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> Any interest in an updated SR3 chargen?
melquisedeq
post Feb 21 2015, 05:22 AM
Post #26


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From: Cascais, Lisboa, Portugal
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How's this coming along, me mateys? Cap'n Phyxion in particular?

After spending 4 hours on skype building a character with a new player that's meant to join my group soon, only to realise that a character built in my freshly-installed copy of NSRCG gets applied different calculations than the very same character in his also freshly-installed copy of NSRCG. Bio Index + Essence Loss doesn't affect Magic loss in mine, but it does in his. Lifestyle modifiers calculations are correctly automated in mine, but not in his. Etc...

So I remembered this post, and the initiative of updating NSRCG to the 2010's, and keeping SR3 alive, all that jazzpunk. Come on, guys, let's not let this fall into oblivion!

I personally passed NSRCG along to at least 20 other people in the last two years... Now, I'm not a particularly entrepreneurial geek as far as promoting the hobby goes, I don't play anywhere except in my own house with a group of regulars that varies minimally every year, and I live in what is probably the European country with the smallest RPG community - one in which brands like "Dungeons & Dragons" or "Warhammer" are deeply obscure references genuinely ignored by 99.99% of the society.
So those 20 people that still enjoy SR3, with an active interest in an updated version of NSRCG, should be indicative of far greater potential numbers in countries where Shadowrun greatly mattered once or actually matters still, like the US, the UK, Germany, France, Poland, Spain, etc...
Imagine them chanting your name as they drum their swords against their shields: Phyxion! Phyxion! Phyxion! Phyxion! Phyxion! Phyx...........

...well, you get the idea. (IMG:style_emoticons/default/biggrin.gif)
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