IPB

Welcome Guest ( Log In | Register )

4 Pages V   1 2 3 > »   
Reply to this topicStart new topic
Sengir
post Oct 4 2015, 07:01 PM
Post #1


Great Dragon
*********

Group: Dumpshocked
Posts: 5,091
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



We'll solve that oversight immediately

Jordan Weisman wants your money to make a PC game around a universe he invented way back then. Sounds familiar, but this time it's with big stompy robots (and vehicles, thanks to a stretch goal). Skirmish mode vs AI opponents and an actual campaign are already funded thanks to raking in one million in the first 24 hours, the "expanded mercenary campaign" and Multiplayer are still to go.

Oh, and they want to use actual 3D this time, no more pre-rendered backgrounds
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 4 2015, 08:44 PM
Post #2


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



i am not sure wether or not to kickstart them again.
they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible.
Go to the top of the page
 
+Quote Post
Sendaz
post Oct 4 2015, 10:19 PM
Post #3


Runner
******

Group: Dumpshocked
Posts: 3,039
Joined: 23-March 05
From: The heart of Rywfol Emwolb Industries
Member No.: 7,216



Maybe if you choose House Steiner it will come through okay, but if you go with House Kurita or Liao--- yeah, it's getting burned at the border. (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 4 2015, 10:22 PM
Post #4


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



i would go with Steiner of course.
well, maybe Marik <.<
Go to the top of the page
 
+Quote Post
Sengir
post Oct 5 2015, 10:21 AM
Post #5


Great Dragon
*********

Group: Dumpshocked
Posts: 5,091
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (Stahlseele @ Oct 4 2015, 10:44 PM) *
i am not sure wether or not to kickstart them again.
they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible.

How does one make a package incompatible with customs? I know a friend of mine had to pick up his rewards at customs (and ended up paying duties because he told them what he had paid for the KS, not that that the packet was just two shirts and a thumbdrive (IMG:style_emoticons/default/biggrin.gif) ), but straight incompatible? Did they use cocaine for padding or what?
Go to the top of the page
 
+Quote Post
Iduno
post Oct 5 2015, 01:27 PM
Post #6


Moving Target
**

Group: Dumpshocked
Posts: 587
Joined: 27-January 07
From: United States
Member No.: 10,812



QUOTE (Stahlseele @ Oct 4 2015, 03:44 PM) *
i am not sure wether or not to kickstart them again.
they did not manage to get my phyiscal rewards from SRR to me in 2 attempts because they could not make it german customs compatible.


I threw $50 at them. If they manage to have customs problems with electronic-only rewards, I will at least get a good laugh out of it.
Go to the top of the page
 
+Quote Post
Wounded Ronin
post Oct 5 2015, 09:52 PM
Post #7


Great Dragon
*********

Group: Members
Posts: 6,640
Joined: 6-June 04
Member No.: 6,383



I am planning to support but undecided what level. I will go for at least a copy of the game when it launches, but am not sure whether or not to spring for the Stackpole novella.
Go to the top of the page
 
+Quote Post
Iduno
post Oct 6 2015, 02:17 PM
Post #8


Moving Target
**

Group: Dumpshocked
Posts: 587
Joined: 27-January 07
From: United States
Member No.: 10,812



QUOTE (Wounded Ronin @ Oct 5 2015, 04:52 PM) *
I am planning to support but undecided what level. I will go for at least a copy of the game when it launches, but am not sure whether or not to spring for the Stackpole novella.


I had the same thoughts myself. The art book for Shadowrun Hong Kong was awesome. That might be worth considering. They said it is supposed to be a $40 game when it comes out, so there are 2 options for a discounted game and one that costs a bit more for beta access and either a novel or a bunch of novellas (novella? novellae?). I want it to hit the stage 3 development, so I figured an extra $10 will make a difference (if everyone is doing it).

