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> Blast Spell in SR5
Beaumis
post Jan 31 2014, 11:10 PM
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QUOTE (Tymeaus Jalynsfein @ Jan 31 2014, 02:09 PM) *
Apparently My experience has been significantly different than yours. In truth it is just easier to use a Grenade than it is to use the equivalent magic, even for a Magician. So we rarely see AOE Large Damage Spells over a Grenade. We do see High End Direct Spells, even multicast ones.

I think you misunderstand me. While what I am saying is (sort of) reflected in the game mechanics, my primary focus is the setting's magical theory. Not the mechanics and especially not how the game is played at various tables. There has always been a major disconnect between the game's lore and rules when it came to magic. While the setting says it's rare, every group has a mage. Previous editions have made all spells above force 3 restricted by law, but almost no player ever chose a force below three for anything. The list goes on.

My point was that within the game's lore, it's easier to let magic flow than it is to control it. This is sometimes poorly reflected in the game mechanics (though they did try) and entirely negated when comparing efficiency of "magic or no magic". I merely wanted to point out that the whole "magic stun is easier than physical" theme prior editions had going was sort of against the lore of the game and that now, in 5th edition, lore and mechanics are more in sync than they have ever been in this particular aspect.

All that being said, unless he's centering, his initiate grad has little to do with drain. Still, that's a pretty impressive grade even for 400 karma. With that much oomph he should be damn near undetectable by non-magical means using the right spells... .

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Tymeaus Jalynsfe...
post Feb 1 2014, 12:30 AM
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QUOTE (Beaumis @ Jan 31 2014, 04:10 PM) *
All that being said, unless he's centering, his initiate grad has little to do with drain. Still, that's a pretty impressive grade even for 400 karma. With that much oomph he should be damn near undetectable by non-magical means using the right spells... .


Yes, Tables are different, and yes, the Systems vs. Fluff has been at odds with each other to a degree in ALL versions of the game.

He is indeed Centering. Sadly he is ALWAYS detectable.
He leaves Signatures lying around like they are Cabs in New York. And he NEVER remembers to clean them up, which has led to a lot of issues over the years.
And IF he had spells to hide himself, well, he might be better at hiding, but sadly, they are not in his repertoire.

The Character I play, on the other hand, Never leaves Signatures... and in fact has to cast at Force 7 to even have a chance of leaving a signature.
Since that is a rarity (Usually cast at Force 3 or 4), I don't even have to remember to clean them up.

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Machiavelli
post Feb 1 2014, 08:29 PM
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QUOTE (Tymeaus Jalynsfein @ Jan 31 2014, 10:42 PM) *
My character Does Not... (IMG:style_emoticons/default/smile.gif)
Our Combat Mage, on the other hand is pretty bangin' when it comes to Directed Combat Spells, and is a Grade 6 or 7 Initiate (Subtlety is not his forte, though it is mine). He does take a bit of drain occasionally, but not all that much, most of the time. However, he is ONLY good for Combat with his Magic, and his Mundane skills are something to be desired. (IMG:style_emoticons/default/smile.gif)

And note that this is after 400 Karma of advancement. (IMG:style_emoticons/default/smile.gif)
Ok, 400 karma is way off the regular runners i know. I think 99% of the characters die before they even reach the 100. Initiate grade 7 is also quite exceptional, therefore he might not be the best example. ^^
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Tymeaus Jalynsfe...
post Feb 2 2014, 07:06 PM
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QUOTE (Machiavelli @ Feb 1 2014, 01:29 PM) *
Ok, 400 karma is way off the regular runners i know. I think 99% of the characters die before they even reach the 100. Initiate grade 7 is also quite exceptional, therefore he might not be the best example. ^^


Maybe not, but he is one of the current characters in the campaign coming to a close. (IMG:style_emoticons/default/smile.gif)
Sadly, we will be closing out in a month or so to transition to SR5. (IMG:style_emoticons/default/frown.gif)
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Machiavelli
post Feb 3 2014, 08:01 AM
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So you were talking about SR4 all the time?
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Jaid
post Feb 3 2014, 08:57 AM
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i thought it was fairly well known that TJ hates SR5 and still hadn't made the switch...
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Tymeaus Jalynsfe...
post Feb 3 2014, 02:56 PM
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QUOTE (Machiavelli @ Feb 3 2014, 01:01 AM) *
So you were talking about SR4 all the time?


For the Most part, yes. There were a few references to SR5 to compare and contrast the two editions (Post 23 started my SR4A comments - Sorry if I was unclear on that, as it likely led to some confusion) but the character descriptions were all about SR4A. See, I do not think magic is all that bad in SR4A. And I think that Magic in SR5 is ignorant bordering on ludicrous (they fixed the wrong things). *shrug*
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Machiavelli
post Feb 3 2014, 03:40 PM
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QUOTE (Jaid @ Feb 3 2014, 09:57 AM) *
i thought it was fairly well known that TJ hates SR5 and still hadn't made the switch...
It is also fairly well known that i hate SR5 as much as TJ does, but this doesn´t hinder me playing it or analyzing them rules. ^^
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