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> The Found Arcana – Chapter 6 [OOC], Continuation of www.rpgplayroom.net/forums/topic/the-found-arc
Gilga
post Sep 24 2020, 07:22 PM
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Helping him with teamwork defaulting first aid she has 9 logic right now, so 8 dice to figure out first aid.
Nice roll, how much damage is left?
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Jack_Spade
post Sep 24 2020, 07:43 PM
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8 hits translates to 6 damage healed.

The rest, McElroy takes care off with a Heal spell.

Nicely done!
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Tecumseh
post Sep 25 2020, 09:33 PM
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@gilga
Regarding your last IC post - "Why would Mato hurt a guest? Perhaps he had a reason." - Mato had put the sparring session on AM's radar before it happened, then mentioned it again when he called for help. So I think she wouldn't be surprised, especially if she had time to grab a copy of the camera footage (presuming the existence of a camera, and presuming her access to it).
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Gilga
post Sep 27 2020, 10:50 AM
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Ah... sorry about that (IMG:style_emoticons/default/wink.gif) I'll edit a bit.
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Tecumseh
post Sep 29 2020, 06:09 PM
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Animal handling: Charisma 4 - Defaulting 1 + Advice and Doggy Treat 2: 5d6t5 0 hits

Dangerously close to a critical glitch, but managed to avoid it. Guess I'll add Animal Handling to my To Do list.

I'll roll Composure for good measure, as that might indicate how much of a 'prey reaction' Mato is demonstrating: Charisma 4 + Willpower 6: 10d6t5 3 hits

I'll post something open-ended to let Jack fill in the consequences.
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Tecumseh
post Sep 29 2020, 08:45 PM
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Rolling again without the bonus, per Jack's instructions:

Charisma 4 - Defaulting 1: 3d6t5 3 hits

Looks like Mato finally has the

(•_•)
( •_•)>⌐■-■
(⌐■_■)

UPPER HAND.

I'll get a post up in a couple hours.
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Tecumseh
post Oct 2 2020, 06:28 PM
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Rolling Mato's British Trid Miniseries knowledge skill to see if he has any knowledge of Harabia:

Intuition 6 + British Trid Miniseries 1: 7d6t5 2 hits

I'm going to write it that he's familiar with some of Harabia's work from their time in the Royal Shakespeare Company early in their career.

OOC comment: The write-up of Harabia included both she/they pronouns. I'm going to go with they/them until told otherwise.

OOC/IC question: Does Harabia have a 'fixed' appearance when not acting? In other words, is there any risk of not recognizing them? I presume a certain 'process of elimination' is possible. I can ask this ICly if it makes sense to have an exchange about it there.
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Jack_Spade
post Oct 2 2020, 06:44 PM
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Not exactly a fixed appearance but a unique style of clothing (very androgynos) - and although they change gender, etnicity and apparent class, Harabia is still recognizable as theirself.
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Tecumseh
post Oct 2 2020, 07:08 PM
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Got it, thank you.

Who is addressing everyone in the kitchen? It says 'old man' so is that Head Butler Ralph Thornton?

I don't think Mato has any questions for Thorton. He might check with Brad or Hamington to see if there are any specific instructions for the Chasseurs, but otherwise he'll do as he's told.

The Chasseur Gala Uniform doesn't include a holster, so does that mean that the Chasseurs are unarmed?
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Jack_Spade
post Oct 2 2020, 07:13 PM
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Yes, the head butler addresses you.

