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> Chummer for 5e, really!
SpellBinder
post Mar 1 2015, 07:38 AM
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Unlikely as Nebular has, IIRC, abandoned Chummer now. On top of that the site he had for downloading the program is inactive.

I've got a few thoughts, one of which is if you left Chummer with Automatic Updates enabled. If so, I believe disabling it may allow you to launch chummer, but you'll need to edit your computer's registry to disable it since you can't do this normally in Chummer itself. Go to Computer\HKEY_CURRENT_USER\Software\Chummer and change the value for "autoupdate" to "False" (obviously without the quotes). Outside of possible corrupt files, this is currently the most likely cause I can think of.
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Sichr
post Mar 1 2015, 04:14 PM
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QUOTE (SpellBinder @ Mar 1 2015, 08:38 AM) *
Unlikely as Nebular has, IIRC, abandoned Chummer now. On top of that the site he had for downloading the program is inactive.

I've got a few thoughts, one of which is if you left Chummer with Automatic Updates enabled. If so, I believe disabling it may allow you to launch chummer, but you'll need to edit your computer's registry to disable it since you can't do this normally in Chummer itself. Go to Computer\HKEY_CURRENT_USER\Software\Chummer and change the value for "autoupdate" to "False" (obviously without the quotes). Outside of possible corrupt files, this is currently the most likely cause I can think of.


Yay it happened after auto-update, talking about some "hexadecimal value 0x20" that is impossible to use as the first character of the title (line 33, possition 36) (sorry I am translating this from czech errror report so it may be a bit confusing)

Ive reloaded oder version, and this happens after the update, turning it off in registers is possibly good idea, didnt know how to do that (and I dont want to disconnect my comp from net everytime I want to start chummer)

OTOH: Does it mean also that Omae service is no longer available?
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SpellBinder
post Mar 1 2015, 10:42 PM
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I'm registered, but honestly have almost never used Omae. I did try just before posting and found I could not log in, so I'd have to say that Omae is very likely tied to the same site and is now no longer available.
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SpellBinder
post Mar 14 2015, 04:55 AM
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Guess one needed just a little faith and some patience. Nebular's site is back again, so the original Chummer's auto-update attempts shouldn't cause crashes, and Omae is once again available.

For those who haven't done so by now, I'd advise disabling the Automatic Updates feature now, just in case. To make sure everyone knows where this is, it's Tools > Options > General tab > Global sub-tab > and the one check box with "Automatic Updates" next to it. Make sure it is not checked, and click <OK>. You can always manually check for updates through the Tools menu, though I honestly doubt there ever will be another one for the original Chummer.

As for Chummer5, I hope we can all voice our hope for an official update to get the Sum-To-Ten and Karmagen (my personal favorite) options enabled.
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Redjack
post Mar 18 2015, 06:31 AM
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Chummer 5 Current home
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Redjack
post Apr 22 2015, 01:38 AM
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Link to latest release
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Madamun
post May 4 2015, 02:37 PM
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I found a single exploit inside the Cyberware Section:

Inside the Corebook (Page: 454 + Chart on 455) it says
Bone lacing grants a Bonus to Body and Armor
Plastic Body+1 Armor+1
Aluminium Body+2 Armor+2
Titanium Body+3 Armor+3

Inside Chummer it only grants the Armor while the enhancement of the Body Attribute lacks



Besides of this one exploit i really must say i find chummer georgeous and really like to use it for my Charakters!

Greetings

Madamun
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SpellBinder
post May 5 2015, 11:58 PM
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In Career Mode, check the box to the right, the tab Condition Monitor. There you'll find that the Bone Lacing enhancements are being tabulated properly under "Dmg Resistance Pool", as "It gives you extra Body for resisting physical damage, a little Armor (cumulative with other Armor, without adding to Encumbrance), and changes your unarmed combat damage, all listed in the Bone Lacing table." (from SR5, page 454)
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Urban Nightmaare
post Jun 1 2015, 07:19 PM
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I'm running 0.0.5.139 and I've found a bug I think.

