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> What's Your Favorite Character To Play?, Vote for your favorite archetype.
What's your favorite character to play?
You cannot see the results of the poll until you have voted. Please login and cast your vote to see the results of this poll.
Total Votes: 222
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Switchblade
post Aug 16 2003, 06:01 AM
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Now this has me confused. Why would I need to post something along with the poll? Why only ten answers per poll; are you afraid of answer spamming? And secondly, why is there no spell check for the answers to the poll?
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Saintgrimm
post Aug 16 2003, 06:07 AM
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I've often played mages and deckers in the past...
But there is just something cool about sliding into the seat of a car, or sliding onto a motorcycle, and not just driving it...but being one with it.

Riggers just strike me as the ultimate in cool.
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Cain
post Aug 16 2003, 06:13 AM
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While mages/shamans are my favorites, and definitely the most open character archetype, I have to admit there's a lot of fun in playing an in-your-face gun-bunny.
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Fygg Nuuton
post Aug 16 2003, 06:10 AM
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i play magicaly active characters 80% of the time, mostly mages, sometimes adepts and an occasional shaman
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Neuron Basher
post Aug 16 2003, 06:15 AM
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QUOTE
Now this has me confused.  Why would I need to post something along with the poll?

So you can give people instructions for what you're polling about perhaps? I'm not sure I understand what you're asking exactly. Not all polls are self explanatory from the title.

QUOTE
Why only ten answers per poll; are you afraid of answer spamming?

That's just the default that Invision uses and we've seen no reason to change it. Most polls seem to use less than 5 choices, so 10 seems reasonable. We're open to discussion about this, though.

QUOTE
And secondly, why is there no spell check for the answers to the poll?

The spell checker is not an integral part of the forum software, but is a mod that has been applied. The author of that mod did not include the poll answers as something that could be checked, and honestly it's probably more trouble than it's worth to add it. Sorry.

If you want to discuss this any more, please post in the Bug Reports & Feature Requests forum.
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thunderchild
post Aug 16 2003, 06:28 AM
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faces :D

mostly because of thunderchild the ork street face.
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Switchblade
post Aug 16 2003, 06:31 AM
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Oh, I've already made quite a contribution to that section, thankyouverymuch. Really, I was just confused at to how the poll would appear and did not realize that it would still appear as a thread with a poll attached to it. It was the first poll, after all.
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Neuron Basher
post Aug 16 2003, 06:32 AM
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FYI: I increased the maximum number of poll responses to 20. If that seems to get out of hand I'll revert it back to 10, but I think it'll be okay.
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Fygg Nuuton
post Aug 16 2003, 06:38 AM
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QUOTE (thunderchild @ Aug 16 2003, 06:28 AM)
faces :D

mostly because of thunderchild the ork street face.

adept faces rock the hizzy
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thunderchild
post Aug 16 2003, 06:50 AM
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Well thats what Thunderchild is.
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Fygg Nuuton
post Aug 16 2003, 07:05 AM
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i know, and if it werent for me he wouldnt, i was making a statement :P
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thunderchild
post Aug 16 2003, 11:13 AM
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well thunderchild is only an adept face when i have 150 points... otherwise for 125 points he is just a street face.
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Hasagwan
post Aug 16 2003, 01:29 PM
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When every I get the chance to play, they usually make me the shaman as I'm the only one that can handle the magic rules effectively. :spin: When I don't get the mage job, I get stuck with the rigger.
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phelious fogg
post Aug 16 2003, 02:23 PM
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I always find it funny that magic is so rare it hits one in a hundred people if you are lucky.. and then about half to three quarters of the shadowrunners i have ever met at magically active. Strange world. I prefer playing non-magic characters just because I get sick of seeing every character magic active (Mage-Sammy, Adept-Face, Mage-decker, Adept-Rigger) I know that the strongest combinations are all magic active, but I see magic as rare and try to keep it that way (unless of course the GM asks for a magic characters).
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Lilt
post Aug 16 2003, 02:33 PM
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For some odd reason, people around my parts don't quite understand how powerful mages and shamans are. The mage in my current game, however, is getting the hang of it really quite well. He's a new shadowrun player and I haven't even introduced him to some of the extra rules that he can get his hands on (initiation, watcher spirits, ritual magic... Essentially he's not read MitS yet).
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Bitten by the bu...
post Aug 16 2003, 02:46 PM
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Mostly I play shamans or mages. Why? I like magic. Simple as that. I like playing with mana. But playing gunbunnies are fun as well. They are so simple when it comes to rules of engagement etc. :D
I am not fond of riggers or deckers. I am not overly fond of cars and 'puters in the first place.

