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> Shadowrun as a dying setting?
Sendaz
post Feb 13 2014, 08:36 PM
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QUOTE (Stahlseele @ Feb 13 2014, 02:50 PM) *
SR5 actually mentiones in the rules that GM's should dock Karma for "evil" choices made by characters and dock money for "good" choices made by characters as far as i remember . .
Specifically the following suggestions if you had not seen it already (IMG:style_emoticons/default/nyahnyah.gif)
QUOTE (pg 376)
Cash Mod
Standard run 0% (nothing special, normal work for a runner)
Run will make you a cold-hearted bastard +10-20% (wetwork, helping corps oppress people, drug running, human trafficking)
Run has good feelings as part of its reward –10-20% (hooding, helping the little guy, taking some “dys” out of “dystopia”)

KARMA MODIFIERS
Standard run 0
Cold-hearted bastard run –2
Good feelings run +2


QUOTE (Tymeaus Jalynsfein @ Feb 13 2014, 02:54 PM) *
Dock money for Moral Choices and Karma for Immoral Choices. Truly? That is just stupid on so many levels. *shakes head*
It depends, the GM may say that the 'good' run might pay out less cashwise since odds favour they are working for a party who can not pay a lot, the aforementioned little guy who they decided to take the job for more because it was the right thing to do then because of the paycheck.
To compensate such good deeds and crap pay he grants increased karma.

Likewise the hard core jobs do tend to pay out more and since you are operating with less restrictions one could argue it probably was not as hard a job compared to a job requiring more restraint, hence more cash but less Karma.

Again these are just examples and the modifiers are just suggestions for the GM when he is trying to figure out rewards for missions...
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psychophipps
post Feb 13 2014, 08:50 PM
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The path to Hell is paved with good intentions...
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Sendaz
post Feb 13 2014, 08:52 PM
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Tymeaus Jalynsfe...
post Feb 13 2014, 09:15 PM
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QUOTE (Sendaz @ Feb 13 2014, 01:36 PM) *
Specifically the following suggestions if you had not seen it already (IMG:style_emoticons/default/nyahnyah.gif)


It depends, the GM may say that the 'good' run might pay out less cashwise since odds favour they are working for a party who can not pay a lot, the aforementioned little guy who they decided to take the job for more because it was the right thing to do then because of the paycheck.
To compensate such good deeds and crap pay he grants increased karma.

Likewise the hard core jobs do tend to pay out more and since you are operating with less restrictions one could argue it probably was not as hard a job compared to a job requiring more restraint, hence more cash but less Karma.

Again these are just examples and the modifiers are just suggestions for the GM when he is trying to figure out rewards for missions...


Just Dumb... *sigh*
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Fatum
post Feb 13 2014, 09:25 PM
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QUOTE (Not of this World @ Feb 13 2014, 09:38 PM) *
I do not know what 4th edition rulebook you read (I never read the anniversary edition) but when I read 4th the default assumption was that everything was now suddenly wi-fi (which is not incredibly futuristic or realistic).
That is somewhat true for the Core, but you see, even the core ruleset is more than the Core itself. Half the tricks in Unwired won't work without networks of more than one host; wires are mentioned both in it and in Core. Matrix backbone being wired is mentioned a few times in different books, too, I believe.
As for it being neither futuristic nor realistic, heh, well it is both. I mean, we've overwhelmingly moved on from wired connections - more smartphones and pad computers are sold yearly by far than good old full-sized PCs, and most of the stuff sold doesn't even have an RJ-45 jack.
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Neraph
post Feb 14 2014, 01:07 AM
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QUOTE (Tymeaus Jalynsfein @ Feb 13 2014, 12:54 PM) *
Dock money for Moral Choices and Karma for Immoral Choices. Truly? That is just stupid on so many levels. *shakes head*

Makes sense. The Johnson doesn't want collateral so he docks you 1k per body you leave. My table and a friend's table have both done this before.

Alternatively you could get a Johnson that wants chaos and gives a 1k bonus per body...

QUOTE (Tymeaus Jalynsfein @ Feb 13 2014, 12:39 PM) *
See, I have never seen High Fantasy Morality being prevalent, even in the Editions of Shadowrun you espouse as such. Shadowrun has always been amoral to me, with thousands of shades of Grey. Which his VERY Cyperpunk.

