Space Poll, Poll about interest in space travel |
Space Poll, Poll about interest in space travel |
Jul 12 2004, 12:02 PM
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#1
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Knight Templar Group: Dumpshocked Posts: 212 Joined: 20-June 04 From: Ipswich, UK Just South of the Stinkfens Member No.: 6,424 |
I would be interested to know how much interest there is in the subject of space travel in Shadowrun. I have some ideas mulling around which I will post soon and I'm just interested in peoples responses to the whole idea.
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Jul 12 2004, 12:04 PM
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#2
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Moving Target Group: Members Posts: 515 Joined: 10-April 04 From: Chicago, IL...Ich vermisse Deutschland. Member No.: 6,230 |
I'm not going for planet hopping runners. A run to an orbital platform is okay, but planet hopping? Not my bag.
Don |
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Jul 12 2004, 12:36 PM
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#3
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Running Target Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
IMO, the level of space development discussed in Target: Wastelands is adequate for the Shadowrun setting (where a rare runner might make a once-in-a-career run in orbit). Actually, the level displayed in T:WL is overly optimistic but, hey, it's meant to be playable and interesting, so I don't mind needing to suspend my disbelief a bit. |
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Jul 12 2004, 12:53 PM
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#4
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Moving Target Group: Members Posts: 269 Joined: 26-February 02 Member No.: 752 |
they made space unplayable for most campaigns by banning magic abilities from it, so i'm not interested. if they were to introduce magic into space by saying Halley's comet desposited enough of an ambient manasphere around earth then it's something i'd consider. but you're probably better off getting Transhuman Space books or Cyberpunk's Deep Space book.
Space along with the UK make me think that it was SOP to nuke a place or make it unplayable if there wasn't time to describe it. |
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Jul 12 2004, 01:23 PM
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#5
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Target Group: Members Posts: 58 Joined: 30-April 02 From: Taiwan, Kaohsiung UB chapter Member No.: 2,665 |
No.
Shadowrun is about cyberpunk, gritty, dark cities filled with corruption and lawlesness. It's about the planet, THIS planet and trying to survive here, cause we can't go anywhere else. If space opened up, it just wouldn't be Shadowrun or even the cyberpunk genre anymore, it would be... Warhamster 40k or Trinity or Alternity. I'm very glad the writers locked space out. The current level is ALMOST too much. Besides, the silliness I've seen people get up to when just with the normal stuff available, it makes me shudder what would happen if you gave players rocket ships. |
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Jul 12 2004, 01:36 PM
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#6
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Running Target Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Cyberpunk 2020 does alright with space travel from a cyberpunk perspective. In fact, space power is one of the many factors involved in creating a dark and gritty environment, at least in the US. The EU's (or is it EEC in C2020?) grip on the high frontier has given it a tangible edge over the US, enabling it to use mass driver strikes with some impunity against the US. Some flattened cities and government facilities didn't exactly help the US recover from its uber-depression in C2020. I'm sure with careful handling, additional space travel in SR wouldn't hurt the setting, but could actually reinforce it. |
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Jul 12 2004, 01:53 PM
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#7
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Moving Target Group: Members Posts: 325 Joined: 5-May 02 From: Various Planets Across the Galaxy Member No.: 2,689 |
I think it'd be interesting for specialized campaigns. Smugglers and the like.
Shadowrun could work in space if done properly. Frankly if you think it's a crappy idea, don't allow it. Pretend it never exists. For me, it would just be another avenue to potentially explore. You don't HAVE to employ it, and if you don't want your players even remotely considering the possibility to just make it abundantly clear that no means no means drop the subject before you get killed by falling toilets. |
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Jul 12 2004, 01:57 PM
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#8
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Moving Target Group: Members Posts: 256 Joined: 26-February 02 Member No.: 1,709 |
Outer Space is part of Cyberpunk. Not light-speed galaxy hopping, but orbital spacestations and moon bases and other risky, just around the corner space developments. For Shadowrun play, however, the lack of magic is pretty limiting. And space is already limiting. So I don't plan on using space much in any of my games.
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Jul 12 2004, 02:06 PM
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#9
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Bladerunner, one of the defining movies for the genre had space travel. It was talked about, just never shown (aside from the Replicants arriving on a craft they hijacked from another place) so I'd have no problem with it. Considering I've been jonsing for a good space opera game for some time.
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Jul 12 2004, 02:13 PM
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#10
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Moving Target Group: Members Posts: 269 Joined: 26-February 02 Member No.: 752 |
http://perso.club-internet.fr/pigface/Inte...on-Williams.htm
Space can be done very cyberpunk, Walther Jon Williams does it very well in Hardwired. not to mention have of Neuromancer takes place in Space. Echo station in particular seems very grungy cyberpunk to me. |
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Jul 12 2004, 02:24 PM
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#11
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Running Target Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Yep. And supposedly, "Soldier," with Kurt Russel, was meant to be in the same setting as Bladerunner. For whatever reason, the connection was never developed when the movie rolled into production. Another excellent sci-fi movie for extending cyberpunk into space is Outland, with Sean Connery. It's set on a very gritty and realistic mining operation (on Io), that's basically a company town operation (hello, megacorps) where the managers are turning a blind eye to a profitable drug trade. The drug in question bakes the brains of its users after about a year, but in the mean time, it really cranks up their productivity, hence the managers don't mind it (very cyberpunk). Arguably, the movie does focus on a shadowrun as seen from "the other side," that of the marshall (Connery) fighting for his life against a hit squad (runners) sent to re-open the drug trade that Connery squashed. Aside from the unrealistic (but entertaining) explosions of people exposed to a vacuum, the science and technology are pretty realistic. Most of the fighting is done with plain old hunting rifles and shotguns, not a ray gun to be found. |
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Jul 12 2004, 02:51 PM
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#12
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Mr. Quote-function Group: Dumpshocked Posts: 1,312 Joined: 26-February 02 From: Somewhere in Germany Member No.: 1,376 |
All I have to say: Moon 44 ...