I was creating a decker/aspected mage and I had my priorities set as:

Metatype: E
Attributes: C
Magic: D (Aspected Mage Sorcery)
Skills: B
Resources: A

This left me with one special attribute point to spend. My magic rating is currently 2 at this point and edge is also 2. I went to the cyberware tab and added a datajack. This dropped my essence to 5.9. It did not drop my magic ability to 1 like I believe it should have. But it did drop my special attribute points available from 1 to 0. It's looking like it automatically using the special attribute to keep my magic score up. Is this a feature or a bug?
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Mantis
post Jun 7 2015, 05:07 PM
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QUOTE (Urban Nightmaare @ Jun 1 2015, 12:19 PM) *
I'm running 0.0.5.139 and I've found a bug I think.

I was creating a decker/aspected mage and I had my priorities set as:

Metatype: E
Attributes: C
Magic: D (Aspected Mage Sorcery)
Skills: B
Resources: A

This left me with one special attribute point to spend. My magic rating is currently 2 at this point and edge is also 2. I went to the cyberware tab and added a datajack. This dropped my essence to 5.9. It did not drop my magic ability to 1 like I believe it should have. But it did drop my special attribute points available from 1 to 0. It's looking like it automatically using the special attribute to keep my magic score up. Is this a feature or a bug?

That is exactly what it is doing and it is supposed to do that, so feature. Chummer 4 does the same thing and Nebular explained when others noticed it then. Chummer assumes the value you have in magic is what you want to keep it at and spends points to keep it there as you do things to lower it like adding cyberware.
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Nightghaunt
post Jun 13 2015, 08:06 PM
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Just an f.y.i.

I think I've found a couple of math problems, at least the book doesn't match Chummers math. I don't know if these are already known or not so I figured I mention it just in case.

First, "Free Knowledge Skill Points" are being calculated as (INT+LOG)x3 and the book says it should be (INT+LOG)x2

And second, "Free Contact Points" should be CHAx3 but its calculating at CHAx1

I've got Chummer Version 0.5.166.0
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Nightghaunt
post Jun 19 2015, 12:27 AM
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Cool! Latest update has fixed the knowledge and contact points calculations. Thanks! (Nice way to implement btw.)

New issue... the "Friends in High Places" positive quality doesn't modify the "Free Contacts Points" pool like it is suppose to. It should add CHAx4 points to the pool.
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Nightghaunt
post Jun 26 2015, 07:55 AM
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Found what I think is a new bug...

If I have a skill that I have only put karma in. When I reopen the file it will add a skill point in that skill as well so it then has 1 skill point and 1 karma point. If I forget to then delete that new skill point and save and close the file. Once I reopen the file it will put another point in that same skill so it will then have 2 skill points and 1 karma point. Even if I remember to delete the added skill point it will continue to do this ever time I open the file.

It does this with both regular skills and knowledge skills.
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Nightghaunt
post Jun 28 2015, 12:26 AM
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OK, I just updated to 0.5.168.0 and now I can not make any characters. I get the following error whenever I press the new character button:

************** Exception Text **************
System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary.
at System.Collections.Generic.Dictionary`2.get_Item(TKey key)
at Chummer.LanguageManager.GetString(String strKey)
at Chummer.frmSelectBP..ctor(Character objCharacter, Boolean blnUseCurrentValues)
at Chummer.frmMain.ShowNewForm(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


Also if I load a previously made character most of the already distributed skill points show as unused. However if I look at the skills the skill total shows as if the points have been allocated but the points entry shows 0.
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Sinistra
post Jul 8 2015, 12:00 PM
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Edited:

Ignore me
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Hellfire
post Jul 9 2015, 12:55 PM
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First I'd like to thank for the renewed work on the Chummer CharGen.
I have been a supporter for the 4th Ed. and also like to add a few comments for the new release:
I have installed the latest 5.169 release and noticed a few bugs:

1. several qualities (the new ones from Chrom Flesh) appear twice in the list when trying to select them, the entries seem to be identical
2. the quality Biocompatibility (Bioware) does not work, there are no new waregrades selectable once the character has the quality
3. When building a magical character with a starting value of magic higher than the final value (due to implants) during creation, the magic value "resets" to the starting value when you save and reopen the char

