IPB

Welcome Guest ( Log In | Register )

10 Pages V  < 1 2 3 4 > »   
Reply to this topicStart new topic
> Astral Hazing - final statement
Machiavelli
post Apr 23 2014, 03:05 PM
Post #26


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Correctly...and you donīt even have to sustain it. ^^
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 23 2014, 03:08 PM
Post #27


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Machiavelli @ Apr 23 2014, 09:05 AM) *
Correctly...and you donīt even have to sustain it. ^^


Problem is that you cannot Turn [Astral Hazing] Off either. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Machiavelli
post Apr 23 2014, 06:09 PM
Post #28


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Yeah...donīt tell it to my GM. (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Glyph
post Apr 24 2014, 01:44 AM
Post #29


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



QUOTE (Neraph @ Apr 23 2014, 05:11 AM) *
Right, but a Magic being reduced from a 5 to a 1 means it redefines the Force of spells able to be cast, in addition to reducing dice on the Test.

Yeah, that's the part where I am a bit fuzzy on how background count on an individual works. Because the mage, not standing in background count to start with, assuming a Magic of 5 as in my first example, will, for example, pick a spell of Force: 5 to cast. So what happens when he aims it at someone with astral hazing? Does it fizzle out completely, because a Force: 5 spell is not possible? Does the mage get to pick a new force of 1 or 2 for the spell, to account for his reduced Magic rating? Or does the Force: 5 spell go off, just with a -4 penalty and the Drain of a Force: 9 spell? I guess the first or second options are closer to RAW.
Go to the top of the page
 
+Quote Post
Draco18s
post Apr 24 2014, 02:01 AM
Post #30


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



My group decided that if the mage is NOT in any background count himself, he casts as normal, and the force of the spell is reduced by 4. Same as if the mage had summoned a spirit and thrown the spirit at the guy.

For some kinds of spells (e.g. Flamethrower) this has no effect.

Anyway, that was us and not supported by RAW.
Go to the top of the page
 
+Quote Post
Neraph
post Apr 24 2014, 03:32 AM
Post #31


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



QUOTE (Tymeaus Jalynsfein @ Apr 23 2014, 08:49 AM) *
And don't forget that you leave a path of astral corruption wherever you roam,

This is not supported in the rules.

QUOTE (Glyph @ Apr 23 2014, 08:44 PM) *
Yeah, that's the part where I am a bit fuzzy on how background count on an individual works. Because the mage, not standing in background count to start with, assuming a Magic of 5 as in my first example, will, for example, pick a spell of Force: 5 to cast. So what happens when he aims it at someone with astral hazing? Does it fizzle out completely, because a Force: 5 spell is not possible? Does the mage get to pick a new force of 1 or 2 for the spell, to account for his reduced Magic rating? Or does the Force: 5 spell go off, just with a -4 penalty and the Drain of a Force: 9 spell? I guess the first or second options are closer to RAW.

He can't choose Force 5 because while he's in BC his Magic is now a 1. Shooting into it you deal with the effects on the spell and not on his Magic rating since he was never in the BC, only the spell effect was (which would mean the Force is reduced but increased for Drain - in the F5 example it would hit as a F1 but Drain as a F9).

As an aside: I know how to make Astral Hazing a not-negative quality, and I know how to operate with it and still pull off a Magic rating higher than most characters regardless. But Such Things are usually not mentioned.
Go to the top of the page
 
+Quote Post
toturi
post Apr 24 2014, 03:36 AM
Post #32


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Neraph @ Apr 24 2014, 11:32 AM) *
This is not supported in the rules.

He can't choose Force 5 because while he's in BC his Magic is now a 1. Shooting into it you deal with the effects on the spell and not on his Magic rating since he was never in the BC, only the spell effect was (which would mean the Force is reduced but increased for Drain - in the F5 example it would hit as a F1 but Drain as a F9).

As an aside: I know how to make Astral Hazing a not-negative quality, and I know how to operate with it and still pull off a Magic rating higher than most characters regardless. But Such Things are usually not mentioned.

It is not explicitly stated in the RAW. But the Background Count rule read as a whole do imply that the trail of astral corruption can happen.
Go to the top of the page
 
+Quote Post
Neraph
post Apr 24 2014, 03:39 AM
Post #33


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



Now, you'll leave a trail of broken wards, but if the BC extends Essence Meters from me and I move then the BC is no longer where I once was - it is now treated as a BC 0 location.

