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#1
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,091 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
We'll solve that oversight immediately
Jordan Weisman wants your money to make a PC game around a universe he invented way back then. Sounds familiar, but this time it's with big stompy robots (and vehicles, thanks to a stretch goal). Skirmish mode vs AI opponents and an actual campaign are already funded thanks to raking in one million in the first 24 hours, the "expanded mercenary campaign" and Multiplayer are still to go. Oh, and they want to use actual 3D this time, no more pre-rendered backgrounds |
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#2
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i am not sure wether or not to kickstart them again.
they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible. |
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#3
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
Maybe if you choose House Steiner it will come through okay, but if you go with House Kurita or Liao--- yeah, it's getting burned at the border. (IMG:style_emoticons/default/biggrin.gif)
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#4
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i would go with Steiner of course.
well, maybe Marik <.< |
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#5
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,091 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
i am not sure wether or not to kickstart them again. they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible. How does one make a package incompatible with customs? I know a friend of mine had to pick up his rewards at customs (and ended up paying duties because he told them what he had paid for the KS, not that that the packet was just two shirts and a thumbdrive (IMG:style_emoticons/default/biggrin.gif) ), but straight incompatible? Did they use cocaine for padding or what? |
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#6
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 587 Joined: 27-January 07 From: United States Member No.: 10,812 ![]() |
i am not sure wether or not to kickstart them again. they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible. I threw $50 at them. If they manage to have customs problems with electronic-only rewards, I will at least get a good laugh out of it. |
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#7
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 6,640 Joined: 6-June 04 Member No.: 6,383 ![]() |
I am planning to support but undecided what level. I will go for at least a copy of the game when it launches, but am not sure whether or not to spring for the Stackpole novella.
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#8
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 587 Joined: 27-January 07 From: United States Member No.: 10,812 ![]() |
I am planning to support but undecided what level. I will go for at least a copy of the game when it launches, but am not sure whether or not to spring for the Stackpole novella. I had the same thoughts myself. The art book for Shadowrun Hong Kong was awesome. That might be worth considering. They said it is supposed to be a $40 game when it comes out, so there are 2 options for a discounted game and one that costs a bit more for beta access and either a novel or a bunch of novellas (novella? novellae?). I want it to hit the stage 3 development, so I figured an extra $10 will make a difference (if everyone is doing it). There are also options for physical rewards, but I've got more than enough stuff in my apartment. |
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#9
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Deus Absconditus ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 ![]() |
High fives to ALL of you for this. (IMG:style_emoticons/default/smile.gif)
Battletech was actually my first tactical game/RPG - a month or two before Shadowrun. All my friends bought AD&D books when we went to the Big City (20,000 people!) and I was like, fuck that! Giant robots! It's gonna be a long march to the finished game, but I'm confident we can do it justice. Plus, it helps that MegaMek was my only Battletech outlet for years. |
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#10
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i sure hope they get up to the 1,85m target.
seriously, who the hell decided how the order of these is going to be needs to be kicked in the head a bit <.< |
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#11
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,091 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
I have little doubt they'll meet that target...the multiplayer (ok, dualplayer (IMG:style_emoticons/default/biggrin.gif) ) on the other hand seems far off, which makes me a sad dropbear
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#12
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
Not me, i want a good singleplayer game.
Which is what they are planning on making. And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.< |
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#13
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.< Probably 2 reasons: Many people like their fluff and shinies in a game. Even just a simple cosmetic change in game can have people going ga ga. Never fully understood it myself, but I have seen it enough to realize it's a thing. The second reason is it's to fill in the gaps between the various tiers of money that Harebrained decided upon to finance the work on the extra bells & whistles. If they had just jumped from 1 Mil (single player campaign) right to 1.85 mil for the extended Merc Campaign, people may have been less likely to go that distance. (though in this case it seems a pretty good bet regardless) But by throwing in fluff/shinies people feel better about the steps. Did they really need the 1.85 to do all that they wanted for the expanded Merc campaign? No idea, but better to have the budget and not need it than not have the budget and fail to deliver. |
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#14
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 587 Joined: 27-January 07 From: United States Member No.: 10,812 ![]() |
i sure hope they get up to the 1,85m target. seriously, who the hell decided how the order of these is going to be needs to be kicked in the head a bit <.< Good news! I just checked and it is at that level. It shows 1.82, but kickstarter doesn't show the paypal amount. |
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#15
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,091 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.< Procedural contracts with dynamic alliances, reputation, side missions and everything sounds like the kind of project where developers spend days tracing an obscure game breaker which only occurs during full moons, with a lance consisting only of mechs with odd tonnage, and only if the player took a certain side quest 50 missions before. So I consider it a good sign HBS are coupling the more complex features to a solid increase in funding. Shows that some thought goes into actually delivering the promised features, instead of just promising cool features by the dozen (IMG:style_emoticons/default/wink.gif) |
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#16
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
at least they made the extended mercenary campaign . .
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#17
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
I saw an email today, and I got excited: The Warhammer and Marauder were going to make it into Battletech!
Then I saw that they were the Reseen abominations. I would literally rather play without them in the game than suffer through the Reseen abominations. |
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#18
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 3,039 Joined: 23-March 05 From: The heart of Rywfol Emwolb Industries Member No.: 7,216 ![]() |
But they still can not use the Unseen versions as there are still problems with using those images.