Thanks for keeping up the good work
best regards
Hellfire
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SpellBinder
post Jul 10 2015, 12:36 AM
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I've already mentioned 1 & 2 at the Shadowrun Forums where the current supporter occasionally checks. 3 is an outstanding issue stemming back from the original Chummer; as a work around you can go into the menu to reduce an attribute and choose Magic to bring it back down to where it's supposed to be.
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BigMrE
post Jul 15 2015, 05:25 PM
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On my XP machine, 5.169 version works, but when I update (through updater or from downloading the zip file), I get a "this is not a valid windows program" error. On my Windows 7, 5.170 works fine. Anyone know of any reason this might be from .169 to .170?
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bannockburn
post Jul 15 2015, 05:29 PM
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QUOTE (BigMrE @ Jul 15 2015, 07:25 PM) *
On my XP machine,

There's your problem right there.

All joking aside: It's probably a .NET issue. XP will not update over a certain version of the framework, and it's entirely possible that Chummer 5 requires it.
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Nightghaunt
post Jul 15 2015, 09:33 PM
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I am also having a problem since updating to .170 today. I can no longer launch Chummer. It gives me the following message an closes:


Problem signature:
Problem Event Name: CLR20r3
Problem Signature 01: chummer5.exe
Problem Signature 02: 0.5.170.1
Problem Signature 03: 55a51438
Problem Signature 04: mscorlib
Problem Signature 05: 4.0.0.0
Problem Signature 06: 50484bd7
Problem Signature 07: 1204
Problem Signature 08: 89
Problem Signature 09: System.TypeLoadException
OS Version: 6.1.7601.2.1.0.256.1


I've tried re-downloading the zip and running straight from that but still get the same thing.
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mrslamm0
post Jul 15 2015, 09:56 PM
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I was having the same issue with windows 7, I installed the latest .net and it seems to be launching again.
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Nightghaunt
post Jul 16 2015, 03:38 AM
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Ok, I just finished updating my comp, to include the latest .net patch and that seems to have fixed my crashing problem. I can load 170.1 update just fine now. Thanks mrslamm0!
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mrslamm0
post Jul 16 2015, 03:43 AM
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QUOTE (Nightghaunt @ Jul 15 2015, 09:38 PM) *
Ok, I just finished updating my comp, to include the latest .net patch and that seems to have fixed my crashing problem. I can load 170.1 update just fine now. Thanks mrslamm0!


NP I figured it out on a whim when I was trying to use it last night. Glad it worked for you (IMG:style_emoticons/default/biggrin.gif)
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Nightghaunt
post Jul 16 2015, 03:49 AM
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New error problem, when I try to use the standard priority build method I get the following error message...


************** Exception Text **************
System.NullReferenceException: Object reference not set to an instance of an object.
at Chummer.frmPriorityMetatype.lstMetatypes_SelectedIndexChanged(Object sender, EventArgs e)
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.set_SelectedIndex(Int32 value)
at Chummer.frmPriorityMetatype.frmPriorityMetatype_Load(Object sender, EventArgs e)
at System.Windows.Forms.Form.OnLoad(EventArgs e)
at System.Windows.Forms.Form.OnCreateControl()
at System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible)
at System.Windows.Forms.Control.CreateControl()
at System.Windows.Forms.Control.WmShowWindow(Message& m)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ContainerControl.WndProc(Message& m)
at System.Windows.Forms.Form.WmShowWindow(Message& m)
at System.Windows.Forms.Form.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
Chummer5
Assembly Version: 0.5.170.1
Win32 Version: 0.5.170.1
CodeBase: file:///J:/Data/e-Books/Gaming/Shadowrun/Shadowrun%20Chummer/Chummer5/Chummer5/Chummer5.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34251 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34238 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34234 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.34209 built by: FX452RTMGDR
CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------


When I select continue it takes me to the "choose character priorities" window but the metahuman list area is filled multiple with "Chummer.ListItem" entries instead of the races.
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Oracle
post Jul 17 2015, 09:24 PM
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Another little bug report:

1. The "Born Rich" positive quality does not seem to have any effect.
2. The "Adapsin" genemod does not seem to have any effect.
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