There are also options for physical rewards, but I've got more than enough stuff in my apartment.
Go to the top of the page
 
+Quote Post
Adarael
post Oct 14 2015, 05:27 AM
Post #9


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



High fives to ALL of you for this. (IMG:style_emoticons/default/smile.gif)

Battletech was actually my first tactical game/RPG - a month or two before Shadowrun. All my friends bought AD&D books when we went to the Big City (20,000 people!) and I was like, fuck that! Giant robots!

It's gonna be a long march to the finished game, but I'm confident we can do it justice. Plus, it helps that MegaMek was my only Battletech outlet for years.
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 14 2015, 04:39 PM
Post #10


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



i sure hope they get up to the 1,85m target.
seriously, who the hell decided how the order of these is going to be needs to be kicked in the head a bit <.<
Go to the top of the page
 
+Quote Post
Sengir
post Oct 14 2015, 06:04 PM
Post #11


Great Dragon
*********

Group: Dumpshocked
Posts: 5,091
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



I have little doubt they'll meet that target...the multiplayer (ok, dualplayer (IMG:style_emoticons/default/biggrin.gif) ) on the other hand seems far off, which makes me a sad dropbear
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 14 2015, 06:06 PM
Post #12


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



Not me, i want a good singleplayer game.
Which is what they are planning on making.
And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.<
Go to the top of the page
 
+Quote Post
Sendaz
post Oct 15 2015, 10:14 PM
Post #13


Runner
******

Group: Dumpshocked
Posts: 3,039
Joined: 23-March 05
From: The heart of Rywfol Emwolb Industries
Member No.: 7,216



QUOTE (Stahlseele @ Oct 14 2015, 02:06 PM) *
And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.<

Probably 2 reasons:

Many people like their fluff and shinies in a game. Even just a simple cosmetic change in game can have people going ga ga.
Never fully understood it myself, but I have seen it enough to realize it's a thing.

The second reason is it's to fill in the gaps between the various tiers of money that Harebrained decided upon to finance the work on the extra bells & whistles.

If they had just jumped from 1 Mil (single player campaign) right to 1.85 mil for the extended Merc Campaign, people may have been less likely to go that distance. (though in this case it seems a pretty good bet regardless)
But by throwing in fluff/shinies people feel better about the steps.

Did they really need the 1.85 to do all that they wanted for the expanded Merc campaign? No idea, but better to have the budget and not need it than not have the budget and fail to deliver.
Go to the top of the page
 
+Quote Post
Iduno
post Oct 18 2015, 05:04 PM
Post #14


Moving Target
**

Group: Dumpshocked
Posts: 587
Joined: 27-January 07
From: United States
Member No.: 10,812



QUOTE (Stahlseele @ Oct 14 2015, 11:39 AM) *
i sure hope they get up to the 1,85m target.
seriously, who the hell decided how the order of these is going to be needs to be kicked in the head a bit <.<


Good news! I just checked and it is at that level. It shows 1.82, but kickstarter doesn't show the paypal amount.
Go to the top of the page
 
+Quote Post
Sengir
post Oct 18 2015, 06:09 PM
Post #15


Great Dragon
*********

Group: Dumpshocked
Posts: 5,091
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (Stahlseele @ Oct 14 2015, 08:06 PM) *
And that makes it so hard for me to understand why they would put stupid vanity stuff before more/better gameplay <.<

Procedural contracts with dynamic alliances, reputation, side missions and everything sounds like the kind of project where developers spend days tracing an obscure game breaker which only occurs during full moons, with a lance consisting only of mechs with odd tonnage, and only if the player took a certain side quest 50 missions before.

So I consider it a good sign HBS are coupling the more complex features to a solid increase in funding. Shows that some thought goes into actually delivering the promised features, instead of just promising cool features by the dozen (IMG:style_emoticons/default/wink.gif)
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 19 2015, 09:46 PM
Post #16


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



at least they made the extended mercenary campaign . .
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Oct 23 2015, 01:35 AM
Post #17


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



I saw an email today, and I got excited: The Warhammer and Marauder were going to make it into Battletech!