Same. I like to play the character that, in the world of greys, is known to be evil. Nosferatu mystic adept who's tradition is Black Magic and who is an expert at Calling in order to use Inhabitation spirits while attempting to build an Infected army? (IMG:style_emoticons/default/vegm.gif)
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Tymeaus Jalynsfe...
post Feb 14 2014, 03:01 PM
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QUOTE (Neraph @ Feb 13 2014, 06:07 PM) *
Makes sense. The Johnson doesn't want collateral so he docks you 1k per body you leave. My table and a friend's table have both done this before.


That is the reverse, however. That is not a moral choice at that point, it is a mission parameter.

QUOTE
Same. I like to play the character that, in the world of greys, is known to be evil. Nosferatu mystic adept who's tradition is Black Magic and who is an expert at Calling in order to use Inhabitation spirits while attempting to build an Infected army? (IMG:style_emoticons/default/vegm.gif)


Unlimited Powah... (IMG:style_emoticons/default/smile.gif)
My evil is a bit more subtle than that, but I do understand the idea.
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Neraph
post Feb 14 2014, 04:13 PM
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QUOTE (Tymeaus Jalynsfein @ Feb 14 2014, 09:01 AM) *
Unlimited Powah... (IMG:style_emoticons/default/smile.gif)
My evil is a bit more subtle than that, but I do understand the idea.

Actually, when the character finally made it to a table he was the drone rigger support. Tricked out commlink running a TacNet and remote control rigging. Anyone with enough money can serve as a good rigger. I show restraint when exercising my great power.
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Tymeaus Jalynsfe...
post Feb 14 2014, 04:20 PM
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QUOTE (Neraph @ Feb 14 2014, 09:13 AM) *
Actually, when the character finally made it to a table he was the drone rigger support. Tricked out commlink running a TacNet and remote control rigging. Anyone with enough money can serve as a good rigger. I show restraint when exercising my great power.


My Cyberlogician was Rigger Support as well. Though, he actually WAS a good guy (well, not evil anyway... (IMG:style_emoticons/default/smile.gif) ). Well... he worked for HKSB (as a deep cover shadowrunner) cleaning up the dregs of the Shadowrunning Community anyways - so Good Guy from the Average Citizen's perspective at least. (IMG:style_emoticons/default/smile.gif)
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Neraph
post Feb 14 2014, 05:37 PM
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QUOTE (Tymeaus Jalynsfein @ Feb 14 2014, 10:20 AM) *
My Cyberlogician was Rigger Support as well. Though, he actually WAS a good guy (well, not evil anyway... (IMG:style_emoticons/default/smile.gif) ). Well... he worked for HKSB (as a deep cover shadowrunner) cleaning up the dregs of the Shadowrunning Community anyways - so Good Guy from the Average Citizen's perspective at least. (IMG:style_emoticons/default/smile.gif)

He was... Light Grey.
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Tymeaus Jalynsfe...
post Feb 14 2014, 06:01 PM
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QUOTE (Neraph @ Feb 14 2014, 10:37 AM) *
He was... Light Grey.


That's it... Light Grey. (IMG:style_emoticons/default/smile.gif)
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Cain
post Feb 15 2014, 06:42 AM
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I just got home from a lecture on multimedia and AR. Yes, it's looking like we're going that way soon, especially since they demonstrated a couple of modern-day applications. However, what made the Shadowrun Matrix iconic was that it wasn't realistic, it was pure sci-fi. No one complains about the lack of cellphones in Star Wars, even though it's supposed to be a scientifically-advanced setting. Same with Star Trek, they still use essentially a 60's tech base.

Shadowrun stood out, back in the day, because it was a bold setting. It made a lot of assumptions, many of which didn't turn out, but were very daring nonetheless. Ever since then, the boldness has trended downhill, in favor of boring modernism.

As for the Alignment mentality: in the early days, it was assumed that shadowrunners were anti-corporate, against-the-man-types, by default. Moving away from this might be more realistic, but it's also less original, and started to make Shadowrun more into a heist setting.
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Shortstraw
post Feb 15 2014, 06:50 AM
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QUOTE (Cain @ Feb 15 2014, 04:42 PM) *
No one complains about the lack of cellphones in Star Wars, even though it's supposed to be a scientifically-advanced setting.

