Fixers demystified, About the man behind the scenes... |
Fixers demystified, About the man behind the scenes... |
Jun 8 2004, 07:28 PM
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#1
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Moving Target Group: Members Posts: 392 Joined: 26-February 02 From: Hamburg, Germany Member No.: 1,270 |
In our series "The most basic questions no one ever dared to ask" (as previously featured in "Hiring a Runnerteam 101" and "Reputations in the Shadows")
this is another installment. This time we are going to dissect the man behind the scenes, the great weaver, the center of the net: the fixer! Who is he? What makes a good fixer? How does he go about his job? How does he get into the job and what might cause him to go out of it again? Seriously, I think we all know what a fixer is, but have you really thought about a person like that in-depth? I'm always trying to flesh out my NPCs as much as possible. Would you think it would be possible for a fixer to run a little store or a bar or something and make shadowy deals in a backroom? How does a fixer build his web of contacts and his rep? What kind of relationships does he have with his contacts? How do the Johnsons get to know him? How do they contact him? How does he earn the money he needs to survive? Also feel free to introduce some of your fixers and expose their backgrounds as an example (names changed for safety reasons). |
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Jun 8 2004, 07:40 PM
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#2
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Red from Shawshank is a good example of a fixer. He's a man known to locate certain items from time to time.
Another good template is the putz with the 2 drag-queen makeup looking bodyguards in Johnny Mnemonic They don't oversee anything directly. They don't buy the loot, they don't sell the loot. They know who does, they put you in touch with those people. The less they know, the better off they feel. You need talent, they can set up a meeting, you need a new gun, they can set up a meeting. They are the talent scouts and walking Amazon.com people. Give them time and enough cred, they'll find you the better mousetrap. |
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Jun 8 2004, 07:46 PM
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#3
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Moving Target Group: Members Posts: 392 Joined: 26-February 02 From: Hamburg, Germany Member No.: 1,270 |
So much is clear I believe. Anybody playing shadowrun should have grasped this concept. But how do people like this go about their business? How do they know the people they know? What do they do for a living until they can live of provisions? I'm primarily interested in all this background stuff, details that are not so common knowledge.
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Jun 8 2004, 08:09 PM
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#4
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Sounds like a good idea for a supplement book. kinda like Mr. J's Little Black Book
Fixer's Rolodex anyone? Seriously though: I see a good many of these guys being like clinger, maybe even radar, they know who is willing to trade, they make a call, see what's out there. Hell maybe most of them are former supply sargeants and the like. There was one Fixer that was detailed in a book (don't remember the particular one) that was named 'Strings' she was a former madamme that used her connections from running a whore huose to pull together favors and talent for her clients. |
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Jun 8 2004, 09:07 PM
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#5
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Dragon Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
My crew is running into this problem now -- the primary problem is the "fixer" in SR wears too many hats to be plausible (from our point of view).
So we're tinkering with breaking the fixer into various sub-entities that deal in more specific goods and services. New Schema Dealers -- sell product. Legal, illegal, gray -- you want it and there's someone dealing in it. Fences -- buy product. Not just your granddad's pawn shop. Fences will often specialize in a product or more precisely a type of product to buy and re-sell to more interested parties. Fixers -- talent agents. Fixers will never actually handle product, but they will refer clients and customers for a fee to people who do. They have friends of friends and will represent talent looking for a job as well as referring clients to other clients as appropriate. Extremely rough draft, but you get the idea. -Siege |
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Jun 8 2004, 09:13 PM
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#6
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
I think most fixers will have a legit business front. It's just too useful. You get a legal front to launder aaaaall that dirty cred you deal in, you get a place to stash some goods and a home base where you can meet people, shoot people and anything in between. Also allows the right (and unfortunatly the wrong people too) to find you when they need you.
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Jun 8 2004, 09:13 PM
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#7
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Moving Target Group: Members Posts: 392 Joined: 26-February 02 From: Hamburg, Germany Member No.: 1,270 |
The thought has occured to me (a long time ago) that the only contact you'll ever need is a fixer - preferably at level 2. Simply because he can get you any contact you need and once you have contacted this other contact you can do so again whenever you want without consulting the fixer first. So a fixer is a very effective way of buyin new contacts. (And don't tell me he's taking 5000 Nuyen just to refer you to a good streetdoc...)
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Jun 8 2004, 09:16 PM
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#8
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Well, there's something to be said about not being dependant on a single person.
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Jun 8 2004, 09:22 PM
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#9
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Runner Group: Members Posts: 3,066 Joined: 5-February 03 Member No.: 4,017 |
The problem with dividing the accomplishments of fixers is that they overlap.
