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> Nothing's Free in the Free Zone (OOC), Adventure 1: Broken Star
Chrome Head
post May 29 2014, 08:26 PM
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QUOTE (Lobo0705 @ May 29 2014, 04:01 PM) *
Truck 3 stun, 20 physical - bleeding to death, but not yet dead.

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Lobo0705
post May 29 2014, 08:27 PM
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QUOTE (DrZaius @ May 29 2014, 03:06 PM) *
I'd actually like to discuss this with Lobo. It's not really my intention to jack every ride we come across; but I would *not* mind a van. What is your feeling on how this would play out?



Here is the way the rules work, at least as has been clarified on the official forums:

Official Rules

To sum up:

You have to change the ownership on the vehicle, which requires:
Extended Hardware + Logic [Mental] (24, 1 hour) - and here is the kicker, the wireless has to be on the whole time. Which means the thing is transmitting its location the whole time that you are messing with it (which means that it will be at least an hour and realistically 6 or 7 hours).



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Jack VII
post May 29 2014, 08:37 PM
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Well, it isn't really broadcasting its location, but if its owner wants to trace it, they can do it relatively easy since they are considered to have all the MARKs on it. Now, if one of the dudes bleeding out on the ground is the owner, it may not matter too much, but I don't know how we would determine the owner.

Now, the Americar, at least, is sitting there with the doors open and engine running, so it doesn't seem like we need to do much to at least drive off in that one.
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Chrome Head
post May 29 2014, 08:37 PM
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QUOTE (Jack VII @ May 29 2014, 04:10 PM) *
That synchs with Jack's report. I'm not lifting a finger for Truck or Dark Hair #2 unless the team chimes in...

Tough call on Truck.. we could drop him somewhere with a piece of evidence and the eye witness (who hasn't even seen us). But then again he knows about us, though I'm not sure who would listen. The advantage is that we got a killer arrested and into prison this way, fulfilling one of our objectives.

On another topic, Amy will want to thoroughly search all of them, keeping an eye out for anything with the potential for magical use.

ETA: Could we add Reagents to the Ammo section of the resource tracker?
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Lobo0705
post May 29 2014, 09:07 PM
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Because I realize I didn't say it - the girl just has 9 boxes of Stun, and is simply unconscious.

Amy, when you search the bodies, you find mix of minerals, mostly quartz, limestone, and obsidian. There are 100 total reagents here, but as they are attuned to hermetics, they are only worth 50 to you.

The cultist with the short blonde hair has a knife which is clearly magical - you'd have to take it to someone to know what it is (since you have know real knowledge of artificing)

Apart from that, they all have very nice suits, black robes, commlinks (Transys Avalons to be precise), and nothing else of interest.

Truck has an Armor Vest, several throwing knives, and a commlink.
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Jack VII
post May 29 2014, 09:19 PM
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- Of course, none of the suits are ork-sized. (IMG:style_emoticons/default/frown.gif)

- I'm going to wait until we're on the road before making a first aid check to revive the girl. I figure the environment would be a little bit better in a semi-clean car than at the edge of a lake.

- Let's grab whatever we need and do whatever we can to clean up the scene. I wonder if we could get a water spirit to make their bodies disappear in one of the lakes or down a stream somewhere.

- I'll go through everyone's ammo expenditures and update the tracker. I may have to wait until the weekend to get to it though. If you know how many rounds you fired, please report it here and I'll make the adjustments. Adding reagents shouldn't be too tough, I don't think.
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Lobo0705
post May 29 2014, 09:32 PM
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Here's my recollection of the ammo expenditure (if it will save you some time)

Jack - 12 explosive
Overkill - 12 explosive
Grease - 16 explosive
Amy - 10 reagents

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Jack VII
post May 29 2014, 09:37 PM
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QUOTE (Lobo0705 @ May 29 2014, 03:32 PM) *
Here's my recollection of the ammo expenditure (if it will save you some time)

Jack - 12 explosive
Overkill - 12 explosive
Grease - 16 explosive
Amy - 10 reagents


That looks right to me, I should have the time to double check this weekend. Thanks!