Then I saw that they were the Reseen abominations.

I would literally rather play without them in the game than suffer through the Reseen abominations.
Go to the top of the page
 
+Quote Post
Sendaz
post Oct 23 2015, 06:31 AM
Post #18


Runner
******

Group: Dumpshocked
Posts: 3,039
Joined: 23-March 05
From: The heart of Rywfol Emwolb Industries
Member No.: 7,216



But they still can not use the Unseen versions as there are still problems with using those images.

That is a considerable sized stable of mechs to not use if they don't involve the Reseen alternates.

I agree it's not ideal, but better than nothing.

It is really a tangled web that one.
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Oct 25 2015, 07:34 AM
Post #19


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



I just hope they allow modding, so the Reseen abominations can be quickly replaced with the righteous originals.
Go to the top of the page
 
+Quote Post
bannockburn
post Oct 25 2015, 01:35 PM
Post #20


Shooting Target
****

Group: Members
Posts: 1,648
Joined: 22-April 12
From: somewhere far beyond sanity
Member No.: 51,886



QUOTE (ShadowDragon8685 @ Oct 25 2015, 08:34 AM) *
Reseen

Original Marauder: http://www.sarna.net/wiki/images/0/06/3025_marauder.jpg
Reseen: http://www.sarna.net/wiki/images/c/ce/Mad-4s_marauder_ii.jpg
MWO: https://mwomercs.com/static/marauder/img/co...rauder-hero.png


Original Warhammer: http://www.sarna.net/wiki/images/4/49/WHM-7M.png
Reseen: http://www.sarna.net/wiki/images/e/e3/Whm-8d_warhammer.jpg
MWO: https://mwomercs.com/static/warhammer/img/c...hammer-hero.png

Yeah, I don't like the non-centered AC on the Marauder either, but it's worlds better than the Reseen.

In other words: No, they are not the reseen monsters. HBS talked to PGI and AFAIK, they were allowed to use the new models, as their FAQ seems to indicate.
QUOTE
We’re excited by the great re-imagined 'Mechs Piranha and Catalyst have done for some of those “imperially entangled” ‘Mechs. We're excited that the Marauder and Warhammer will be in our game.
Go to the top of the page
 
+Quote Post
Stahlseele
post Oct 25 2015, 07:20 PM
Post #21


The ShadowComedian
**********

Group: Dumpshocked
Posts: 14,538
Joined: 3-October 07
From: Hamburg, AGS
Member No.: 13,525



i actually know the artist that did the MWO Models a bit.
he was one of the originals at the MWLL Mod Project.
i still don't see how the MWO Models are going to work in the game they are planning to make.
Go to the top of the page
 
+Quote Post
ShadowDragon8685
post Oct 25 2015, 07:31 PM
Post #22


Horror
*********

Group: Members
Posts: 5,322
Joined: 15-June 05
From: BumFuck, New Jersey
Member No.: 7,445



QUOTE (bannockburn @ Oct 25 2015, 09:35 AM) *
Original Marauder: http://www.sarna.net/wiki/images/0/06/3025_marauder.jpg
Reseen: http://www.sarna.net/wiki/images/c/ce/Mad-4s_marauder_ii.jpg
MWO: https://mwomercs.com/static/marauder/img/co...rauder-hero.png


Original Warhammer: http://www.sarna.net/wiki/images/4/49/WHM-7M.png
Reseen: http://www.sarna.net/wiki/images/e/e3/Whm-8d_warhammer.jpg
MWO: https://mwomercs.com/static/warhammer/img/c...hammer-hero.png

Yeah, I don't like the non-centered AC on the Marauder either, but it's worlds better than the Reseen.

In other words: No, they are not the reseen monsters. HBS talked to PGI and AFAIK, they were allowed to use the new models, as their FAQ seems to indicate.


Ah. See, the links they gave in the email pointed to images of the Reseen monstrosities.

