Alchemy activating triggers? |
Alchemy activating triggers? |
Aug 24 2017, 03:14 PM
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#1
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Neophyte Runner Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
I'm preparing to run a game of shadowrun, probably 5e. Whatever I choose I'll be making house rules. One of the things I conceptually like from 5e though mechanically flawed is alchemy. I seem to remember a rule on only being able to activate 1 command trigger per turn but I can't find it. If so it's definitely something I'd like to house rule. Before I write a house rule doc for my game is there some weird limit on activating triggers?
Also any house rule ideas for alchemy. I doubt I'll be using forbidden arcana though I may pull the meta magic and qualities improving alchemy from it. |
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Aug 26 2017, 05:56 AM
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#2
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Shooting Target Group: Members Posts: 1,748 Joined: 25-January 05 From: Good ol' Germany Member No.: 7,015 |
I remember it to be a simple Action, so 2 Activations are possible ( But only 1 Attac per combat Phase ! )
HokaHey Medicineman |
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Aug 28 2017, 11:15 AM
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#3
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
I'm preparing to run a game of shadowrun, probably 5e. Whatever I choose I'll be making house rules. One of the things I conceptually like from 5e though mechanically flawed is alchemy. I seem to remember a rule on only being able to activate 1 command trigger per turn but I can't find it. IIRC you can only fire one command trigger per Action, to prevent arbitrary numbers of preparations going off at once. |
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Aug 28 2017, 11:36 PM
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#4
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Neophyte Runner Group: Members Posts: 2,431 Joined: 3-December 03 Member No.: 5,872 |
Apparently what I'm remembering is a side bar in the first magic boom that adds a once per turn limitation out of the blue but phrases it like it's always been that way. At least per somebody on the catalyst boards. I haven't had time to check half my books are still in boxes.
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