A dealer to one runner is a fence for another. Dealing and fencing gives you an idea of what talents people have by what they (try to) buy or what they (try to) sell. This doesn't mean that every fixer is an expert at everything on the support side, but that they are excellent middlemen who know who to chat with to get things done. |
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Jun 8 2004, 09:25 PM
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#10
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Moving Target Group: Members Posts: 527 Joined: 30-January 04 Member No.: 6,043 |
As a GM, I have my fixers tack on a hefty "service fee" for anything they do (obtaining gear, fencing paydata, etc). The more specialized contacts work "at cost." In general, fixers don't have much in the way of specialized info, either. I think that keeps players from constantly hounding their one fixer.
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Jun 8 2004, 09:26 PM
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#11
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Target Group: Members Posts: 56 Joined: 8-April 04 From: Utah Member No.: 6,225 |
If a fixer hooks you up with someone who has access to the shiny new toy you want, that person is sitll the fixers contact, not yours. I'd imagine that characters who start showing up on the doorsteps of the fixers contacts are going to anger both the fixer and the contact. The fixer because you're trying to cut him out of the deal, the contact because he really doesnt know you from Adam.
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Jun 8 2004, 10:00 PM
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#12
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Traumatizing players since 1992 Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
Essentially I play fixers as the ultimate face/contact web of doom. Yes, They can get weapons, but they charge a lot more that an armorer and take longer. They can get cars, but not as fast or as cheaply as a mechanic. ect ect...
Fixers double or triple (or more!) the cost after SI of any gear or equipment gotten through them, btu the odds are they can get it when others cannot. They also double base time. Fixers can get what you need, but for info go to an info broker... Use the right contact and it'll be cheaper and faster. All those expenses add up after a while. |
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Jun 8 2004, 10:10 PM
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#13
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Grand Master of Run-Fu Group: Dumpshocked Posts: 6,840 Joined: 26-February 02 From: Tir Tairngire Member No.: 178 |
The prototype fixer is "The Finn" from Neuromancer et. al. He was a techno-wonk, a pawn shop owner who could get you anything, for a price. I've always "specialized" my fixers to a greater or lesser extent, but the basic street fixer has always been based on the Finn.
If you want a completely different tack, try creating one based on Mama Morton, from "Chicago". |
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Jun 8 2004, 10:21 PM
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#14
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
I think Fixers are like any other business man. The only difference is he deals in mainly illeagel goods. Their personality will be the same and the skills a good businessman needs a fixer will have. Fixers hear the samew stuff the characters hear even before the characters do. So thye know what i going on and who to talk to. Besides fixers are not born they are made. A fixer at one point in his career will have been someone in th ebusiness like any other character. he may have been a runner, and now retired he relys on the friends he made while running. Fixer is just a generic term for a man who can do a lot of things for you. A mobster who has a good gun contact is a fixer, a guy who can unload pay data is a fixer. It is just that I thik alot of games are ran were the Fixer is a Underworld Wal-Mart. Nothing wrong with that, I can see a few reallly good fixers that have a hand in everything, btu I feel the vast majority of fixers are going to be two bit hoods running a pawn shop.