If you can track BC through BC 0 areas then you should be equally able to track any Awakened creature simply by virtue of its passing (without the Search power, that is) or there should be specific tracking rules listed in order to account for that (similar to the Search power, for example).
Go to the top of the page
 
+Quote Post
toturi
post Apr 24 2014, 03:54 AM
Post #34


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Neraph @ Apr 24 2014, 11:39 AM) *
Now, you'll leave a trail of broken wards, but if the BC extends Essence Meters from me and I move then the BC is no longer where I once was - it is now treated as a BC 0 location.

If you can track BC through BC 0 areas then you should be equally able to track any Awakened creature simply by virtue of its passing (without the Search power, that is) or there should be specific tracking rules listed in order to account for that (similar to the Search power, for example).

IIRC (because I am AFB) areas with Background Count can spawn breakaway pieces of Background Count, although the implication was that such new BC is temporary and/or lower in intensity.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 24 2014, 02:02 PM
Post #35


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Neraph @ Apr 23 2014, 08:32 PM) *
He can't choose Force 5 because while he's in BC his Magic is now a 1. Shooting into it you deal with the effects on the spell and not on his Magic rating since he was never in the BC, only the spell effect was (which would mean the Force is reduced but increased for Drain - in the F5 example it would hit as a F1 but Drain as a F9).

As an aside: I know how to make Astral Hazing a not-negative quality, and I know how to operate with it and still pull off a Magic rating higher than most characters regardless. But Such Things are usually not mentioned.


Put your Infected out of its Misery, Neraph. The world will be a better place (because he cannot infect anyone else). (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Machiavelli
post Apr 24 2014, 02:07 PM
Post #36


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Is here somebody into infected? I hope the cool ones, not the sparkeling...somethings...bah.
Go to the top of the page
 
+Quote Post
Draco18s
post Apr 24 2014, 02:08 PM
Post #37


Immortal Elf
**********

Group: Members
Posts: 10,289
Joined: 2-October 08
Member No.: 16,392



QUOTE (Machiavelli @ Apr 24 2014, 09:07 AM) *
Is here somebody into infected? I hope the cool ones, not the sparkeling...somethings...bah.


Shadowrun Vampires are sparkly. Just cast Alleviate Allergy. Tada.
Go to the top of the page
 
+Quote Post
Machiavelli
post Apr 24 2014, 02:14 PM
Post #38


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



I thought Nosferatur were sparkly. Just forget casting Alleviate Allergy...poof.^^
Go to the top of the page
 
+Quote Post
Rubic
post Apr 24 2014, 04:09 PM
Post #39


Moving Target
**

Group: Members
Posts: 608
Joined: 7-June 11
From: Virginia Beach, VA
Member No.: 31,052



4A, I built a ballet dancer with the infected quality twice, because it was supported, to some degree, by the descriptions of the infected qualities and fluff (nobody can be immune to all 3 strains, I had 2). She hated augmentation, but due to her infection and the meddling of jealous coworkers, she was infected and, as a procedure, was given a cyberarm with a nano-hive and immune boosting nanites. She had a high body score (physically fit and ate well) and a decent edge score.

She was intended as an assassin of sorts; sort of the classical Black Widow archetype (and NOTHING to do with the Marvel Superheroes).
Go to the top of the page
 
+Quote Post
Neraph
post Apr 24 2014, 06:00 PM
Post #40


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



QUOTE (Tymeaus Jalynsfein @ Apr 24 2014, 09:02 AM) *
Put your Infected out of its Misery, Neraph. The world will be a better place (because he cannot infect anyone else). (IMG:style_emoticons/default/smile.gif)

What do you mean he can't infect anyone else? He's not Infertile Infected.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 24 2014, 06:19 PM
Post #41


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Neraph @ Apr 24 2014, 11:00 AM) *
What do you mean he can't infect anyone else? He's not Infertile Infected.


Can't infect something when he is dead... (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Neraph
post Apr 24 2014, 08:05 PM
Post #42


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



That's funny.

The part where you think you could kill him, I mean.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 24 2014, 08:53 PM
Post #43


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Neraph @ Apr 24 2014, 01:05 PM) *
That's funny.

The part where you think you could kill him, I mean.


Everything is killable - Thor shot ought to do it with no reservations. No soaking for the Thor Shot, Just Dead. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Neraph
post Apr 25 2014, 02:44 AM
Post #44


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



QUOTE (Tymeaus Jalynsfein @ Apr 24 2014, 03:53 PM) *
Everything is killable - Thor shot ought to do it with no reservations. So soaking for the Thor Shot, Just Dead. (IMG:style_emoticons/default/smile.gif)

True.