But we had problems with the group being magic heavy as well. GM made a rule: You only get to play magicuser every other character and if there is one in the group already? Too bad, you have to wait. Simple as that. Nobody thought about retiring their character though, when the slot for playing a magic (ab)user came up. Honor amongst thieves and the fact that we were mostly adults. Well, most of the time we were/are. :D
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phelious fogg
post Aug 16 2003, 03:02 PM
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I honestly have no problem with magic. Its definately fun, and definately powerful. I mean its magic; its supposed to be. Its just the taste and feel of the shadowrun universe that makes me play other things more often. Im actualy a big fan of deckers at the moment, I just wish the rules were simpler. It seems the rules are easiest for combat, then magic, then decking, then rigging. Then again maybe thats just me.
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Zeel De Mort
post Aug 16 2003, 03:04 PM
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Well it might be that only 1 in 100 people are awakened, but then what percentage of people do you suppose are willing to/can afford to have lots of cyberware and so on? For that matter, what percentage of the general population is involved in shadowrunning, security work, the military etc?

Sure, more PCs than there should be are awakened, but having abilities that other people don't does lead you to certain types of work. It's the same nowadays, people who are particularly strong and fit, or intelligent, charismatic, or whatever, tend to be found in particular jobs more than those who aren't.

Anyway, it's fun to play characters who are awakened, and gives you more scope for your characters, I'd much rather let people do what they want than stick to the statistics.
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Shockwave_IIc
post Aug 16 2003, 03:07 PM
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For me it has to be covert ops whether a physad or cyber based it matters not. It has something to with the likes of james bond/ spec ops films.
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phelious fogg
post Aug 16 2003, 03:41 PM
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Understandable, statistically its likely to say only 1 in 100 have any priority A (be it money for cyberware, magic, whathaveyou), so I suppose they actualy are just as possible. And people should play what they want rather than rely on statistics.

Thanks for opening my eyes... I wish I had thought about it more. I always thought that will most people being mundanes, that they would share an equal portion of the shadows to thier normal lifestyle. I thought 1 in a 100 mages would mean that 1 in 100 shadowrunners would be magical. I guess its more likely for a mage to do something either shadowy or corperate because they have a much greater affinity for it than some mundane (they have the abilities so why waste them being a nobody.)

Anyways thanks for clearning my mind. I shoudl have paid more attention in statistics.
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electricmuppet
post Aug 16 2003, 03:42 PM
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i have been roleplaying for twenty years nearly and i'm playing my first mage-and loving it
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Johnny the Bull
post Aug 16 2003, 04:12 PM
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It all depends on what concept I come up with, but since I read far too much Gibson I find myself gravitating towards deckers, techies, faces etc. I find its a facinating aspect to develop - finding a balance of humanity and cold mechanical logic - that is all too often neglected by many gamers.
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MachineProphet
post Aug 16 2003, 04:48 PM
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Even though I only GM (nobody else in my area will, sniff sniff), I imagine being a Vehicle Rigger would be fantastic. I suppose it's because I love motorcycles. And Riggers, at least in my dichotomy, are bloody-well indispensable for getaways and other freaky maneuvers.

Mages are fun, but they tend to tear up too much. And I can't wrap my head around the Decking rules. Some day, you guys can explain it to me, I guess.
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hobgoblin
post Aug 16 2003, 04:53 PM
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not a problem as personaly ill play anything but a gunbunny :cyber:
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Switchblade
post Aug 16 2003, 05:09 PM
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Machine Project's got a point: vehicle riggers are very useful. And at the same time, their skills are rarely used but they still get an equal share of the pay. Hey, if I ever make another character, it'll definitely be a vehicle rigger; a guy who's too lazy to be useful but too important to let go. Probably be my first character to make it to retirement because of that.
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