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> I made a list, tell me where I screwed up ;)
Sengir
post Mar 31 2019, 09:00 PM
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At least in our games, opposed tests tend to be most guilty of "uhhmm..." moments, because the defender's test usually is less intuitive than "pick a relevant skill, add linked attribute".


So, I compiled a single-page cheat sheet of all opposed tests in SR5 I could think of, plus attribute-only tests for good measure. Feel free to tell me what's missing or plain wrong
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Iduno
post Apr 1 2019, 07:17 PM
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All that I see is counter spelling is missing in the defense section.
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Tecumseh
post Apr 1 2019, 07:59 PM
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You can resist Health spells with negative effects, but the dice pool varies by spell.

Some examples: Decrease Attribute is resisted by Willpower + (targeted Attribute); Decrease Reflexes is resisted by Reaction + Counterspelling.

Other examples: Enabler, Forced Defense, Decrease Inherent Limits, Convert Blood to Ichor, Dehydrate, Inflict Disease.
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Sengir
post Apr 7 2019, 10:01 PM
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QUOTE (Iduno @ Apr 1 2019, 09:17 PM) *
All that I see is counter spelling is missing in the defense section.

Duh. Noted, thanks (IMG:style_emoticons/default/smile.gif)

QUOTE (Tecumseh @ Apr 1 2019, 09:59 PM) *
You can resist Health spells with negative effects, but the dice pool varies by spell.

Yep, that's the problem. The idea was a single-page summary, with each Health spell having its own pool that would probably take up half a page alone...I'll just call it "see description"
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