Money is the great motivator. Say I am a pharmacy assisstent, I can get the good stuff. First I will have to find a way to cover my tracks after that I can set up shop. I can peddle shit to a few friends. After a while my few friends start to peddle it to their friennds. Eventually I am supplying 20 or 30 pill poppers. So I make a comment to one of these people like, I need some heat to protect my supply. You find me a piece I will give x amount of pills. After 2 or 3 trys you are bond to find something. It might be this guys third cousin from up state but you get a piece. If you play your cards right you can get a face to face with this guy. If things work out you just might find a guy with a few pieces to sell. A few hundred pills and a few guns change hands. If you are smooth you might be able to see if he can get some more. If he is a pill head or the money was right he'll get back to you. Now you have some heat to unload. Eventually you will find a few pill heads that can't afford the pills but know a guy who needs a gun. So for a finders fee they get him in contact with you. If things go smoothly you can unload a gun or 2 to this guy. Depending on the guy he might be in a postion to help you unload some more weapons. While you are cultivateing a gun hook up and possibily a gun outlet, junkies will start to come to you with things they think you might want, tvs, vcrs, more guns, other people, drug users and other people that you have expressed interest in meeting. Junkies are like the scavengers of the city, they can find most anything. Eventually the pharmacy you have been robbing will start to draw heat or the pharmasist will get suspicous so you will need to branch out. A few trips south of the border may do the trick. You can pick up all kinds of pills. Gong to night clubs and chumming up to the bartenders is a good way to make new friends. Just be sure to hook up the bartender and to see whos toes you might be stepping on. You just need to know how to network and fiscally plan the next step and be prepared to take a dive or 2. There are many other ways business oriented people with no moral scrupuls can make a business. Some times just being in the scene you have things fall in your lap. I have had many occasions to take on a fixer type role. Just hanging in the bar, I have made many friends that offered things you would not believe. Sitting in the bar with a high school friend another guy we knew walked up to us and asked if we wanted to make some money. Always looking to make money, being 18 and broke sucks, we take a walk out to his car and he opens the trunk. It looked like Christma had come in his truck, he had coke stacked to the gills. After a few minutes conversing between me and my friend we decided that was not a realistic way for us to make money. We just didn't know enough coke heads, we didn't want to go into debt to a coke king pin, not to mention the coke dealers in my neighborhood, though on good terms with me, might not like me trying to get in on their action. Luck would have it a few days later my local coke dealer needed a new hook up for coke, his was looking at major time. I grew up with the dealer from grade school, supposedly he was a distent cousin 20 times removed but, to little kids that is like being brothers. Any way a couple hours later we all were at the bar again and things happened I made afew bills for nothing more then getting to people in touch with each other. End of the story, the local dealer, my cousine is now in hideing and I have a new batch of dealers in my hood, but I don't talk to them. I have went straight and want nothing to do with it any more. |
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Jun 8 2004, 10:29 PM
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#15
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Ain Soph Aur Group: Dumpshocked Posts: 3,477 Joined: 26-February 02 From: Montreal, Canada Member No.: 600 |
Frag, you have good stories, but I don't know if it's wise to talk abou these things on a public forum, especially one that is probably bookmarked by Homeland Security...
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Jun 8 2004, 11:37 PM
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#16
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
I have had a talk with my lawyer before, just being curious about the staute of limitations. It seems 99% of the crimes I have ever been involved in, accussed of and convicted of, 7 years is the time at which they are no longer punishable, 3 years seems to be a normal time span also. That being said I think I will take your advice for a year or so more. On a related note. I will say 99% of the people I was once involved with are no longer alive, have been missing for years, in jail and at the very least I haven't seen them in many years. Only 2 of the guys I use to run with are still in my life, one I don't like and avoid, the other is my D&D DM. Besides they would have a hell of a time trying to put something on me after all these years. It is not like I killed someone. It also seems that most of the places I use to hang are now gone. Either burned to the ground, bought out by legit owners or were seized by a law enforcement agency. The only good thing about most of the stuff I ever did I was a minor, so that means it should be outside the staute or if I do get convicted the law will have me put in a juvenile hall or at the very least serve a lot of probation, nether of which I am afraid to do again. Man I have stories some are very funny, some very disturbing, and I miss those days. I think my saveing grace was I got involved young and got out young. I am only 27 but being out of that life for 6 years it seems like forever since I had a good time. In a few more years remind me and I will tell you about the 2 weeks I was riding with a biker club, remember boys and girls, they are clubs not gangs. :) Talk about Rep. A friend of mine had a girl, she wanted to go out with her friends, he was with me whinning in his beer. He got a call on his cell, she needed help her old boy friend showed up at her friends house and he want to "talk.' We showed up a few minutes later. We both walked into this dudes house like we were invited to the party. His girl pulled him into another room and they were talking. I was left in the living room with the offender and about 20 of his friends. It was a small party that got out of hand. Well after a few minutes my friend emerged from the room and walked over to me and started to give me the story. While discussing the next step in the scene we were about to create 3 guys tried to leave. Not knowing if they were the ones who were guilty I told them to have a seat. They thought for a second and returned to their seat. While my friend was explaining what he wanted to do I noticed a few of the girls were starting to look worried and cry a little. I excused the lasies and told them to go home. The person whose house it was finally grew some balls and decided to make an appearence. He approached me and said he didn't want his house wrecked I told him I would do my best not to. Well my friend knew a few of the guys in the room, I did not, I didn't even know my buddies girlfriend, they had just started dateing a week or so before. He went over to them and explained what was happening and want was going to happen. They decided they had to defend their friend to the death. The words I heard out of their mouths was " I am not afraid of that big F@cker, I ill kick his a$$." Then my friend said "You remeber Marc?" to which they replied "Of course." He then asked "Then you surely have heard of his brother Big Ant?" They again said "Of course." To which my friend replied "You have never meet him have you?" They answered in a smug manner "No." He smiled and turned to me pointing and looking back at them and said "Then met Big Ant." They looked and and told thier friend they were going home. I let them leave I didn't want to fight more people then I had to. Well to wrap this story up, I had a long talk with the offender and he agreed never to look at or talk to my friends girlfriend. Last I heard he was in PA somewhere. No punches were thrown, nothing destroyed, just a few loud words to get the guys attention then a calm explaination of wha the was goign to agree to and the penalty if he failed to meet the agreement. After he left I had the job of makeing sure everyone one was ok, meaning the ladies that stayed and driveing a few home. I also walked the kid around his home to make sure nothing was distrubed and everyting was in order. After he relised things were stopped from getting out of hand and the house was in good order he thanked me for throwing those people out. |
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Jun 9 2004, 12:04 AM
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#17
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MechRigger Delux Group: Retired Admins Posts: 1,151 Joined: 26-February 02 From: Hanger 18, WPAFB Member No.: 1,657 |
Some reason Frag reminds me of the theif in KotD who uses the group to plan hiests...
