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Wakshaani
post Jun 30 2015, 01:54 AM
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Way faster than I expected.

http://www.drivethrurpg.com/product/151893...un-Chrome-Flesh

Pre-orders for the hardcopy are also up.

http://www.battlecorps.com/catalog/advance...amp;x=0&y=0

Dig in!
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hermit
post Jun 30 2015, 10:04 AM
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Okay, not bought yet, but I already have a question:

What have tables of content done to CGL? I'm serious. This may work reasonably well for searchable PDF if you know what you're looking for; it's useless in print. Why?
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apple
post Jun 30 2015, 10:22 AM
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12F Nanotatoos ...

And I fear the worst, considering that DT was just released some weeks ago.

SYL
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hermit
post Jun 30 2015, 10:35 AM
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Well, I'll try to compile a review on this one. Here and on Pegasus, as usual.
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apple
post Jun 30 2015, 10:38 AM
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If you already have it: can you fill up essence holes (you had cyberware, you remove cyberware, can you fill up the essence hole with bioware now?) SR4 had unfortunately some major issues with that.

SYL
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hermit
post Jun 30 2015, 10:49 AM
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Have yet to buy it (which I won't from my university computer). But will buy when I get home, I think. Yeah, SR4 was murky there.
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Wakshaani
post Jun 30 2015, 12:12 PM
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QUOTE (apple @ Jun 30 2015, 05:38 AM) *
If you already have it: can you fill up essence holes (you had cyberware, you remove cyberware, can you fill up the essence hole with bioware now?) SR4 had unfortunately some major issues with that.

SYL


I don't think we covered "Essence Holes" since the concept is well-known to the older players, but we probably should have. Grf. I'll take the bullet on that one.

(This is especially troubling since the modular cyberlimbs are a Thing! Once you've paid teh essence, you can swap out all kinds of modular parts without taking further hits. Grf. I'll need to write up a formal thing fo rthat one.)
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Sendaz
post Jun 30 2015, 12:59 PM
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QUOTE (Wakshaani @ Jun 30 2015, 08:12 AM) *
I don't think we covered "Essence Holes" since the concept is well-known to the older players, but we probably should have. Grf. I'll take the bullet on that one.

(This is especially troubling since the modular cyberlimbs are a Thing! Once you've paid teh essence, you can swap out all kinds of modular parts without taking further hits. Grf. I'll need to write up a formal thing fo rthat one.)

That has been sort of the bane for every new edition I guess, on one hand they are changing things while on the other it presumes you already have a working knowledge from previous editions.

As long as something gets put in for errata it should be okay as new players might not realize how that can work and may wonder how they can upgrade/change gear.

I do like the Modular bit and am working right now so can not do more than brief skimming, but the section on headcases and their potential rights looks extremely interesting reading.
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Deckbeard
post Jun 30 2015, 03:01 PM
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This seems like a remarkably quick turn around. Data Trails was only released like, what, a month ago? Still, glad to see it out.
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SpellBinder
post Jun 30 2015, 03:30 PM
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QUOTE (hermit @ Jun 30 2015, 04:04 AM) *
Okay, not bought yet, but I already have a question:

What have tables of content done to CGL? I'm serious. This may work reasonably well for searchable PDF if you know what you're looking for; it's useless in print. Why?
Yeah, judging from from the table of contents is this a game book or a collection of novellas?
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Fatum
post Jun 30 2015, 08:58 PM
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Flipped through the book, seems like the first 5E book that I could like.
[ Spoiler ]
Also, this:
QUOTE ( @ p. 85)
INTERNAL ROUTER
Using the body’s internal neural network as “wires,” the internal router allows the user’s cybernetics to communicate with one another as if they were wirelessly connected and, if expanded via a datajack or similar broadcast-enabled piece of cyberware, with the rest of the user’s gear.
This allows the use of some wireless functionality, such as the quick-loading function of a smartgun or the engagement of a smuggling compartment, but not those that require an outside network or similar function, such as skillwire downloads.
Fragging finally.
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Sengir
post Jun 30 2015, 09:06 PM
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Please tell me it's just an "install once, covered forever" thing. I don't ever want to see individual router ports (with different stats based on where they go) on a charsheet again...
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bannockburn
post Jun 30 2015, 09:10 PM
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QUOTE (Fatum @ Jun 30 2015, 10:58 PM) *
Also, this: [Router]


