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> The Found Arcana - Chapter 9 [OOC]
Tecumseh
post Mar 13 2023, 10:31 PM
Post #426


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Let's figure out who is prone. I'll roll for it.

Who is prone: 3#1d6+1 6 5 5

#5 got duplicated so we'll try again:

Who is prone?: 1d6+1 4

Shooting at Mato
Ganger 2: 4S (0 modifier)
Ganger 3: 7S (-1)
Ganger 4: 5S (0), prone
Ganger 5: 7S (-1), prone

Shooting at Drone
Ganger 6: 5S (0), prone
Ganger 7: 3S (0)

Alright, we'll try the multi-attack to see if it works.

Free Action: Multiple Attacks
Free Action (from Perfect Time): Called Shot, Knock Down / Sweep
Complex Action: Melee Attack vs #2 and 3

Attack pool is Agility 10 + Unarmed 5 + Specialization 2 (since Sweep comes from Okichitaw) = 17 dice, split in 9 and 8.

Attack vs. #2: 9d6t5 4 hits
Attack vs. #3: 8d6t5 6 hits, well that went well

Now for their Defense. #3 is at -1 due to Stun from the flash-bang.

#2 Dodge: Reaction 3 + Intuition 3: 6d6t5 2 hits
#3 Dodge: Reaction 3 + Intuition 3 - Stun 1: 5d6t5 2 hits

That's 2 net hits and 4 net hits, respectively. Damage starts at 12P and is staged up to 14S and 16S via Sweep.

Soaking: Body 4 (5) + Armor 12: 2#17d6t5 7 hits 9 hits

Admirable soak rolls. That drops both attacks to 7S. That fills up both Stun condition monitors and KOs both of them.

Three down, four to go, of which three are prone. Mato will use Edge to Blitz again in CT2 so that he has enough Initiative to go on Full Defense if necessary.

Initiative CT2: 5d6+15 33

That will win the initiative battle for CT2 but this post is long enough so I'll pause here and see if the others have actions. Here's the current lineup:

Shooting at Mato
Ganger 4: 5S (0), prone
Ganger 5: 7S (-1), prone

Shooting at Drone
Ganger 6: 5S (0), prone
Ganger 7: 3S (0)
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Tecumseh
post Mar 13 2023, 10:50 PM
Post #427


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Actually, I screwed that up. I didn't subtract the 4 for the called shot, which would drop 1 hit from the attack against #2, and 2 hits from the attack against #3. That makes their damage 6S and 5S, respectively. That's still enough to drop them.

(Kamikaze raises their Willpower from 3 to 4, but still leaves them with only 10 boxes on their Stun condition monitor.)

Okay, good, I don't have to redo everything.
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Gilga
post Mar 14 2023, 12:53 AM
Post #428


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Okay, I think these would be their last actions:

Firing squad: 2#11d6t5 5 0
I'll use their one-group edge in their desperate attempt to deter Mato from smashing them.
reroll failures: 11d6t5 5

Once you KO the two gangers firing at you, the one firing at the drone would realize that they are alone and drop their weapons, hoping to be spared.

initiative: 8+3d6 15

the last two attacks on the drone.
fire on drone: 2#11d6t5 4 4

edit: one of the gangers shooting at Mao has -1 stun modifier, which lowers the second attack to 4 hits.
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Beta
post Mar 14 2023, 02:34 AM
Post #429


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Total Tamarind has to get the drone to dodge 4 shots, with 4, 3, and then 4, 4 successes. She took her first action controlling the drone, which I should have rolled:
control device: fly drone: 15d6t5 5

She goes to full defense now (giving up her second action in the process)

drone dodge #1: 13d6t5 5 (forgot to add the dice for full defense, but didn't need them) -- miss
drone dodge #2: 17d6t5 6 -- miss

Dodges the shots in the first pass

drone dodge #3: 16d6t5 3 -- hit, 1 net success
drone dodge #4: 15d6t5 6 -- miss

The Lightfire does 6p damage, goes to 7 with 1 net hit. No AP. The Pellican devliery drone soaks with, let's see ..... 2 body and 0 armour. Yah, really not made for combat.
drone soak: 2d6t5 2
Woohoo, perfect roll! So it takes 5 damage, and given its condition monitor of 7 it is still in action!

Note: I'm assuming that as she is directly controlling the drone, she can use her dodge pool as the driver. But also that this does not count as a Control Device matrix action (she wouldn't have the actions available for dodging), and so her +2 from Codeslinger: Control Devices applies only to the pilot test, not the dodge test.

