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> Living in the Shadows: OOC, never relax...
grendel
post May 4 2005, 06:07 PM
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That's correct. Once Tenmou reaches the florist's shop, we'll shift over to the new run thread.
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Sedna
post May 4 2005, 06:12 PM
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From Sedna (initial reaction to WinterRat's roll):

Holy ****! :wobble:
If the server cooperates, I'll just quickly get that missile written up within the next hour, and then, yes, initiative.

Sentinel:
(Thanks for sending your roll via e-mail -- useful, that!)
Editing out the rolls made here -- as the later post noted, they weren't complete.
You're seriously surprised. Ditto writing up the post within the next hour. (Just got pulled away.)


From Slipshade:

Man it feels good to be able to post again. :)


From Shadow:

I'm not sure this is the right OOC thread... so many LitS threads....
The IC and OOC for A Short Victorius War, is up. I belive at the moment just Shadowrunner 13 is in the game. But that may change as it evolves.
@ SR13 and Grendel, please feel free to continue your dialogue, just do it in the new thread.
Bear with me, this is a new way of starting a game for me, thanks :)


From Shadowrunner13:

Aroo? Are you talking about the job that Zeyda is roping me into currently, or something down the way?
So, finish my dialogue with my fixer and any interim posts in the LitS: IC thread and then switch over to the other thread?


From WinterRat1:

SR13- You only switch to the run related thread when dealing with matters that directly or indirectly involve the run. Shadow, in conjunction with Grendel, will let you know when you have arrived at that point. So for the time being, continue to post in the LITS IC main thread until you are informed by one or both of them to do otherwise.

Shadow- Just fyi, work with Grendel to determine between the two of you at what point SR13 is now directly or indirectly involved with your run, and thus should begin posting in the run thread. As Salvation shows, players can, and will, jump back and forth between the run and main threads as the subject matter dictates.
Grendel- Same as Shadow, just work with him to decide when SR13 has ‘crossed the line’ into run related territory and should post in the run related thread.

Hope that helps clarify for everyone?


From Shadow

Roger thanks for the clarification, boy it gets confusing!
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Sedna
post May 4 2005, 06:20 PM
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Fyi --

I'm a bit slower than I'd expected. Originally I'd just searched for everything after the last post showing: but now I've discovered that there's skips. For example, in this thread, posts vanished -- then Sentinel's post stayed -- and then more posts vanished. So I'm making sure I've got every IC post I can get.

But if your OOC post isn't here, it's no longer existing in any format.
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Sedna
post May 4 2005, 06:22 PM
Post #979


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QUOTE
I'd only apply the motionless target modifier to those characters who are attempting not to move: aiming, hiding, etc.
- grendel

While I'd missed the movement modifier, I had noticed the -1 taken in that phase for aiming ;) I'd actually meant to mention it in that earlier post.

Call it an exceptional ruling for Knockback then: even though all of the damage was absorbed, Dragon had just gotten there, moving like the wind through most of that round, and then stopping and holding (potential balance issues) -- and then had taken two direct bursts from an SMG without flinching, some of which even got through the conventional armour. Canon rules don't require it, but me, I'm flinching, thinking of all that momentum suddenly absorbed. Hence: Knockback test.
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WinterRat1
post May 4 2005, 06:29 PM
Post #980


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Uh so with 3 successes on the knockback test, am I or am I not good as far as standing still and taking it without staggering back, tripping over the girls, and fallin back into the missile blast?

In case you can't tell, if I'm not good, I will spend karma to ensure I don't get knocked back into the missile blast I just spent X time getting everyone outof. :)
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Sedna
post May 4 2005, 06:59 PM
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Not needed. We're good :)

I still need initiative from you for this round.

Mine: 16
Virgil's: 11

Everyone: I know for a fact there were IC posts in the big thread after the one I just posted and before the evening ones. I'd seen them. However, after checking through all the May 03 entries, mine was the last one I was able to find and the only one in source code that wasn't already up. I'm out of options. There aren't any more posts I can find. I'm sorry.
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WinterRat1
post May 4 2005, 07:04 PM
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Whoops, sorry.

Initiative: 21
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SentineloftheMou...
post May 4 2005, 07:12 PM
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Sedna: Here are the rolls you asked for the effects of the spell against Andie. I assume he can't use any spell defence dice since he is surprised.

WL roll [2, 2, 6+3, 6+3, 4, 4].
BD roll [2, 6+5, 6+3].
Init roll [6+5].
2nd Init roll [3].
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Sedna
post May 4 2005, 08:31 PM
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Forgot to give you your TN for the WL roll -- it was 8.

His roll:
[ Spoiler ]

The drain doesn't even stagger him.

