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#51
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Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 4,065 Joined: 16-January 03 From: Fayetteville, NC Member No.: 3,916 ![]() |
Brings new life to the phrase "hard up".
-Siege |
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#52
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
*rimshot*
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#53
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Incertum est quo loco te mors expectet; ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,548 Joined: 24-October 03 From: DeeCee, U.S. Member No.: 5,760 ![]() |
Ah yes, Fallout... I remember killing the entire population of Shady Sands with a Red Ryder bb gun and a bag full of rocks. That, and shooting rockets at rats at point blank. What a shame you couldn't do groin shots with heavy weapons.
(Yes, I was a lot younger and a lot stupider back then, but it was still fun.) |
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#54
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
And by my book, that's all that matters for when you play a game. :grinbig: |
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#55
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Moving Target ![]() ![]() Group: Members Posts: 268 Joined: 30-March 03 From: Denver, CO Member No.: 4,355 ![]() |
What we've found to be a huge advantage to melee in our games is the lack of movement penalties for melee combat. The melee fighter can be extremely mobile without suffering the +4 running penalty.
A gunman who ran on Initiative 21 is still suffering +4 to his shots on 11 and 1 even if he stops moving. The melee fighter can continue to both run and attack without penalty. Since a lot of our battles tend to be very mobile (i.e. the characters' main focus is usually something besides the fight), our melee experts have done very well |
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#56
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Why oh why didn't I take the blue pill. ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 ![]() |
I am a little confused... you run out of ammo? Why? Did you not carry enough with you? If you wield a gun as a primary means of attacking/defending... you should never run out of ammo. Ever.
Having said that, being skilled in martial arts is just cool. |
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#57
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
Few things manage to speak both style AND practically in a normally gunbunny sam like Edged 3/Knives 6, Ambidexterity-8, and a pair each of both dikoted survival knives AND dikoted vibroknives. :D
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#58
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Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 ![]() |
Remember, with very few exceptions, ammo from any Heavy pistol works in any other heavy pistol. Same goes for Assault Rfles and shotguns.
Need a quick ammo-recharge, neck snap that guard up ahead... |
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#59
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Moving Target ![]() ![]() Group: Members Posts: 673 Joined: 30-March 04 Member No.: 6,206 ![]() |
Wh- Vibroblades can be dikoted?! Whoa...just whoa.
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#60
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
I think they can...I think it's only monoblades that can't be dikoted. A vibroknife is otherwise a normal blade aside from the vibrofeature---why COULDN'T it be dikoted?
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#61
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Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 ![]() |
I would fiat that it doesn't raise damge, only imporoves battery life as one of the uses of dikote is to reduce friction.
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#62
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
*sigh* Game balance...Game balance...Oh game SCHMALANCE already. If you ask me, game balance is for use when you want SR to function like an arcade game. :please: But, whatever floats your boat...Subtopic now killed so as to avoid a vicious debate within the thread.
Continue, gentlemen. :cyber: (<----------I always think of All Your Base when I use that smilie...) |
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#63
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
Multiple opponents can be dealth with fairly nicely using melee attacks. Hit as many as you want and if you use multistrike and close combat you get +1TN per opponent and only -1 power. {edit: and they get no reach.}
By itself this isn't impressive, but throw in Mr.Shock Glove and its pretty disgusting. Shock gloves eat another power, but you deal a 7S stun that they resist with 1/2 impact and then get stunned by for power minus 1/2 impact minus successes on a body(4) or willpower(4) test. Or you can be a real pain in the ass and take kung-fu with multistrike and multistrike(polearm). The uber cheese head will dikote a polearm for a str+4D attack. At +1tn per opponent, Str+4D, and 2 reach they are at TN2, 3, 4, 5, etc to hit them and all they need to do IS hit them, which means tying them in combat. Strength 6 human gets a 10D attack and I don't think people are going to be wanting to eat that kind of damage. I'm sure you could get away with something less cheesy if you take a telescoping staff with a screw in spear tip which you can dikote and end up with a Str+5M attack because a spear is just as long as a staff and the telescoping staff has a conceal of 5. Under a longcoat that's 