Skillwires 6, 324,000 able to run 1 rating 6 skill at a time: 1.2 essence Activesoft Rating 6, 10,800 5e A Skilljack Rating 6, 120,000 .6 essence A Skillwires Rating 6, 120,000 .6 essence Activesoft Rating 6, 30,000 Dramatic difference - and higher than rating 6, well, no one ever had those, because those were 1 million nuyen per rating point. Edit - I totally spaced, and went back to 2e on the pricing for skillwires. Fixed the pricing now. |
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Jan 17 2014, 06:56 PM
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#34
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
So you agree... SR5's Wires and 'Soft's are ludicrous. (IMG:style_emoticons/default/smile.gif)
Got it... (IMG:style_emoticons/default/smile.gif) |
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Jan 17 2014, 06:57 PM
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#35
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
SR3 Skillwire system Level 8
Essence Cost: 1,6 Nuyen Cost: 768.000 Only had 192MP of Storage capacity though. Which is, if i am not mistaken, one Level 8 Active Soft Skillsoft. Like Shooting Guns ((IMG:style_emoticons/default/cool.gif) The Problem was that you still did not have enough money left to do anything usefull with it. Because EACH Level 8 Skillsoft THEN cost ANOTHER 19k Nuyen. . . And you needed additional Toys to work too. Smartlink, Eye-Ware, Muscle Stuff, Reflexes etc. |
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Jan 17 2014, 07:01 PM
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#36
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
in 4A You needed a Datajack 500 ¥ 0.1 E
Skillwires Level 3 for 6.000 ¥ and 0.6 Essence thats 6500 Plus Medical care .If a Megacon (Corp (IMG:style_emoticons/default/wink.gif) ) gets a 50% Discount this would result in an investment of 3000-4000 per Worker. ImO perfect for the "Metropolis-like-dystopia" HokaHey Medicineman |
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Jan 18 2014, 06:17 PM
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#37
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
Yeah...CGL should have bought another game-system. Shadowrun is ruined for my by the new SR5-rules. Synaptic Accelerator 0,5 Essence per Level while the Reflex-Booster costs the double? And price-wise only 30% more for Bioware? Bullshit.
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Jan 18 2014, 06:34 PM
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#38
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
I guess it's another case where one of the freelancers had a grudge with a certain concept and was promptly given free reign to "fix" it.
Just some food for thought: Both Skillwires and TMs got this treatment, so how would the 5th Ed Version of Biowire look like? *shudder* |
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Jan 20 2014, 03:06 AM
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#39
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
honestly, i'm fully expecting that in the matrix book, they'll release a ton of ridiculous echoes and such for technomancers as they realize just how bad of an idea it is to make one... and not acknowledge in the slightest that the technomancer itself is not functioning properly.
basically, i'm expecting technomancers will, once the matrix book comes out, suck royally until they get a bunch of submersions, at which point they will still have a complete trash base set of abilities, but will be ridiculously broken overpowered so that they can pretend like they didn't screw it all up. so, 5e biowires may actually wind up being ridiculously overpowered. |
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Jan 25 2014, 06:10 AM
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#40
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Moving Target ![]() ![]() Group: Members Posts: 165 Joined: 4-August 10 From: West Seattle, WA. Member No.: 18,888 |
Just a quick personal note,
I still think the idea of Corp using Mass wageslave work force with implanted Skill wires and jacks is viable:) I just figure they are using the same ones they installed in worker 1 that they are now using in worker 65,779.....cost of unit to worker ratio goes down dramatically when "used" is attached to the equipment (IMG:style_emoticons/default/smile.gif) |
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Jan 25 2014, 03:22 PM
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#41
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
cost of unit to worker ratio goes *up* dramatically when it suddenly becomes a worthwhile effort for a bunch of desperate people from the barrens to kidnap all your employees and salvage them for spare parts to the tune of ~120k nuyen worth of hardware (not that they'll get 120k nuyen out of used rating 3 skilljack and wires, but even if they only get 20% of the value that's 24k nuyen; that will let you live like a king (relative to everyone else in the barrens, at any rate) for quite a while.
