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Moving Target ![]() ![]() Group: Members Posts: 152 Joined: 13-January 16 From: Fairfax, FDC Member No.: 199,957 ![]() |
So, the wording of a few guns in Run & Gun heavily implied they fired faster than other guns in their class. Specifically, the Ares HVAR Assault Rifle and the GM Vindicator LMG. Problem is, in SR5 every gun has the same fire rate in each mode. So my AK-97 fires at the same rate on full auto as a Vindicator minigun. That doesn't sit right with me. So are there rules regarding rapid fire weapons?
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 ![]() |
yes , in the German Version (page 42)
IIRC it basically says that a MiniGun fires 15 Bullets instead of 10 as a Fullburst Recoil Mod and Defense Mod are then -14 respectively. Suppressive Fire is 30 Bullets instead of 20 and the Base Damage is x1.5 (round Up ) HV Weapons: shoot 4 instaed of 3 Bullets as a short Burst ( 8 instead of 6 in a Long Burst) in Full Auto they Fire 8 Bullets in a imple Action and 12 in a complex Action Recoil and Defensive DM is accordingly Suppressive Fire is unchanged with HV Weapons with a german Dance Medicineman |
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#3
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Moving Target ![]() ![]() Group: Members Posts: 152 Joined: 13-January 16 From: Fairfax, FDC Member No.: 199,957 ![]() |
yes , in the German Version (page 42) IIRC it basically says that a MiniGun fires 15 Bullets instead of 10 as a Fullburst Recoil Mod and Defense Mod are then -14 respectively. Suppressive Fire is 30 Bullets instead of 20 and the Base Damage is x1.5 (round Up ) HV Weapons: shoot 4 instaed of 3 Bullets as a short Burst ( 8 instead of 6 in a Long Burst) in Full Auto they Fire 8 Bullets in a imple Action and 12 in a complex Action Recoil and Defensive DM is accordingly Suppressive Fire is unchanged with HV Weapons with a german Dance Medicineman Awesome, thank you. |
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