Living in the Shadows: OOC, never relax... |
Living in the Shadows: OOC, never relax... |
Nov 8 2005, 06:56 PM
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#2501
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
No worries Slip, you didn't know I had anything planned. Either you or Scrap are free to respond to Finn.
Sedna- Letting you know I posted a reply for you, cause it's a little post that got buried under several other posts I put up back to back to back, just in case you didn't see it. |
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Nov 8 2005, 07:25 PM
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#2502
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Under world politics
07 05 05 01 |
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Nov 8 2005, 07:27 PM
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#2503
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Moving Target Group: Members Posts: 534 Joined: 25-January 05 From: Bug City Member No.: 7,016 |
WR1-
Good IC post! Of course, I'm biased as it was mainly focused on John, but still. I'll have something up later, or respond to Slip if he beats me to it. After that, we'll move downstairs for the meet. And not to change the subject, but I've been working on SR4 Scrapheap. I shouldn't have written in all of those contacts IC! :eek: They're not so easy on the BP, that's for sure. Also, as far as Qualities go, are we doing custom qualities or just sticking with SR4 canon? I ask for things such as dependents, phobia, etc. -S |
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Nov 8 2005, 07:27 PM
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#2504
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Scrap - I time dated my last post a bit later to allow you to finish your conversation before Max speaks.
And I noticed that with Max too. He has a large number of buddy level contacts that I was just not able to get to the same level in SR4. I guess they have started to shy away from him a bit, now that he has started running the shadows. :) Slip |
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Nov 8 2005, 07:35 PM
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#2505
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Moving Target Group: Members Posts: 534 Joined: 25-January 05 From: Bug City Member No.: 7,016 |
You have it worse; aside from the contacts you have to worry about that fancy lifestyle! Of course, if we aren't careful IC, maybe not for too much longer...
-S |
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Nov 8 2005, 07:42 PM
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#2506
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Scrap - High lifestyle actually wasn't to bad in SR4, being that a lot of items actually cost less and Max doesn't have a lot of gear.
Yeah I would guess that there arn't to many high class prison cells in Shadowrun. :) Slip |
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Nov 8 2005, 07:42 PM
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#2507
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
General Announcement/Reminder To All Players
With respects to the SR 4 conversion, don’t forget that remaking your character in strict SR 4 canon is only Step 1. Step 2 is providing your GM with a list of things you feel is necessary to be consistent with the character. We don’t want anyone to be ‘de-powered’ just by a switch in the system, or having contacts vanish into thin air because you couldn’t afford them, or <insert bad change here>. The point of creating your character from scratch is only to give you and us a template to work from. You will find your GMs (mostly) reasonable about discussing ways and compromises to keep your character pretty much the same as they are at the time of conversion. Will there be changes? Yes. If you have a Lv. 1 contact you haven’t talked to, used, or otherwise interacted with by now, maybe putting extra BP into the contacts that are significant to your character as opposed to the contacts you never speak to is a good idea. Will the changes totally alter your character? No! A close buddy contact, such as Finn for Scrapheap, or Sybersnake for Dragon, should NOT suddenly become a 3/3 contact. (Side note: Is anyone else having flashbacks to M:TG when they see that format/notation?) If there are qualities that are a huge part of your character (e.g. dependent for Scrapheap), then discuss it with your GM. That’s the point of giving everyone almost 2 months to change their characters, to deal with all the character specific issues that will arise in the course of conversion. Creating a straight SR 4 character is (or should be) the easy part. Remember, at the end of the process, the ultimate goal is to have your SR 4 character resemble your SR 3 character as closely as possible at the time of conversion. We realize that a lot of discussion and dialogue will be necessary, so please, feel free to step up and initiate discussions with us, because if you don’t, we have no way of knowing what you’re thinking. (Does that answer those SR 4 related comments/questions?) |
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Nov 8 2005, 07:53 PM
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#2508
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
WR1 - Sure does. I was just trying to give you a little time to look over our characters before bombarding you with questions. :)
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Nov 8 2005, 07:56 PM
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#2509
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Actually, giving it to me all at once is better. Then I can go over your whole character once instead of having to go over it, then go over it with the changes in mind. If you've got it, email it to me.
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Nov 8 2005, 08:06 PM
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#2510
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
I'll take a look at everything again and send you something.