Probably should take a few pics of Truck's body if we aren't going to try to help him recover. We actually need to make a decision on Truck and the summoner, as Jack isn't going to leave anyone the team doesn't take with them alive.
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Chrome Head
post May 29 2014, 09:57 PM
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QUOTE (Lobo0705 @ May 29 2014, 05:07 PM) *
Because I realize I didn't say it - the girl just has 9 boxes of Stun, and is simply unconscious.

Amy, when you search the bodies, you find mix of minerals, mostly quartz, limestone, and obsidian. There are 100 total reagents here, but as they are attuned to hermetics, they are only worth 50 to you.

The cultist with the short blonde hair has a knife which is clearly magical - you'd have to take it to someone to know what it is (since you have know real knowledge of artificing)

Apart from that, they all have very nice suits, black robes, commlinks (Transys Avalons to be precise), and nothing else of interest.

Truck has an Armor Vest, several throwing knives, and a commlink.

Pretty good bounty right there! 50 reagents isn't too bad, but those commlinks could give us leads (especially Truck's ofc..) and we can maybe fence them. The weapon I might also try to sell back to someone if it doesn't turn out to be evil or something, and we can split the profits, although I fear it may be traceable so I'll have to be careful about that, maybe put it in a metal box as a start. Can I learn anything at all by assensing it, Lobo? It seems like it could give me at least some pieces of info, though maybe not all that I'd like to know (ETA: details about the focus require artificing, but the object is magical, so it has an aura that can be assensed for stuff like signature, whether it's bonded to someone (I'm assuming), emotions linked to the object, etc.).

QUOTE (Jack VII @ May 29 2014, 05:19 PM) *
- Let's grab whatever we need and do whatever we can to clean up the scene. I wonder if we could get a water spirit to make their bodies disappear in one of the lakes or down a stream somewhere.

- I'll go through everyone's ammo expenditures and update the tracker. I may have to wait until the weekend to get to it though. If you know how many rounds you fired, please report it here and I'll make the adjustments. Adding reagents shouldn't be too tough, I don't think.

Not sure what the spirit would do other then sink them, or bring them some place specific. You're worried that somehow they could lead someone back to us? Animals and insects would probably do the job if we leave them here.

Reagents: I was down to 20, used 10 during the run, found 50 more on our enemies.
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Jack VII
post May 29 2014, 10:07 PM
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QUOTE (Chrome Head @ May 29 2014, 03:57 PM) *
Not sure what the spirit would do other then sink them, or bring them some place specific. You're worried that somehow they could lead someone back to us? Animals and insects would probably do the job if we leave them here.

It may be impossible, but I was hoping to turn the whole thing into a big mystery for anyone who might know that the cultists were out here and comes looking for them. Rather than it be obvious that it was a firefight, I was thinking we could get a spirit to cause some destruction and move the bodies in order to make it look like a spirit may have had an objection to what was being done here and just decided to take matters into its own hands. If nothing else, a lack of bodies might make it difficult to ascertain what happened (so yeah, maybe sinking the bodies into the deepest part of the lake would work).
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Always Overkill
post May 30 2014, 02:30 AM
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Sorry for the lack of updates, its been a crazy week.



Hmmm... I am really torn on Truck. On the one hand, Drave truly detests having to kill, but on the other, he may well know that Truck is too dangerous to be left alive.

Do we have any footage or other evidence linking Truck to the any of the murders in the conspiracy?

I will get my IC up in the morning, exhausted.


By the way; My daughter turned 1 today!!!

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Lobo0705
post May 30 2014, 12:12 PM
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QUOTE (Always Overkill @ May 29 2014, 09:30 PM) *
By the way; My daughter turned 1 today!!!

(IMG:style_emoticons/default/biggrin.gif)
'

Happy birthday to the little one!


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Jack VII
post May 30 2014, 12:59 PM
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QUOTE (Lobo0705 @ May 30 2014, 06:12 AM) *
'

Happy birthday to the little one!

Times Two! That's awesome.

As far as I know, we do not have anything conclusive on Truck for the murders we are investigating (although Jack witnessed him killing at least one elf and we have footage of him killing the first sacrificial victim). The only footage we have that he might have been in was doctored to make him look like an ork, IIRC.
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DrZaius
post May 30 2014, 01:29 PM
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QUOTE (Jack VII @ May 30 2014, 07:59 AM) *
Times Two! That's awesome.