All thing said...the Fixer is the middle man. Most of my group has one, just so he can help them hook up with contacts that aren't on a players list. My players figure the Street Index is just the extra they pay the fixer (of course I roll d6* 10 to see what the fixer takes as markup and add it to street index...but I told my players SI was going to be mutiable in the game...) On the side note of specialized fixers...my uncle could be considered a mafia fixer.. he works in "real estate" in Detroit, and was big back when Sinatra and the crew loved Detroit..he could hook you up with what ever, but he specialized in custom houses and "low rent-short term" housing... He keep offering to bring me up to Detroit and get me some "real" work too...I think I'll stay here in Ohio... |
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Jun 9 2004, 12:13 AM
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#18
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
Forgive my ignorance, what is KotD?
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Jun 9 2004, 01:01 AM
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#19
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Moving Target Group: Members Posts: 403 Joined: 26-February 02 From: Kill Em All Member No.: 2,018 |
Knights of the Dinner Table
Frag, some day me and you need to talk over a few drinks, we would make good friends. |
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Jun 9 2004, 01:39 AM
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#20
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Dragon Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
For some ideas that have already been done, you might try digging up a copy of Wildside, the CP2020 book on fixers. If I remember correctly, they got broken down into several categories and quite a bit of info was put into the way they work. Of course, SR and CP are completely different in a lot of ways... but fixers are probably pretty similar.
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Jun 9 2004, 01:41 AM
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#21
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Dragon Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 |
Actually, it's a wonderful reference for Fixers and as long as you're willing to do some modifications, it can be an excellent source for fleshing out SR Fixers. I didn't mention it because I tend to spout off about CP a lot. :grinbig: -Siege |
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Jun 9 2004, 02:09 AM
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#22
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Running Target Group: Members Posts: 1,213 Joined: 10-March 02 From: Back from the abyss. Member No.: 2,316 |
BGMFH if you are ever in Baltimore.
I wrote a lot of other stories here just getting things out of my head, after looking at it, it would have probably taken a week for you all to read, so I cut it out. Fixers are nothing more then a face that does nothing but wheels and deals, like a ferengi. True some will specailise but, many will take anything that comes down the pike. Some won't touch certain things for varioous reasons but, if a decker fixer runs into a gay trying to unload a box of grenades you can bet he'll make an offer. |
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Jun 9 2004, 04:22 AM
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#23
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Dragon Group: Members Posts: 4,138 Joined: 10-June 03 From: Tennessee Member No.: 4,706 |
It's more than that. Fixers find needs and fill them in exchange for favors and cash. Those favors then fill the needs of others and those others then fill someone else's needs. Eventually, the favors, markers, debts, and general influence spread out around the fixer like the proveribal spider web.
It's less about what the fixer can directly do and more about who he knows that can do things (and will). |
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Guest_Crimsondude 2.0_* |
Jun 9 2004, 06:01 AM
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#24
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Guests |
And it's not like the "underworld" or criminal fixers are the only ones out there. I know a couple of "political" fixers. Those people are scary.
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Jun 9 2004, 06:13 AM
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#25
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Manus Celer Dei Group: Dumpshocked Posts: 17,008 Joined: 30-December 02 From: Boston Member No.: 3,802 |
At my old high school I was a small-time fixer of sorts. I didn't deal in anything more illegal than a few Hong Kong DVDs of questionable legality (or unquestionable illegality, really), but more than a few people owed me favours for stuff.
~J |
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