Gotta target him first though. Which means you have to ID him. Which means you have to be within Influence/Compulsion range. Which means "who, me? Nah, we're cool, brah."

EDIT: You know what? I'll give it to you. If you can ID him as Infected, and if you're able to retain your sanity and free will after ID-ing him, and if you're able to get targeting data for him, and if you're able to hit him with a Thor shot through multiple magical protections that he normally has up then yes, he'd die by virtue of the "if it hits target is dead" weapon.
Go to the top of the page
 
+Quote Post
Rubic
post Apr 25 2014, 03:20 AM
Post #45


Moving Target
**

Group: Members
Posts: 608
Joined: 7-June 11
From: Virginia Beach, VA
Member No.: 31,052



QUOTE (Neraph @ Apr 24 2014, 09:44 PM) *
True.

Gotta target him first though. Which means you have to ID him. Which means you have to be within Influence/Compulsion range. Which means "who, me? Nah, we're cool, brah."

EDIT: You know what? I'll give it to you. If you can ID him as Infected, and if you're able to retain your sanity and free will after ID-ing him, and if you're able to get targeting data for him, and if you're able to hit him with a Thor shot through multiple magical protections that he normally has up then yes, he'd die by virtue of the "if it hits target is dead" weapon.

Didn't you know? Sam the Thor Shot Operator is also a technomancer, and can do all of that from the safety of nowhere near you? That's why we're not allowed to have him as a contact, TJ!!
Go to the top of the page
 
+Quote Post
toturi
post Apr 25 2014, 03:56 AM
Post #46


Canon Companion
**********

Group: Members
Posts: 8,021
Joined: 2-March 03
From: The Morgue, Singapore LTG
Member No.: 4,187



QUOTE (Neraph @ Apr 25 2014, 10:44 AM) *
True.

Gotta target him first though. Which means you have to ID him. Which means you have to be within Influence/Compulsion range. Which means "who, me? Nah, we're cool, brah."

EDIT: You know what? I'll give it to you. If you can ID him as Infected, and if you're able to retain your sanity and free will after ID-ing him, and if you're able to get targeting data for him, and if you're able to hit him with a Thor shot through multiple magical protections that he normally has up then yes, he'd die by virtue of the "if it hits target is dead" weapon.

If he is Awakened, it may be possible to have the Divination metamagic.

"Hmmm, my vampire balls hurt. It means a Thor shot is incoming to this location. Time to go."
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 25 2014, 01:44 PM
Post #47


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Rubic @ Apr 24 2014, 08:20 PM) *
Didn't you know? Sam the Thor Shot Operator is also a technomancer, and can do all of that from the safety of nowhere near you? That's why we're not allowed to have him as a contact, TJ!!


That sucks... got any other suggestions for a Technomancer contact?
Go to the top of the page
 
+Quote Post
Sendaz
post Apr 25 2014, 03:24 PM
Post #48


Runner
******

Group: Dumpshocked
Posts: 3,039
Joined: 23-March 05
From: The heart of Rywfol Emwolb Industries
Member No.: 7,216



QUOTE (toturi @ Apr 24 2014, 10:56 PM) *
"Hmmm, my vampire balls hurt. It means a Thor shot is incoming to this location. Time to go."

I have to admit reading the second line first and momentarily wondering why they were quoting from a Vamp Porno Trid. (IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
Neraph
post Apr 25 2014, 05:08 PM
Post #49


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



QUOTE (Rubic @ Apr 24 2014, 09:20 PM) *
Didn't you know? Sam the Thor Shot Operator is also a technomancer, and can do all of that from the safety of nowhere near you? That's why we're not allowed to have him as a contact, TJ!!

Thor shot operator still needs a target, which means someone, somewhere still needs to positively ID the target. That's my point. The character I made is so covert that he has not been ID'd except by what the team he 'runs with has inferred, and they wouldn't try to pull one over on them because they see what he does to their opposition and they know he's restrained when he does even that.

Fear goes a long ways towards keeping people on your side.
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Apr 25 2014, 05:11 PM
Post #50


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Neraph @ Apr 25 2014, 10:08 AM) *
Thor shot operator still needs a target, which means someone, somewhere still needs to positively ID the target. That's my point. The character I made is so covert that he has not been ID'd except by what the team he 'runs with has inferred, and they wouldn't try to pull one over on them because they see what he does to their opposition and they know he's restrained when he does even that.

Fear goes a long ways towards keeping people on your side.


Always beware the unseen Intelligence Agent. He will generally have your number. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post

10 Pages V  < 1 2 3 4 > » 
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 15th August 2025 - 05:12 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.