But everyone knows that the force interferes with wireless signals...
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RHat
post Feb 15 2014, 09:53 AM
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QUOTE (Cain @ Feb 14 2014, 11:42 PM) *
No one complains about the lack of cellphones in Star Wars, even though it's supposed to be a scientifically-advanced setting.


That might be because they have communication systems that are way better than cell phones...
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nezumi
post Feb 15 2014, 01:14 PM
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Star Wars wasn't sci-fi, it's fantasy. But yeah, I think Cain is right. Shadowrun has transitioned from a strange and distant future to a competitor with D20 Modern. Again, probably why I play SR1-3, then jump to Eclipse Phase.
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CanRay
post Feb 15 2014, 04:19 PM
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QUOTE (nezumi @ Feb 15 2014, 09:14 AM) *
Star Wars wasn't sci-fi, it's fantasy.
Space Opera. (IMG:style_emoticons/default/nyahnyah.gif)
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Tymeaus Jalynsfe...
post Feb 15 2014, 04:54 PM
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QUOTE (RHat @ Feb 15 2014, 02:53 AM) *
That might be because they have communication systems that are way better than cell phones...


Indeed... I would take the Holonet over Cell Phone technology any day, and twice on Aldeberan's Sundays.
Although it is probably just as buggy and prone to signal loss. Baah... Give me a Hard-line. Way more reliable. (IMG:style_emoticons/default/smile.gif)
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Kagetenshi
post Feb 15 2014, 05:36 PM
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QUOTE (Kuma @ Feb 11 2014, 03:20 AM) *
If you don't think high school age kids can get into cyberpunk, who do you think Snow Crash was written for?

Snow Crash is a parody or satire of Cyberpunk rather than a member of the genre proper.

~J
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Smash
post Feb 15 2014, 09:23 PM
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QUOTE (Cain @ Feb 15 2014, 05:42 PM) *
I just got home from a lecture on multimedia and AR. Yes, it's looking like we're going that way soon, especially since they demonstrated a couple of modern-day applications. However, what made the Shadowrun Matrix iconic was that it wasn't realistic, it was pure sci-fi. No one complains about the lack of cellphones in Star Wars, even though it's supposed to be a scientifically-advanced setting. Same with Star Trek, they still use essentially a 60's tech base.

Shadowrun stood out, back in the day, because it was a bold setting. It made a lot of assumptions, many of which didn't turn out, but were very daring nonetheless. Ever since then, the boldness has trended downhill, in favor of boring modernism.

As for the Alignment mentality: in the early days, it was assumed that shadowrunners were anti-corporate, against-the-man-types, by default. Moving away from this might be more realistic, but it's also less original, and started to make Shadowrun more into a heist setting.


Couldn't agree more. Personally I steer my campaign back towards it's early incarnation as much as possible.
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nezumi
post Feb 16 2014, 01:33 PM
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QUOTE (Kagetenshi @ Feb 15 2014, 12:36 PM) *
Snow Crash is a parody or satire of Cyberpunk rather than a member of the genre proper.

~J


I have not seen you post a thing in literally at least a year. Have you been lurking these forums for all that time just waiting for the chance to say that again?
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ElFenrir
post Feb 17 2014, 10:08 AM
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QUOTE (Smash @ Feb 15 2014, 05:23 PM) *
Couldn't agree more. Personally I steer my campaign back towards it's early incarnation as much as possible.



I found using 1e/2e setting(with a bit of 3e settings; I basically really dig 2050-to about 2065), and 3e rules works best for us. We got the gang members driving the car down the street, the more old-school feeling dystopia, the little bits of hope scattered around, and overall we found this setup works best for us rather than the new heist-feel(not that we never did heists in the old days, sure, we did once in awhile.) We also played plenty of variety in the old days as well. At the end of the day the 1e-2e setting was our favorite, and the stuff that stuck with us, so that's where we run(and the 2e/3e ruleset our favorite of the bunch, despite it's flaws.)
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Kagetenshi
post Feb 20 2014, 04:07 PM
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QUOTE (nezumi @ Feb 16 2014, 08:33 AM) *
I have not seen you post a thing in literally at least a year. Have you been lurking these forums for all that time just waiting for the chance to say that again?

Pure coincidence (IMG:style_emoticons/default/grinbig.gif)

I was around in August, though! That's only half a year.

~J
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