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Nov 8 2005, 08:58 PM
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#2511
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
WR1 - Nothing else from me before the meet. I will just astrally project and keep an eye out for any awakened entering the bar. I will also check back periodically, so Scrap knows I am still around, or I miss someone that is masking.
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Nov 8 2005, 09:23 PM
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#2512
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Sedna- Slip and Scrap are all yours, feel free to take it from here. Let me know if you need anything.
Slip, Scrap- As the preceding message shows, Sedna will be running this meet, so EDIT: Your worthless souls are under her complete and utter control for the time being. Happy Slip? :S |
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Nov 8 2005, 09:31 PM
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#2513
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Why oh why didn't I take the blue pill. Group: Dumpshocked Posts: 6,545 Joined: 26-February 02 From: Gloomy Boise Idaho Member No.: 2,006 |
Well that answers alot of questions. I was thinking Ivan was going to be impossible in SR4, maybe I will give it another go around.
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Nov 8 2005, 09:33 PM
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#2514
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Ummm, might want to re-phrase that. :D |
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Nov 8 2005, 10:11 PM
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#2515
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Shooting Target Group: Members Posts: 1,507 Joined: 27-January 05 From: ...and I'm all out of bubblegum Member No.: 7,021 |
Trying to place the Johnson, any obvious corp ties, etc.
[ Spoiler ] Also, where's this building at? |
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Nov 8 2005, 10:37 PM
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#2516
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Moving Target Group: Members Posts: 534 Joined: 25-January 05 From: Bug City Member No.: 7,016 |
Slip/WR1/Sedna-
Edited my last post and added another to better fit in with Slip's latest. Sedna- If John and Max are interupted by the contact, no problem. Just trying to add some color. -S |
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Nov 8 2005, 11:13 PM
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#2517
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
It's difficult, given that he doesn't wear any insignia nor has he stated an affiliation, but you get the impression that he's used to dealing with the vast and overarching bureaucracy of a megacorp, probably one of the Japanacorps.
905 West Park Ave, Tacoma. |
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Nov 8 2005, 11:15 PM
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#2518
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Karma awards for my players:
Shadowrunner13: 2 pts (Oct 26th - Nov 08th) Bastard: 3 pts (Oct 26th - Nov 08th) Bclements: 4 pts (Oct 26th - Nov 08th) The Eyes: 4 pts (Oct 26th - Nov 08th) Morgannah: 3 pts (Oct 26th - Nov 08th) |
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Nov 8 2005, 11:57 PM
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#2519
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Shooting Target Group: Members Posts: 1,507 Joined: 27-January 05 From: ...and I'm all out of bubblegum Member No.: 7,021 |
Ok, what's this place look like? Very quick is ok (I'm guessing multiple levels by the description).
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Nov 9 2005, 12:02 AM
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#2520
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Prime Runner Group: Members Posts: 3,763 Joined: 26-February 02 From: Special Hell Member No.: 284 |
Actually, it's a single story but rather large layout, covering about 1600 square meters. Map will be forthcoming, but in general there's an entrance hall that opens up into a waiting area, several offices, an operating theater, recovery room, and large storage area in back. Three entrances: main, rear, and fire exit.
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Nov 9 2005, 12:25 AM
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#2521
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Shooting Target Group: Members Posts: 1,507 Joined: 27-January 05 From: ...and I'm all out of bubblegum Member No.: 7,021 |
And behind door number 1:
[ Spoiler ] For the record, I'll be reviewing my SR4 sheet again after that roll. |
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Nov 9 2005, 04:50 PM
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#2522
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Running Target Group: Members Posts: 1,031 Joined: 23-April 04 From: Cal Free Member No.: 6,278 |
Sedna
[ Spoiler ]
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Nov 9 2005, 04:50 PM
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#2523
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Moving Target Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 |
Heh, oh I so love coming up with derogatory names for shadowrunners.
I mean, it's not like Eyes is one himself or anything, so it's perfectly fine to hold them in distain. :D |
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Nov 9 2005, 05:51 PM
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#2524
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Dragon Group: Members Posts: 4,289 Joined: 20-April 04 Member No.: 6,260 |
Just wait until he is, and word gets around what he's been saying about his co-workers... And they will find out, because you know, they are paranoid criminal whackjobs... ;) |
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Nov 9 2005, 05:55 PM
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#2525
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Moving Target Group: Members Posts: 269 Joined: 25-March 05 Member No.: 7,235 |
Oh it'd be wasted if they didn't. :grinbig:
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