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> [SR3] Ramming Rules, good old Sr3 times..
Acenoid
post Jul 22 2014, 12:10 AM
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Hi there!

As with any section I read in the books I have plenty of questions ... As usual it's about SR3 Rules:

1) Ramming rules state:
- If my speed is higher than target distance I can attempt a ramming maneuver.
- If my speed is equal or lower than target distance I can attempt on my next action a ramming attempt, if my speed reaches distance * 2

Let's assume I have equal speeds with my target and increase speed with a few successes. The target just drives at it's speed unaware of its doom. Now on my next action I would already fullfill the prerequisite "speed higher than target = ramming allowed" even if I do not fullfill the 2nd prerequisite (speed twice the distance).

Or is the first prerequisite only fullfilled if it was true at the beginning of the combat round?

2) to the few that attempted the full ruleset (maneuver score ecetera), how did you track this ? Do/Did you use specific sheets for car chases or just a scrap piece of paper?
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Stahlseele
post Jul 22 2014, 12:54 AM
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i think you need to be able to accellerate to speed=distance*2 in your current action to be able to try and ram in the next action, if you did not already drive at speed>distance . .
i hope that makes more sense than the SR (all editions) vehicle rules . .
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Acenoid
post Jul 22 2014, 05:40 PM
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QUOTE (Stahlseele @ Jul 22 2014, 02:54 AM) *
i think you need to be able to accellerate to speed=distance*2 in your current action to be able to try and ram in the next action, if you did not already drive at speed>distance . .
i hope that makes more sense than the SR (all editions) vehicle rules . .


Example:

1st action:
Hero is driving at 200 m/r villain has a distance of 201 m. -> So to ram I would need to accelerate up to 402 m/r (!) to be allowed to ram next action (?). Hero makes the steering check and rolls 2 successes multiplying this with the acceleration modifier (10), Hero rides now with 220 m/r. (distance still 201 m, since distances are updated at the end of the round?).

the other guy does nothing.

2nd Action:
now Heroes speed is 220 and distance is 201, Iam allowed to initiate the ramming maneuver because speed is > distance

This makes no sense unless I have to ocmpare the speed>distance only once at the beginning of my 1st action.
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Stahlseele
post Jul 22 2014, 07:04 PM
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Yes, that's how i think it's supposed to work.
Compare. Enough speed? Ram!
Compare. Not enough??? Acclerate!
Repeat!

As for it not making sense . . this is Shadowtech, not Logitech and sense is not often made.
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Acenoid
post Jul 24 2014, 07:59 PM
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Actually I re-read the whole thing and it seems (in the english) version they do not want you to compare "current speed mpt" but the acceleration rating against the distance (so instead of speed>distance it should be acceleration rating > distance or speed > distance*2 to allow ramming on next action phase).

If my car would have an accelerölaration rating of 10 i would be forced to begin the combat round at 10 meters otherwise i have to compare speed vs. distance *2...

Still all a bit odd (IMG:style_emoticons/default/nyahnyah.gif) and far away from logi-tech (IMG:style_emoticons/default/biggrin.gif)
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