Shadowrun in Spaaaace... and, err, the Big Blue Wet Thing, The state of play for extra-Terran and sub-aquatic SR |
Shadowrun in Spaaaace... and, err, the Big Blue Wet Thing, The state of play for extra-Terran and sub-aquatic SR |
Feb 3 2021, 06:01 AM
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#1
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
I thought the single thread would work, but it might be a little bit too unmanageable. Hence my--what?--seventh question.
Is there any official information out there--supplement, by preference--that details what is happening in space and/or the ocean/sub-oceanic? Part B to this question is whether anyone has done anything with those in their games? Reason: I, like many others, have been tinkering around with that campaign (you know the one), so I'm interested in what's out there as I plan my multi-age shenanigans. |
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Feb 3 2021, 08:19 AM
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#2
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Mr. Quote-function Group: Dumpshocked Posts: 1,312 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 |
SR3 had at least Target: Wastelands
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Feb 3 2021, 03:53 PM
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#3
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Neophyte Runner Group: Members Posts: 2,042 Joined: 19-May 12 From: Seattle area Member No.: 52,483 |
One of the important things is that magicians who go off-planet go insane.
So, there's that. I can't recall any specific details on how or why, though. Of course, there are orbital stations and habitats, but that's about it. As far as the ocean is concerned, there are now arkoblocks (offshore arcologies) so that's a factor. |
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Feb 3 2021, 04:59 PM
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#4
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
One of the important things is that magicians who go off-planet go insane. So, there's that. I can't recall any specific details on how or why, though. So, from what I recall of Target: Wastelands, mages go insane because of the lack of a manasphere in space. It's like a background count of -15, or something hugely negative. The orbital habitats have been doing science on creating an artificial manasphere with hydroponics and plants and stuff. They think that by having a large amount of life in a dense space they can create a pocket manasphere to make the background count something tolerable, so they can experiment on magic in different background counts. Oceans alm I got it one of the 4e Dawn of The Artifacts adventures goes to an ocean thing. That's all I've got, at least before I check through my copies of those. |
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Feb 3 2021, 05:18 PM
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#5
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Running Target Group: Members Posts: 1,102 Joined: 23-August 09 From: Vancouver, Canada Member No.: 17,538 |
This is correct. It is the lack of life giving rise to a manasphere that drives the mages insane. Small space habitats typically have a bunch of plants and such stuffed into them to create a manasphere if they expect to have magicians working there. Ares has at least one habitat set up this way researching the insect spirits and where they come from, along with the horrors (Earthdawn nasties).
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Feb 3 2021, 06:16 PM
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#6
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
Yeah, lots of science on magical things in a safe environment where the magical nasties can't get loose, cuz the bckground count outside the room is, in theory, too low for Horrors or bugs to continue to exist in the material plane.
I sent my players to the moon once to fight rogue sprites who took over the moonbase after a techno went space mad. Had a huge hydroponics section to justify having the mage survive it. |
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Feb 3 2021, 08:35 PM
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#7
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Moving Target Group: Dumpshocked Posts: 586 Joined: 27-January 07 From: United States Member No.: 10,812 |
I thought the single thread would work, but it might be a little bit too unmanageable. Hence my--what?--seventh question. Is there any official information out there--supplement, by preference--that details what is happening in space and/or the ocean/sub-oceanic? Part B to this question is whether anyone has done anything with those in their games? Reason: I, like many others, have been tinkering around with that campaign (you know the one), so I'm interested in what's out there as I plan my multi-age shenanigans. Travel to and from them is the main difficulty. People fly into airports pretty often, but they're going to be aware of an unscheduled ship showing up to the secret lagrange point/deep sea base. |
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Feb 3 2021, 08:36 PM
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#8
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Mr. Quote-function Group: Dumpshocked Posts: 1,312 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 |
QUOTE (ggodo) So, from what I recall of Target: Wastelands, mages go insane because of the lack of a manasphere in space. No they don't .. at least not by default just because they are in space and when talking about SR1 to SR3 in general or Target Wastelands in particular. Pyhsical and or mentals problems (including "insanity") typically arise when trying to use magic in space or (worse) when trying to astrally perceive / project in space ... and yes that latter makes it a far more serious issue for dual natured and astral entities. QUOTE (ggodo) It's like a background count of -15, or something hugely negative. With the exception of certain stations it's generally a rating 10 background count and thus falls within the highest Mana Warp category (which have additional effects that are more excessive than the base 5 rating levels of background count) Sidenote: That info actually comes mainly from MitS rather than Target Wastelands QUOTE (ggodo) The orbital habitats have been doing science on creating an artificial manasphere with hydroponics and plants and stuff. They think that by having a large amount of life in a dense space they can create a pocket manasphere to make the background count something tolerable, so they can experiment on magic in different background counts. Most man made habitats in space are still within the levels of Mana Warp background count and therefore still cause the associated effects just at a more managable level. It still takes highly initiated magicians to successfully use magic in space but those who can perform magic in space are serious mofos down on Earth ... one such capable magician was featured in the Tom Dowd short story Hunter and Prey. ******************************* QUOTE (Mantis) This is correct. It is the lack of life giving rise to a manasphere that drives the mages insane. As noted above: No that's not correct. The Rating 10 Mana Warp does not inherently cause magicians to go insane ... at least not within the material up until SR3. If SR4+ changed that I'd certainly like to hear where exactly in order to know which parts of the later editions to hate even more. |
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Feb 3 2021, 08:48 PM
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#9
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
I think you're correct. I forgot that it was specifically the astral perception that caused the insanity. I do recall that they were experimenting with artificial manaspheres in some book, but with nonexplicit rules, just a vague "this could make the background count less bad if you want" wink to the GMs, but written in-character.
