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> The Found Arcana - Chapter 9 [OOC]
Thanee
post Feb 15 2023, 05:06 PM
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QUOTE (Jack_Spade @ Feb 15 2023, 05:26 PM) *
My main problem is now: RAW anyone can recognize and identify any spell or spell like effekt without taking a moment to look and think about it.


I'm afraid, you are wrong again here. (IMG:style_emoticons/default/biggrin.gif)

What you can learn without rolling assensing is the fact, that the aura is a spell. That's it.

You do not know what kind of spell it is (i.e. combat, illusion, etc), or what it does specifically, or who cast it (that last part requires understanding the astral signature, and also knowing that specific signature, because you have assensed the caster at some point with 3+ successes... also, yeah, mages seem to have an eidetic memory for astral fingerprints).

It's like walking into a room and instantly knowing "that's a chair", "that's a person", "that's a cat".

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Thanee
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Jack_Spade
post Feb 15 2023, 05:12 PM
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You see, that's exactly the point: the rules only talk about identifying astral signatures - but you automatically identify active effects as what they are.

With the rules as written, you just know the instant you glance at it that the aura you look at is a spell and not - for example - a magically active disease or the animal control power.

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Thanee
post Feb 15 2023, 05:59 PM
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Astral signatures are just a small part. The whole Assensing table is basically the information you can learn, like the class of an entity (i.e. whether a spell is a combat spell or an illusion).

Of course, one glance will tell you whether it is a spell, or a spirit power, or a spirit. But that is the extent of what information you gain there.

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Thanee
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Tecumseh
post Feb 16 2023, 01:34 AM
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I think there's some flexibility for GM interpretation.

I usually treat it like a Perception: you might not need to roll to know that there's a man standing there, but if you want any details about him you'll have to spend a Simple Action on an Observe in Detail action. It seems like astral perception is set up the same way, where a glance might tell you that something is a spirit but 2+ hits on an Assensing test will tell you what type of spirit it is.
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Gilga
post Feb 16 2023, 09:42 AM
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For the situation, I'll just roll perception vs. stealth unless anyone has a better idea.
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Thanee
post Feb 16 2023, 11:59 AM
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Yeah, that seems about right. Assensing vs. Stealth might be appropriate, if it is about spotting those spells, as that is happening on the astral.

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Gilga
post Feb 16 2023, 08:51 PM
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I'll need a perception roll from Bobby.

Do you have other eyes in the vicinity?
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Jack_Spade
post Feb 16 2023, 08:59 PM
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At the moment Bobby is back in the car to have this conversation over comlink

Perception: 13d6t5 7
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Thanee
post Feb 20 2023, 09:26 PM
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Just to be sure, did Bobby notice someone exit the van?

Improved Invisibility F6 8 hits (Limit 6)
Drain Resistance 3 hits (no Drain)

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Tecumseh
post Feb 21 2023, 05:25 AM
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Yeah, same question here. When I first read the IC post I thought that someone was exiting the van, but now rereading it I see that they could have entered the van instead.
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Gilga
post Feb 21 2023, 02:26 PM
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Bobby sees the car door open, and something invisible enters it, then the car drives away.
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Thanee
post Feb 21 2023, 10:43 PM
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Not sure, Rachel should be driving, when we are trying to be subtle... she has like 2 dice for that. (IMG:style_emoticons/default/biggrin.gif)

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Gilga
post Feb 22 2023, 12:00 AM
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Apparently, your two drivers are on the other team.
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Jack_Spade
post Feb 22 2023, 07:26 AM
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Tamarind doesn't have a rigger control, but maybe she could still use VR to remotecontrol our car?
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Beta
post Feb 23 2023, 02:58 AM
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Good idea, Jack. I posted IC'ly about this, but I'm not sure what penalties she would face? Potentially as severe as limiting to the sensor suite? Or as long as she can deal with the noise, it is all fine?
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Tecumseh
post Feb 23 2023, 05:08 AM
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Beta, it seems like Tamarind's AVRSE quality (Kill Code, p. 76-7) would apply here. Up to GM/Beta whether Mato guarding her body would help counteract the negative penalty from that. Or was Tamarind planning on doing the remote piloting to use AR? Jack's OOC post said VR but Beta's IC post said AR, so I'm unclear.

Mato might be getting out of the car soon unless Tamarind specifically asks him not to.

Edit:

I'm not sure what gear Mato has with him. He's walking around in his nice suit, and I figure he has some throwing knives and/or shuriken in his smuggling compartment, but I figure most of his "work" gear is split between Tamarind's Econovan vs. SIS' Americar. As such, I should roll to see what's where:

1 = Econovan
2 = Americar

Armor Jacket: 1d2 2, Americar
AK-97: 1d2 2, Americar
Ingram Smartgun: 1d2 2, Americar, is this dice roller working
Ingram Walther P118: 1d2 1, Econovan
Grenade: Flash-Bang: 1d2 1, Econovan
Grenade: Fragmentation: 1d2 1, Econovan
Grenade: Pepper Punch: 1d2 1, Econovan, now we have four in a row the other direction
Grenade: High Explosive: 1d2 2, Americar
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Beta
post Feb 23 2023, 06:10 PM
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My plan was AR. I don't actually see the benefit of her going into VR, when she can't jump into the car directly.
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Jack_Spade
post Feb 23 2023, 06:26 PM
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VR adds Ini - more actions, more vehicles you can steer simultaneously. Also, your limits increase by 2 in VR

Hotsim adds +2 dice
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Thanee
post Feb 23 2023, 06:58 PM
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Who is the one with the pocket? The mage or one of the mundanes?

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Beta
post Feb 23 2023, 10:07 PM
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QUOTE (Jack_Spade @ Feb 23 2023, 06:26 PM) *
VR adds Ini - more actions, more vehicles you can steer simultaneously. Also, your limits increase by 2 in VR

Hotsim adds +2 dice


She's driving a car in non-combat conditions (needs one action/turn, she gets at least two), so it is not enough to convince her to run the risks of hot sim (AVRSE negative quality).

As a thought about a future investment, she should get pilot autosofts for their cars, running off her RCC, when it isn't needed for other things, would be better than their native pilots.

Rolling 15 dice (8 reactions, 5 skill, +2 for code-slinger for Control Action)

remote driving the Americar: 15d6t5 3

Terrible role, but I don't think its handling is much above that anyway.

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Tecumseh
post Feb 24 2023, 05:23 AM
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Mato sneaking around:

Agility 10 + Sneaking 5 + Specialization 2: 17d6t5 4 hits

Also a crummy roll. Orokos has hate in its heart tonight. But hopefully Mato is far enough away to avoid detection. Plus, fingers crossed, nobody is really looking for him yet.


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Thanee
post Feb 24 2023, 06:59 AM
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I am away over the weekend. Will maybe able to check in here and there, though.

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Thanee
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Gilga
post Feb 24 2023, 07:46 PM
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Mato can walk around freely; nobody has time to mess with him. I think he is a bit overdressed, though.
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Tecumseh
post Feb 24 2023, 07:54 PM
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He's very overdressed! He would wear the armor jacket if he had it - both for the fire-proofing and also not to ruin his nice clothes - but Orokos dictated that it was in the other vehicle.
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Thanee
post Feb 26 2023, 06:21 PM
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QUOTE (Tecumseh @ Feb 24 2023, 08:54 PM) *
...but Orokos dictated that it was in the other vehicle.


Who puts their gear split up into random vehicles? (IMG:style_emoticons/default/biggrin.gif)

(Yeah, I do understand why you did that. (IMG:style_emoticons/default/wink.gif) )

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Thanee
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