IPB
X   Site Message
(Message will auto close in 2 seconds)

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Control thoughts and infinate services, prolly been covered before.......
Joker9125
post Jun 12 2004, 06:26 PM
Post #1


Moving Target
**

Group: Members
Posts: 606
Joined: 17-December 03
Member No.: 5,909



This has prolly come up before but I havent come across it.

Ok how do you handle spells like control thoughts being used on spirits? They have mental stats so by cannon thier is no reason it shouldnt work(unless im missing a page refference).

So lets say jo anymage casts a force 5 control thoughts on a force 4 free spirit and beats the threshold after the spirits resists and sustains it on a focus. Now jo can command the spirit with unlimited services or even better force the spirit to tell him its true name so it can be bound.

Lets say Jo anymage does the same trick on another mages elemental. he now has control over an elemental with unlimited services. Now lets say the summoner and jo give to conflicting commands or Jo tells the elemental to kill his summoner(which he cannot do) which command wins?

thoughts comments............?

P.S. Yes i know binding a spirit against its will with its true name is dangerious and a bad idea SO LETS NOT TURN THIS INTO A DISCUSSION ABOUT THAT!!!!!!!!!!!!!! (which means please dont bring it up :) ).
Go to the top of the page
 
+Quote Post
Omega Skip
post Jun 12 2004, 06:36 PM
Post #2


Moving Target
**

Group: Members
Posts: 152
Joined: 26-February 02
Member No.: 2,074



:| Uh... did that come up in your game? Give that player a cookie immediately!

Rules-wise, there's nothing to stop players from casting control thoughts on a spirit, so anything you suggest is possible. But in the example with the free spirit telling the mage his truename, I'd allow the spirit to roll spell resistance per the "action is disastrous to target of spell" rule. I'd probably also allow a spirit to roll [versus decreasing TNs] whenever it's commanded to do anything just to discourage the use of this technique.
Go to the top of the page
 
+Quote Post
Ancient History
post Jun 12 2004, 06:47 PM
Post #3


Great Dragon
*********

Group: Members
Posts: 6,748
Joined: 5-July 02
Member No.: 2,935



Okay, the Free SPirit definately gets a save if the mage asks for its True Name.

With the Elemental, the elemental is still bound to the other mage even with the Control Thoughts spell on it! The magicians can then command the elemental seperately, and the elemental has to try and do fulfill both sets of commands; until all of his services are used up and the spirit dissapears, which Control Thoughts has no effect over.
Go to the top of the page
 
+Quote Post
Misfit Toy
post Jun 12 2004, 06:49 PM
Post #4


Moving Target
**

Group: Members
Posts: 577
Joined: 12-June 04
Member No.: 6,398



Previous Discussion
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 12th April 2022 - 11:02 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.