sure, the corp will take measures to prevent that, but that *also* costs money. plus, every so often someone will succeed anyways. at least when they were only toting around a few thousand nuyen worth of hardware, it wasn't worth the money for anyone who could actually organize a successful run, but honestly, at 24k a pop, i fully expect there are some (very unscrupulous) teams that would do this sort of thing, especially if they're just desperate to get a leg up in the shadows. some Mr J hires a group of above-average gangers, gives them some combat drugs and a few guns, and has next-to-no cost for a chance at getting a whole lot of money just from hijacking a bus. |
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Jan 25 2014, 05:03 PM
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#42
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,186 Joined: 9-February 08 From: Boiling Springs Member No.: 15,665 |
some Mr J hires a group of above-average gangers, gives them some combat drugs and a few guns, and has next-to-no cost for a chance at getting a whole lot of money just from hijacking a bus. And the Johnson can let the gangers have a few of the wires and he can have a team that can do EXACTLY what he would like them to do. And if they die, then do it again... Completely untraceable to the Johnson's corp... check Fly a helicopter... check Explosives... check Heavy Weapons... check <Insert action to cause terrible chaos to his rival corp>... check All this was done with the RIVAL's money! The only way it can get better is if God Himself decides to frag the rival. |
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Jan 27 2014, 02:07 AM
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#43
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Moving Target ![]() ![]() Group: Members Posts: 433 Joined: 8-November 07 Member No.: 14,097 |
I'm mourning the "destruction" of one dystopian aspect though. In SR4A I always Imagend hundreds of cheap Labor (Orks & Humans, even Elves) that got a cheap Level 3 Skillwire and and the beginning of their Shift they got the necessary Skills transmitted Via WiFi . And the end of their Shift they got the Skill erased. So they where kept "Stupid",they didn't need any Training and where forced to work for the Con that provides everything for them What if you just swap the prices of the Skillwires and the (errata'd) Skilljack? Then have a "wireless skill broadcast unit" for factories and such that corps use in place of skilljacks but which would not be useful to shadowrunners. |
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Jan 27 2014, 02:46 AM
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#44
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,856 Joined: 25-July 07 Member No.: 12,360 |
Somehow, I don't think wage slaves skillwires are as sexy as this group thinks. Hot copies of "How to Excel for dummies v9.7" spring to mind.
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Jan 27 2014, 05:55 AM
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#45
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 |
Somehow, I don't think wage slaves skillwires are as sexy as this group thinks. Hot copies of "How to Excel for dummies v9.7" spring to mind. Considering most hands-on jobs are automated ("you let a person work on your car?!") skillwires are probably largely irrelevant for corporate drones. All they really need is a knowsoft that tells them which buttons to press. |
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Jan 27 2014, 10:38 PM
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#46
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 7,089 Joined: 4-October 05 Member No.: 7,813 |
Somehow, I don't think wage slaves skillwires are as sexy as this group thinks. Hot copies of "How to Excel for dummies v9.7" spring to mind. the skillwires can run a variety of skills. the fact that the wageslaves are running useless skillsofts (or at least, useless to the average shadowrunner) is beside the point. |
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Jan 27 2014, 10:46 PM
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#47
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Moving Target ![]() ![]() Group: Members Posts: 422 Joined: 26-February 02 From: Columbus, OH Member No.: 875 |
IMO Skilljacks are still a decent deal - you can start with Alpha rating 6 if you really want, but it's probably better to get rating 6 used since the essence is so inexpensive. Knowsofts and Linguasofts are very cheap and unless I'm reading incorrectly, at level 6 you can have 18 concurrent rating 6 know/lingua softs active at a time.
I guess it depends on how frequently your table uses knowledge and language skills, but for some concepts it may be a decent option. The fact that you can't use Edge sucks, but how often will that come up with a non-active skill? |
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Jan 27 2014, 10:49 PM
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#48
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Skillwire Savant ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,154 Joined: 5-April 13 From: Aurora Warrens, UCAS Sector of the FRFZ Member No.: 88,139 |
IMO Skilljacks are still a decent deal - you can start with Alpha rating 6 if you really want, but it's probably better to get rating 6 used since the essence is so inexpensive. I think an Alpha Skilljack 6 would be outside of availability rules for CharGen. The basic set is 12 at rating 6. |
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Jan 27 2014, 10:50 PM
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#49
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Moving Target ![]() ![]() Group: Members Posts: 422 Joined: 26-February 02 From: Columbus, OH Member No.: 875 |
You're right, my bad.
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Jan 27 2014, 11:10 PM
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#50
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Moving Target ![]() ![]() Group: Members Posts: 433 Joined: 8-November 07 Member No.: 14,097 |
unless I'm reading incorrectly, at level 6 you can have 18 concurrent rating 6 know/lingua softs active at a time. You are reading incorrectly; you can have skills running with a total combined rating of 18, that is, 3 rating 6 'softs (or more at a lower rating of course). |
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