The Found Arcana - Chapter 10 [OOC] |
The Found Arcana - Chapter 10 [OOC] |
Apr 27 2023, 01:07 PM
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#151
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
Sure. I probably won't have the spirit attack, I have a different idea. Maybe it works. (IMG:style_emoticons/default/smile.gif)
Bye Thanee |
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Apr 27 2023, 03:35 PM
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#152
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Well, we are coming to the end of the round.
Unless you still have an action to post, please roll second round initiative here in the OOC, so I don't miss it. Plant Spirit: Ini: 20+2d6 28 |
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Apr 27 2023, 04:35 PM
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#153
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
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Apr 27 2023, 05:12 PM
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#154
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
AM's rolls:
Level 3->2: Jungle fun -3: 6d6t5 2 Level 2->1:Jungle fun -3: 6d6t5 2 Level 1->0: Jungle fun -3: 6d6t5 2 so 3 stun - unless we can rely on Mato's roll being the one holding AM as he jumps and tumbles. New initiative: Initiative: 13+1d6 19 PS I edited my last post to also consider all the vegetation. |
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Apr 28 2023, 02:21 AM
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#155
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Shooting Target Group: Dumpshocked Posts: 1,994 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
Tamarind init: init: 14+2d6 18
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Apr 28 2023, 03:44 AM
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#156
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
For Trouble. Initiative: 10+2d6 15
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Apr 28 2023, 07:04 AM
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#157
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
@gilga
I don't know if chrome arms are that comfortable to be carried in, but yes, everyone jumping down should make that roll. Initiative table: Air Spirit 36 Plant Spirit 28 Raven 20 AM 19 Tamarind 18 Mato 18 Trouble 15 Since the Air Spirit doesn't have a command just yet, I'd say it takes full defense as it's under attack. Plant spirit Ranged attack: 19d6t5 8 Air spirit Full defense: 40d6t5 17 |
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Apr 28 2023, 07:39 AM
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#158
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Runner Group: Members Posts: 3,262 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
Mato Initiative: 1d6+15 18
As for the Gymnastics rolls, I'm going to include Mato's Leaping specialization and his hydraulic jacks, since they also benefit leaping. But if this test is more about balance and less about jumping then we can drop those dice. Agility 10 + Gymnastics 2 + Leaping 2 + Hydraulic Jacks 6 - Impairment 3: 17d6t5 5 hits (can drop 8 dice and still have 3 hits) Agility 10 + Gymnastics 2 + Leaping 2 + Hydraulic Jacks 6 - Impairment 3: 17d6t5 6 hits (can drop 8 dice and still have 3 hits) Agility 10 + Gymnastics 2 + Leaping 2 + Hydraulic Jacks 6 - Impairment 3: 17d6t5 5 hits (can only drop 2 dice and still have 3 hits) Not the greatest sequence but should be serviceable. Getting close to 1am here so I'll knock out a fast IC post. |
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Apr 28 2023, 08:48 AM
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#159
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
Poser! (IMG:style_emoticons/default/biggrin.gif)
Those leaps are one for each story? So, Rachel should be one story down, already, which means she needs to do two more? Is that right? We are still on the afternoon, right? No sunset, yet (which is a shame, that nice spirit would probably be very useful during the night). Guess I do not need to be too stingy with those services then and can just have him carry Rachel down safely. (IMG:style_emoticons/default/smile.gif) Bye Thanee |
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Apr 28 2023, 09:07 AM
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#160
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
@Jack, sure thing, should be fun.
since its astral, do I get a willpower roll to resist the damage? I assume normal body/armor don't work. |
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Apr 28 2023, 09:17 AM
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#161
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
BTW, do we get -2 dice on mundane checks due to being dual-natured? Or is that only for Astral Perception?
Bye Thanee |
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Apr 28 2023, 10:46 AM
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#162
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
@gilga
no, the damage comes mainly from a rough landing (you are jumping down 3.5 m without being able to properly roll. You could just make a body+will soak roll, but I thought that gymnastic would be likely the higher dp. @Thanee You are making three leaps per level, but only one soak/gymnastics roll And no, you are technically not assensing but dualnatured (yes, I know, assensing makes you dual natured, but natively dual natured characters don't suffer that penalty and so you won't either) |
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Apr 28 2023, 11:48 AM
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#163
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
body + will is actually 2 dice higher - but wait I roll three times or once?
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Apr 28 2023, 12:13 PM
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#164
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Three times to prevent three instances of three points of damage
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Apr 28 2023, 01:07 PM
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#165
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
Unfortunately, only 2 hits on Arcana.
