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#1
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Is there a canon rule somewhere about using a one handed weapon (swords, monoswords, clubs, etc.) w/ two hands that gives a bonus to the Power? I think there is but I can't remember...
Thanks! |
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#2
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Target ![]() Group: Members Posts: 12 Joined: 4-June 04 From: UP of Michigan - Laurium/Houghton Member No.: 6,377 ![]() |
Yeah, in the back of Cannon Companion under advanced combat rules there is a table of modifiers for using two handed weapons one handed, one handed weapons with two hands, and using incorrectly mod'd weapons (troll using a dwarf mod;)
I am at work and without books, so don't have the foggiest idea of a page number. Good luck. |
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#3
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,751 Joined: 8-August 03 From: Neighbor of the Beast Member No.: 5,375 ![]() |
Thanks, I thought that's where it was. Alas, I too am at work...
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#4
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Moving Target ![]() ![]() Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 ![]() |
It says that if you wield a weapon normally used in one hand with both, you gain +1 power. You must be able to grip it with two hands (clubs, swords, centurion axes, etc) Knives and similar smaller weapons receive no bonus.
So basically if you have a reach 1 or better weapon you can get +1 power. Otherwise you look goofy and probably get laughed at I imagine. :) |
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#5
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-March 04 From: The Grizzly Grunion, in a VIP room. Member No.: 6,191 ![]() |
CC, pp. 99-100
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