7. Say you also wear a merlin coat and the conceal bonuses stack. That's now a conceal 10 weapon and I don't see any real problems with this other than having to spend a turn screwing in the spear head. Another really pain in the ass thing you can do is use a rattan stick. According to the CC only armor worn in the location you target for a called shot counts for damage resistance. A rattan stick to the face is Str+1D due to flechette rules and +1DL for the called shot. TN7 with say, 6 dice for the attack is doable and if you go all out for the combat pool you can get 12 dice and you're going to slap them silly. Say strength 6, and that's a 7D stun attack with no armor. Hell, you don't really need the rattan stick. You just need a martial art that gives you -2TN to called shot, which heron kung fu does just fine. You can use herding on your turn and force them into a wall. +2TN to them, -1TN for you. You call a shot. Its TN6-1 = TN5. Just slightly harder than a normal attack. If you slap them in the face you get a StrS stun attack, so let's say you're also wearing Mr Shock Glove. Str-1S stun + 7S stun without a hope for armor means they are probably unconscious and sizzling, or barring that, really messed up because they're probably at a serious stun wound and have taken +2 as part of a disorientation most likely. That's +5TN for anything so if they want to run for it they're not going very far because you get a free melee attack. At this point you can basically blow a kiss at them and they'd fall over dead as they aren't defending themselves and you're still wearing a shock glove. If you want to be a really mean person get at least plastic bone lacing, heron style kung fu, and hardliner gloves. Str+3M stun, which we'll call 9M stun. You can 1/2 that to make it phys so depending on your GM ruling, its either 4M or 5M if you get the hardliner added in for good measure. Call a shot and a 4S physical attack, maybe even staged to deadly still isn't pretty as they either need to make 6-8 successes or use up some of that precious combat pool. If they attack you, they lose however many dice they used. If they run, its even less to resist with. Chances are you can pop them for a 4S and then a 9S stun and get them +6TN to everything. Only cost you 7800 nuyen for the lacing and the gloves. Not too shabby. Plus you can be a real shmuck and take off the glove and slap them...but then it'd probably be clubs skill so you'd have to default to the martial art at +2TN :grinbig: |
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#64
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
Um...I think only bladed weapons get a Damage Code boost from dikoting...
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#65
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
Yep. Bladed weapons get +1p+1DL from dikoting, and +2 barrier rating too I think.
Wouldn't it also technically count as a 1B/1I piece of armor if you choose to use it as like, a shield? :) |
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#66
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
Now THERE is munch-cheese in action! :grinbig: |
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#67
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
Yeah but then you'd suffer quickness and combat pool loss if you went over the limit. :(
I'm sure it could be arranged if you were an adept...right? RIGHT? "Dammit, he's deflecting bullets with his pocket knife again. Stupid Max Payne Bullet Time Adept Powers...." |
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#68
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Moving Target ![]() ![]() Group: Members Posts: 973 Joined: 3-October 03 Member No.: 5,677 ![]() |
...:rotfl: I don't even know what to say to that. That's such an oddly hilarious mental image...:grinbig: |
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#69
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
I've always wanted to play an adept with the power to control time, the missile mastery ability, and carry around a sack full of spoons, knives, and forks.
Then I could pin guys to the wall ala cartoons. Hell, the missile mastery ability makes me fear any adept in my kitchen. "OH DEAR GOD! NOT THE GOOD CHINA!" "AWW CRAP NOW HES THROWN THE CAT AT ME!" "Is that...a toaster? Arrghhhh!!!!!" |
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#70
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Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 ![]() |
Sounds like the Blue Raja to me
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#71
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Moving Target ![]() ![]() Group: Members Posts: 194 Joined: 24-January 04 Member No.: 6,013 ![]() |
You still need the guy with the Shovel though.
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#72
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
Oh yeah....I remember that movie. Mystery Men. I loved the Blue Raja.
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#73
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
So..the Sphincter is a ....toxic shaman? HAHAHAHAHA GET IT LOLOLOLzors.
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#74
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Chicago Survivor ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 ![]() |
Nope, a Path of Mage physad with all points in a knack "Stun Bolt" with a manifestation of noxious fumes.
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#75
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 ![]() |
While your answer was more in line with the rules, mine was funnier in a lame way. :D
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