But maybe if I relate my findings to the others, they have better luck. (IMG:style_emoticons/default/smile.gif) Do we have any clue why the spirit suddenly got sucked back in? Did they maybe call the spirit to their side to ask for another service? Bye Thanee |
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Apr 28 2023, 01:27 PM
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#166
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Your best guess is that a safeguard activated - or some kind of geas
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Apr 28 2023, 01:37 PM
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#167
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
Hmm... maybe they want the spirit not to stray too far from the apartment, because that brings quite some attention.
Maybe also some weird stuff from that artifact, if they used it on the spirit. Question: Can you still mentally communicate with a spirit, that is outside your control range (Magic x 100m)? They must know that someone is here, because the Ward was broken down. That would alert the one that created it. Question is, how much they can learn without actively investigating. And another question: Freeing the spirit from the bond isn't possible without Banishing (or killing the summoner), right? Would disrupting the spirit be at least better than the current state? Bye Thanee |
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Apr 28 2023, 02:46 PM
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#168
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
SPIRIT-SUMMONER LINK
A spirit doesn’t have to speak to his summoner out loud. It can communicate telepathically with the sum- moner, even from astral space, so it doesn’t even have to manifest to receive orders or make reports. This link allows for communication over a distance but does not extend to the metaplanes, nor does it allow any other visual or audio connection. With this link, a summoner knows when a spirit he has summoned has been dis- rupted, as he will feel the loss of the link. So, yes, it an communicate with its summoner. So they can ask the spirit what's going on. And no, breaking the binding would require the mage to release the bond or die. The spirit is free when its services are used up - but rebinding can add new services. Spirits don't like disruption - but this one doesn't seem to enjoy living here either. |
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Apr 28 2023, 03:03 PM
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#169
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jacked in Group: Admin Posts: 9,333 Joined: 26-February 02 Member No.: 463 |
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Apr 28 2023, 05:40 PM
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#170
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Three times to prevent three instances of three points of damage Alright, but body (6) + will (5) is better than agility (8 ) + 1 gymnastics, so let's keep that one, Mato dances around the thornes while AM just embraces the pain (IMG:style_emoticons/default/wink.gif) two extra dice (body +will > agi +gym): 3#2d6t5 1 2 0 so 1 stun total (IMG:style_emoticons/default/wink.gif) |
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May 1 2023, 07:08 PM
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#171
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Adding to the assensing information: The spirit inside Gladius is a F8 Guidance Spirit and looks like an ally spirit like trouble.
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May 1 2023, 09:11 PM
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#172
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Great Dragon Group: Members Posts: 5,020 Joined: 12-June 16 From: Israel Member No.: 200,423 |
Alright, since AM is skeptical she'll use judge intention aided by Mato's software. (was it +3 dice ? there is no hits so it is an academic question but I want to stop forget using it).
Judge intention (+3): 11d6t5+3d6t5 4 |
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May 2 2023, 06:01 AM
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#173
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Runner Group: Members Posts: 3,262 Joined: 1-September 11 From: Seattle Member No.: 37,075 |
I am belated realizing that Gladius is Jack's old PC from the RPG Playroom Stormy Waters games. Specifically, the Forbidding Aegis game four (!) years ago.
I vividly recall it because it was the first and only PbP game I ever flamed out on simply because of the sheer volume of output from you three (Jack/Beta/Gilga) + adamu/mercy/electric_muppet. Case in point, March 29, 2019: 5,300 words! Oh that was intense. I was just starting a new client at work and I was completely frazzled. I'd start typing a post and by the time I was done, 500 new words had been posted by someone else that made the post I just finished obsolete. That was a good lesson about how a game can be too fast, which is generally not a problem in PbP. Anyway, I don't remember anything about Gladius other than he was a psionic and had some trick for casually making Ichante a potent power focus in his downtime. |
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May 2 2023, 10:34 AM
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#174
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Dragon Group: Members Posts: 4,858 Joined: 18-September 13 From: Germany Member No.: 154,444 |
Yeah, that was an intense game. I like to reuse characters - cuts down on character development (IMG:style_emoticons/default/wink.gif)
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May 3 2023, 03:09 AM
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#175
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Shooting Target Group: Dumpshocked Posts: 1,994 Joined: 21-July 14 From: Northern UCAS (with regular trips to Quebec) Member No.: 190,206 |
The OOC of why Tamarind has no contacts left in the smuggling business: with 2 charisma Tamarind didn't have a lot of contact points to play with, and I chose to invest them in Seattle
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