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Tecumseh
post Mar 14 2023, 04:54 AM
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Okay, let's wrap this up.

Technically Mato acts first and can probably KO these guys before they get any shots off, but I always kind of liked it when the action resolved simultaneously. Seems less fragmented that way. So I'll have Mato do the Full Defense thing again to take care of the dodging.

Dodging 5 hits: Reaction 9 + Intuition 6 + Full Defense 10: 25d6t5 11 hits, dodged
Dodging 4 hits: Reaction 9 + Intuition 6 + Full Defense 10 - Second Defense 1: 24d6t5 8 hits, dodged

Back in one of Aria's games I once rolled 2 hits on 22 soak dice not once but twice in a row, so I don't take these easy dodges for granted.

Now to put these two down. The problem is that Mato's cyberlimbs do Physical damage by default, which is part of the reason he's been using Sweep. It's actually easier for them to stay awake vs Physical damage (since their Physical damage tracks are empty) so let's see if the shock hand can finish them off.

I'll do the multi attack again because I'll have an advantage since both of these targets are prone. Agility 10 + Unarmed 5 + Specialization 2 + Opponent Prone 1 = 18 dice, so 9 each. They also get -2 to dodge for being prone.

Free Action: Multiple Attacks
Free Action (from Perfect Time): Comm the team
Complex Action: Shock Hand vs #4 and #5

First Attack: Attack vs. #4: 9d6t5 4 hits
Second Attack: Attack vs. #5: 9d6t5 2 hits

First Dodge: Reaction 3 + Intuition 3 - Prone 2: 4d6t5 1 hit
Second Dodge: Reaction 3 + Intuition 3 - Prone 2 - Stun 1: 3d6t5 0, critical glitch!

That's 9S(e) -5 AP to each, staged up to 12S and 11S respectively.

First Soak: Body 4 (5) + Armor 12 - AP 5: 12d6t5 5 hits, leaves 7S, taking him to 10S 1P so he's out
Second Soak: Body 4 (5) + Armor 12 - AP 5: 12d6t5 5 hits, leaves 6S, taking him to 10S 1P, so he's out

Then, per Gilga, the others will toss their weapons down. Combat complete.
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Gilga
post Mar 14 2023, 06:45 AM
Post #431


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Alright, you are off the hook for now. Feel free to free-form RP, and the last scene I had in mind was the aftermath with Vala and the spirits.
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Tecumseh
post Mar 17 2023, 04:55 AM
Post #432


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How are things where you are, Gilga? I know that things are tense over there.
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Gilga
post Mar 17 2023, 06:36 AM
Post #433


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it is the biggest social protest we ever had. With an unprecedented level of involvement including from organizations that stayed out of the political game until now. The conservative right has convinced the vast majority of Israelis that we need a judicial reform to the point where all parties agree to the principle but not to the actually proposed reform. That one has very few supporters. (either it does not go far enough, or it goes too far - but nobody likes it).

One would have expected that in such a case, the entire thing could be resolved in a few days - but no. The current political culture of winning rather than understanding and reaching a consensus does not encourage a meaningful debate. That debate happened for over a decade before this reform.

So things are insane, which is perhaps refreshing and scary, and if we survive this as a society, we'll come out stronger on the other side.




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Tecumseh
post Mar 17 2023, 07:19 AM
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That's honestly more optimistic than what I was expecting. I'll take that.
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Gilga
post Mar 17 2023, 08:45 PM
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By the way, we are almost done. Only thing left planned the briefing closing the gig, asking to be paid.
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Tecumseh
post Mar 17 2023, 10:07 PM
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I have an Interlude planned after we wrap up Chapter 9.
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Jack_Spade
post Mar 18 2023, 08:40 AM
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After that, I think I have another story ready - real detective work 😉
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Tecumseh
post Mar 19 2023, 11:03 PM
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As an aside, Mato's spa story is autobiographical. Although in reality it was an old lady instead of a young elf, and it was doubly-surreal because my boss's boss's boss was there at the same time, wandering around with nothing but a towel and a smile.
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Gilga
post Mar 19 2023, 11:39 PM
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To speed things up, inspecting the link would verify that Sandy has contacted you (and not some fancy matrix attack) but I appreciate the paranoia.

@Tercumesh , that is a cool post, making the casino feel real. Haven't been to a spa before, so it is also fun to imagine. I totally get the choice fatigue at the many options though.


