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> Run & Gun is Live, I'll kill you to death!!!...with the help of this book
Fabe
post Jul 8 2014, 01:40 PM
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My FLGS just got some copies in. Any know how the editing/proof reading turned out in this one?
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Sendaz
post Jul 8 2014, 01:44 PM
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Originally it was supposed to be Gun & Run, but due to a snafu with editing it came out Run & Gun so they just went with that. (IMG:style_emoticons/default/nyahnyah.gif)
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binarywraith
post Jul 8 2014, 04:59 PM
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Pretty sure it was actually Goon and Rune.
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Uli
post Jul 10 2014, 08:57 AM
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Or Rum & Gum?
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psychophipps
post Jul 10 2014, 05:21 PM
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QUOTE (Fabe @ Jul 8 2014, 08:40 AM) *
My FLGS just got some copies in. Any know how the editing/proof reading turned out in this one?


SNAFU
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Tymeaus Jalynsfe...
post Jul 10 2014, 05:41 PM
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QUOTE (psychophipps @ Jul 10 2014, 11:21 AM) *
SNAFU


FUBAR!!! (IMG:style_emoticons/default/smile.gif) (IMG:style_emoticons/default/cool.gif)
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Sendaz
post Jul 10 2014, 05:48 PM
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QUOTE (Tymeaus Jalynsfein @ Jul 10 2014, 01:41 PM) *

BOHICA! (IMG:style_emoticons/default/biggrin.gif)
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Tymeaus Jalynsfe...
post Jul 10 2014, 06:32 PM
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QUOTE (Sendaz @ Jul 10 2014, 11:48 AM) *


Yep, that too. (IMG:style_emoticons/default/sarcastic.gif)
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X-Kalibur
post Jul 10 2014, 06:42 PM
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QUOTE (Sendaz @ Jul 10 2014, 09:48 AM) *


A little too apt I think.
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Sendaz
post Jul 10 2014, 09:48 PM
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They say the Line Dev has cold, cold hands. (IMG:style_emoticons/default/eek.gif)
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Tymeaus Jalynsfe...
post Jul 10 2014, 09:55 PM
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Too..... Much....... Information............... (IMG:style_emoticons/default/eek.gif) (IMG:style_emoticons/default/eek.gif)
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Fabe
post Jul 10 2014, 10:34 PM
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QUOTE (psychophipps @ Jul 10 2014, 01:21 PM) *
SNAFU

OK,how about some details. are we talking minor stuff this time around or just as bad as the core book? is it still usable or do we have to comb though a unofficial FAQ/errata just to find out how something works ?
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psychophipps
post Jul 10 2014, 11:16 PM
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QUOTE (Fabe @ Jul 10 2014, 04:34 PM) *
OK,how about some details. are we talking minor stuff this time around or just as bad as the core book? is it still usable or do we have to comb though a unofficial FAQ/errata just to find out how something works ?


Worse than the core book if reports are to be trusted. I don't own either because, well...these reports I keep hearing from others jumping on these grenades keeps me from wasting my very limited discretionary funds.
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X-Kalibur
post Jul 11 2014, 08:42 PM
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I bought the PDF of Run and Gun and was really disappointed by it. The core book wasn't so bad I didn't think, but the supplements are draining my desire to move to SR5.
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DeathStrobe
post Jul 12 2014, 05:38 AM
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QUOTE (X-Kalibur @ Jul 11 2014, 01:42 PM) *
I bought the PDF of Run and Gun and was really disappointed by it. The core book wasn't so bad I didn't think, but the supplements are draining my desire to move to SR5.

Really? What didn't you like about it?

The only thing I didn't like about it was that it didn't clear up how to mod guns on what's considered integral and not. I've been going nuts trying to figure out those damn modding rules.
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X-Kalibur
post Jul 12 2014, 06:34 AM
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QUOTE (DeathStrobe @ Jul 11 2014, 10:38 PM) *
Really? What didn't you like about it?

The only thing I didn't like about it was that it didn't clear up how to mod guns on what's considered integral and not. I've been going nuts trying to figure out those damn modding rules.


Namely that it wasn't on the level of Arsenal or Cannon Companion, let alone Fields of Fire. It doesn't have enough crunch and a good portion of the crunch it did have didn't feel terribly useful. Thanks for the 20 or so pages of maneuvers most people won't touch though...
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Moirdryd
post Jul 19 2014, 09:46 AM
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Why wouldn't people touch them?
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Uli
post Jul 19 2014, 10:35 AM
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You need very good dice pools to get these maneuvers pst usual defenses - and still cause an effect, I think.
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Moirdryd
post Jul 19 2014, 07:58 PM
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Depends on the manoeuvre but that's the price for an added effect and/or getting around armour.
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adamu
post Jul 21 2014, 08:11 PM
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Some of the maneuvers are fair value for the karma cost.

But most of them, and virtually all the called shot options, are just pointless.

Yes, there should be a cost to things, but when the cost is so prohibitively high that it is virtually always to your advantage to go with a straight-up damaging or subduing attack, then there is no reason to have them.

Yeah, if you get really lucky they can provide some nice flavor, but then if you lay the smackdown on someone with a regular attack, you can always just fluff up the description through roll-play.

I have to concur that most of these moves are abysmal value for cost, if not outright worthless.
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