The gala uniform should have included a holster - you are expected to carry your gun.
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Tecumseh
post Oct 2 2020, 07:18 PM
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I'll add it!
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Gilga
post Oct 4 2020, 07:49 AM
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Sorry for being a bit slow, these were crazy days.
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Gilga
post Oct 4 2020, 02:23 PM
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Agility + Edge: 7d6t5 2
perception: 10d6t5 4 (no bonus for audio or visual).
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Tecumseh
post Oct 4 2020, 09:29 PM
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Agility 10 + Edge 5: 15d6t5 4 hits

Base Perception: Intuition 6 + Perception 5: 11d6t5 4 hits
+ Vision Boosts: Specialization 2 + Vision Enhancement 3: 5d6t5 1 hit
or
+ Audio Boosts: Specialization 2 + Audio Enhancement 2: 4d6t5 1 hit

So 5 hits, either way, for Audio and Visual Perception.
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Jack_Spade
post Oct 5 2020, 07:23 PM
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Alright, I'll wait for Jawsey's roll before continuing
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Beta
post Oct 5 2020, 09:40 PM
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Sorry, had a crunch of various family things over the past several days. Hopefully clearing up and I'll be less tardy.

visual perception: 7d6t5 2
auditory perception: 9d6t5 6
Agiligy+Edge: 8d6t5 1

I was wondering about knocking a die or two off that last one for Jawsey's infirm quality (seemed appropriate), but it wouldn't change the roll anyway ... and the dice apparently decided to incorporate that thought anyway.

Adding in an asensing roll. A general scan for anything that seems out of place (a servant showing rage or auras that don't look right to the bodies) Details would likely need an additional focused roll.
Aura Reading (general scan): 13d6t5 5
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Tecumseh
post Oct 7 2020, 05:21 PM
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Does Mato know what "purple rounds" are? (Presuming Jawsey passes that along.) Are those explosive rounds, or is that something that hasn't been introduced yet?
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Beta
post Oct 7 2020, 06:27 PM
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Summoning Red Jacket Boy to keep watch for other astrally active forms.
summon spirit F2+1=3: 9d6t5 0
spirit resist: 3d6t5 2
drain resist vs 4: 13d6t5 3

Wow, what a set of rolls ... no services, and one stun. Try again

summon F2+1=3: 9d6t5 4
spirit resist: 3d6t5 1
drain resist: 13d6t5 4

That is better, 3 services, no further drain.
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Jack_Spade
post Oct 7 2020, 08:51 PM
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Purple Rounds are another code for Blight rounds - capsule rounds with DMSO that can make awakened creatures lose their connection to the manasphere.
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Tecumseh
post Oct 7 2020, 09:12 PM
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Sounds good. Did those get mentioned ICly outside of this most recent post? Looking back to the old site, this is the only thing I could find on ammo:

"Loaded with gel, but you get two additional magazines with Ex-ammo"

(Separately, I'm unsure if this is Explosive or EX-Explosive ammo. As long as the GM knows, I suppose it doesn't really matter.)

Just trying to figure out if this is something Mato already has or if he needs to acquire it between now and when dinner is served.
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Jack_Spade
post Oct 7 2020, 09:37 PM
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I thought I had mentioned that they have ammo against spirits. In any case, yes Mato was briefed.
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Tecumseh
post Oct 8 2020, 07:56 PM
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Agility 10 + Edge 5 + Practice 2: 17d6t5 3 hits

WELL the first 12 dice were all misses (less than 1% chance of that), and what few hits there were all came in the last 5. Guess I'm glad my dice pool isn't a mere dozen.

Rolling Composure too for additional input: Charisma 4 + Willpower 6: 10d6t5 8 hits

EVIDENTLY I'M COMPOSED. Odds of that roll: 0.34%.
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Gilga
post Oct 8 2020, 08:47 PM
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Agility + Edge+2: 9d6t5 3
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Beta
post Oct 10 2020, 01:51 AM
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agi+E+2: 10d6t5 2

Well, the practice helped ... a bit (2 successes vs 1 earlier)
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Tecumseh
post Oct 11 2020, 05:21 AM
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INT + WIL
Intuition 6 + Willpower 6: 12d6t5 4 hits

Straight Perception, no modifiers:
Intuition 6 + Perception 5: 11d6t5 4 hits
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