My Assistant
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May 3 2018, 12:02 AM
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#76
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Because i did not see you linking the link i linked and quoted and felt like an ass because it basically adresses all of your points immediately.
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May 3 2018, 07:14 AM
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#77
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,631 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
That's all right, that's the reason why I linked that link you linked and quoted (IMG:style_emoticons/default/biggrin.gif)
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Jun 21 2018, 07:57 AM
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#78
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,631 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
For the people who were unable to play it due to some hardware restrictions, the new patch is out, with additional quality of life fixes
https://steamcommunity.com/games/637090/ann...798980350047366 |
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Jun 21 2018, 10:09 AM
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#79
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Yes, fucking finally . .
Now to wait and see wether or not the game gets a price drop in the steam summer sale that's gonna start today and then to rebuy it. |
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Jun 23 2018, 08:13 AM
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#80
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,649 Joined: 29-October 06 Member No.: 9,731 |
Yes, fucking finally . . Now to wait and see wether or not the game gets a price drop in the steam summer sale that's gonna start today and then to rebuy it. https://store.steampowered.com/app/637090/ Regular edition is 20% off, digital deluxe is 30% off. (IMG:style_emoticons/default/biggrin.gif) |
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Jun 24 2018, 06:18 PM
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#81
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Yep i immediately rebought and played it.
It works just as it should have on release. |
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Jun 27 2018, 04:55 PM
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#82
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
My biggest gripe so far is that the game was made for people like me: It already starts with the into, I can name what each screen is supposed to be, but how are people with no knowledge of the universe supposed to make sense of it? And it goes right on with the actual game mechanics, BT fans know that a bigger AC does more damage with less range, bigger lasers do more damage with more range, and bigger missiles do more damage (which is spread across locations) with the same range. But other people? They can of course get the info from mouseovers, but that takes time and is not available anywhere. I've had to explain such basics to two people so far, whom I don't consider slow on the uptake.
TL;DR: It's a great game, but if you don't know what a PPC is and how good they are at short range, find some kind of howto (or ask here, the overlap between BT and SR fans is quite significant (IMG:style_emoticons/default/biggrin.gif) ). |
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Jun 27 2018, 05:19 PM
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#83
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
The thing i hate most about the game is the stupid time passing shit . .
ESPECIALLY THAT IT PAUSES AND DOES NOT UNPAUSE AUTOMATICALLY! It took me several minutes to figure out why the game was stuck <.< And the numbers are stupid as well . . 60+ days for some shit. And no way to actually accellerate that! Make it go in weeks if it is more than 7 days god damn it -.- |
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Jun 27 2018, 06:18 PM
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#84
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
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Jun 28 2018, 08:32 AM
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#85
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Yeah, i finally got to that part . . and it basically made me go broke <.<
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Jun 28 2018, 08:35 AM
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#86
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,631 Joined: 22-April 12 From: somewhere far beyond sanity Member No.: 51,886 |
It's not supposed to be easy (IMG:style_emoticons/default/wink.gif)
That being said, you can easily change variables in the .json files if you're fed up with it. |
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Jul 2 2018, 05:02 PM
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#87
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 573 Joined: 27-January 07 From: United States Member No.: 10,812 |
As long as you're in good enough shape to keep doing missions, it's pretty easy to avoid going broke. Just remember to sell off your mountains of medium lasers and heat sinks (and whatever other stuff you accumulate) from time to time.
Also, having a spare mechwarrior or two you rotate in sometimes is helpful. Depending on how you're doing, you can save money by not increasing their skills. I'm trying to get a single mechwarrior up to speed near the end of the game (I wanted someone with bulwark and the ability that lets you go one weight class earlier to go with my multiple evasive multishot mechwarriors), and it's a grind. Also, having different skillsets for different mechwarriors is probably a good idea. |
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Jul 2 2018, 07:24 PM
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#88
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
As long as you're in good enough shape to keep doing missions, it's pretty easy to avoid going broke. Just remember to sell off your mountains of medium lasers and heat sinks (and whatever other stuff you accumulate) from time to time. More importantly, sell off salvage mechs as soon as those random 1/3 Locusts have added up to a complete one. Don't use "scrap for C-Bills", put them into storage and then sell them in the store. |
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Jul 10 2018, 05:22 PM
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#89
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 573 Joined: 27-January 07 From: United States Member No.: 10,812 |
Yep. The only time I scrapped anything for salvage was because it cost more money to repair than I had (lost most of the parts after getting knocked down). If you can afford to repair a mech you want to get rid of (or that doesn't need repairs because that's how salvage works), push the down arrow symbol on the side to mothball it, then sell it.
Looks like you can actually make salvage require repairs with the newest patch. I'm just waiting for more mechs. An agile Vulcan jumping into woods is still pretty good. Better if you mod the game so the evasive pips don't go away. Anyone else find any entertaining mods? This one is...entertaining. |
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Jul 12 2018, 09:40 PM
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#90
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,051 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
Anyone else find any entertaining mods? This one is...entertaining. Not sure if they are particularly entertaining, but here are the ones I use: https://www.nexusmods.com/battletech/mods/206 Gives you a tabbed view for components in the mechlab. So clicking on energy weapons will show only energy weapons, instead of toggling whether to also show energy weapons https://www.nexusmods.com/battletech/mods/209 Exactly what it says on the tin, a popup showing how much health enemy pilots have left whenever they take damage https://www.nexusmods.com/battletech/mods/37 MW4 sounds for ACs and PPCs |
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Jul 16 2018, 02:56 PM
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#91
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 573 Joined: 27-January 07 From: United States Member No.: 10,812 |
Thank you, Sengir.
Also, I remember there being one called "JK Variants" (not at my home computer right now) that adds more variants of mechs, including the one useful Banshee available in 3025. No Warhammers or Vulcans or whatever, but you still get more variety. |
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Lo-Fi Version | Time is now: 13th April 2022 - 08:34 AM |
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