The MWO mechs are... Meh, they're not bad. They're not GREAT, but they're not bad, not fucktrocious. They're a lot closer to the originals, which makes me wonder, why don't they just fucking use the originals? I thought that Harmony Gold's bullshit claims had been stomped flat by now.

[e]Okay, I'm being a little hard on the MWO Reseen. They're not just "not bad," they're good. I won't go so far as to say great, but good. They look like Tech 2 revamps, though.
Which, given the timeline of MWO, is exactly what they are. They don't really fit with the 3025 aesthetic of the Inner Sphere.
Which suits me, as TBH I fucking hate T1 3025 FEUDALISM IN SPESS, I liked it when the Clans showed up and started kicking everybody's dumbshit heads in and making them advance or die.
Go to the top of the page
 
+Quote Post
bannockburn
post Oct 25 2015, 07:52 PM
Post #23


Shooting Target
****

Group: Members
Posts: 1,648
Joined: 22-April 12
From: somewhere far beyond sanity
Member No.: 51,886



QUOTE (ShadowDragon8685 @ Oct 25 2015, 08:31 PM) *
why don't they just fucking use the originals? I thought that Harmony Gold's bullshit claims had been stomped flat by now.


Obviously, they aren't.
And they're not so much bullshit, either. It's a fact that the models are taken from Macross/Robotech/Dougram/Crusher Joe, and the situation is pretty clear-cut, even though they are fan-favorites (including me).

TBH, I think that PGI's artists have done some great stuff with their versions. They won't fit everyone's tastes, obviously, but I think that most of their designs look more usable overall than even the originals, even if I don't like all of them.
I can spend hours spinning my Shadowhawk, though. Still waiting for a Rifleman.

Back on topic: less than 100k to finish up the single player requirements! Too bad, Solaris seems far off.
And it's already the highest amount HBS has crowdfunded so far.
Go to the top of the page
 
+Quote Post
Sengir
post Oct 26 2015, 09:52 AM
Post #24


Great Dragon
*********

Group: Dumpshocked
Posts: 5,091
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



QUOTE (bannockburn @ Oct 25 2015, 09:52 PM) *
Obviously, they aren't.
And they're not so much bullshit, either. It's a fact that the models are taken from Macross/Robotech/Dougram/Crusher Joe,

That was never in dispute (because it was too darn obvious), the dispute was whether FASA/CGL have the necessary licenses to the IP. And honestly it does not matter whether they have, what matters is whether somebody is willing to challenge the question in court. If a trial delays a release by half a year, a small company such as CGL or HBS has lost not matter what the judgment says. So obviously they will shy away from anything which might incur the risk of such a trial...


QUOTE
Too bad, Solaris seems far off.

I'm still hoping for some big push towards the end (IMG:style_emoticons/default/frown.gif)
Go to the top of the page
 
+Quote Post
bannockburn
post Oct 26 2015, 12:54 PM
Post #25


Shooting Target
****

Group: Members
Posts: 1,648
Joined: 22-April 12
From: somewhere far beyond sanity
Member No.: 51,886



QUOTE (Sengir @ Oct 26 2015, 10:52 AM) *
That was never in dispute

My bad. I chose to simplify the explanation. AFAIK, it was settled out of court with the promise to never use those models (as well as the externally commissioned VMI models, although that was unconnected to the original dispute). The last promise to try again was shattered in 2009, and it doesn't seem as anyone is willing to go to court over it.

TBH, I don't even think it's necessary anymore. It's not like the mechs were ever retconned, just the old, and IMO pretty dated looking images were never used again (unfortunately also not in the artwork history book). With the changes from PGI, I think that these models aren't an IP problem anymore and I think they do the job better than the originals in some places, or at least a decent one.

QUOTE
I'm still hoping for some big push towards the end (IMG:style_emoticons/default/frown.gif)

Me, too. And it's still a week to go. And then some 18 months of waiting. Damnit. (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post

4 Pages V   1 2 3 > » 
Reply to this topicStart new topic

 

RSS Lo-Fi Version Time is now: 29th July 2025 - 10:51 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.