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Tecumseh
post Mar 20 2023, 06:43 PM
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Depending on how one defines "spa" I've been maybe four times in my life. I will say that I didn't quite "get" it. I understand the appeal of a serene environment, but none of the treatments seemed particularly worthwhile. But, I do confess a certain degree of ignorance about such matters, which may have led to suboptimal decision-making. I will admit that the shower with four or five showerheads was pretty boss. Probably an environmental disaster, but it felt awesome.
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Gilga
post Mar 20 2023, 07:26 PM
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My wife is getting increasingly knowledgeable about it, and I prefer not to be touched by strangers.

We try to get her something along these lines every vacation. As for water, they are a renewable resource and can be used infinitely many times, e.g., most of our agriculture comes from recycling civilian wastewater.

Personally, I am able to water my vegetable garden only from reused water most of the year. It is an abundant resource if you are smart about it.
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Tecumseh
post Mar 23 2023, 02:59 AM
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I'm presuming SIS HQ was torched, but I'll leave the final say to Gilga.
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Gilga
post Mar 23 2023, 07:57 AM
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Alright, as for rewards.

Contacts:
Bobby and Mato can also add (if they wish):
Frisson C4, L1 - shadowrunner.
Mato can add
Rat C1, L1 - rookie hacker/hardware guy.
Tom, C2, L1 - Haloweener recruit.

All can add:
Melpomene: C5, L2 - a muse.
Johnson Goldberg and associates C6, L1 - consultant/lawyer firm.
Crimson Crush C4, L1 - group contact. - can expect them to be less hostile.
Tony Finnigan - C6, L1 - chief of security.

Relation change:
Bau Chou -1 loyalty.
Mato can expect Halloweeners to be more hostile toward Mato.


Knowledge skills:
15 knowledge karma.

Karma:
70 karma (does it seems reasonable?)

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Gilga
post Mar 23 2023, 08:02 AM
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As for SIS HQ - no problem in torching it down. Let's make it free to play for now.
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Jack_Spade
post Mar 23 2023, 02:42 PM
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I'm always forgetting the formula we set up, but wasn't it something like 1 Karma every 10 posts?
In that case yes, 68 to 70 karma sounds reasonable
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Thanee
post Mar 23 2023, 04:04 PM
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I cannot find it... how did that work with the Karma for Tamarind and Raven again?

Bye
Thanee
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Tecumseh
post Mar 23 2023, 04:23 PM
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QUOTE (Gilga @ Mar 23 2023, 12:02 AM) *
As for SIS HQ - no problem in torching it down. Let's make it free to play for now.

I'm actually not quite sure what this means.

And Jack has it right. Our average karma reward is between .10 and .11 karma per IC post. Since we're at 677 IC posts, that could be worth anywhere from 67 to 75 karma. I think 70 is great; let's go with that.

@Thanee What's the question about karma for Raven and Tamarind? Did we discuss doing accelerated awards for them to catch up?

@All Does anyone have the ¥ figures from Vala and Big Stank handy? If not, I can go back and look them up.
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Thanee
post Mar 23 2023, 05:19 PM
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QUOTE (Tecumseh @ Mar 23 2023, 05:23 PM) *
@Thanee What's the question about karma for Raven and Tamarind? Did we discuss doing accelerated awards for them to catch up?


I recall having read something like that, but can't remember where. (IMG:style_emoticons/default/biggrin.gif)

Ah, it was in the Interlude...

http://forums.dumpshock.com/index.php?show...p;#entry1360136

Bye
Thanee
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Jack_Spade
post Mar 23 2023, 06:22 PM
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In total, we made 110k - 60k from Big Stank and 50k from Vala

- I love getting paid twice

@Thanee
Would Rachel be interested in joining the Magical Group of SIS?
10% discount on initiation Karma cost.
Very moderate stipulations (IMG:style_emoticons/default/wink.gif)


Karma wise I'm going for the third initiation when it's my turn to GM again. Ordeal + Group Initiation for 15 Karma

I'll also buy the Cracking Group to 2 for 15 Karma
Raise Electronics to 2 for 10 Karma
Raise Armorer from 1 to 3 for 10 Karma
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Tecumseh
post Mar 23 2023, 06:57 PM
Post #450


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Thanks, Jack. 110K five ways = 22K each. Mato has to pay taxes so that will take a bite out of his.

Back during the last Interlude we did say double karma rewards for Raven and Tamarind until they catch up with the rest of us.

Thanee, we aren't strictly following the advancement times tables. We are making a nod toward the rigors of initiation, often happening off-screen during the GM's chapter, but there's no formal policy around it.
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