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Jul 12 2004, 03:19 PM
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#13
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Shooting Target Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
That movie rocked.
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Jul 12 2004, 03:23 PM
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#14
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Moving Target Group: Members Posts: 223 Joined: 24-February 03 From: The Containment Zone Member No.: 4,151 |
Space travel was something I was always interested in with Shadowrun a long time ago, but after reading Target: Wastelands, I think I have to say I like the level of development the authors decided to put in there. It's enough that it's accessible, but not easily so.
That said, in another setting, I don't think space travel is inherently opposed to cyberpunk. Other people have given a number of examples; from what I can tell, Transhuman Space is a cyberpunk setting where humanity has spread to most of the solar system (I am getting the main rulebook with SoE, so I don't know for sure yet). The one-season TV show Total Recall 2070 had limited space travel as well (with corporate facilities on Mars, outside of government jurisdiction). |
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Jul 12 2004, 03:34 PM
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#15
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Moving Target Group: Members Posts: 478 Joined: 18-December 03 From: Louisville, KY Member No.: 5,918 |
Hmmm......now I just need a physical adept with a lightsaber weapon foci, and I'm set.
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Jul 12 2004, 03:48 PM
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#16
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Moving Target Group: Members Posts: 608 Joined: 9-July 02 From: California Member No.: 2,955 |
I'm [still] working on that Shadowrun in the future space game. It's getting better.
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Jul 12 2004, 04:31 PM
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#17
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Traumatizing players since 1992 Group: Dumpshocked Posts: 3,282 Joined: 26-February 02 From: Las Vegas, NV Member No.: 220 |
SR and cyberpunk are similar bot not the same.
I vote absolutely not. I do not want the game moved deliberately more scifi. It has enough sci fi for me. Accessible space travel would change the atmosphere tangibly. |
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Jul 12 2004, 06:20 PM
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#18
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Running Target Group: Members Posts: 1,428 Joined: 9-June 02 Member No.: 2,860 |
Transhuman Space has cyber (well, bio and genetech mostly), but not so much punk. Standards of living tend to be high except in some Third World countries, and many nations that have low standards of living relative to other TSH nations have better standards of living than in the modern US. Megacorps are also not portrayed as behind-the-scenes rulers, though they have their influence. In short, you can find gritty, edgy places in Transhuman Space, but I don't think I could call the setting cyberpunk as a whole. |
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Jul 12 2004, 06:41 PM
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#19
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Moving Target Group: Members Posts: 223 Joined: 24-February 03 From: The Containment Zone Member No.: 4,151 |
Ah, okay....well, as I said, I don't have the book yet (hopefully it will get here before I go to Boston on Thursday). Still, I'm sure Shadowrun could be run just as well with offworld travel being more commonplace. |
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Jul 12 2004, 09:19 PM
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#20
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Neophyte Runner Group: Members Posts: 2,001 Joined: 26-February 02 From: Michigan Member No.: 1,514 |
We, my current group, have no expressed intrest in space in our Shadowrun setting as of right now.
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Jul 12 2004, 09:57 PM
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#21
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Deus Absconditus Group: Dumpshocked Posts: 2,742 Joined: 1-September 03 From: Downtown Seattle, UCAS Member No.: 5,566 |
My answer was 'yes', but really, it's not a fair question.
It's my opinion that space, added to anything, makes it better. Soup tastes better in space. Toast is crispier, jam jammier. I'd add space to pirates, I'd add space to Samurai, I'd add space to Andy Warhol. Shit, I'd add space to Bunnies and Burrows and I'd be happy. I love my space. But Shadowrun doesn't need space. |
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Jul 13 2004, 12:42 AM
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#22
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Running Target Group: Members Posts: 1,362 Joined: 3-October 03 From: Poway, San Diego County, CA, USA Member No.: 5,676 |
Don't forget, the UCAS (or was it the old USA) made a manned mission to Mars, then refused to tell the public anything about what the mission found. A shadowrun to the face on Mars would be pretty neat. Imagine if you got to Mars, and found out that it has a gaiasphere like Earth, meaning magic is usable there.
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Jul 13 2004, 02:01 AM
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#23
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Shooting Target Group: Members Posts: 1,512 Joined: 16-August 03 From: Northampton Member No.: 5,499 |
I like the fact that they have done something with, and like the "powerness" or "classyness" they done with it (much like Crystal Place in CP2020) but to bring it to a "typical" shadowrun game (IMO) is wrong, i know if i was playing a game with even my most advanced character, i would shit a brick if it went to space.
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Jul 13 2004, 04:17 AM
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#24
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Moving Target Group: Members Posts: 556 Joined: 28-May 04 From: Moorhead, MN, USA Member No.: 6,367 |
I think I'll wait another thirty or so years (game time) to run in space. At that point there can be a lot more salvaged and derelict space stations for "gritty" shadowrunners to base their operations. As it sits now, space is just too clean. There are not enough shadows yet.
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Jul 13 2004, 08:08 AM
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#25
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Moving Target Group: Members Posts: 515 Joined: 10-April 04 From: Chicago, IL...Ich vermisse Deutschland. Member No.: 6,230 |
There is however an adventure in Space.
[ Spoiler ] Don |
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