Also, which book is MitS? My brain is bad at acronyms |
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Feb 3 2021, 08:58 PM
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#10
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Mr. Quote-function Group: Dumpshocked Posts: 1,312 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 |
MitS = Magic in the Shadows ... the SR3 main magic sourcebook.
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Feb 3 2021, 09:17 PM
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#11
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
Ah, yeah, I don't actually have that one. I missed 3e except for fluff books I grabbed later.
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Feb 4 2021, 01:35 AM
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#12
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
Wak pointed out Target Wastelands but it seems that my brain had a hiccup. It's on my tablet to read so that I can catch up.
Is there anywhere in particular that I can read up about Mars or is that in Target Wastelands, too? Also, has anyone actually done anything with these two locales? |
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Feb 4 2021, 08:58 PM
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#13
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Shooting Target Group: Members Posts: 1,598 Joined: 24-May 03 Member No.: 4,629 |
Mars info is scattered around. I'm missing a couple 5E books (and I'm not on the Monad story) so I'm not sure where to direct you on that one.
Short form is that Evo had a base there, but it was taken over by the Monads one person at a time, until there was no one left but them. Thusfar, they're the only ones out that far but Ares is *really* interested in finding out how they got there and possibly matching the move (minus the headcases). There's also the issue of a Mars craft returning to Earth, vanishing for a week, then showing up again without the crew having any idea that they were ever missing. As for the water? There's stuff going on there too. The Sea Dragon's started making some major moves, there are quite a few undersea bases, and Korin Yamana was recently eaten by a Megaldon. These may, or may not, be connected. (Also, there was a base in Lake Michigan that was growing underwater freshwater cactus and developed a sentient line of Merrow, but that research was terminated. of course, the base is still there...) |
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Feb 4 2021, 10:05 PM
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#14
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
...was recently eaten by a Megaldon. These may, or may not, be connected.. Who are these Megal's and what's the gig with their organised crime bosses? *kaboom-tisch* Thanks. I'll do some Googling to see if I can find any more information on Mars. Edit: A Google later... https://shadowrun.fandom.com/wiki/Mars Err... Really? |
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Feb 7 2021, 10:21 PM
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#15
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
Okay, thanks, Wakshaani. If you, or anyone else, happens to identify the publicly-available materials, please feel free to drop in a note.
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Feb 8 2021, 12:04 AM
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#16
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Old Man of the North Group: Dumpshocked Posts: 9,576 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Some discussion here including some references to official material.
There was also a short campaign on DS called Mars Alpha. The GM may have some references. |
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Feb 8 2021, 12:38 AM
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#17
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
Some discussion here including some references to official material. There was also a short campaign on DS called Mars Alpha. The GM may have some references. Thanks for the reference--much appreciated. Do you (or have you) seen much discussion on these forums about such topics, i.e. outer space and the Big Blue Wet Thing? (Thank you, Mr Dimble. (IMG:style_emoticons/default/wink.gif) ) |
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Feb 8 2021, 12:54 AM
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#18
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Old Man of the North Group: Dumpshocked Posts: 9,576 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
Those two and this are the only ones I can think of.
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Feb 8 2021, 04:14 AM
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#19
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
I had one 10ish years ago, dunno how findable that is. It was all Space, though. Ocean I mostly know There Is Stuff There.
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Feb 8 2021, 04:34 AM
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#20
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Shooting Target Group: Members Posts: 1,598 Joined: 24-May 03 Member No.: 4,629 |
If you have any specific questions, I'll answer what I can.
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Feb 8 2021, 04:34 AM
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#21
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Shooting Target Group: Members Posts: 1,598 Joined: 24-May 03 Member No.: 4,629 |
If you have any specific questions, I'll answer what I can.
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Feb 9 2021, 06:02 AM
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#22
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Moving Target Group: Members Posts: 217 Joined: 13-February 06 From: Teesprawl (originally); CAS (now) Member No.: 8,264 |
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Feb 9 2021, 03:31 PM
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#23
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Old Man of the North Group: Dumpshocked Posts: 9,576 Joined: 14-August 03 From: Just north of the Centre of the Universe Member No.: 5,463 |
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Feb 9 2021, 06:54 PM
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#24
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Great Dragon Group: Dumpshocked Posts: 5,082 Joined: 3-October 09 From: Kohle, Stahl und Bier Member No.: 17,709 |
There was some updated information in Hazard Pay, which also was the first sign of the plotline about the Monads building a spaceship to go to mars -- sure, how else would digital entities travel to another planet?
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Feb 10 2021, 02:18 AM
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#25
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Moving Target Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
I mean, I assume even digital entities would need some sort of housing to recieve them? Possibly less risk of data loss?
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