Adepts, ambidexterity, improved combat skill, and other horrors |
Adepts, ambidexterity, improved combat skill, and other horrors |
Jun 11 2004, 06:21 PM
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#1
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Shooting Target Group: Members Posts: 1,632 Joined: 26-February 02 From: Portland Oregon, USA Member No.: 1,304 |
I'm double checking, to make sure I haven't lost my mind.
If I take full ambidexterity, Blades 6, and use a knife in both hands, I roll 9 dice, right? Now, if I take improved combat skill: Blades 6, I roll 18 dice, right? 12 + (12/2) = 18 |
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Jun 11 2004, 06:23 PM
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#2
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Moving Target Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Yep, that's right.
Then there's combat pool to add in too.. |
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Jun 11 2004, 06:23 PM
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#3
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Nope, 15
6 (main skill) + 6 (Power) + 3 (Half skill) |
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Jun 11 2004, 06:24 PM
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#4
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Moving Target Group: Members Posts: 360 Joined: 24-May 04 Member No.: 6,354 |
Yep, that's exactly how it works. I used to think that Improved Ability didn't work since it only increases dice, not skill, but the description for Ambidexterity specifically mentions dice instead of skill, too. (Makes ya wonder why they bothered to distinguish between the two in the power's description to begin with.)
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Jun 11 2004, 07:07 PM
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#5
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Moving Target Group: Members Posts: 665 Joined: 20-November 03 Member No.: 5,834 |
My guess is so that GMs wouldn't try to make poor helpless adepts pay extra Karma to learn Edged Weapons 7, as they do for improved attribute when increasing an attribute with Karma.
Personally I think it's not all that sad. Once the Adept hits 12 die no mortal can possibly beat him in melee, 12 or 18 die it just doesn't matter at that point, the adept will probably kill you in one blow no matter what you do. |
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Jun 11 2004, 08:21 PM
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#6
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Moving Target Group: Members Posts: 475 Joined: 17-June 02 From: Concord University, Athens, WV Member No.: 2,880 |
Unless you shoot them while still out of reach.
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Jun 11 2004, 08:24 PM
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#7
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Runner Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
Given that most SR fights take place in very close quarters, that's hardly ever an option for very long, if at all.
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Jun 11 2004, 08:30 PM
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#8
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Moving Target Group: Members Posts: 280 Joined: 22-October 03 Member No.: 5,757 |
I'm just waiting for someone to say.
I have Gun-fu/Gun-Kata and can fight him off in close quarters and still shoot him. |
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Jun 11 2004, 08:33 PM
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#9
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Shooting Target Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 |
Of course, if this is a starting adept, you specialize in a specific weapon, and get that one extra dice. And you buy a weapon focus that you can bond later. Then there's counterstrike, in combination with quick draw(melee) and centering for extra successes/against penalties once you're an initiate grade 2.
Someone attacks you in melee combat and you quickly pull out two knives and counterattack - with 25 dice, plus the weapon focus and possibly combat pool on top of that. |
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Jun 11 2004, 08:37 PM
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#10
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Meanwhile, the guys partner double-taps your heart from 100 m away with a rifle
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Jun 11 2004, 08:39 PM
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#11
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Shooting Target Group: Members Posts: 1,665 Joined: 26-April 03 From: Sweden Member No.: 4,516 |
Sure - Ambidexterity, Improved Pistols 6, Improved Clubs 6, Counterstrike 6, Centering (Ranged, Melee and Physical; Initiate grade 3, of course) Clubs 6(rolls 24 dice before combat pool to defend, using the pistols as clubs) Pistols 6(rolls 12 dice before combat pool on each of the four shots fired at the next phase, using centering against penalties on the last one to hit better (why the last? Because by then the adept has used up all his combat pool...)) |
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Jun 11 2004, 08:39 PM
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#12
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Runner Group: Members Posts: 2,901 Joined: 19-June 03 Member No.: 4,775 |
One cannot 'double tap' with a rifle from 100m away.
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Jun 11 2004, 09:13 PM
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#13
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Moving Target Group: Members Posts: 280 Joined: 22-October 03 Member No.: 5,757 |
Sure you can. Sniper Mage with his dikoted rifle power foci smartlinked with gassvent 4 silencer. And his dikoted ally spirit he has sex with and secretly trained to use rifles, and can transform into a rifle. Mage shoots, ally shoots too. Happy funtime double tap for all. But now thats just silly, and someone has already done it first. :spin: |
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Jun 11 2004, 09:14 PM
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#14
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Moving Target Group: Members Posts: 751 Joined: 7-June 02 From: Hamilton.LTG.on.ca Member No.: 2,853 |
Smells like a munchkin to me.
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Jun 11 2004, 09:15 PM
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#15
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Moving Target Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 |
Does it smell like napalm? |
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Jun 11 2004, 09:40 PM
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#16
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Great Dragon Group: Members Posts: 7,116 Joined: 26-February 02 Member No.: 1,449 |
Of course, you can always start out with an adept of the magical way, and have a Force: 6 weapon focus that you already have bonded. 27 dice for melee, and if it comes down to ranged combat, you can manabolt them. Not as munchy as the dreaded 5 girl scouts with pointy sticks, but still moderately munchy.
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Jun 11 2004, 09:48 PM
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#17
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Moving Target Group: Members Posts: 360 Joined: 24-May 04 Member No.: 6,354 |
What are you talking about? Most of them are SA weapons. There's not even a TN penalty for range since 100m is Short Range for most rifles. |
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Jun 11 2004, 10:10 PM
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#18
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Moving Target Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
He's presumably talking about real life. Which, of course, doesn't always compare exactly to the SR world. ;)
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Jun 11 2004, 10:11 PM
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#19
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Moving Target Group: Members Posts: 360 Joined: 24-May 04 Member No.: 6,354 |
Ah.
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Jun 11 2004, 10:17 PM
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#20
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Double Tap does not mean to shoot someone twice. It means to shoot them twice after they are on the ground dead/faking death.
Usually once in the head and once in the heart. |
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Jun 11 2004, 10:19 PM
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#21
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Moving Target Group: Members Posts: 360 Joined: 24-May 04 Member No.: 6,354 |
So why couldn't you do that anyway? Sure, it might be a little harder to get a good angle, but that's what the laying prone modifier is for. Regardless, the context above was about shooting twice in rapid order.
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Jun 11 2004, 10:23 PM
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#22
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Moving Target Group: Members Posts: 403 Joined: 27-August 02 From: Scotland Member No.: 3,175 |
Well, I'm pretty sure that over here double tap does mean to shoot someone twice (while they're still up).
Anyway, in SR you can do either one, with a rifle, from 100m away. Great fun eh? |
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Jun 11 2004, 10:34 PM
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#23
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
The phrase ‘Double Tap’ got it’s start in the US army. Other countries may have borrowed it and changed their meaning of the phrase. But this is what it means.
After you have shot someone and they fall down, you shoot them again… twice. Hence the double tap. You do this to ensure they are dead. Yes it means shoot them twice, but you do it after they are dead (or faking death). To just shoot someone twice is not a double tap. |
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Jun 11 2004, 10:42 PM
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#24
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Running Target Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Don't forget enhanced articulation and reflex recorders. Oh, and the 10-point ambidexterity, which lets you use 3 weapons. I'm working on a SURGEd adept with a prehensile tail who can use 2 swords plus a monowhip in a tailtip compartment. I think I can get at least 30 dice that way. He'll be like a human cuisinart.
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Jun 11 2004, 10:57 PM
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#25
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Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
You people disgust me. :D
Reading this thread got the smell of twink in my clothes and now no amount of washing will ever get it out. |
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