Shadowrun Dice, How would you have them? |
Shadowrun Dice, How would you have them? |
Mar 5 2015, 02:35 PM
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#1
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
I've recently taken my woodworking and design skills into the 21st century and started creating designs for 3d printing. Being a longtime Shadowrun fan, I was thinking about making myself some custom d6 that are easy to read and specifically geared toward Shadowrun.
I'm leaning toward a modern design with lightly beveled edges, special faces for 5 and 6 to indicate hits, and a facing for a one to indicate a possible glitch. I was leaning for the 5th edition logo on the 5/6 facing, but I didn't want to trounce on any copyrights. Since I will be publishing on the internet for printing, I figured I'd ask the community what they would like to see on a die for their game. |
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Mar 5 2015, 03:31 PM
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#2
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Shooting Target Group: Members Posts: 1,643 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
There've been deals with dice and merchandise from 3rd party providers in earlier times. It wouldn't hurt to ask, if you want to use corporate or the SR logos, but you'd likely be looking at an interest payment.
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Mar 5 2015, 03:36 PM
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#3
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Shooting Target Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
Good question. I got the official SR-dice where 5 and 6 are replaced by the old "symbol", but i wasn´t really satisfied with the grade of difference these symbols showed compared to the numbers. This was
a) because the dice were transparent and the colour into the carving was quite dark b) they added too much symbol on the sides. (stupid way to explain, sorry, no native speaker). I would try to give the 5 and 6 a specific colour, so that you can see on the first look, that they are different. If you put symbols on them, make em bigger than the numbers. And try to get a good contrast between material/color of the die itself and the printing/carving. I hope this helps. Horrido from germany. |
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Mar 5 2015, 04:07 PM
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#4
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
How about labeling the "interesting" sides numerically and the rest with pips? That way you would have a clear highlighting without making parts of the die harder to read.
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Mar 5 2015, 04:42 PM
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#5
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Moving Target Group: Members Posts: 702 Joined: 21-August 08 From: France Member No.: 16,265 |
I've recently taken my woodworking and design skills into the 21st century and started creating designs for 3d printing. Being a longtime Shadowrun fan, I was thinking about making myself some custom d6 that are easy to read and specifically geared toward Shadowrun. I'm leaning toward a modern design with lightly beveled edges, special faces for 5 and 6 to indicate hits, and a facing for a one to indicate a possible glitch. I was leaning for the 5th edition logo on the 5/6 facing, but I didn't want to trounce on any copyrights. Since I will be publishing on the internet for printing, I figured I'd ask the community what they would like to see on a die for their game. You'd sell them if you don't want copyrights problems, no? I'd be interested btw. |
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Mar 5 2015, 07:12 PM
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#6
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Shooting Target Group: Dumpshocked Posts: 1,973 Joined: 4-June 10 Member No.: 18,659 |
Chessex would be happy to make a bunch of dice with two success sides, one failure side, and three blank sides. They might charge a bit unless you buy bulk, but they'll do it.
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Mar 5 2015, 07:19 PM
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#7
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
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Mar 5 2015, 07:49 PM
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#8
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Moving Target Group: Members Posts: 296 Joined: 26-February 02 From: Usually under a cat Member No.: 864 |
Wouldn't you want to differentiate the 6, though? There's a way to use Edge where the 6s get rerolled.
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Mar 5 2015, 07:51 PM
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#9
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
You, sir, are correct. Working on a solution.
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Mar 5 2015, 08:01 PM
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#10
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
Maybe some 6's right in the middle of the goat head for a 6?
Three would probably be the right number (IMG:style_emoticons/default/smile.gif) (IMG:style_emoticons/default/devil.gif) |
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Mar 5 2015, 09:25 PM
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#11
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
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Mar 5 2015, 09:44 PM
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#12
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
I like it.