I like how it uses wires to simulate a wireless network. Quantum leap of technological advancement right there.
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Fatum
post Jun 30 2015, 09:16 PM
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QUOTE (Sengir @ Jul 1 2015, 12:06 AM) *
Please tell me it's just an "install once, covered forever" thing. I don't ever want to see individual router ports (with different stats based on where they go) on a charsheet again...
This is the description of the implant as it is in the book, make of it what you will.
I see no reason to think it should be anything other than a "buy once, use till death for everything" deal.
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Fatum
post Jun 30 2015, 09:30 PM
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QUOTE ( @ p.120)
TRAUMA DAMPER
Somewhat misnamed as it doesn’t actually reduce physical damage so much as make the user blissfully resistant to pain, the trauma damper is a series of pain receptors added to the base of the thalamus with one job: crank out endorphins in response to negative stimuli, such as pain or fatigue. In effect, the user experiences a “runner’s high” that counteracts some of the pain while leaving the mind somewhat foggy. There’s a small bio-hack that can keep the user in a constant low level of pain, forcing the body to keep producing endorphins 24/7. Not recommended, but ’dorphs can be found in many communities. [...]
>The most basic bio-hack is to crack a tooth. The toothache triggers the damper, and you’re off to the sweet land of bliss for a week or so until the nerve dies. After they go through most of their teeth, hardcore users start peeling fingernails, pressing thumbtacks into their skin, and a hundred other methods. Opiates are mankind’s scourge.
>Nephrine
Great bit!

UPD: oh, and there's nanoware in the book.
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Sendaz
post Jun 30 2015, 10:10 PM
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QUOTE (pg 42)
Oppositional defiant disorder (ODD) is usually
found in that one person who just can’t get along with
anyone. He or she might go out of their way to disagree
with others and start arguments, complain of being persecuted,
or refuse to accept responsibility for failure,
preferring to blame others.
> Before any of you say something, don’t bother. I know
you were all thinking it.
> Clockwork
Heh, made me chuckle.
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Wakshaani
post Jul 1 2015, 12:28 AM
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The Internal Router's a one-n-done, and will link everything you get before, or after. In essence, everything under your skin has access to a hotspot. (IMG:style_emoticons/default/biggrin.gif)

The original version was much cheaper and lower in Essence, but the playtesters pushed it higher for balance.

Note that while it lets your toys talk to one another, there are certain features it can't emulate (For example, you gotta go Wireless if you want to buy a new Activesoft from Horizon and download it). It's not "Immune to all Hacking fo-evah".

There are some people complaining that it goes against the 5th ed spiit of Hackers going "off-script" in a fight, but, the world has to evolve. Just as Megacorps went "We probably shouldn't have our sensitive data on networks where our R&D is directly connected to the Matrix" in 1st-2nd edition, so too has demand created the need for an Internal Router.

There'll be more tech goodies in the future. (IMG:style_emoticons/default/smile.gif)

And thank you for the bit about the Trauma Damper. I tried to put a few incidents of "This thing does this .... until the Street got a hold of it, at which point it was hacked into doing this other thing." You'll see similar bits scattered around.
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Fabe
post Jul 1 2015, 02:49 AM
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QUOTE (Deckbeard @ Jun 30 2015, 11:01 AM) *
This seems like a remarkably quick turn around. Data Trails was only released like, what, a month ago? Still, glad to see it out.

Yeah,That was fast,I'm hoping the next book is a rigger book and it comes out just as quickly. I want to turn my Riggers van into something that will make the Batmoblie,the March 5 and every James Bond car look like shriners carts
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hermit
post Jul 1 2015, 06:45 AM
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QUOTE
Note that while it lets your toys talk to one another, there are certain features it can't emulate (For example, you gotta go Wireless if you want to buy a new Activesoft from Horizon and download it). It's not "Immune to all Hacking fo-evah".