That is a considerable sized stable of mechs to not use if they don't involve the Reseen alternates. I agree it's not ideal, but better than nothing. It is really a tangled web that one. |
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#19
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
I just hope they allow modding, so the Reseen abominations can be quickly replaced with the righteous originals.
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#20
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,648 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 ![]() |
Reseen Original Marauder: http://www.sarna.net/wiki/images/0/06/3025_marauder.jpg Reseen: http://www.sarna.net/wiki/images/c/ce/Mad-4s_marauder_ii.jpg MWO: https://mwomercs.com/static/marauder/img/co...rauder-hero.png Original Warhammer: http://www.sarna.net/wiki/images/4/49/WHM-7M.png Reseen: http://www.sarna.net/wiki/images/e/e3/Whm-8d_warhammer.jpg MWO: https://mwomercs.com/static/warhammer/img/c...hammer-hero.png Yeah, I don't like the non-centered AC on the Marauder either, but it's worlds better than the Reseen. In other words: No, they are not the reseen monsters. HBS talked to PGI and AFAIK, they were allowed to use the new models, as their FAQ seems to indicate. QUOTE We’re excited by the great re-imagined 'Mechs Piranha and Catalyst have done for some of those “imperially entangled” ‘Mechs. We're excited that the Marauder and Warhammer will be in our game.
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#21
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 ![]() |
i actually know the artist that did the MWO Models a bit.
he was one of the originals at the MWLL Mod Project. i still don't see how the MWO Models are going to work in the game they are planning to make. |
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#22
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 ![]() |
Original Marauder: http://www.sarna.net/wiki/images/0/06/3025_marauder.jpg Reseen: http://www.sarna.net/wiki/images/c/ce/Mad-4s_marauder_ii.jpg MWO: https://mwomercs.com/static/marauder/img/co...rauder-hero.png Original Warhammer: http://www.sarna.net/wiki/images/4/49/WHM-7M.png Reseen: http://www.sarna.net/wiki/images/e/e3/Whm-8d_warhammer.jpg MWO: https://mwomercs.com/static/warhammer/img/c...hammer-hero.png Yeah, I don't like the non-centered AC on the Marauder either, but it's worlds better than the Reseen. In other words: No, they are not the reseen monsters. HBS talked to PGI and AFAIK, they were allowed to use the new models, as their FAQ seems to indicate. Ah. See, the links they gave in the email pointed to images of the Reseen monstrosities. The MWO mechs are... Meh, they're not bad. They're not GREAT, but they're not bad, not fucktrocious. They're a lot closer to the originals, which makes me wonder, why don't they just fucking use the originals? I thought that Harmony Gold's bullshit claims had been stomped flat by now. [e]Okay, I'm being a little hard on the MWO Reseen. They're not just "not bad," they're good. I won't go so far as to say great, but good. They look like Tech 2 revamps, though. Which, given the timeline of MWO, is exactly what they are. They don't really fit with the 3025 aesthetic of the Inner Sphere. Which suits me, as TBH I fucking hate T1 3025 FEUDALISM IN SPESS, I liked it when the Clans showed up and started kicking everybody's dumbshit heads in and making them advance or die. |
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#23
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,648 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 ![]() |
why don't they just fucking use the originals? I thought that Harmony Gold's bullshit claims had been stomped flat by now. Obviously, they aren't. And they're not so much bullshit, either. It's a fact that the models are taken from Macross/Robotech/Dougram/Crusher Joe, and the situation is pretty clear-cut, even though they are fan-favorites (including me). TBH, I think that PGI's artists have done some great stuff with their versions. They won't fit everyone's tastes, obviously, but I think that most of their designs look more usable overall than even the originals, even if I don't like all of them. I can spend hours spinning my Shadowhawk, though. Still waiting for a Rifleman. Back on topic: less than 100k to finish up the single player requirements! Too bad, Solaris seems far off. And it's already the highest amount HBS has crowdfunded so far. |
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#24
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,091 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 ![]() |
Obviously, they aren't. And they're not so much bullshit, either. It's a fact that the models are taken from Macross/Robotech/Dougram/Crusher Joe, That was never in dispute (because it was too darn obvious), the dispute was whether FASA/CGL have the necessary licenses to the IP. And honestly it does not matter whether they have, what matters is whether somebody is willing to challenge the question in court. If a trial delays a release by half a year, a small company such as CGL or HBS has lost not matter what the judgment says. So obviously they will shy away from anything which might incur the risk of such a trial... QUOTE Too bad, Solaris seems far off. I'm still hoping for some big push towards the end (IMG:style_emoticons/default/frown.gif) |
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#25
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,648 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 ![]() |
That was never in dispute My bad. I chose to simplify the explanation. AFAIK, it was settled out of court with the promise to never use those models (as well as the externally commissioned VMI models, although that was unconnected to the original dispute). The last promise to try again was shattered in 2009, and it doesn't seem as anyone is willing to go to court over it. TBH, I don't even think it's necessary anymore. It's not like the mechs were ever retconned, just the old, and IMO pretty dated looking images were never used again (unfortunately also not in the artwork history book). With the changes from PGI, I think that these models aren't an IP problem anymore and I think they do the job better than the originals in some places, or at least a decent one. QUOTE I'm still hoping for some big push towards the end (IMG:style_emoticons/default/frown.gif) Me, too. And it's still a week to go. And then some 18 months of waiting. Damnit. (IMG:style_emoticons/default/biggrin.gif) |
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Lo-Fi Version | Time is now: 29th July 2025 - 10:51 PM |
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