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> Dating games should be roguelikes
Wounded Ronin
post Apr 26 2014, 10:01 PM
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In order to be more realistic and instructional, dating video games should be roguelikes. There should be thousands of females within a certain age range you can date. However every detail about them could be randomly generated. To make it realistic the point of the game should be less how you finesse each date or meeting and more about finding the randomly generated NPC that is most compatible with your player character.
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Iduno
post Apr 26 2014, 10:12 PM
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I guess roguelikes usually being really difficult will also help the realism.
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Stahlseele
post Apr 26 2014, 10:58 PM
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You stand before a beautifull woman in a dress.
She asks:"does this make me look fat?"
Chose your answer carefully . .
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ShadowDragon8685
post Apr 27 2014, 01:59 AM
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QUOTE (Stahlseele @ Apr 26 2014, 05:58 PM) *
You stand before a beautiful woman in a dress.
She asks:"does this make me look fat?"
Chose your answer carefully..


Screaming and running away is not an inappropriate reaction.
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DamHawke
post Apr 27 2014, 04:18 PM
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QUOTE (ShadowDragon8685 @ Apr 27 2014, 09:59 AM) *
Screaming and running away is not an inappropriate reaction.


Dating sims would be so much more fun if every interaction included a 'Run' option (IMG:style_emoticons/default/biggrin.gif)
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Shortstraw
post Apr 27 2014, 04:26 PM
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QUOTE (DamHawke @ Apr 28 2014, 02:18 AM) *
Dating sims would be so much more fun if every interaction included a 'Run' option (IMG:style_emoticons/default/biggrin.gif)

Could always toss in some black widows/succubi/alien impostors.
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Wounded Ronin
post Apr 27 2014, 09:45 PM
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QUOTE (Shortstraw @ Apr 27 2014, 12:26 PM) *
Could always toss in some black widows/succubi/alien impostors.


Thai ladyboys?
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ShadowDragon8685
post Apr 28 2014, 07:47 AM
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QUOTE (Shortstraw @ Apr 27 2014, 12:26 PM) *
Could always toss in some black widows/succubi/alien impostors.


You might or might not want to run from those...

QUOTE (Wounded Ronin @ Apr 27 2014, 05:45 PM) *
Thai ladyboys?


You might or might not want to run from those... But you probably will.
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Tanegar
post Apr 28 2014, 08:27 PM
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QUOTE (Wounded Ronin @ Apr 26 2014, 05:01 PM) *
To make it realistic the point of the game should be less how you finesse each date or meeting and more about finding the randomly generated NPC that is most compatible with your player character.

I'm not sure how that adds to realism. People get together despite incompatibilities all the time, based on how one party or the other, or both, "finesse" the relationship.
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Tiralee
post May 13 2014, 11:49 AM
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Only if you include the option of canning your dead animal companion, and serving it at a later date:)

And the tourist class gives you a gold credit-card, and a camera...
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