As far as I know, we do not have anything conclusive on Truck for the murders we are investigating (although Jack witnessed him killing at least one elf and we have footage of him killing the first sacrificial victim). The only footage we have that he might have been in was doctored to make him look like an ork, IIRC.


Also bear in mind we've had the Fly-Spy on Air Cap the whole time, so they caught the whole thing. We can edit it down as appropriate to share with Ramirez, including us taking Truck out.

-DrZ

ETA: Just as an FYI, I'm going to be out of town all weekend, so I won't really be able to post (at least not IC). Not that we've been posting a lot over the weekend, but I figured I'd mention it.

Thanks,
-DrZ
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Jack VII
post May 30 2014, 03:54 PM
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Good point on the fly-spy. I'm assuming Lobo is going to wait until we finish hashing out what we are doing IC.
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Lobo0705
post May 30 2014, 04:08 PM
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QUOTE (Jack VII @ May 30 2014, 11:54 AM) *
Good point on the fly-spy. I'm assuming Lobo is going to wait until we finish hashing out what we are doing IC.


Exactly - you guys are in the driver's seat now (IMG:style_emoticons/default/smile.gif)
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Jack VII
post May 30 2014, 04:22 PM
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@Overkill: We may have cross-posted. The girl is still unconscious, but I relocated her to a more comfortable spot under a nearby tree. I figure it will be easier to do our work and possibly remain somewhat incognito if she stays that way for the next hour or so. I slapped my biomonitor on her so that I would get indications that she was waking up (elevated heart rate and breathing, for instance). I'm also now en route to Grease's location.
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Always Overkill
post May 30 2014, 04:26 PM
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Slightly out of sequence, but I don't think its much of an issue.

Having considered it further, I am thinking we need to put Truck down here and now. Even if we wanted to keep him alive, I doubt he could be saved (It would be hard enough just to move him; where the hell could we put him?)

Overkill will take care of the dark deed that must be done, though he will take no satisfaction in doing so.
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Jack VII
post May 30 2014, 04:41 PM
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QUOTE (Always Overkill @ May 30 2014, 11:26 AM) *
Overkill will take care of the dark deed that must be done, though he will take no satisfaction in doing so.

Grease or Jack would be willing to do it and would most certainly take satisfaction in doing it.
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DrZaius
post May 30 2014, 04:59 PM
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QUOTE (Jack VII @ May 30 2014, 11:41 AM) *
Grease or Jack would be willing to do it and would most certainly take satisfaction in doing it.


I think thinks will sort themselves out. At any rate, Grease isn't leaving him with a pulse, no matter how thready. Vampires, guys! I'm surprised you're not more concerned.

-DrZ
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Chrome Head
post May 30 2014, 05:47 PM
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You have got to be kidding me, Grease was right all along!

I really got to get better at assensing (IMG:style_emoticons/default/smile.gif)

Initiative?

ETA:
QUOTE (DrZaius @ May 30 2014, 12:59 PM) *
Vampires, guys! I'm surprised you're not more concerned.

Famous last words?
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DrZaius
post May 30 2014, 05:58 PM
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QUOTE (Chrome Head @ May 30 2014, 12:47 PM) *
You have got to be kidding me, Grease was right all along!

I really got to get better at assensing (IMG:style_emoticons/default/smile.gif)

Initiative?

ETA:

Famous last words?


Good thing Grease is packing that Ingram!
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Jack VII
post May 30 2014, 06:01 PM
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LOL, is cram a hallucinogenic?

ETA: Apparently not!
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Lobo0705
post May 30 2014, 06:08 PM
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Cram causes "hyper alertness to the point of paranoia" and to "react quickly, often without thought, and prone to irrational outbursts."

In this particular case, all of this is in Grease's head (since he was paranoid about vampires before he took the cram)

I imagine the body twitched (since he isn't dead, just unconscious) and Grease overreacted.

In reality, the body isn't moving at all, and Grease just sort of fell backwards with his hand over his face protectively.

I'm not sure any of you can actually see this (as he is beyond the trees) but you would hear him yell.

Sorry, I couldn't resist - I'll let you deal with the fallout IC (IMG:style_emoticons/default/smile.gif)
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Jack VII
post May 30 2014, 06:12 PM
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I figured as much OOC. Barring you throwing an initiated vampire mage with masking at us. Even then, not sure you can mask that you have an actual astral form due to being dual-natured.
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