But you gain another success from Solomon, to completely negate the effect.
You stage the physical S stun down to M.
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WinterRat1
post May 4 2005, 10:00 PM
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Sedna- should I be posting in response to the latest events in the Dragon/Virgil storyline, is there something OOC that needs to happen, or are you posting next? Just a bit unclear what's up next. Thanks SO much for all your work recovering all these posts! :)
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Sedna
post May 4 2005, 11:19 PM
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Sorry, yes:

WinterRat: Dragon goes "first". (You'll see what I mean, later.)

Sentinel: you lost your first action due to surprise, but your roll gave you two passes, so you are free to act on initiative 1 (which is now).
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Tiredronin
post May 5 2005, 02:02 AM
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Hello hello. :D

I was hoping I wouldn't have to roll this... :(

Initiative: 25
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WinterRat1
post May 5 2005, 05:02 AM
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WAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHHAHAHAHAHA!!!! I KNEW IT I KNEW IT I KNEW IT!!! As soon as that drone got kamikazied from the sky I knew Ronin was in. That is just the kind of stunt he'd pull, especially on a blimp drone. It's about time you got here, but I think given your entrance I can forgive the delay. :grinbig:
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Sedna
post May 5 2005, 12:00 PM
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:D :grinbig: :D

Just fyi: Daedalus is still the only one who knows about that "small flicker of movement".
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Sedna
post May 5 2005, 12:01 PM
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Oops. DNI error. Editing out second post.
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WinterRat1
post May 5 2005, 01:01 PM
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So who's up to post next then?
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Sedna
post May 5 2005, 02:00 PM
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That would be you :)

I know Daedalus' initiative is higher, but the existing post covers it. We'll pick up at Dragon's initiative.
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WinterRat1
post May 5 2005, 03:27 PM
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Sedna- Basically Dragon is going to use movement to get over there, and a free action to bark a few words. Hopefully this doesn't qualify as an action and he can still hold his action for this Pass? That's what I want to do, hold action until something comes up to respond to, otherwise he's just going to cover them and keep alert for any other threats, and hold himself in responsiveness to respond to those threats.
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Sedna
post May 5 2005, 03:40 PM
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Initiative rolls were:
Daedalus: 25
Dragon: 21
Mine (#1): 16
Virgil's: 11
Sybersnake's: 9
Tiffany's: 8

And Father Bremen comes in last.

You can hold one simple action if you need it, WinterRat.
bandit: Virgil's up next.

ronin: because of the extensive background work I'm blurring your first initiative pass post-missile, so if you want to say anything IC at any point, go for it. The only limit is that this doesn't apply to anything non-speaking or perceiving. For those, you'll have to wait until your initiative comes up.
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banditf50
post May 5 2005, 04:26 PM
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Sedna,

Virgil will use his action to summon a force 5 city spirit and move towards the face of the building closest to him. I think that would be the clinic-side of the street. The main goal is just to move towards some semblence of cover, but the summoning is his priority.

conjuring (6): 08 05 03 02 01 01
That might only be one success depending on what modifiers you are applying.

drain (WL 6): 10 10 09 05 05 01
Man. . . I would really like to flip these two rolls. But the Gods of the dice have spoken.

I now have two final exams to prepare for and then take, so I will not be able to post again until late Friday afternoon. I give you premission to run Virgil if the action moves fast enough.

Unless the situation changes dramatically he would have the spirit conceal as many of his companions as possible. On his next action he will likely send his two watchers that are on standby out to recon the area.

Good Luck everyone!
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Sedna
post May 5 2005, 04:45 PM
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Just the standard Puyallup modifier -- you're clear of all injury/stun modifiers. But yes, that's enough to take it down to a single success.

Good luck on those exams :)

On their initiative, Sybersnake and Tiffany are joined by Father Bremen -- and suddenly getting to cover is a whole lot easier.

First pass completed. That sends it back to you, ronin.
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The_Eyes
post May 5 2005, 04:57 PM
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*sigh* and I was doing so well not popping my other nick into this thread. I really need a delete post button :P

[ Spoiler ]
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banditf50
post May 5 2005, 07:14 PM
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Don't worry Cedric, I have not fogotten Erebus, just all of LiTS is taking a back-seat until I am done with finals tomorrow afternoon. However due the results of your 'dumb-luck' test I need you to provide me with one further roll. Then tonight when I am back with my books I will have an outcome for you.

-Please roll your reaction, and remeber that you are currently riding so please make it a natural reaction roll. Thanks.
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Slipshade
post May 5 2005, 08:06 PM
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WinterRat1 - Let me know if I find anything and how long my search takes.
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Cedric Rolfsson
post May 5 2005, 08:40 PM
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Reaction Roll for Erebus:

Reaction: w/out augmentation 5 dice

2, 3, 4, 6, 6 = 21

I LIKE that Irony Games dice roller! :D
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