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Mar 5 2015, 10:09 PM
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#13
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Moving Target Group: Members Posts: 633 Joined: 16-March 05 From: 51° 16' North 7° 11' East Member No.: 7,168 |
Good question. I got the official SR-dice where 5 and 6 are replaced by the old "symbol", but i wasn´t really satisfied with the grade of difference these symbols showed compared to the numbers. This was a) because the dice were transparent and the colour into the carving was quite dark b) they added too much symbol on the sides. (stupid way to explain, sorry, no native speaker). These ones? I love my "Japanese" dice. Kind of old school Shadowrun style. Maybe an inspiration? |
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Mar 5 2015, 10:36 PM
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#14
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
If I might suggest, instead of logos... Here's how I would do it:
Use high-gloss black for your base dice material. Use bright, stand-out digits on all six facets. The 1 should be bright red, because 1s rolled can have negative effect depending on version and optional rules. 2 and 3 should be a light, legible gray. 4 should be a bright white, because depending on the version/optional rules, 4s can be successes as well. 5 should be green. 6 should be green with a gold border, or just solid gold if the border is too much trouble, or just green if the gold is too fancy-pants. Each numeral should be absolutely unmistakable, so as to know which side is down. This means using a "1" with the foot and header. Each numeral should have a circle inscribed around it, with an arrow pointing off from the circle, to indicate scatter. That is: 6 would have the circle above and to the left, 1 would be directly above, 2 would be above and to the right, 3 would be below and to the right, 4 would be below, and 5 would be below and to the left. |
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Mar 5 2015, 10:51 PM
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#15
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Moving Target Group: Members Posts: 448 Joined: 13-August 13 Member No.: 142,622 |
If these dice are for sr4/5 then the numbers are superfluous... have one hit be black the other red.. and one face say glitch. The other 3 faces blank...
btw, i like the goat head better than the SR |
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Mar 6 2015, 09:52 AM
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#16
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
If these dice are for sr4/5 then the numbers are superfluous... have one hit be black the other red.. and one face say glitch. The other 3 faces blank... btw, i like the goat head better than the SR Numbers are not superflous, for the simple reason that the dice may well wind up pressed into service for other uses. |
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Mar 6 2015, 09:53 AM
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#17
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Moving Target Group: Validating Posts: 151 Joined: 27-August 05 From: MI / USA Member No.: 7,628 |
Really like this...particularly the "goat head" versions.
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Mar 6 2015, 01:41 PM
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#18
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
I'll be working on alternate versions of the dice based on many of the suggestions. Right now I'm in concept phase, but if I build my 3d model wisely, I'll be able to create most of these concepts. The only one I worry about is the suggested die with the color-coded faces; that one might rank in as a bit costly considering that I would have to have it printed on artificial sandstone. Aside from being impractical as far as durability is concerned, it would be about 11 dollars a die. I was hoping to keep the cost on these down by having them printable in hard or polished plastics and, if there is someone with a real dice fetish, steel or bronze.
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Mar 6 2015, 03:06 PM
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#19
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
If these dice are for sr4/5 then the numbers are superfluous... have one hit be black the other red.. and one face say glitch. The other 3 faces blank... btw, i like the goat head better than the SR SR4 has a few cases where twos also count towards glitches (rushing Extended Tests, for example), in 5th your have the new-old initiative, and of course there is the question of general utility. At lest speaking for myself, Shadowrun needs too many dice to make dice which only work for that one game a good investment (IMG:style_emoticons/default/wink.gif) |
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Mar 7 2015, 03:19 AM
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#20
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Chiming in to agree on the goat heads.
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Mar 7 2015, 06:13 AM
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#21
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
I'll be working on alternate versions of the dice based on many of the suggestions. Right now I'm in concept phase, but if I build my 3d model wisely, I'll be able to create most of these concepts. The only one I worry about is the suggested die with the color-coded faces; that one might rank in as a bit costly considering that I would have to have it printed on artificial sandstone. Aside from being impractical as far as durability is concerned, it would be about 11 dollars a die. I was hoping to keep the cost on these down by having them printable in hard or polished plastics and, if there is someone with a real dice fetish, steel or bronze. Well, you could just ditch the color-coding entirely. The only things I'm really keen on are that all faces of the die are readable, and the scatter rings. |
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Mar 9 2015, 08:53 PM
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#22
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
Thought I'd drop a status update.
The original die has been aggressively redesigned for aesthetics, readability, and compatibility with a 3d printer. I should have the actual model ready and uploaded by the end of the week. I'm going to start plunking away at a die with pips and scatter arrows instead of the graphic faces, as per input. |
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Mar 9 2015, 09:20 PM
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#23
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
That looks real nice.
If you can get the pips different colors (the glitch face red, the 6 in green?, the rest white) that would be even more awesomes. |
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Mar 10 2015, 02:17 AM
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#24
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Horror Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Eh... I think numbers would be better than pips, personally, but it's your dice. (IMG:style_emoticons/default/smile.gif)
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Mar 10 2015, 03:15 AM
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#25
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Target Group: Members Posts: 12 Joined: 21-July 14 Member No.: 190,210 |
Nah, I can do numbers quite easily. Besides, you're the one who wanted the scatter die, so I am happy to oblige.
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