So in essence, it's like Skinlink, just way more restricted. But hey, with biocompatibility's ability to reduce implant costs to zero you quickly balance out the 0,7 essence.

QUOTE
There are some people complaining that it goes against the 5th ed spiit of Hackers going "off-script" in a fight, but, the world has to evolve. Just as Megacorps went "We probably shouldn't have our sensitive data on networks where our R&D is directly connected to the Matrix" in 1st-2nd edition, so too has demand created the need for an Internal Router.

Because it's not like this wasn't a thing in SR3. (IMG:style_emoticons/default/wink.gif)

QUOTE
There'll be more tech goodies in the future.

So ... there will be a companion PDF of things that didn't make the deadline?

QUOTE
And thank you for the bit about the Trauma Damper. I tried to put a few incidents of "This thing does this .... until the Street got a hold of it, at which point it was hacked into doing this other thing." You'll see similar bits scattered around.

Yeah, that's a nice idea that I'll have to steal for a screwed-up NPC.
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Fatum
post Jul 1 2015, 07:58 AM
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QUOTE (hermit @ Jul 1 2015, 09:45 AM) *
Yeah, that's a nice idea that I'll have to steal for a screwed-up NPC.
I'd say showing side effects of implants, especially bioware, is a perfect idea, one that I dearly love from the time of Hatchetman's tales. After all, this is what Shadowrun is all about, trading your humanity for power.

Now if only similar things would be done for magic... Like, dunno, pointing out the weird geasa, or the magicians capable of astral perception being all weird talking to invisible friends and in time unable to tell real stuff from astral auras, etc.
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hermit
post Jul 1 2015, 08:31 AM
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Magic has so many dark implications and applications; those need to be explored more (for the record, I'm not thinking about magical date rape, but about all the other nefarious things magic lets you do if you are a bit creative).
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Fatum
post Jul 1 2015, 08:38 AM
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Oh, there's quite a bit on how magic can be used for evil; I'm talking about showcasing how magic twists its user.
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hermit
post Jul 1 2015, 08:50 AM
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How Totems, nearly unlimited power, and the bargains made to keep it in face of other faustian pacts? It changes you for the worse?
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branford
post Jul 1 2015, 09:12 AM
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What the difference between Amplified Immune System (CF, p. 112-12) and Pathogenic Defense (SR5, p. 459). They both just add their Rating to Disease Resistance Tests.

I would seem that the Pathogenic Defense (enhanced spleen) would be subsumed by the AIS based on the descriptions. Oddly, the the PD rating goes up to 6, while AIS is limited to 4. Moreover, while they have the same Essence Ratings, the PD is a mere Availability Rating x 2, while AIS is rating x 7. The only benefit to AIS is a slightly lower cost.

Also, do the PD and AIS bioware bonuses stack?

Thanks.
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binarywraith
post Jul 1 2015, 09:41 AM
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QUOTE (Wakshaani @ Jun 30 2015, 06:28 PM) *
The Internal Router's a one-n-done, and will link everything you get before, or after. In essence, everything under your skin has access to a hotspot. (IMG:style_emoticons/default/biggrin.gif)

The original version was much cheaper and lower in Essence, but the playtesters pushed it higher for balance.

Note that while it lets your toys talk to one another, there are certain features it can't emulate (For example, you gotta go Wireless if you want to buy a new Activesoft from Horizon and download it). It's not "Immune to all Hacking fo-evah".

There are some people complaining that it goes against the 5th ed spiit of Hackers going "off-script" in a fight, but, the world has to evolve. Just as Megacorps went "We probably shouldn't have our sensitive data on networks where our R&D is directly connected to the Matrix" in 1st-2nd edition, so too has demand created the need for an Internal Router.


Or, you know, as nearly everyone has been saying since 5e came about, always-on wireless everything was a massive step backwards in security for no reason other than a game mechanic that was never even properly developed much less fully playtested before publication. (IMG:style_emoticons/default/biggrin.gif)
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