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> Things We are no longer allowed to do on the 'Run, Hand of God on an old thread.
FuelDrop
post Jun 22 2020, 03:06 AM
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So I figured I would revamp an old thread to get some traffic back on the site. So here we are again, listing things we are no longer allowed to do in Shadowrun.

1) I will no longer make a character severely allergic to the substance he is addicted to.
2) Despite the pretty lights, I am no longer allowed to load the minigun with ONLY tracer ammunition.
3) Despite what it says in the rulebook, I cannot have my face talk exclusively after consulting their Emotitoy.
4) Despite what it says in the rulebook, I cannot have Lofwyr as a Friend For Life level contact at character creation.
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Stahlseele
post Jun 22 2020, 09:03 AM
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5.) No double Digit Perception Values. No, you can not smell what the Rock is cooking!
6.) Slipspray is a substance that has been banned as a warcrime worldwide after what you did with it!
7.) No more loading up a Squirt or Needle Gun with a mix of DMSO and Glue! That is just needlessly cruel!
8.) Damn it, we agreed not to do a zombie apocalypse, do not attempt to get a crop duster and a Ghoul again!
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Blade
post Jun 22 2020, 03:17 PM
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QUOTE (FuelDrop @ Jun 22 2020, 05:06 AM) *
1) I will no longer make a character severely allergic to the substance he is addicted to.

Even if he can cast "alleviate allergy" to decide if he wants to suffer from the allergy, the addiction or sustaining the spell? Of course, he could use a sustaining focus, but then he should also have a focus addiction (and focus made in the substance he's addicted and allergic to).

Also: "I will no longer make a character severely allergic to air"

QUOTE
4) Despite what it says in the rulebook, I cannot have Lofwyr as a Friend For Life level contact at character creation.

Also works for "Jimmy, the Thor-shot operator"
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Tiralee
post Jun 25 2020, 01:50 PM
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9: Fire is nobody's friend. Nor is an army of screaming, self-immolating ghoul children.

- Love "Jimmy the Ex-THOR shot operator" as a contact. Why Ex? Well, he did a buddy a solid and it sorta had a lot more blow back than his security clearance could stand. But hey, it's what buddies do.




-Tir
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binarywraith
post Jul 1 2020, 09:02 AM
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10. "Plan D" is not universally understood to be a kick to the genitals followed by stealing the target's wallet.

Especially when the target is a dragon.
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FuelDrop
post Jul 1 2020, 11:55 AM
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QUOTE (binarywraith @ Jul 1 2020, 05:02 PM) *
10. "Plan D" is not universally understood to be a kick to the genitals followed by stealing the target's wallet.

Especially when the target is a dragon.


Duh. Plan D is Demolitions.

Plan A is plan Awesome: The team gets in and out without dropping any bodies or leaving any trace.
Plan B is plan Backup: Something went wrong with plan A but you manage to more or less salvage things.
Plan C is plan Combat: Okay, now there's lead in the air. Sometimes a run involves dropping some bodies, nothing wrong with that.
Plan D is plan Demolitions: Grenades, C4, maybe even rockets. Forget quiet, but sometimes fast trumps quiet.
Plan E is plan Escape: The run is a failure, but working together you can probably all get out alive. Get to the Evac and get out ASAP before things get worse.
Plan F is plan Failure: Things got worse. You're a man down. Before you get out of here you'll probably lose another. Try and avoid being one of the bodies hitting the floor.
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Sunday_Gamer
post Jul 16 2020, 01:00 PM
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When the rigger says "Wait for my signal" and someone asks "What's the signal?" The rigger is no longer allowed to answer "Oh you'll know..."
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Rotbart van Dain...
post Jul 17 2020, 10:44 AM
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QUOTE (FuelDrop @ Jul 1 2020, 01:55 PM) *
Plan A is plan Awesome: The team gets in and out without dropping any bodies or leaving any trace.
Plan B is plan Backup: Something went wrong with plan A but you manage to more or less salvage things.
Plan C is plan Combat: Okay, now there's lead in the air. Sometimes a run involves dropping some bodies, nothing wrong with that.
Plan D is plan Demolitions: Grenades, C4, maybe even rockets. Forget quiet, but sometimes fast trumps quiet.
Plan E is plan Escape: The run is a failure, but working together you can probably all get out alive. Get to the Evac and get out ASAP before things get worse.
Plan F is plan Failure: Things got worse. You're a man down. Before you get out of here you'll probably lose another. Try and avoid being one of the bodies hitting the floor.

Very sweet - might steal that.
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FuelDrop
post Jul 17 2020, 01:17 PM
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QUOTE (Rotbart van Dainig @ Jul 17 2020, 06:44 PM) *
Very sweet - might steal that.

Feel free. I conducted a run to get it in the first place.
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Acenoid
post Jul 17 2020, 04:26 PM
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I will never cut a deal with a dragon. - However during our last campaign we did; I never trusted him and in the end we were almost blown to bits by some kind of trap (bomb). So the dragon just used us as bait and told us before hand, this device is (amongst other things) calling help. Anyways we got out alive with some lucky electornic checks, however and that is the funny part - my character ran away as far as he could from the dragon and the others happily agreed to enter permanent employment for him (for one last mission).
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